Health
From Mushpedia
Started the creation here but hit a snag when I realized there is a lot I'm not sure of on the statistics. Feel free to edit as necessary.Vector (talk) 11:43, 3 December 2013 (MST)
Health
Health is the life forces of all the crew on the Daedalus, both Mush and Human. Health is measured in two categories:
| Point | Max | Gain | Loss | |
|---|---|---|---|---|
| Life Points | 14 | +1 Per Day +1 with certain food +3 Medical Actions (+5 If Used By Medic) | Personal Combat, Exploration, Ship Malfunction, Fire, Space Combat, Diseases, Schrödinger (Unless Raluca). | |
| Point | Max | Gain | Loss | |
| Morale Points | 14 | Cooked Food +2, +2 Leadership Speech, Communication with Rebel Base & Sol, +1 Laying with Therapist in room, +3 Cuddling Schrödinger (once per game). +2 Doing The Thing +2 Comforted By Shrink | -2 per day(-1 if Chun is alive and has Mankind's only hope skill), Mental Disorders, Mush Demoralize, -1 Death of Crew (Mush or Human). |
In Gold Mode players maximum and beginning
and
points are increased by 2.
Disorders and diseases must be removed by medical action (medical kit, therapy or drugs) to resume natural healing and morale gain.