Ship Equipment
From Mushpedia
| please assist me in filling/correcting content. Thank you! Delzoup (talk) |
Filler for a better introduction to Stuff on the Ship.
Contents
Equipment listed by Name
- Auxiliary NERON Heart Terminal
- Astro Terminal
- BIOS Terminal
- Bed
- Coffee Machine
- Command Terminal
- Communications
- Calculator
- Combustion Chamber
- Cryo Module
- Dynarcade
- Emergency Reactor
- Fuel Tank
- Gravity Simulator
- Lateral Reactor
- Kitchen
- Mycoscan
- NERON Heart
- Narcotic Distiller
- Oxygen Tank
- PILGRED Reactor
- Planet Scanner
- Research Laboratory
- Shower
- Surgical pod
- Thalasso
- Turret
Equipment by Room Location
Alpha Bay 2
| Image | Name | R n D Info | Details |
|---|---|---|---|
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Jukebox | put repair and deconstruct info here | put description and other info here |
| Image | Dynarcade | put repair and deconstruct info here | put description and other info here |
Bridge
Centre Storage
| Image | Name | R n D Info | Details |
|---|---|---|---|
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Oxygen Tank | put repair and deconstruct info here | put description and other info here |
Dorms
Engine Room
| Image | Name | R n D Info | Details |
|---|---|---|---|
|
Antenna | Repair = 12% Deconstruct = N/A | Put Description here |
| Broken antenna interferes with communications. | |||
|
Auxiliary NERON Heart Terminal | Repair = N/A Deconstruct = N/A | put description here |
| When you complete theNERON Project Auxiliary Terminal, you can use this terminal to access the NERON from the engineering room. | |||
|
Combustion Chamber | Repair = 12% Deconstruct = N/A | The combustion chamber is found in the Engine Room. This is used to supply the reactors with fuel for the journey. Fuel reserve for a diesel engine. Sublime technology with a very particular purpose. The fuel transfer channels don't work any more, the liquid must be moved from the reservoir nozzles to the combustion chamber. The designers might as well have powered it with coal... |
| Put Fuel in here to move the ship. You can also Check how much fuel is currently in the chamber. Warning : can make you dirty. | |||
|
Emergency Reactor | Repair = 6% Deconstruct = N/A | Allows the Daedalus to proceed in the case of a PILGRED failure. There is some life left in the old diesel technology dog yet. In any case, it's the only way to get the Daedalus moving. Each reactor is capable of burning 2 units of fuel per journey. |
| Put info regarding reactor here | |||
| Image | Lateral Reactor | Repair = 6% Deconstruct = N/A | Located in the Engine Room, the lateral reactor allows the Daedalus to turn. |
| Put info regarding reactor here | |||
|
PILGRED Reactor | Repair = 12% Deconstruct = N/A | The PILGRED reactor. When the Daedalus set off, these were the only means of travelling faster than the speed of light. Getting it working again could allow you to return to Sol. Tear through space-time in complete safety. |
| This is the terminal where you can make repairs to the PILGRED reactor, a requirement for a Sol or Eden Victory Ending. | |||
|
Planet Scanner | Repair = 12% Deconstruct = N/A | Significantly upgrades the Astro Terminal. +30% chance of finding a planet Music plays when you start it up. The engineers responsible for this were eccentric at best... Who would have thought that Verdi could have inspired this glorified calculator.. |
| When the planet scanner is down, it makes Scanning for planets much more difficult. |
Laboratory
| Image | Name | R n D Info | Details |
|---|---|---|---|
|
CryoModule® | Repair = N/A Deconstruct = N/A |
The Cryosleep module is where you take long sleeps. It's your responsibility never to go back there. |
| The cryomodule can tell you the status of each crew member - active, inactive, sleeping or dead. | |||
|
Gravity Simulator | Repair = 6% Deconstruct = N/A | This device allows gravity to be artificially simulated. This makes it a lot easier for the crew to move around the ship. |
| With this broken, AP to MP conversions are 1 MP less, and after a time the crew will not regain MP at cycle change. | |||
|
Mycoscan | Repair = 12% Deconstruct = N/A | Allows traces of Mush spores to be detected in living organisms. Prototype Mush detector, originally designed by Eleesha then perfected during the Magellan project. |
| Built from a Research project. For 0 AP you can check to see if you have any spores. Results are private. | |||
|
Research Lab | Repair =6% Deconstruct = N/A | The laboratory allows the crew to carry out the most ground-breaking research on Mush. A super ultra modern lab with computers with compact fluorescent lights and high density perforated cards. |
| This is where you conduct Research. Note: research can make you dirty. You cannot research while dirty. This station can be locked. |
Med lab
Nexus
Rear Storage
| Image | Name | R n D Info | Details |
|---|---|---|---|
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Fuel Tank | put repair and deconstruct info here | put description and other info here |
Refectory
| Image | Name | R n D Info | Details |
|---|---|---|---|
|
Coffee Machine | put repair and deconstruct info here | put description and other info here |
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Kitchen | put repair and deconstruct info here | put description and other info here |
Turrets
| Image | Name | R n D Info | Details |
|---|---|---|---|
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Turret | put repair and deconstruct info here | put description and other info here |


























