Difference between revisions of "Thermosensor"

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(massaged it some :3)
 
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Heat seeker.jpg
 
Heat seeker.jpg
 
| Summary =
 
| Summary =
On [[Exploration|expeditions]], makes it 5 times more likely to explore '''[[Zones|Ruminant]]''', '''[[Zones|Predator]]''', '''[[Zones|Intelligent Life]]''', '''[[Zones|Mankarog]]''' and '''[[Zones|Insects]]''' zones (if available).
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Makes it 5 times more likely to explore '''[[Zones|Ruminant]]''', '''[[Zones|Predator]]''', '''[[Zones|Intelligent Life]]''', '''[[Zones|Mankarog]]''' and '''[[Zones|Insects]]''' zones (if available).
 
| In-game Flavor =
 
| In-game Flavor =
 
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Facilitates exploration by detecting nearby heat signatures.
 
| In-game Effects =
 
| In-game Effects =
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* Expedition : 5x Chance of finding a remaining "Ruminant", "Predator", "Intelligent life", "Mankarog", or "Insect" sector.
  
 
| In-game Examine Text =
 
| In-game Examine Text =
  
| Origin 1 =
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Facilitates exploration by detecting nearby heat signatures. Expedition : 5x Chance of finding a remaining "Ruminant","Predator","Intelligent life","Mankarog", or "Insect" sector. Paradoxically, interplanetary expeditions can sometimes prove to be extremely hazardous to your vital signs. The heat detector allows you to know ahead of time the size and intensity of any heat signal in the immediate surroundings. Unfortunately, the aggression levels of certain xenomorphs doesn't appear to be proportional to their body heat. In the event of contact with a xenomorph, some sort of light weapon could prove useful. 
Assembling {{Item|Blueprint}}
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| Origin Amount 1 =
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| Construction Material 1 =
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Scrap Metal
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| Construction Material Amount 1 =
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1
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| Construction Material 2 =
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Plastic Scraps
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| Construction Material Amount 2 =
 
1
 
1
 
| Has Exploration Effect =
 
| Has Exploration Effect =
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| Repair Chance =
 
| Repair Chance =
 
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??%
 
| Dismantle Chance =
 
| Dismantle Chance =
 
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50%
 
| Dismantle Result 1 =
 
| Dismantle Result 1 =
 
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Plastic Scraps
 
| Dismantle Result Amount 1 =
 
| Dismantle Result Amount 1 =
 
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1
 
| Dismantle Result 2 =
 
| Dismantle Result 2 =
  
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}}</onlyinclude>{{Item Tooltip}}
 
}}</onlyinclude>{{Item Tooltip}}
  
{{Todo|Follow instructions in the [[Mushpedia:Item page guidelines]] to add properly structured item information here.}}
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The '''Thermosensor''' is a piece  of [[inventory#exploration|exploration gear]], allowing you to prioritize certain zones:
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* {{zone|Ruminants}}
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* {{zone|Predators}}
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* {{zone|Intelligent Life}}
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* {{zone|Mankarog}}
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* {{zone|Insects}}
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* {{zone|MIA}}
  
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With a {{skill|diplomat}} in the expedition crew, the Thermosensor can be great to target "wildlife" zones (for {{item|Alien Steaks}}), {{zone|Intelligent Life}} (for artifacts), rescue a missing companion, or to avoid more dangerous zones (such as {{zone|Low Temperatures}}, {{zone|Oceanic}}, {{zone|Forest}}, etc.) If the planet is small enough to be explored in one trip, the Thermosensor is unnecessary.
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This item does '''not''' increase the yield of the aforementioned zones. It only gives them a greater chance to be visited earlier in an expedition.
 
{{Item Attribute List}}
 
{{Item Attribute List}}
 
{{Item Categories}}
 
{{Item Categories}}
 
[[Category:Incomplete Item]]
 

Latest revision as of 17:38, 18 March 2016

Thermosensor
Thermosensor
In-game Description Maintenance Stats
Facilitates exploration by detecting nearby heat signatures.
  • Expedition : 5x Chance of finding a remaining "Ruminant", "Predator", "Intelligent life", "Mankarog", or "Insect" sector.

This item is breakable and can be repaired. Repair:

??%

This item can be dismantled by Technicians.Dismantle:

50%
Dismantles into:

Icon Plastic Scraps x 1

Origins

1 x Assembling Icon Blueprint from:
    1 x Icon Scrap Metal
    1 x Icon Plastic Scraps

The Thermosensor is a piece of exploration gear, allowing you to prioritize certain zones:

With a Icon Diplomat in the expedition crew, the Thermosensor can be great to target "wildlife" zones (for Icon Alien Steaks), Zone Intelligent Life (for artifacts), rescue a missing companion, or to avoid more dangerous zones (such as Zone Low Temperatures, Zone Oceanic, Zone Forest, etc.) If the planet is small enough to be explored in one trip, the Thermosensor is unnecessary.

This item does not increase the yield of the aforementioned zones. It only gives them a greater chance to be visited earlier in an expedition.

List of attributes

  • This item is can become Icon Broken, requiring repairs before it can be used again.
  • This item can be broken (rather than destroyed) when exposed to by Icon fire.
  • This item can be dismantled for parts.
  • This item grants a passive benefit when brought along on planetary exploration.
  • When examined, this item displays the following text:
Facilitates exploration by detecting nearby heat signatures. Expedition : 5x Chance of finding a remaining "Ruminant","Predator","Intelligent life","Mankarog", or "Insect" sector. Paradoxically, interplanetary expeditions can sometimes prove to be extremely hazardous to your vital signs. The heat detector allows you to know ahead of time the size and intensity of any heat signal in the immediate surroundings. Unfortunately, the aggression levels of certain xenomorphs doesn't appear to be proportional to their body heat. In the event of contact with a xenomorph, some sort of light weapon could prove useful.