Difference between revisions of "Lethargy"
From Mushpedia
(In some games increasing max value = increasing current value. Clarification is needed) |
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The in-game description of this skill is inaccurate and incredibly misleading. | The in-game description of this skill is inaccurate and incredibly misleading. | ||
| − | == | + | == General effects == |
* Restore 3 {{AP}} (instead of 2 {{AP}}) every consecutive cycle in bed '''after''' sleeping in a bed for '''at least 4 consecutive cycles'''. In other words, the extra 1 {{AP}} gain starts at the 5th cycle in a row in the bed at cycle change. Failing to be in a bed at the end of the cycle will break the chain and will restart the counter. | * Restore 3 {{AP}} (instead of 2 {{AP}}) every consecutive cycle in bed '''after''' sleeping in a bed for '''at least 4 consecutive cycles'''. In other words, the extra 1 {{AP}} gain starts at the 5th cycle in a row in the bed at cycle change. Failing to be in a bed at the end of the cycle will break the chain and will restart the counter. | ||
** You can move and perform actions in between the cycle changes and the bonus is kept as long as Chun is back in bed by the end of each cycle. | ** You can move and perform actions in between the cycle changes and the bonus is kept as long as Chun is back in bed by the end of each cycle. | ||
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== Notes == | == Notes == | ||
| − | * Bonuses given by the [[Gold Projects|Noise Reducer]] are not doubled, so the highest possible {{AP}} capacity is 26. AP over 12 (or 14 if Noise Reducer is present) will show as a shaded pink color at the top of your AP gauge to indicate that there are actually 2 AP stored in that slot. | + | * Bonuses given by the [[Gold Projects|Noise Reducer]] are not doubled, so the highest possible {{AP}} capacity is '''26'''. {{AP}} over '''12''' (or '''14''' if Noise Reducer is present) will show as a shaded pink color at the top of your AP gauge to indicate that there are actually 2 AP stored in that slot. |
[[File:Lethargy_in_action.png|left|thumb|500px|link=http://mushpedia.com/images/4/45/Lethargy_in_action.png|Lethargy in action. Click for full size view.]] | [[File:Lethargy_in_action.png|left|thumb|500px|link=http://mushpedia.com/images/4/45/Lethargy_in_action.png|Lethargy in action. Click for full size view.]] | ||
[[Category:Human Skill]] | [[Category:Human Skill]] | ||
| − | + | [[Category:Chun Skill]] | |
| − | [[Category:Chun]] | + | |
Revision as of 13:32, 13 March 2014
| Description: | You're only awake for 4h per day, but even in that short time, you can achieve miracles!
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| Learned by: | If |
N/A | |
The in-game description of this skill is inaccurate and incredibly misleading.
General effects
- Restore 3
(instead of 2
) every consecutive cycle in bed after sleeping in a bed for at least 4 consecutive cycles. In other words, the extra 1
gain starts at the 5th cycle in a row in the bed at cycle change. Failing to be in a bed at the end of the cycle will break the chain and will restart the counter.
- You can move and perform actions in between the cycle changes and the bonus is kept as long as Chun is back in bed by the end of each cycle.
- Your max AP is doubled to a maximum of 24
. (26
with Noise Reducer). However your current
is still 12 in the beginning of the game.
Notes
- Bonuses given by the Noise Reducer are not doubled, so the highest possible
capacity is 26.
over 12 (or 14 if Noise Reducer is present) will show as a shaded pink color at the top of your AP gauge to indicate that there are actually 2 AP stored in that slot.