Difference between revisions of "Template:Item Attributes"

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{{{Weapon Expedition Strength}}}
 
{{{Weapon Expedition Strength}}}
 
}}</onlyinclude>
 
}}</onlyinclude>
{{Warning|'''Warning''': This is a development template and should not be used on the wiki. — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|<span style="color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;">ividyon</span>]] ([[User talk:Ividyon|talk]]) 17:36, 4 February 2014 (MST)}}
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This is a template to ''store'' '''stats of [[Inventory|pick-up items]]''' in their respective articles.
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'''Usage''':
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When creating a new page for an item, insert the following code at the top:
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<pre>
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<onlyinclude>{{Item Stats|{{PAGENAME}}|
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Name =
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| Icon =
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| Summary =
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| In-game Flavor =
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| In-game Effects =
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| In-game Examine Text =
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| Origins =
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| Destroyed in Fire =
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| Is Consumable =
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| Can Perish =
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| Is Heavy =
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| Is Artefact =
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| Max Charges =
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| Repair Chance =
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| Dismantle Chance =
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| Dismantle Results =
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| Can be Stacked =
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| Can be Dropped =
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| Can be Hidden =
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| Is Personal =
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| Is Blueprint Material =
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| Weapon Damage =
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| Weapon Accuracy =
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| Weapon Expedition Strength =
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}}</onlyinclude>
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</pre>
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You can now begin filling in these fields. Some of these fields have default values set, and others only belong to certain item categories, so they can be skipped (removed from the list). These include:
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*Is Consumable: Defaults to 'no'.
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*Can Perish: Only for [[Inventory#Consumables|Consumables]].
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*Is Heavy: Defaults to 'no'.
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*Is Artefact: Defaults to 'no'.
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*Max Charges: Only for items with charges.
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*Repair Chance, Dismantle Chance, Dismantle Results: Only for repairable items.
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*Can be Stacked: Defaults to 'no'.
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*Can be Dropped: Defaults to 'yes'. Should be set to 'no' for things like {{Item|Fuel Capsule}}, {{Item|Camera}} etc
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*Can be Hidden: Defaults to 'yes'.
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*Is Personal: Defaults to 'no'. Should be set to 'yes' for communications items like {{Item|iTrakie}}.
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*Is Blueprint Material: Only for items which are material in blueprint construction, like {{Item|Scrap Metal}}.
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*Weapon Damage, Weapon Accuracy, Weapon Expedition Strength: Only for [[Inventory#Weapons|weapons]].
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[[Category: Incomplete]]

Revision as of 02:14, 5 February 2014


This is a template to store stats of pick-up items in their respective articles.

Usage:

When creating a new page for an item, insert the following code at the top:

<onlyinclude>{{Item Stats|{{PAGENAME}}|
Name =

| Icon =

| Summary =

| In-game Flavor =

| In-game Effects =

| In-game Examine Text =

| Origins =

| Destroyed in Fire =

| Is Consumable =

| Can Perish =

| Is Heavy =

| Is Artefact =

| Max Charges =

| Repair Chance =

| Dismantle Chance =

| Dismantle Results =

| Can be Stacked =

| Can be Dropped =

| Can be Hidden =

| Is Personal =

| Is Blueprint Material =

| Weapon Damage =

| Weapon Accuracy =

| Weapon Expedition Strength =

}}</onlyinclude>

You can now begin filling in these fields. Some of these fields have default values set, and others only belong to certain item categories, so they can be skipped (removed from the list). These include:

  • Is Consumable: Defaults to 'no'.
  • Can Perish: Only for Consumables.
  • Is Heavy: Defaults to 'no'.
  • Is Artefact: Defaults to 'no'.
  • Max Charges: Only for items with charges.
  • Repair Chance, Dismantle Chance, Dismantle Results: Only for repairable items.
  • Can be Stacked: Defaults to 'no'.
  • Can be Dropped: Defaults to 'yes'. Should be set to 'no' for things like Icon Fuel Capsule, Icon Camera etc
  • Can be Hidden: Defaults to 'yes'.
  • Is Personal: Defaults to 'no'. Should be set to 'yes' for communications items like Icon iTrakie.
  • Is Blueprint Material: Only for items which are material in blueprint construction, like Icon Scrap Metal.
  • Weapon Damage, Weapon Accuracy, Weapon Expedition Strength: Only for weapons.