Difference between revisions of "Health"

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(Added brief description of health and morale. Gain and loss need more comprehensive description & medical action section needs to be drafted.)
 
(Health)
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Started the creation here but hit a snag when I realized there is a lot I'm not sure of on the statistics. Feel free to edit as necessary.[[User:Vector|Vector]] ([[User talk:Vector|talk]]) 11:43, 3 December 2013 (MST)
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=Health=
 
=Health=
 
Health is the life forces of all the crew on the Daedalus, both Mush and Human. Health is measured in two categories:
 
Health is the life forces of all the crew on the Daedalus, both Mush and Human. Health is measured in two categories:

Revision as of 18:43, 3 December 2013

Started the creation here but hit a snag when I realized there is a lot I'm not sure of on the statistics. Feel free to edit as necessary.Vector (talk) 11:43, 3 December 2013 (MST)

Health

Health is the life forces of all the crew on the Daedalus, both Mush and Human. Health is measured in two categories:

Point Max Gain Loss
Lp.png Life Points 14 +1 Per Day +1 with certain food +3 Medical Actions Personal Combat, Exploration, Ship Malfunction, Fire, Space Combat, Diseases, Schrödinger (Unless Raluca).
Point Max Gain Loss
Moral.png Morale Points 14 Cooked Food +2, +2 Leadership Speech, Communication with Rebel Base & Sol, +1 Laying with Therapist in room, +3 Cuddling Schrödinger (once per game). -1 per day, Mental Disorders, Mush Demoralize, -1 Death of Crew (Mush or Human).

In Gold Mode players maximum and beginning Lp.png and Moral.png points are increased by 2.

Disorders and diseases must be removed by medical action (medical kit, therapy or drugs) to resume natural healing and morale gain.

Medical Actions