Difference between revisions of "Skills"
EdgyVenison (Talk | contribs) (Added first 3 Paola skills. Emphasized several phrases in the skills like ingame descriptions.) |
(→Human Skills: Added Solid, Caffeine Junkie and Paranoid descriptions.) |
||
| Line 86: | Line 86: | ||
|[[Image:Caffeinomaniac.png]] | |[[Image:Caffeinomaniac.png]] | ||
|Caffeine Junkie | |Caffeine Junkie | ||
| − | | | + | |The caffeine junkie is twice as effective as their colleagues when they have access to the coffee machine. |
| + | * +2 [[image:pa_slot1.png]] AP when they drink a Coffee. | ||
| + | * Bonus for developing certain '''NERON projects''' | ||
|Lost | |Lost | ||
|- | |- | ||
| Line 259: | Line 261: | ||
|[[Image:Paranoid.png]] | |[[Image:Paranoid.png]] | ||
|Paranoid | |Paranoid | ||
| − | | | + | | The paranoid crew member always believes their crewmates to be potentially dangerous, they always watch their back using their extra cameras. |
| + | * Starts out with two additional Cameras. | ||
|Kept | |Kept | ||
|- | |- | ||
| Line 265: | Line 268: | ||
|[[Image:Physicist.png]] | |[[Image:Physicist.png]] | ||
|Physicist | |Physicist | ||
| − | |The physicist is a high flier in the field of physics research. Their understanding of quantum mechanics and even the essence of the strings that make up our universe is their major talent. <br> | + | | The physicist is a high flier in the field of physics research. Their understanding of quantum mechanics and even the essence of the strings that make up our universe is their major talent. <br> |
They also have the advantage when repairing PILGRED. | They also have the advantage when repairing PILGRED. | ||
* Gives 1 [[Image:pa_pilgred.png]] PILGRED repair point per day. | * Gives 1 [[Image:pa_pilgred.png]] PILGRED repair point per day. | ||
| Line 337: | Line 340: | ||
|[[Image:Sturdy.png]] | |[[Image:Sturdy.png]] | ||
|Solid | |Solid | ||
| − | | | + | | You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat. |
| + | * Your hand-to-hand attacks inflict one additional damage point. | ||
| + | * No penalties for heavy objects. | ||
|Lost | |Lost | ||
|- | |- | ||
Revision as of 07:00, 22 November 2013
Skills give passive bonuses or special actions.
Each character has 5 or 6 skills available.
A mush has more access to skills Mush mush that only see, and lose the use of certain human skills.
The first skill (2 for mush) is available from the start, the following are unlockable with the experience.
To gain a skill during a voyage, it requires a free skill slot. You cannot change your skills on a voyage, but you can pick new skills for each voyage, even if you play the same character. The exception to this is if you are playing a mush that gets turned human with the serum, at that point, you will be allowed to re-pick your human skills.
Mage Books
These consumable items give a human skill in addition to your maximum number of skill slots and last for the duration of the game:
| |
|
|
|
| |
|
|
|
| |
|
|
|
| |
|
|
|
Each character can use one mage book per game.