Difference between revisions of "Astrophysics"
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== Notes & Tips == | == Notes & Tips == | ||
| − | * Scan only with full/almost full | + | * Scan only with full/almost full {{ap}} since it is an expensive activity, and incomplete scans may go to waste. If you will be consuming anything to scan (coffee, fruit, food, etc), or several people are scanning, it is not a bad idea to go to the lab to use the apron to eat, or borrow it to use at the bridge. Even though it can use up some {{mp}}, if you get dirty and have to shower before continuing, that negates most to all of your {{ap}} gain. |
| − | * First look for a planet. If it has 6 or more zones, proceed. If fewer, delete it. Generally a very small planet has low chance of having what your ship needs but in times of desperation this rule can be flexible. Conversely an extremely huge planet may not be worth proceeding to analyze if you need to get to a planet quickly and you don't have enough | + | * First look for a planet. If it has 6 or more zones, proceed. If fewer, delete it. Generally a very small planet has low chance of having what your ship needs, but in times of desperation this rule can be flexible. Conversely, an extremely huge planet may not be worth proceeding to analyze if you need to get to a planet quickly and you don't have enough {{ap}} to analyze such a large planet. Keep in mind that an average expedition covers 9 zones. |
* Another factor in analyzing a planet may be the amount of fuel needed to get there. If your ship is very low fuel you may want to hold off on analyzing a planet that takes 5 or 6 fuel to get to and see if you can find a closer planet instead. | * Another factor in analyzing a planet may be the amount of fuel needed to get there. If your ship is very low fuel you may want to hold off on analyzing a planet that takes 5 or 6 fuel to get to and see if you can find a closer planet instead. | ||
| − | * Once you have a suitable planet to analyze, start advanced analysis only if you have enough | + | * Once you have a suitable planet to analyze, start advanced analysis only if you have enough even though it can use up some {{ap}} to uncover all the zones. If you don't have enough {{ap}}, see if you can acquire food or a mission. If you can't, generally it is better to wait until you regenerate enough {{ap}} to carry out the full analysis before beginning. Since it is usually not a good idea to move to a planet until a full analysis has been made, forging ahead to see what just a few zones from a planet contains is rarely helpful. It could end up being a waste of {{ap}} if you end up in a desperate situation and need to move ship to escape hunters/asteroids. Or, if your ship is in urgent need of finding a planet to explore, someone else might start scanning and find a suitable planet before you finish yours, rendering all your {{ap}} used a waste. |
| − | * Stop at any point if your analysis shows volcanoes (possible group death), mankarog or seismic activity (possible member death). Delete that planet and do not spend more | + | * Stop at any point if your analysis shows volcanoes (possible group death), mankarog or seismic activity (possible member death). Delete that planet and do not spend more {{ap}} on it. These planets are generally considered too risky to explore due to chances of instant death, unless ship is desperate for certain resources such as oyxgen. Also, Mankarog zones may yield a {{Item|Star Map Piece}}, so if you have a {{Skill|Diplomat}} to at least avoid the fight event, it may be worth the risk. |
* Once you have completely analyzed a planet, post for everybody to see the direction, fuel needed, and a list of every zone so that the exploration group can be fully prepared. | * Once you have completely analyzed a planet, post for everybody to see the direction, fuel needed, and a list of every zone so that the exploration group can be fully prepared. | ||
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'''Note about scans''' | '''Note about scans''' | ||
| − | * Only you can see the results of your planet. Once the ship moves, all scans you have on the terminal will be deleted except that of the planet the ship has moved to. For this reason it's a good idea to coordinate with your shipmates to only have one analysis going at a time. If more than one person scans at the same time then one person's | + | * Only you can see the results of your planet. Once the ship moves, all scans you have on the terminal will be deleted except that of the planet the ship has moved to. For this reason it's a good idea to coordinate with your shipmates to only have one analysis going at a time. If more than one person scans at the same time then one person's {{ap}} will likely be just wasted. This is another reason why it's a good idea to only analyze if you have enough {{ap}} to uncover the whole planet, you won't overlap with someone else if you can post your results right away for people to know whether to go to your planet or to start scanning for something else. |
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
[[Category:Frieda]] | [[Category:Frieda]] | ||
Revision as of 15:38, 8 February 2014
The AstroTerminal in the Bridge allows the user to search for and analyze Scanning for Planets
When not in orbit around a planet, you can search for new planets to explore.
Scanning costs 3
and has an 80% chance of success.
- You will save 1
if you have the
Astrophysicist skill.
- You will save 1
if your ship has CPU Overclocking Neron Project built.
- These bonuses stack with each other.
If the Planet Scanner in the engine room is broken, the chances of successfully finding a planet will decrease to 50%.
Analyzing Planets
Once you have found a suitable planet, you may perform a surface analysis.
