Difference between revisions of "Skills"
EdgyVenison (Talk | contribs) (Added description to Astrophysicist Skill.) |
EdgyVenison (Talk | contribs) (Added first 3 Paola skills. Emphasized several phrases in the skills like ingame descriptions.) |
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|Detached Crewmember | |Detached Crewmember | ||
| The unconcerned crewmember is cold, hard, and unfeeling. They are unaffected by deaths of teammates. | | The unconcerned crewmember is cold, hard, and unfeeling. They are unaffected by deaths of teammates. | ||
| − | * You lose no Morale Points ([[Image:moral.png]]) when a crewmember dies. | + | * You '''lose no Morale Points ([[Image:moral.png]]) when a crewmember dies'''. |
* Zero risk of psychological illness if you witness a death. | * Zero risk of psychological illness if you witness a death. | ||
|Lost | |Lost | ||
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|[[Image:Logistics.png]] | |[[Image:Logistics.png]] | ||
|Logistics Expert | |Logistics Expert | ||
| − | | | + | |You personally oversee the organisation of every task aboard the Daedalus in order to maximize the efficiency of every one of your teammates. |
| + | * Every cycle, '''1 [[File: Pa slot1.png]] is given randomly to a crewmate''' in the same room as you. | ||
|Kept | |Kept | ||
|- | |- | ||
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They also have the advantage when repairing PILGRED. | They also have the advantage when repairing PILGRED. | ||
* Gives 1 [[Image:pa_pilgred.png]] PILGRED repair point per day. | * Gives 1 [[Image:pa_pilgred.png]] PILGRED repair point per day. | ||
| − | * Bonus for developing certain NERON projects | + | * Bonus for developing certain '''NERON projects''' |
|Kept | |Kept | ||
|- | |- | ||
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|[[Image:Radio expert.png]] | |[[Image:Radio expert.png]] | ||
|Radio Expert | |Radio Expert | ||
| − | | | + | |The radio expert can decode the most complicated jumble of spatial waves in order to rebuild or send messages to the other end of the universe. |
| + | * '''Twice as effective''' at establishing '''contact''' with Sol. | ||
| + | * Improves the quality of teammates attempts to '''contact''' Sol by 50% when they're in the same room. | ||
| + | * Bonus for developing certain '''NERON projects'''. | ||
|Kept | |Kept | ||
|- | |- | ||
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|[[Image:Gunman.png]] | |[[Image:Gunman.png]] | ||
|Shooter | |Shooter | ||
| − | | | + | |At ease handling all kinds of weapons |
| + | * +2 '''Free Shots''' [[File:Pa_shoot.png]] per day. | ||
| + | * Your off-target shots cause 2 times fewer accidents. | ||
| + | * Your successful shots cause 2 times as many critical hits. | ||
| + | * Bonus for developing certain '''NERON projects'''. | ||
| + | |||
| + | |||
|Kept | |Kept | ||
|- | |- | ||
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|Technician | |Technician | ||
| Qualified to repair materials, equipment and the hull of the Daedalus. | | Qualified to repair materials, equipment and the hull of the Daedalus. | ||
| − | * +1 [[Image:pa_eng.png]] (Repair Action Point) per day. | + | * +1 [[Image:pa_eng.png]] ('''Repair''' Action Point) per day. |
| − | * Chance of success on Repairs doubled. | + | * Chance of success on '''Repairs''' doubled. |
| − | * Chance of success on Fixes doubled. | + | * Chance of success on '''Fixes''' doubled. |
| − | * Bonus for developing certain NERON projects. | + | * Bonus for developing certain '''NERON projects'''. |
|Kept | |Kept | ||
|- | |- | ||
Revision as of 18:18, 21 November 2013
Skills give passive bonuses or special actions.
Each character has 5 or 6 skills available.
A mush has more access to skills Mush mush that only see, and lose the use of certain human skills.
The first skill (2 for mush) is available from the start, the following are unlockable with the experience.
To gain a skill during a voyage, it requires a free skill slot. You cannot change your skills on a voyage, but you can pick new skills for each voyage, even if you play the same character. The exception to this is if you are playing a mush that gets turned human with the serum, at that point, you will be allowed to re-pick your human skills.
Mage Books
These consumable items give a human skill in addition to your maximum number of skill slots and last for the duration of the game:
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Each character can use one mage book per game.