Difference between revisions of "Health"
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Started the creation here but hit a snag when I realized there is a lot I'm not sure of on the statistics. Feel free to edit as necessary.[[User:Vector|Vector]] ([[User talk:Vector|talk]]) 11:43, 3 December 2013 (MST) | Started the creation here but hit a snag when I realized there is a lot I'm not sure of on the statistics. Feel free to edit as necessary.[[User:Vector|Vector]] ([[User talk:Vector|talk]]) 11:43, 3 December 2013 (MST) | ||
| + | =Overview= | ||
| + | Maintaining your health is important for the entire crew, Human or Mush. After all, if you're dead or crippled, you can't help your team win. | ||
| − | + | To the left of the play area is the display for your health. Over your picture is a collection of icons representing special statuses, and just below that is your {{Health}} '''Points''' and {{Morale}} '''Points'''. Special statuses can be good or bad, and hovering over the icons will give a description and sometimes advice. | |
| − | + | ||
| + | =Basic Stats= | ||
| + | Basic health is displayed as 2 stats: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| − | ! scope="col"| | + | ! scope="col"| Icon |
| − | ! scope="col"| | + | ! scope="col"| Name |
! scope="col"| Max | ! scope="col"| Max | ||
! scope="col"| Gain | ! scope="col"| Gain | ||
! scope="col"| Loss | ! scope="col"| Loss | ||
|- | |- | ||
| − | | align="center" |[[ | + | | align="center" |[[Image:lp.png|Health]] |
| − | | align="center" | | + | | align="center" | Health Points |
| align="center" | 14 | | align="center" | 14 | ||
| − | | +1 Per Day +1 with certain food +3 Medical Actions (+5 If Used By Medic) | + | | +1 Per Day, +1 with certain food, +3 Medical Actions (+5 If Used By Medic) |
| Personal Combat, Exploration, Ship Malfunction, Fire, Space Combat, Diseases, Schrödinger (Unless Raluca). | | Personal Combat, Exploration, Ship Malfunction, Fire, Space Combat, Diseases, Schrödinger (Unless Raluca). | ||
|- | |- | ||
| − | ! scope="col"| | + | ! scope="col"| Icon |
| − | ! scope="col"| | + | ! scope="col"| Name |
! scope="col"| Max | ! scope="col"| Max | ||
! scope="col"| Gain | ! scope="col"| Gain | ||
! scope="col"| Loss | ! scope="col"| Loss | ||
|- | |- | ||
| − | | align="center" |[[ | + | | align="center" |[[Image:moral.png|Morale]] |
| align="center" | Morale Points | | align="center" | Morale Points | ||
| align="center" | 14 | | align="center" | 14 | ||
| − | | Cooked Food +2, +2 Leadership Speech, Communication with Rebel Base & Sol, +1 Laying with | + | | Cooked Food +2, +2 Leadership Speech, Communication with Rebel Base & Sol, +1 Laying with {{skill|shrink}} in room, +3 Cuddling Schrödinger (once per game), +2 Doing The Thing, +2 Comforted By {{skill|shrink}} |
| − | | -2 per day(-1 if Chun is alive and has | + | | -2 per day(-1 if {{character|Chun}} is alive and has {{skill|onlyhope}}), Mental Disorders, Mush Demoralize, -1 Death of Crew (Mush or Human). |
|- | |- | ||
|} | |} | ||
| − | In Gold Mode players maximum and beginning | + | In Gold Mode players maximum and beginning {{Health}} and {{Morale}} points are increased by 2. |
| + | =Sickness= | ||
Disorders and diseases must be removed by medical action (medical kit, therapy or drugs) to resume natural healing and morale gain. | Disorders and diseases must be removed by medical action (medical kit, therapy or drugs) to resume natural healing and morale gain. | ||
| − | == | + | ==Diseases (Physical)== |
| + | * Insert table or link to page or something... [[User:Doram|Doram]] ([[User talk:Doram|talk]]) 11:20, 18 December 2013 (MST) | ||
| + | |||
| + | ==Disorders (Psychological)== | ||
| + | * Insert table or link to page or something... [[User:Doram|Doram]] ([[User talk:Doram|talk]]) 11:20, 18 December 2013 (MST) | ||
| + | |||
| + | =Healing= | ||
| + | * Or perhaps this should be inside the Sickness section... I'm not sure [[User:Doram|Doram]] ([[User talk:Doram|talk]]) 11:20, 18 December 2013 (MST) | ||
| + | ==First Aid and Surgery (Physical)== | ||
| + | ==Therapy (Psychological)== | ||
| + | |||
| + | |||
[[Category:Incomplete]] | [[Category:Incomplete]] | ||
Revision as of 18:20, 18 December 2013
Started the creation here but hit a snag when I realized there is a lot I'm not sure of on the statistics. Feel free to edit as necessary.Vector (talk) 11:43, 3 December 2013 (MST)
Contents
Overview
Maintaining your health is important for the entire crew, Human or Mush. After all, if you're dead or crippled, you can't help your team win.
To the left of the play area is the display for your health. Over your picture is a collection of icons representing special statuses, and just below that is your
Points and
Points. Special statuses can be good or bad, and hovering over the icons will give a description and sometimes advice.
Basic Stats
Basic health is displayed as 2 stats:
| Icon | Name | Max | Gain | Loss |
|---|---|---|---|---|
| Health Points | 14 | +1 Per Day, +1 with certain food, +3 Medical Actions (+5 If Used By Medic) | Personal Combat, Exploration, Ship Malfunction, Fire, Space Combat, Diseases, Schrödinger (Unless Raluca). | |
| Icon | Name | Max | Gain | Loss |
| Morale Points | 14 | Cooked Food +2, +2 Leadership Speech, Communication with Rebel Base & Sol, +1 Laying with |
-2 per day(-1 if |
In Gold Mode players maximum and beginning
and
points are increased by 2.
Sickness
Disorders and diseases must be removed by medical action (medical kit, therapy or drugs) to resume natural healing and morale gain.
Diseases (Physical)
Disorders (Psychological)
Healing
- Or perhaps this should be inside the Sickness section... I'm not sure Doram (talk) 11:20, 18 December 2013 (MST)