For 2
or 1
you can reveal one zone on the planet.
- You can reveal 1 additional zone if the BIOS Terminal CPU Priority is set to Astronavigation.
- You can reveal 1 additional zone if you have the
Astrophysicist skill.
- You can reveal 1 additional zone if your ship has the Quantum Sensors NERON project installed.
- All of these bonuses do stack with each other.
Additionally, if you have the
Magellan Liquid Map artifact in the shelf at the bridge while scanning, it will reveal 1 to 2 zones upon initial discovery of the planet.
Analyzing while flying to a planet / in orbit costs 1
less and reveals one additional zone, for a maximum of five zones for an Astrophysicist with all bonuses.
Empty Space
When the Daedalus is not in orbit around a planet, it is considered in "Empty Space".
While in empty space, everyone is able to scan for new planets and the AstroTerminal will keep records for up to two planets per crew member. These results are private and cannot be shared with others to verify results or to help with the scanning.
If you want to delete a scan from your workspace, you can click the
icon to permanently delete this planet. You will not be able to visit this planet once it has been deleted.
Attributes
Every planet has the following attributes:
- Direction: Determines the direction that the commander will need to point the Daedalus.
- Distance: Determines how many fuel are required to get to the planet. Ranges from 2 to 9.
- Size: How many zones to explore. Ranges from 1 to 20.
- Name and Appearance: Random and purely decorative.
Travel
To travel to the planet, you will need to make sure that you have the exact amount of fuel loaded that is required, as determined by the planet scan. Over or under loading fuel will mean that you miss the planet and you will need to start the scanning process from scratch.
Once you move the Daedalus, all previous scan results are lost (with the exception of the planet you are moving to, if you're moving into orbit).
When the ship starts moving to or from a planet, the AstroTerminal behaves as if it were already the end of the journey. For instance, if you're moving to a planet, even though you're not there yet, everyone will see the planet scan results and be able to uncover any zones that might still be covered. If you're moving out of orbit and back into empty space, you can start scanning for new planets as soon as the ship starts moving out of orbit.
Notes & Tips
- Scan only with full/almost full
since it is an expensive activity, and incomplete scans may go to waste. If you will be consuming anything to scan (coffee, fruit, food, etc), or several people are scanning, it is not a bad idea to go to the lab to use the apron to eat, or borrow it to use at the bridge. Even though it can use up some
, if you get dirty and have to shower before continuing, that negates most to all of your
gain.
- First look for a planet. If it has 6 or more zones, proceed. If fewer, delete it. Generally a very small planet has low chance of having what your ship needs, but in times of desperation this rule can be flexible. Conversely, an extremely huge planet may not be worth proceeding to analyze if you need to get to a planet quickly and you don't have enough
to analyze such a large planet. Keep in mind that an average expedition covers 9 zones.
- Another factor in analyzing a planet may be the amount of fuel needed to get there. If your ship is very low fuel you may want to hold off on analyzing a planet that takes 5 or 6 fuel to get to and see if you can find a closer planet instead.
- Once you have a suitable planet to analyze, start advanced analysis only if you have enough even though it can use up some
to uncover all the zones. If you don't have enough
, see if you can acquire food or a mission. If you can't, generally it is better to wait until you regenerate enough
to carry out the full analysis before beginning. Since it is usually not a good idea to move to a planet until a full analysis has been made, forging ahead to see what just a few zones from a planet contains is rarely helpful. It could end up being a waste of
if you end up in a desperate situation and need to move ship to escape hunters/asteroids. Or, if your ship is in urgent need of finding a planet to explore, someone else might start scanning and find a suitable planet before you finish yours, rendering all your
used a waste.
- Stop at any point if your analysis shows volcanoes (possible group death), mankarog or seismic activity (possible member death). Delete that planet and do not spend more
on it. These planets are generally considered too risky to explore due to chances of instant death, unless ship is desperate for certain resources such as oyxgen. Also, Mankarog zones may yield a
Starmap Fragment, so if you have a
Diplomat to at least avoid the fight event, it may be worth the risk.
- Once you have completely analyzed a planet, post for everybody to see the direction, fuel needed, and a list of every zone so that the exploration group can be fully prepared.
- To move to open space if currently in orbit, you must load one fuel into the Engine and have the commander move the ship one part in any direction
Note about scans
- Only you can see the results of your planet. Once the ship moves, all scans you have on the terminal will be deleted except that of the planet the ship has moved to. For this reason it's a good idea to coordinate with your shipmates to only have one analysis going at a time. If more than one person scans at the same time then one person's
will likely be just wasted. This is another reason why it's a good idea to only analyze if you have enough
to uncover the whole planet, you won't overlap with someone else if you can post your results right away for people to know whether to go to your planet or to start scanning for something else.