Difference between revisions of "Superfreezer"

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Freezer.jpg
 
Freezer.jpg
 
| Summary =
 
| Summary =
Starts broken. Converts cooked rations and alien steaks into standard rations. Can freeze other perishable consumables.
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May be used to '''Hyperfreeze''' {{Item|Cooked Rations}} and {{Item|Alien Steaks}} into {{Item|Standard Rations}}. Can also freeze other ''perishable'' consumables to halt their decay.
 
| In-game Flavor =
 
| In-game Flavor =
 
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The superfreezer allows crewmembers to sterilize and repackage food.
| In-game Effects =
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| In-game Examine Text =
 
| In-game Examine Text =
  
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}}</onlyinclude>{{Item Tooltip}}
 
}}</onlyinclude>{{Item Tooltip}}
  
Starts broken. Converts cooked rations and alien steaks into standard rations. Can freeze other perishable consumables. (To be confirmed: Consumables retain same status as when frozen. Confirmed: Fruit retain spoiled status when frozen, [[User:Nijineko|Nijineko]] ([[User talk:Nijineko|talk]]) 11:44, 18 January 2014 (MST))
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May be used to '''Hyperfreeze''' {{Item|Cooked Rations}} and {{Item|Alien Steaks}} into {{Item|Standard Rations}}. Can also freeze other ''perishable'' consumables to halt their decay.
 
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<gallery>
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File:superfreezer_1.png
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File:superfreezer_2.png
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</gallery>
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Consumables keep their current decay status when hyperfrozen, meaning you can't un-decay them.
  
 
{{Todo|Follow instructions in the [[Mushpedia:Item page guidelines]] to add properly structured item information here.}}
 
{{Todo|Follow instructions in the [[Mushpedia:Item page guidelines]] to add properly structured item information here.}}

Revision as of 09:17, 12 February 2014

Superfreezer
Superfreezer This item is heavy and has a performance impact on characters.
In-game Description Maintenance Stats
The superfreezer allows crewmembers to sterilize and repackage food.

This item is breakable and can be repaired. Repair:

25%

This item can be dismantled by Technicians.Dismantle:

25%
Dismantles into:

Icon TODO: Dismantling results

Origins

1 x Found in Refectory

May be used to Hyperfreeze Icon Cooked Rations and Icon Alien Steaks into Icon Standard Rations. Can also freeze other perishable consumables to halt their decay.

Consumables keep their current decay status when hyperfrozen, meaning you can't un-decay them.

Icon TODO: Follow instructions in the Mushpedia:Item page guidelines to add properly structured item information here.

List of attributes

  • This item starts broken.
  • This item is can become Icon Broken, requiring repairs before it can be used again.
  • This item can be broken (rather than destroyed) when exposed to by Icon fire.
  • This item can be dismantled for parts.
  • This item enables a new action.
  • This item is Heavy; it causes the Icon Burdened status for characters who carry it.