Difference between revisions of "Player Resources"
From Mushpedia
m (Ividyon moved page Experience to Player Resources: I suggest replacing the 'Experience' page on the front page with this.) |
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| + | {{Note|'''TODO''': Change 'Experience' on front page to 'Player Resources'}} | ||
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| + | During a journey in ''Mush'', the players have several '''personal resources''' at their disposal. Managing them properly is the key between victory and failure. | ||
| + | |||
| + | == Experience == | ||
| + | |||
While you're on a ship, Experience Points [[Image:Xp.png]] are gained at each cycle change. | While you're on a ship, Experience Points [[Image:Xp.png]] are gained at each cycle change. | ||
| − | [[Image:Xp.png]] are not bound to any character until you invest them | + | [[Image:Xp.png]] are not bound to any character until you invest them leveling up a human character or your Mush abilities. |
==How to gain [[Image:Xp.png]]== | ==How to gain [[Image:Xp.png]]== | ||
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Every cycle you gain 1 [[Image:Xp.png]] (2[[Image:Xp.png]] If you're playing in [[Game Modes#Gold_Mode|Gold Mode]] [[Image:Gold.png]]). | Every cycle you gain 1 [[Image:Xp.png]] (2[[Image:Xp.png]] If you're playing in [[Game Modes#Gold_Mode|Gold Mode]] [[Image:Gold.png]]). | ||
The [[Welcome Pack]] gives you 80 [[Image:Xp.png]] extra. | The [[Welcome Pack]] gives you 80 [[Image:Xp.png]] extra. | ||
| + | |||
| + | == Action Points == | ||
| + | |||
| + | {{Note|'''TODO''': Information about AP}} | ||
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| + | === Skill-specific Action Points === | ||
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| + | {{Note|'''TODO''': Information about AP gained from jobs like Gardening Points, IT Points etc.}} | ||
| + | |||
| + | == Movement Points == | ||
| + | |||
| + | {{Note|'''TODO''': Information about MP}} | ||
Revision as of 12:14, 18 December 2013
Note: TODO: Change 'Experience' on front page to 'Player Resources'
During a journey in Mush, the players have several personal resources at their disposal. Managing them properly is the key between victory and failure.
Contents
Experience
While you're on a ship, Experience Points
are gained at each cycle change.
are not bound to any character until you invest them leveling up a human character or your Mush abilities.
How to gain 
Every cycle you gain 1
(2
If you're playing in Gold Mode
).
The Welcome Pack gives you 80
extra.
Action Points
Note: TODO: Information about AP
Skill-specific Action Points
Note: TODO: Information about AP gained from jobs like Gardening Points, IT Points etc.