Difference between revisions of "Banana"

From Mushpedia
Jump to: navigation, search
m (Formatting (again). Treated actions only available interacting with the banana as new actions.)
m (Added summary)
 
(10 intermediate revisions by the same user not shown)
Line 2: Line 2:
 
Icon =
 
Icon =
 
Fruit_banana.jpg
 
Fruit_banana.jpg
 +
| In-game Summary = The basic fruits aboard daedalus. Must be planted quickly, and then hybridized if a better fruit is found.
 
| In-game Flavor = A nice, ripe banana is perfect for those times when you're a bit peckish
 
| In-game Flavor = A nice, ripe banana is perfect for those times when you're a bit peckish
 
| In-game Examine Text = A nice, ripe banana is perfect for those times when you're a bit peckish
 
| In-game Examine Text = A nice, ripe banana is perfect for those times when you're a bit peckish
 
| Summary = Can be planted to grow into a {{item|Banana Tree}}, or consumed to obtain 1 {{AP}}, 1 {{HP}}, 1 {{Morale}} and 1 {{Satisfaction}}.
 
| Summary = Can be planted to grow into a {{item|Banana Tree}}, or consumed to obtain 1 {{AP}}, 1 {{HP}}, 1 {{Morale}} and 1 {{Satisfaction}}.
| Consumable Effects =
 
'''+1''' {{AP}}
 
 
'''+1''' {{HP}}
 
 
'''+1''' {{Morale}}
 
 
'''+1''' Satisfaction
 
 
 
| Origin 1 =
 
| Origin 1 =
 
Produced by adult, healthy, watered {{item|Banana Tree}} each Cycle 1
 
Produced by adult, healthy, watered {{item|Banana Tree}} each Cycle 1
Line 23: Line 15:
 
2
 
2
 
| Is Destroyed in Fire =
 
| Is Destroyed in Fire =
 +
yes
 +
| Can Perish =
 
yes
 
yes
 
| Is Consumable =
 
| Is Consumable =
 
yes
 
yes
 +
| Consumable Effects =
 +
'''+1''' {{AP}}<br>
 +
'''+1''' {{HP}}<br>
 +
'''+1''' {{Morale}}<br>
 +
'''+1''' Satisfaction<br>
 
| Can be Stacked =
 
| Can be Stacked =
 
yes
 
yes
Line 32: Line 31:
 
Bananas are [[inventory#fruits|fruits]] produced by each adult {{item|Banana Tree}} at the beginning of Cycle 1, provided that it is not [[Image:Plant_diseased.png]] ''Diseased'', [[Image:Plant_thirsty.png]] ''Thirsty'' or [[Image:Plant_dry.png]] ''Dried Out''.
 
Bananas are [[inventory#fruits|fruits]] produced by each adult {{item|Banana Tree}} at the beginning of Cycle 1, provided that it is not [[Image:Plant_diseased.png]] ''Diseased'', [[Image:Plant_thirsty.png]] ''Thirsty'' or [[Image:Plant_dry.png]] ''Dried Out''.
  
A banana can be ''consumed'' and gives 1 {{AP}} 1 {{HP}}, 1 {{Morale}} and 1 satisfaction: humans who haven't eaten for long enough can eat a banana followed by any other food.
+
A {{PAGENAME}} can be ''consumed'' and gives 1 {{AP}} 1 {{HP}}, 1 {{Morale}} and 1 satisfaction: humans who haven't eaten for long enough can eat a {{PAGENAME}} followed by any other food.
 
+
A banana can also be [[gardening|planted]] in an empty {{item|HydroPot}}: it will immediately create a [[Image:Plant_youngling.png]]''Young'' Banana Tree, which will eventually grow and make its own daily production.
+
 
+
On long running ships, [[Image:Janice_icon.png|class=icon-margin|Icon]] [[#Janice Kent|Janice]] is the person who is expected to eat the bananas due to how she can't recover as much {{Morale}} as her crewmates.
+
  
As all other consumables, if the ''FoodStuff Destruction'' setting on the [[BIOS_Terminal|BIOS]] is turned '''ON''', the bananas will be destroyed on day change.
+
A {{PAGENAME}} can also be [[gardening|planted]] in an empty {{item|HydroPot}}: it will immediately create a [[Image:Plant_youngling.png]]''Young'' Banana Tree, which will eventually grow (after 36 cycles) and make its own daily production.
  
