Difference between revisions of "Banana"
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Franfran2424 (Talk | contribs) m (Removed from "Incomplete Item" Category accordingly) |
Franfran2424 (Talk | contribs) m (MINOR-Reordered the effects of consumign to be in order with ingame description so it looks more coherent.) |
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| In-game Flavor = A nice, ripe banana is perfect for those times when you're a bit peckish | | In-game Flavor = A nice, ripe banana is perfect for those times when you're a bit peckish | ||
| In-game Examine Text = A nice, ripe banana is perfect for those times when you're a bit peckish | | In-game Examine Text = A nice, ripe banana is perfect for those times when you're a bit peckish | ||
| − | | Summary = Can be planted to grow into a {{item|Banana Tree}}, or consumed to obtain 1 {{HP}}, 1 {{Morale}} | + | | Summary = Can be planted to grow into a {{item|Banana Tree}}, or consumed to obtain 1 {{AP}}, 1 {{HP}}, 1 {{Morale}} and 1 {{Satisfaction}}. |
| Consumable Effects = | | Consumable Effects = | ||
'''+1''' {{AP}} | '''+1''' {{AP}} | ||
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Bananas are [[inventory#fruits|fruits]] produced by each adult {{item|Banana Tree}} at the beginning of Cycle 1, provided that it is not [[Image:Plant_diseased.png]] ''Diseased'', [[Image:Plant_thirsty.png]] ''Thirsty'' or [[Image:Plant_dry.png]] ''Dried Out''. | Bananas are [[inventory#fruits|fruits]] produced by each adult {{item|Banana Tree}} at the beginning of Cycle 1, provided that it is not [[Image:Plant_diseased.png]] ''Diseased'', [[Image:Plant_thirsty.png]] ''Thirsty'' or [[Image:Plant_dry.png]] ''Dried Out''. | ||
| − | A banana can be ''consumed'' and gives 1 {{ | + | A banana can be ''consumed'' and gives 1 {{AP}} 1 {{HP}}, 1 {{Morale}} and 1 satisfaction: humans who haven't eaten for long enough can eat a banana followed by any other food. |
A banana can also be [[gardening|planted]] in an empty {{item|HydroPot}}: it will immediately create a [[Image:Plant_youngling.png]]''Young'' Banana Tree, which will eventually grow and make its own daily production. | A banana can also be [[gardening|planted]] in an empty {{item|HydroPot}}: it will immediately create a [[Image:Plant_youngling.png]]''Young'' Banana Tree, which will eventually grow and make its own daily production. | ||
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* '''Cost:''' Free | * '''Cost:''' Free | ||
*'''Requirements''': Must not have {{Status|Full Stomach}} status. | *'''Requirements''': Must not have {{Status|Full Stomach}} status. | ||
| − | * '''Effect:''' You [[Actions#Consume|consume]] the banana, receiving 1 {{ | + | * '''Effect:''' You [[Actions#Consume|consume]] the banana, receiving 1 {{AP}}, 1 {{HP}}, 1 {{Morale}} and 1 {{satisfaction}} |
{{Action Button|2 {{AP}} Plant}} | {{Action Button|2 {{AP}} Plant}} | ||
Revision as of 22:32, 22 May 2019
Banana
| ||
|---|---|---|
| In-game Description | Effects of Consumption | |
| A nice, ripe banana is perfect for those times when you're a bit peckish |
+1 +1 Satisfaction | |
| Origins | ||
|
1 x Produced by adult, healthy, watered | ||
Bananas are fruits produced by each adult
Banana Tree at the beginning of Cycle 1, provided that it is not
Diseased,
Thirsty or
Dried Out.
A banana can be consumed and gives 1
1
, 1
and 1 satisfaction: humans who haven't eaten for long enough can eat a banana followed by any other food.
A banana can also be planted in an empty
HydroPot: it will immediately create a
Young Banana Tree, which will eventually grow and make its own daily production.
- On long running ships,
Janice is the person who is expected to eat the bananas due to how she can't recover as much
as her crewmates.
- As all other consumables, if the FoodStuff Destruction setting on the BIOS is turned ON, the bananas will be destroyed on day change.
Affected actions
- Cost: Free
- Requirements: Must not have
Full Stomach status.
- Effect: You consume the banana, receiving 1
, 1
, 1
and 1
- Cost: 2
or 1
- Requires: Empty
HydroPot
- Effect: Uses a banana to create a
Young
Banana Tree on the Hydropot
- Cost: 1
- Requires: 1
Spore
- Effect: Contaminates the target consumable. All
Spores in a contaminated item will be transferred to the consuming character.
List of attributes
- This item can be fully destroyed when exposed to
fire.
- This item is a consumable; it can be used or ingested to gain its effects.
- This item is stackable.
- When examined, this item displays the following text:
- A nice, ripe banana is perfect for those times when you're a bit peckish
