Difference between revisions of "Zones"

From Mushpedia
Jump to: navigation, search
Line 45: Line 45:
 
{{ZoneInfo0|Low Temperatures|(Percentages are based on 511 samples)<br>|Accident|[character]'s arm is frozen, which seems to be causing them a lot of pain... there's a good chance we'll have to cut it off!|A team member sustains 3 to 5 Points of Damage. |Fatigue|The cold is slowing your progression more and more. Members of the team are freezing up!|All team members sustain 2 Points of Damage. |MIA|As the wind picks up, the snow begins to fall. The sky disappears immediately under a thick white veil and you lose sight of [character]. Typical!|A team member has gotten lost|Nothing to Report|Apart from the biting cold which is freezing your fingers and toes, there's not much of interest in this zone... Brrrr...|The zone has been explored, nothing to report.|9|30|20|41}}
 
{{ZoneInfo0|Low Temperatures|(Percentages are based on 511 samples)<br>|Accident|[character]'s arm is frozen, which seems to be causing them a lot of pain... there's a good chance we'll have to cut it off!|A team member sustains 3 to 5 Points of Damage. |Fatigue|The cold is slowing your progression more and more. Members of the team are freezing up!|All team members sustain 2 Points of Damage. |MIA|As the wind picks up, the snow begins to fall. The sky disappears immediately under a thick white veil and you lose sight of [character]. Typical!|A team member has gotten lost|Nothing to Report|Apart from the biting cold which is freezing your fingers and toes, there's not much of interest in this zone... Brrrr...|The zone has been explored, nothing to report.|9|30|20|41}}
  
{{ZoneInfo0|Seismic Activity|The {{Item|Rope}} cancels personal damage from '''accidents'''. Does not prevent sudden death.<br>(Percentages are based on 132 samples)<br>|Accident|[character] fell into a crevasse... Aaaargh!|A team member sustains 3 to 5 Points of Damage. |Death|A crack opens in the earth right below the expedition crew!!! Terrence slips and disappears into the void!|A team member has died |Nothing to Report|This planet's sun is scarred with crevasses... That's not a good sign...|The zone has been explored, nothing to report. |Return|A violent tremor paralyses the expedition... And then silence again... best return to the Daedalus quick smart!|You abandon the current expedition.|17|14|40|28}}
+
{{ZoneInfo0|Seismic Activity|The {{Item|Rope}} cancels personal damage from '''accidents'''. Does not prevent sudden death.<br>(Percentages are based on 132 samples)<br>|Accident|[character] fell into a crevasse... Aaaargh!|A team member sustains 3 to 5 Points of Damage. |Death|A crack opens in the earth right below the expedition crew!!! [character] slips and disappears into the void!|A team member has died |Nothing to Report|This planet's sun is scarred with crevasses... That's not a good sign...|The zone has been explored, nothing to report. |Return|A violent tremor paralyses the expedition... And then silence again... best return to the Daedalus quick smart!|You abandon the current expedition.|17|14|40|28}}
  
 
{{ZoneInfo0|Strong Winds|(Percentages are based on 460 samples)<br>|Fatigue|To advance, the team must march against a violent wind which is slowing their progress considerably.|All team members sustain 2 Points of Damage. |Item Lost|The wind is blowing so hard that [character] drops their [object] ! There's no way we'll see that again...|An object belonging to one of the crew has been lost |Nothing to Report|Apart from the winds tearing across the plains, there is not a damn thing happening in this zone.|The zone has been explored, nothing to report. |Nothing to Report|Nothing here apart from the wind stirring up dust.|The zone has been explored, nothing to report.|32|9|40|19}}
 
{{ZoneInfo0|Strong Winds|(Percentages are based on 460 samples)<br>|Fatigue|To advance, the team must march against a violent wind which is slowing their progress considerably.|All team members sustain 2 Points of Damage. |Item Lost|The wind is blowing so hard that [character] drops their [object] ! There's no way we'll see that again...|An object belonging to one of the crew has been lost |Nothing to Report|Apart from the winds tearing across the plains, there is not a damn thing happening in this zone.|The zone has been explored, nothing to report. |Nothing to Report|Nothing here apart from the wind stirring up dust.|The zone has been explored, nothing to report.|32|9|40|19}}

Revision as of 10:58, 27 February 2014

Stopicon.png Adding the %s based on http://twd.io/e/Z6Eb0g/409 . I'll try to finish it up asap. --Yungching (talk) 14:59, 16 December 2013 (MST)


With the exception of Landing and MIA, these zones will appear in the planet scans. Once you've scanned a planet and go on your expedition, you will go through 9 of these zones on each expedition, up to the number of unexplored zones available. (If there are only 8 zones on the planet, you will only explore 8. You will not explore any zone more than one time, though multiple zones of the same type are common.) If you have a sprinter in your expedition crew, you will add 1 zone for each sprinter in your exploration.

The inclusion of living creatures on a particular planet do not guarantee Oxygen.

Every zone has 4 possible outcomes, though some are just different messages with the same result.

Infoicon.png When exploring zones with skills or equipment that increases your yield, the number displayed will show the increased yield.

For instance, getting 4 fuel with the drill will display a gain of 8 fuel while showing the message that corresponds to 4.

Icon TODO: Add odds of Ruminants, Insects, Predators, Cristalite, Wreck, Ruin, and Mankarog with diplomat based on French wiki with note that odds are not official and based on spading within the French versionTemplate:ZoneInfo2

Resources

Template:ZoneInfo1

Template:ZoneInfo1

Encounters

Carrying the Icon Thermosensor makes it 5 times as likely to go through these zones.

Template:ZoneInfo2

Template:ZoneInfo4Icon Note: There may be a 1% chance of "Nothing Happening" with the Babel Module

Template:ZoneInfo0

Template:ZoneInfo0

Template:ZoneInfo0

Template:ZoneInfo0

Environment

Template:ZoneInfo0

Template:ZoneInfo0

Template:ZoneInfo0

Template:ZoneInfo0

Template:ZoneInfo0

Locations

Template:ZoneInfo0

Template:ZoneInfo0

Template:ZoneInfo0

Template:ZoneInfo0

Template:ZoneInfo0

Template:ZoneInfo0

Template:ZoneInfo0

Template:ZoneInfo0

Template:ZoneInfo0

Template:ZoneInfo0