Difference between revisions of "Trapper"
From Mushpedia
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{{Confirmed|— [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|<span style="color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;">ividyon</span>]] ([[User talk:Ividyon|talk]]) 16:17, 8 January 2014 (MST)}} | {{Confirmed|— [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|<span style="color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;">ividyon</span>]] ([[User talk:Ividyon|talk]]) 16:17, 8 January 2014 (MST)}} | ||
| + | The in-game description is misleading, as the effect is not limited to shelf units, but expands to all interactive objects in the room, including ships, terminals etc. | ||
| − | + | When caught trapping a shelf, the following message appears in room logs: ''Looking like the most normal thing in the world, [character] seemed to slip something into the shelving unit.'' | |
| − | == | + | == General effects == |
| − | *'''Cost''': 1 {{AP}}, 1 {{Item|Spore}} | + | *New action: '''Booby-Trap Unit''' |
| − | *'''Privacy''': | + | **'''Cost''': 1 {{AP}}, 1 {{Item|Spore}} |
| − | *''' | + | **'''Target''': None |
| − | + | **'''Privacy''': {{Secret}} | |
| − | + | **'''Effect''': Places a spore in the current room. | |
| − | ** Maximum of 1 spore per room. | + | ***Maximum of 1 spore per room. |
| − | ** | + | ***Consumes a spore to infect any character who performs a '''room action'''. |
| − | *** Room actions mean '''action button presses''' with interactive room objects, such as '''Pick Up''', '''Access Terminal''', '''Launch''' etc. | + | ****No effect on {{Character|Chun}} or {{Character|Mush}}, spore will be wasted. |
| − | **** Interacting with your inventory (dropping items etc | + | ****Room actions mean '''action button presses''' with interactive room objects, such as '''Pick Up''', '''Access Terminal''', '''Launch''' etc. |
| − | + | *****Interacting with your inventory (dropping items etc) and viewing shelf units do not count as such. | |
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== Gallery == | == Gallery == | ||
Revision as of 00:05, 6 February 2014
| Description: | Surprise!
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|---|---|---|---|
| Learned by: | If |
Only | |
| Note: The information in the following section or article is confirmed to be reliable in the current version of Mush. Confirmed by: — |
The in-game description is misleading, as the effect is not limited to shelf units, but expands to all interactive objects in the room, including ships, terminals etc.
When caught trapping a shelf, the following message appears in room logs: Looking like the most normal thing in the world, [character] seemed to slip something into the shelving unit.
General effects
- New action: Booby-Trap Unit
- Cost: 1
, 1
Spore
- Target: None
- Privacy: Template:Secret
- Effect: Places a spore in the current room.
- Maximum of 1 spore per room.
- Consumes a spore to infect any character who performs a room action.
- Cost: 1