Difference between revisions of "Talk:Shooter"
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(Created page with "Is it need only blaster or any shooting weapons works for expo bonus? Is it give +1 for having a blaster or +1 for every(!) blaster you hold? ~~~~") |
Franfran2424 (Talk | contribs) m (Critical damage test? Help with that?) |
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| + | ==Expedition damage bonus== | ||
Is it need only blaster or any shooting weapons works for expo bonus? Is it give +1 for having a blaster or +1 for every(!) blaster you hold? [[User:Necrodem|Necrodem]] ([[User talk:Necrodem|talk]]) 04:58, 11 June 2015 (MDT) | Is it need only blaster or any shooting weapons works for expo bonus? Is it give +1 for having a blaster or +1 for every(!) blaster you hold? [[User:Necrodem|Necrodem]] ([[User talk:Necrodem|talk]]) 04:58, 11 June 2015 (MDT) | ||
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| + | ==Testing critical shots== | ||
| + | For the future I'm going to note whenever I shoot someone, or someone shoots another, and when that creates injuries on the victim. It would take a long time, so I won't be able to make it in less than one/two years. | ||
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| + | I say this because as far as I'm concerned the only way to test this is to plain shoot people quite often in games, which I don't see quick to make, considering having an enoughly big sample | ||
Latest revision as of 18:05, 10 April 2018
Expedition damage bonus
Is it need only blaster or any shooting weapons works for expo bonus? Is it give +1 for having a blaster or +1 for every(!) blaster you hold? Necrodem (talk) 04:58, 11 June 2015 (MDT)
Testing critical shots
For the future I'm going to note whenever I shoot someone, or someone shoots another, and when that creates injuries on the victim. It would take a long time, so I won't be able to make it in less than one/two years.
I say this because as far as I'm concerned the only way to test this is to plain shoot people quite often in games, which I don't see quick to make, considering having an enoughly big sample