Difference between revisions of "Superfreezer"

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<onlyinclude>{{Item Attributes|Superfreezer|
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Icon =
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Freezer.jpg
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| Summary =
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Starts broken. Converts cooked rations and alien steaks into standard rations. Can freeze other perishable consumables.
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| In-game Flavor =
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| In-game Effects =
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| In-game Examine Text =
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| Origin 1 =
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Found in '''[[Refectory]]'''
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| Origin Amount 1 =
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1
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| Is Heavy =
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yes
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| Enables Action =
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yes
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| Starts Broken =
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yes
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| Repair Chance =
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25%
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| Dismantle Chance =
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25%
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| Dismantle Result 1 =
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| Dismantle Result Amount 1 =
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| Dismantle Result 2 =
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| Dismantle Result Amount 2 =
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| Can be Hidden =
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}}</onlyinclude>{{Item Tooltip}}
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Starts broken. Converts cooked rations and alien steaks into standard rations. Can freeze other perishable consumables. (To be confirmed: Consumables retain same status as when frozen. Confirmed: Fruit retain spoiled status when frozen, [[User:Nijineko|Nijineko]] ([[User talk:Nijineko|talk]]) 11:44, 18 January 2014 (MST))
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{{Todo|Follow instructions in the [[Mushpedia:Item page guidelines]] to add properly structured item information here.}}
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{{Item Attribute List}}
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{{Item Categories}}
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[[Category:Incomplete Item]]

Revision as of 08:59, 12 February 2014

Superfreezer
Superfreezer This item is heavy and has a performance impact on characters.
In-game Description Maintenance Stats
Icon TODO: Add "flavor text" from the in-game item description.

This item is breakable and can be repaired. Repair:

25%

This item can be dismantled by Technicians.Dismantle:

25%
Dismantles into:

Icon TODO: Dismantling results

Origins

1 x Found in Refectory

Starts broken. Converts cooked rations and alien steaks into standard rations. Can freeze other perishable consumables. (To be confirmed: Consumables retain same status as when frozen. Confirmed: Fruit retain spoiled status when frozen, Nijineko (talk) 11:44, 18 January 2014 (MST))


Icon TODO: Follow instructions in the Mushpedia:Item page guidelines to add properly structured item information here.

List of attributes

  • This item starts broken.
  • This item is can become Icon Broken, requiring repairs before it can be used again.
  • This item can be broken (rather than destroyed) when exposed to by Icon fire.
  • This item can be dismantled for parts.
  • This item enables a new action.
  • This item is Heavy; it causes the Icon Burdened status for characters who carry it.