Difference between revisions of "Lethargy"

From Mushpedia
Jump to: navigation, search
(In some games increasing max value = increasing current value. Clarification is needed)
Line 16: Line 16:
 
The in-game description of this skill is inaccurate and incredibly misleading.  
 
The in-game description of this skill is inaccurate and incredibly misleading.  
  
== Affected Actions ==
+
== General effects ==
 
* Restore 3 {{AP}} (instead of 2 {{AP}}) every consecutive cycle in bed '''after''' sleeping in a bed for '''at least 4 consecutive cycles'''. In other words, the extra 1 {{AP}} gain starts at the 5th cycle in a row in the bed at cycle change. Failing to be in a bed at the end of the cycle will break the chain and will restart the counter.  
 
* Restore 3 {{AP}} (instead of 2 {{AP}}) every consecutive cycle in bed '''after''' sleeping in a bed for '''at least 4 consecutive cycles'''. In other words, the extra 1 {{AP}} gain starts at the 5th cycle in a row in the bed at cycle change. Failing to be in a bed at the end of the cycle will break the chain and will restart the counter.  
 
** You can move and perform actions in between the cycle changes and the bonus is kept as long as Chun is back in bed by the end of each cycle.
 
** You can move and perform actions in between the cycle changes and the bonus is kept as long as Chun is back in bed by the end of each cycle.
Line 22: Line 22:
  
 
== Notes ==
 
== Notes ==
* Bonuses given by the [[Gold Projects|Noise Reducer]] are not doubled, so the highest possible {{AP}} capacity is 26. AP over 12 (or 14 if Noise Reducer is present) will show as a shaded pink color at the top of your AP gauge to indicate that there are actually 2 AP stored in that slot.
+
* Bonuses given by the [[Gold Projects|Noise Reducer]] are not doubled, so the highest possible {{AP}} capacity is '''26'''. {{AP}} over '''12''' (or '''14''' if Noise Reducer is present) will show as a shaded pink color at the top of your AP gauge to indicate that there are actually 2 AP stored in that slot.
  
 
[[File:Lethargy_in_action.png|left|thumb|500px|link=http://mushpedia.com/images/4/45/Lethargy_in_action.png|Lethargy in action. Click for full size view.]]
 
[[File:Lethargy_in_action.png|left|thumb|500px|link=http://mushpedia.com/images/4/45/Lethargy_in_action.png|Lethargy in action. Click for full size view.]]
  
 
[[Category:Human Skill]]
 
[[Category:Human Skill]]
[[Category:Skill]]
+
[[Category:Chun Skill]]
[[Category:Chun]]
+

Revision as of 13:32, 13 March 2014

Icon Lethargy
Description: You're only awake for 4h per day, but even in that short time, you can achieve miracles!
  • If you spend at least 4 cycles lying down, you earn an additional *1 Action Point when you get up.
  • The maximum Action Point in your gauge is doubled.

Icon Bug: In-game info gives a totally inaccurate description. See skill page for accurate details.

Learned by: Icon Chun 5 If Icon Mush: N/A

The in-game description of this skill is inaccurate and incredibly misleading.

General effects

  • Restore 3 Action Point (instead of 2 Action Point) every consecutive cycle in bed after sleeping in a bed for at least 4 consecutive cycles. In other words, the extra 1 Action Point gain starts at the 5th cycle in a row in the bed at cycle change. Failing to be in a bed at the end of the cycle will break the chain and will restart the counter.
    • You can move and perform actions in between the cycle changes and the bonus is kept as long as Chun is back in bed by the end of each cycle.
  • Your max AP is doubled to a maximum of 24 Action Point. (26 Action Point with Noise Reducer). However your current Action Point is still 12 in the beginning of the game.

Notes

  • Bonuses given by the Noise Reducer are not doubled, so the highest possible Action Point capacity is 26. Action Point over 12 (or 14 if Noise Reducer is present) will show as a shaded pink color at the top of your AP gauge to indicate that there are actually 2 AP stored in that slot.
Lethargy in action. Click for full size view.