Difference between revisions of "Banana"

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m (Removed from "Incomplete Item" Category accordingly)
m (MINOR-Reordered the effects of consumign to be in order with ingame description so it looks more coherent.)
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| In-game Flavor = A nice, ripe banana is perfect for those times when you're a bit peckish
 
| In-game Flavor = A nice, ripe banana is perfect for those times when you're a bit peckish
 
| In-game Examine Text = A nice, ripe banana is perfect for those times when you're a bit peckish
 
| In-game Examine Text = A nice, ripe banana is perfect for those times when you're a bit peckish
| Summary = Can be planted to grow into a {{item|Banana Tree}}, or consumed to obtain 1 {{HP}}, 1 {{Morale}}, 1 {{AP}}.
+
| Summary = Can be planted to grow into a {{item|Banana Tree}}, or consumed to obtain 1 {{AP}}, 1 {{HP}}, 1 {{Morale}} and 1 {{Satisfaction}}.
 
| Consumable Effects =
 
| Consumable Effects =
 
'''+1''' {{AP}}
 
'''+1''' {{AP}}
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Bananas are [[inventory#fruits|fruits]] produced by each adult {{item|Banana Tree}} at the beginning of Cycle 1, provided that it is not [[Image:Plant_diseased.png]] ''Diseased'', [[Image:Plant_thirsty.png]] ''Thirsty'' or [[Image:Plant_dry.png]] ''Dried Out''.
 
Bananas are [[inventory#fruits|fruits]] produced by each adult {{item|Banana Tree}} at the beginning of Cycle 1, provided that it is not [[Image:Plant_diseased.png]] ''Diseased'', [[Image:Plant_thirsty.png]] ''Thirsty'' or [[Image:Plant_dry.png]] ''Dried Out''.
  
A banana can be ''consumed'' and gives 1 {{HP}}, 1 {{Morale}}, 1 {{AP}} and 1 satisfaction: humans who haven't eaten for long enough can eat a banana followed by any other food.
+
A banana can be ''consumed'' and gives 1 {{AP}} 1 {{HP}}, 1 {{Morale}} and 1 satisfaction: humans who haven't eaten for long enough can eat a banana followed by any other food.
  
 
A banana can also be [[gardening|planted]] in an empty {{item|HydroPot}}: it will immediately create a [[Image:Plant_youngling.png]]''Young'' Banana Tree, which will eventually grow and make its own daily production.
 
A banana can also be [[gardening|planted]] in an empty {{item|HydroPot}}: it will immediately create a [[Image:Plant_youngling.png]]''Young'' Banana Tree, which will eventually grow and make its own daily production.
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* '''Cost:''' Free
 
* '''Cost:''' Free
 
*'''Requirements''': Must not have {{Status|Full Stomach}} status.
 
*'''Requirements''': Must not have {{Status|Full Stomach}} status.
* '''Effect:''' You [[Actions#Consume|consume]] the banana, receiving 1 {{HP}}, 1 {{Morale}}, 1 {{AP}} and 1 {{satisfaction}}
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* '''Effect:''' You [[Actions#Consume|consume]] the banana, receiving 1 {{AP}}, 1 {{HP}}, 1 {{Morale}} and 1 {{satisfaction}}
  
 
{{Action Button|2 {{AP}} Plant}}
 
{{Action Button|2 {{AP}} Plant}}

Revision as of 22:32, 22 May 2019

Banana
Banana
In-game Description Effects of Consumption
A nice, ripe banana is perfect for those times when you're a bit peckish
+1 Action Point

+1 Health Point

+1 Morale

+1 Satisfaction

Origins

1 x Produced by adult, healthy, watered Icon Banana Tree each Cycle 1
2 x Found in Garden when the ship starts on Day 1

Bananas are fruits produced by each adult Icon Banana Tree at the beginning of Cycle 1, provided that it is not Plant diseased.png Diseased, Plant thirsty.png Thirsty or Plant dry.png Dried Out.

A banana can be consumed and gives 1 Action Point 1 Health Point, 1 Morale and 1 satisfaction: humans who haven't eaten for long enough can eat a banana followed by any other food.

A banana can also be planted in an empty Icon HydroPot: it will immediately create a Plant youngling.pngYoung Banana Tree, which will eventually grow and make its own daily production.

  • On long running ships, Icon Janice is the person who is expected to eat the bananas due to how she can't recover as much Morale as her crewmates.
  • As all other consumables, if the FoodStuff Destruction setting on the BIOS is turned ON, the bananas will be destroyed on day change.

Affected actions

Consume

  • Cost: Free
  • Requirements: Must not have Icon Full Stomach status.
  • Effect: You consume the banana, receiving 1 Action Point, 1 Health Point, 1 Morale and 1 Satisfaction

2 Action Point Plant

  • Cost: 2 Action Point or 1 Gardening Point
  • Requires: Empty Icon HydroPot
  • Effect: Uses a banana to create a Plant youngling.pngYoung Icon Banana Tree on the Hydropot

1 Action Point Contaminate

  • Cost: 1 Action Point
  • Requires: 1 Icon Spore
  • Effect: Contaminates the target consumable. All Icon Spores in a contaminated item will be transferred to the consuming character.

List of attributes

  • This item can be fully destroyed when exposed to Icon fire.
  • This item is a consumable; it can be used or ingested to gain its effects.
  • This item is stackable.
  • When examined, this item displays the following text:
A nice, ripe banana is perfect for those times when you're a bit peckish