Difference between revisions of "Trapper"

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When caught trapping a shelf, the following message appears in room logs: ''Looking like the most normal thing in the world, [character] seemed to slip something into the shelving unit.''  
 
When caught trapping a shelf, the following message appears in room logs: ''Looking like the most normal thing in the world, [character] seemed to slip something into the shelving unit.''  
  
== Additional effects ==
+
== General effects ==
 
*New action: '''Booby-Trap Unit'''
 
*New action: '''Booby-Trap Unit'''
 
**'''Cost''': 1 {{AP}}, 1 {{Item|Spore}}
 
**'''Cost''': 1 {{AP}}, 1 {{Item|Spore}}

Revision as of 22:14, 8 January 2014

Icon Trapper
Description: Surprise!
  • For 1 Action Point, you can booby trap a shelf unit with a Spore. If someone touches the Unit, they will become Infected. If they are Icon Mush, the spore is lost.
Learned by: Icon Mush 5 If Icon Mush: Only

The in-game description is misleading, as the effect is not limited to shelf units, but expands to all interactive objects in the room, including ships, terminals etc.

When caught trapping a shelf, the following message appears in room logs: Looking like the most normal thing in the world, [character] seemed to slip something into the shelving unit.

General effects

  • New action: Booby-Trap Unit
    • Cost: 1 Action Point, 1 Icon Spore
    • Target: None
    • Privacy: Template:Secret
    • Effect: Places a spore in the current room.
      • Maximum of 1 spore per room.
      • Consumes a spore to infect any character who performs a room action.
        • No effect on Icon Chun or Icon Mush, spore will be wasted.
        • Room actions mean action button presses with interactive room objects, such as Pick Up, Access Terminal, Launch etc.
          • Interacting with your inventory (dropping items etc) and viewing shelf units do not count as such.

Gallery