Difference between revisions of "Panic"

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Seeing the Mush take over his beloved ship drives Gioele to his limits.
 
Seeing the Mush take over his beloved ship drives Gioele to his limits.
 
}}{{#vardefine:Effect|
 
}}{{#vardefine:Effect|
* Gives 1 [[Image:Pa_slot1.png]] and 1 [[Image:Pa_slot2.png]] in each cycle in which at least half the crew are Mush.
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* Gives 1 {{AP}} and 1 {{MP}} in each cycle in which at least half the crew are Mush.
 
}}{{#vardefine:Characters|
 
}}{{#vardefine:Characters|
 
{{Character Level|Gioele|5}}
 
{{Character Level|Gioele|5}}
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{{Skill Tooltip|{{PAGENAME}}}}
 
{{Skill Tooltip|{{PAGENAME}}}}
  
Supposedly this is in each cycle where the counter shows enough '''visible''' Mush (needs confirmation). A skill you hope you will never have to use, and when you can, the game is as good as lost. But if you can have four, this one might tip the scales in such a critical situation.
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Supposedly this is in each cycle where the counter shows enough '''visible''' {{Character|Mush}} (needs confirmation). A skill you hope you will never have to use, and when you can, the game is as good as lost. But if you can have four, this one might tip the scales in such a critical situation.
  
 
[[Category:Incomplete]]
 
[[Category:Incomplete]]
 
[[Category:Human Skill]] [[Category:Skill]] [[Category:Gioele]]
 
[[Category:Human Skill]] [[Category:Skill]] [[Category:Gioele]]

Revision as of 18:18, 11 January 2014

Icon Panic
Description: Seeing the Mush take over his beloved ship drives Gioele to his limits.
  • Gives 1 Action Point and 1 Movement Point in each cycle in which at least half the crew are Mush.
Learned by: Icon Gioele 5 If Icon Mush: Lost

Supposedly this is in each cycle where the counter shows enough visible Icon Mush (needs confirmation). A skill you hope you will never have to use, and when you can, the game is as good as lost. But if you can have four, this one might tip the scales in such a critical situation.