Difference between revisions of "Talk:Privacy Levels"

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::::: I like it better without the skill column.. can put that info in notes if it's really necessary since there are so many N/A rows. That way the actions line up better and the information is still there where needed. I don't mind the mush icon being its own column to indicate it's a mushy action though... I think that's probably a pretty good idea.
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::::: I like it better without the skill column.. can put that info in notes if it's really necessary since there are so many N/A rows. That way the actions line up better and the information is still there where needed. I don't mind the mush icon being its own column to indicate it's a mushy action though... I think that's probably a pretty good idea. [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]])
  
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:::::: The Skills will line up quite well as long as the skill-related actions are moved to the bottom of the list in each category. That way the Skill icon will be right below each other, creating an ordered look and separating these actions from non-skill actions a little. Same goes for Mush actions, which should always take the very bottom of the list. [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]])
 
== Mush Channel Logs ==
 
== Mush Channel Logs ==
  

Revision as of 19:06, 20 December 2013

Do we really need the skill names on these? Where it's not N/A, most of them are simply a repeat of the action column. It's almost like an information overload. Also, I really want to avoid bold black text inside the tables as much as possible, reserving it for where it's mimicking in-game text or absolutely necessary because it clashes with the column headers imo. Spacekadt (talk)

I'd agree; to me it seems like writing "Skill Required: Icon Slimetrap" and then writing Using Slimetrap in the field next to that is over the top. Actions which have different results based on whether you not you have a skill can have separate rows (like "Removing a camera (with Icon Nimble Fingers)" and "Removing a camera (without Icon Nimble Fingers)". Last but not least, the column for the Icon Mush icon also seems unnecessary, since you can see it's a Mush action by the color of the Skill icon most of the time, and where it isn't, you can add the Mush icon in the Action column itself. Ividyon (talk) 22:40, 19 December 2013 (MST)
There are lots of Actions that don't have the same name as skills. The Mush advanced skills I have no idea what the actions are called, that's why I just left them as "Use Skillname". We probably should change those to "TODO". Some example of skills without obvious corresponding action...Fungal Kitchen -> Contaminate, Leader -> Speech, Shrink -> Comfort, etc. These are things that makes me believe that in the long run, separating skill from action will save us a lot of headaches...especially considering we haven't added many skill-based actions in, yet. When a new user wants to find out what "Contaminate" is, this page will tell them it's part of their Fungal Kitchen skill. As for the Mush Icon, I like it there because it aligns the names. Sagittaeri (talk) 07:57, 20 December 2013 (MST)
I don't think that we specifically need to use the same action name, merely describe what action it's meant to be. Any in-game actions can be printed in bold, but anything else can be written in regular text, clarifying what is the action name and what isn't. To me, this:
Action Room Log Notes
Consume an object (Rations, fruit, coffee, pills etc.) Template:NoteWarn
Extract oxygen or fuel from the tanks Template:NoteWarn
Hide an object Template:NoteWarn
Icon Mush: Extract Spore [Mush] has removed a spore. It's truly repulsive. And the smell...
Icon Mush: Sabotage ship equipment Template:NoteWarn
Icon Pyromaniac: Start a fire Template:NoteWarn
Icon Trapper: Booby-Trap Unit [Trapper] seemed to have suspiciously slipped something onto [trapped object].
is preferable to this:
Skill Required Action Room Log Notes
N/A Eating food Template:NoteWarn
N/A Drinking coffee Template:NoteWarn
N/A Eating a pill Template:NoteWarn
N/A Extracting oxygen or fuel from the tanks Template:NoteWarn
N/A Hiding an object Template:NoteWarn
Mush.png N/A Use Extract Spore [Mush] has removed a spore. It's truly repulsive. And the smell...
Mush.png N/A Use Sabotage Template:NoteWarn
Mush.png Icon Pyromaniac Use Icon Pyromaniac Template:NoteWarn
Mush.png Icon Trapper Use Icon Trapper on a room [Trapper] seemed to have suspiciously slipped something onto [trapped object].
wouldn't you agree? In the end it looks tidier, no?
Though I wouldn't mind keeping Mush icon column, it does look nifty. Ividyon (talk)
While I really like the renamed actions where only what's in game button text is Bold, I still kinda like a separate column for required skills. I think it's an OCD thing...I like things aligned. :P Anyway, I'm happy to go with majority opinion. Sagittaeri (talk) 09:14, 20 December 2013 (MST)
Skill Required Action Room Log Notes
N/A Consume an object Template:NoteWarn Rations, fruit, coffee, pills, etc.
N/A Extract oxygen or fuel from the tanks Template:NoteWarn
N/A Hide an object Template:NoteWarn
Mush.png N/A Extract Spore [Mush] has removed a spore. It's truly repulsive. And the smell...
Mush.png N/A Sabotage an equipment or door Template:NoteWarn
Mush.png Icon Pyromaniac Start a fire (Template:NoteWarn) Template:NoteWarn
Mush.png Icon Trapper Booby-Trap Unit on a room [Trapper] seemed to have suspiciously slipped something onto [trapped object].
I like it better without the skill column.. can put that info in notes if it's really necessary since there are so many N/A rows. That way the actions line up better and the information is still there where needed. I don't mind the mush icon being its own column to indicate it's a mushy action though... I think that's probably a pretty good idea. Spacekadt (talk)
The Skills will line up quite well as long as the skill-related actions are moved to the bottom of the list in each category. That way the Skill icon will be right below each other, creating an ordered look and separating these actions from non-skill actions a little. Same goes for Mush actions, which should always take the very bottom of the list. Ividyon (talk)

Mush Channel Logs

Moving the conversation here:

Icon Note: do these really belong on this page? these are the mush channel logs, not actions that a person takes

Icon Note: I believe it is. New human players will want to know if they get any logs from eating contaminated rations etc. Sagittaeri (talk) 07:59, 20 December 2013 (MST)

It's pretty logical that no one knows when they get infected by anything and the point of the page is to list "taking x action" is "this privacy level". Being contaminated by something is not taking an action and by that logic, we'd have to list every single possible thing that can happen to a person. Healing, items falling, being comforted, etc. I just think this kind of information is better put in a page dedicated to mush. Whether it's on the skill page or somewhere in the mush play tips, but I just really don't think it belongs in "Actions". Spacekadt (talk)