Difference between revisions of "Points"

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m (Morale Points)
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*-2
 
*-2
 
*+1 when someone with the {{human skill|onlyhope}} skill is alive
 
*+1 when someone with the {{human skill|onlyhope}} skill is alive
*+1 when you have the {{human skill|optimist}}'''The Optimist''' skill
+
*+1 when you have the {{human skill|optimist}} skill
 
===Cycle change===
 
===Cycle change===
 
*+1 when [[image:laid.png]]'''Lying down''' and someone with the [[image:shrink.png]]'''Shrink''' skill is in the room (do shrinks increase their own morale?)
 
*+1 when [[image:laid.png]]'''Lying down''' and someone with the [[image:shrink.png]]'''Shrink''' skill is in the room (do shrinks increase their own morale?)

Revision as of 23:12, 7 December 2013

Stopicon.png Unfinished. Help would be appreciated.

Action Points

Action Points Pa slot1.png, or AP, are used to do most things in Mush.

Cycle change

  • +1
  • +1 when Laid.pngLying down, unless you're Chao (Hyperactive status.pngHyperactive)

Food etc.

  • +4 standard ration
  • +4 cooked ration
  • +1 banana
  • Various amounts from pills (what are the possible pill APs?)

Your actions

  • Most of them...

Other players' actions

  • +3 when the Title 01.pngCommander gives you a mission and you accept it

Movement Points

Movement Points Pa slot2.png, or MP, are used to move between rooms.

Cycle change

  • +1
  • +1 when Chao (Hyperactive status.pngHyperactive)

Food etc.

  • Various amounts from pills? What amounts?
  • +8 Anabolics

Health Points

Health Points Lp.png must stay above 0 or you will die immediately.

Day change

  • +1

Food etc.

  • +4 standard ration
  • +4 cooked ration
  • +1 banana
  • Other foods? coffee? pills?

Your actions

Other players' actions

  • -? Someone attacks you
  • -? Someone attacks you with a knife
  • -? Someone shoots you with a blaster

Other

  • Randomly (when? how likely) stuff like room shaking

Morale Points

Morale Points Moral.png must stay above 0 or you will die at the next cycle. None of this applies to Mush, they always have maximum morale.

Day change

Cycle change

  • +1 when Laid.pngLying down and someone with the Shrink.pngShrink skill is in the room (do shrinks increase their own morale?)
  • -1 when you are Raluca (Unsociable status.pngAntisocial confirm name of trait) and someone else is in the room

Food etc.

  • +1 banana
  • -1 standard ration
  • Pills?

Your actions

cat

Other players' actions

  • +? when someone Comforts you (Template:Human skill)
  • +2 when someone gives an Impassioned Speech in the room (Leader.pngLeader)
  • -2 when a Mush Demoralizes you (Demoralize.pngDemoralize)

Other

  • -1 when any crew member dies, unless you have the Detached Crewmember.pngDetached Crewmember skill
  • -3 from the random panic attack

Skill Action Points

Some skills give special types of points that can be used only for certain actions. A specific number of points are gained at each day change, and when you first learn the skill you start with the maximum points, but there is no other way to get them. The maximum amount of points is always twice the daily amount. It is possible to have more than one type of skill action point on one character by using multiple skill slots or a mage book to get more than one skill with points.