Difference between revisions of "Sniper's Helmet"

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(I added the note about the percentage increase multiplying from the Lenses page, since this is important information.)
 
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| In-game Examine Text =
 
| In-game Examine Text =
 
The aiming helmet is a valuable aid in the fog, in the dark, or simply if you don't know how to use a weapon.
 
The aiming helmet is a valuable aid in the fog, in the dark, or simply if you don't know how to use a weapon.
| Origin 1 =
 
Assembling {{Item|Blueprint}}
 
| Origin Amount 1 =
 
1
 
 
| Is Destroyed in Fire =
 
| Is Destroyed in Fire =
  
 +
| Has Passive Effect =
 +
yes
 
| Repair Chance =
 
| Repair Chance =
  
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| Dismantle Result Amount 1 =
 
| Dismantle Result Amount 1 =
  
}}</onlyinclude>{{Item Tooltip}}
+
| Construction Material 1 =
 +
Scrap Metal
 +
| Construction Material Amount 1 =
 +
1
 +
| Construction Material 2 =
 +
Plastic Scraps
 +
| Construction Material Amount 2 =
 +
1
 +
}}</onlyinclude>{{Item Tooltip|Sniper's Helmet}}
 +
 
 +
The '''Lenses''' improve the success chance of hitting Hunters with the [[Turret|Turrets]] or [[Patrol Ship|Patrol Ships]]. They also grant a bonus to [[character]]-to-character marksmanship that goes unmentioned in the tooltip.
  
The '''Sniper's Helmet''' improves the success chance of hitting Hunters with the [[Turret|Turrets]] or [[Patrol Ship|Patrol Ships]].
 
 
The item serves the same effect as the {{Item|Lenses}}, stacking with their effects.
 
The item serves the same effect as the {{Item|Lenses}}, stacking with their effects.
  
{{Todo|Confirm: Accuracy bonus when shooting [[characters]]?}}
+
{{Note|The percentage increase '''multiplies''' the base chance by the factor, rather than adding to it. i.e. ''30%'' becomes ''33%'' (30 * 1.1)}}
  
 
== Affected actions ==
 
== Affected actions ==
  
{{Action Button|1 {{AP}} Fire}} ([[Inventory#Weapons|Weapons]], [[Ship_Equipment#Turrets|Turret Command]], [[Piloting#Patrol_Ships|Patrol Ships]])
+
{{Action Button|1 {{AP}} Fire}} ([[Ship_Equipment#Turrets|Turret Command]], [[Piloting#Patrol_Ships|Patrol Ships]])
 
*Hit chance improved by '''10%'''.
 
*Hit chance improved by '''10%'''.
 
**Stacks with {{Skill|Shooter}} and the {{Item|Lenses}}.
 
**Stacks with {{Skill|Shooter}} and the {{Item|Lenses}}.
  
{{Item Attribute List}}
+
== Undocumented effects ==
{{Item Categories}}
+
 
 +
{{Action Button|1 {{AP}} Fire}} ([[Inventory#Weapons|Weapons]])
 +
*Hit chance improved by '''33%'''.
 +
**Stacks with {{Skill|Shooter}} and the {{Item|Lenses}}.
 +
 
 +
{{Item Attribute List|Sniper's Helmet}}
 +
{{Item Categories|Sniper's Helmet}}

Latest revision as of 17:15, 26 August 2014

Sniper's Helmet
Sniper's Helmet
In-game Description Maintenance Stats
If the force isn't with you, you need to find something to help you aim.
N/A
Origins

1 x Assembling Icon Blueprint from:
    1 x Icon Scrap Metal
    1 x Icon Plastic Scraps

The Lenses improve the success chance of hitting Hunters with the Turrets or Patrol Ships. They also grant a bonus to character-to-character marksmanship that goes unmentioned in the tooltip.

The item serves the same effect as the Icon Lenses, stacking with their effects.

Icon Note: The percentage increase multiplies the base chance by the factor, rather than adding to it. i.e. 30% becomes 33% (30 * 1.1)

Affected actions

1 Action Point Fire (Turret Command, Patrol Ships)

  • Hit chance improved by 10%.

Undocumented effects

1 Action Point Fire (Weapons)

  • Hit chance improved by 33%.

List of attributes

  • This item grants a passive benefit when held.
  • When examined, this item displays the following text:
The aiming helmet is a valuable aid in the fog, in the dark, or simply if you don't know how to use a weapon.