== General ==
+
On long running ships, [[Image:Janice_icon.png|class=icon-margin|Icon]] [[#Janice Kent|Janice]] is the person who is expected to eat the {{PAGENAME}} due to how she can't recover as much {{Morale}} as her crewmates.
=== New actions ===
+
{{Action Button|Consume}}
+
* '''Cost:''' Free
+
* '''Requires''': Must not have {{Status|Full Stomach}} status.
+
* '''Target''': {{PAGENAME}}
+
* '''Privacy''': {{Privacy|Secret}}
+
* '''Effect''': You [[Actions#Consume|consume]] the banana, receiving 1 {{AP}}, 1 {{HP}}, 1 {{Morale}} and 1 {{satisfaction}}
+
* '''Room Log''': [[Image:Starving.png]] ['''Consumer'''] ate/devoured/munched their ['''consumable''']/little snack/nice little meal/small meal, burp.
+
** If mush, it will also create a {{Privacy|Private}} log: {{todo}}
+
  
{{Action Button|2 {{AP}} Plant}}
+
As all other perishable consumables, if the ''FoodStuff Destruction'' setting on the [[BIOS_Terminal|BIOS]] is turned '''ON''', the {{PAGENAME}}s will be destroyed on day change (as with all other fruits, they are produced '''after''' NERON destroys the food from the day before).  
* '''Cost''': 2 {{AP}} or 1 {{AP|Garden}}
+
* '''Requires''': Empty {{Item|HydroPot}}
+
* '''Target''': {{PAGENAME}}
+
* '''Privacy''': {{Privacy|Public}}
+
* '''Effect''': Uses a banana to create a [[Image:Plant_youngling.png]]''Young'' {{Item|Banana Tree}} on the HydroPot
+
* '''Room Log''': ['''Character'''] sets about reproducing a plant created by the Banana Tree. Congratulations! The young plant is in perfect health.
+
  
{{Action Button| 1 {{AP}} Contaminate}}
+
== New actions ==
* '''Cost''': 1 {{AP}}
+
{{Action Details|
* '''Requires''': 1 {{Status|Spore}}, {{Skill|Fungal Kitchen}}
+
|Name = Plant
* '''Target''': {{PAGENAME}}
+
|Cost = 2 {{ap}} / 1 {{AP|Garden}}
* '''Privacy''': {{Privacy|Invisible}}
+
|Requirement = Empty {{Item|HydroPot}} (can't be on inventory)
* '''Effect''': Contaminates the banana. All Spores in it will be transferred to the consuming character.
+
|Target = {{PAGENAME}}
* '''Room Log''': None
+
|Effect = Uses a  {{PAGENAME}} to create a [[Image:Plant_youngling.png]]''Young'' {{Item|Banana Tree}} on the HydroPot
 +
|Affected by = {{Skill|Botanist}}
 +
|Privacy = public
 +
|Room Log = ['''Character'''] sets about reproducing a plant created by the Banana Tree. Congratulations! The young plant is in perfect health.
 +
}}
  
 
{{Item Attribute List}}
 
{{Item Attribute List}}
 
{{Item Categories}}
 
{{Item Categories}}

Latest revision as of 09:45, 26 May 2019

Banana
Banana
In-game Description Effects of Consumption
A nice, ripe banana is perfect for those times when you're a bit peckish
+1 Action Point

+1 Health Point
+1 Morale
+1 Satisfaction

Origins

1 x Produced by adult, healthy, watered Icon Banana Tree each Cycle 1
2 x Found in Garden when the ship starts on Day 1

Bananas are fruits produced by each adult Icon Banana Tree at the beginning of Cycle 1, provided that it is not Plant diseased.png Diseased, Plant thirsty.png Thirsty or Plant dry.png Dried Out.

A Banana can be consumed and gives 1 Action Point 1 Health Point, 1 Morale and 1 satisfaction: humans who haven't eaten for long enough can eat a Banana followed by any other food.

A Banana can also be planted in an empty Icon HydroPot: it will immediately create a Plant youngling.pngYoung Banana Tree, which will eventually grow (after 36 cycles) and make its own daily production.

On long running ships, Icon Janice is the person who is expected to eat the Banana due to how she can't recover as much Morale as her crewmates.

As all other perishable consumables, if the FoodStuff Destruction setting on the BIOS is turned ON, the Bananas will be destroyed on day change (as with all other fruits, they are produced after NERON destroys the food from the day before).

New actions

2 Action Point / 1 Gardening Point Plant

  • Requires: Empty Icon HydroPot (can't be on inventory)
  • Target: Banana
  • Effect: Uses a Banana to create a Plant youngling.pngYoung Icon Banana Tree on the HydroPot
  • Affected by: Icon Botanist
  • Icon Public log: [Character] sets about reproducing a plant created by the Banana Tree. Congratulations! The young plant is in perfect health.


List of attributes

  • This item can be fully destroyed when exposed to Icon fire.
  • This item is a consumable; it can be used or ingested to gain its effects.
  • This consumable is Icon perishable; it may spoil and cause diseases, as well as be destroyed by NERON via a BIOS setting.
  • This item is stackable.
  • When examined, this item displays the following text:
A nice, ripe banana is perfect for those times when you're a bit peckish