Difference between revisions of "Trapper"
(→Gallery) |
|||
| Line 20: | Line 20: | ||
== Gallery == | == Gallery == | ||
| − | <gallery widths= | + | <gallery widths="200px" heights="200px"> |
Image:Action-Trapper.gif|The '''Booby-trap Unit''' action tooltip | Image:Action-Trapper.gif|The '''Booby-trap Unit''' action tooltip | ||
Image: LogExample-Trapper.gif|Chat log example | Image: LogExample-Trapper.gif|Chat log example | ||
Revision as of 22:43, 3 January 2014
| Description: | Surprise!
| ||
|---|---|---|---|
| Learned by: | If |
Only | |
This action is Secret and requires a stored Spore. Note that using any item in the room will trigger the trap (e.g., accessing a terminal, picking up an object), but simply inspecting the shelf will not. Furthermore, the spore will be wasted if
Chun or another
Mush triggers the trap.
A single shelf unit can only be spored once. You cannot stack spores on a single shelf unit to convert somebody to
Mush with one inspection.
When caught trapping a shelf, the following message appears in room logs: Looking like the most normal thing in the world, [character] seemed to slip something into the shelving unit.
Bug: In Beta, the spore that was left as a trap would disappear at the end of cycle 8. It needs to be confirmed whether this is still the case or not now that the game is live.