Difference between revisions of "Talk:Shooter"

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(Created page with "Is it need only blaster or any shooting weapons works for expo bonus? Is it give +1 for having a blaster or +1 for every(!) blaster you hold? ~~~~")
 
m (Critical damage test? Help with that?)
 
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==Expedition damage bonus==
 
Is it need only blaster or any shooting weapons works for expo bonus? Is it give +1 for having a blaster or +1 for every(!) blaster you hold? [[User:Necrodem|Necrodem]] ([[User talk:Necrodem|talk]]) 04:58, 11 June 2015 (MDT)
 
Is it need only blaster or any shooting weapons works for expo bonus? Is it give +1 for having a blaster or +1 for every(!) blaster you hold? [[User:Necrodem|Necrodem]] ([[User talk:Necrodem|talk]]) 04:58, 11 June 2015 (MDT)
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==Testing critical shots==
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For the future I'm going to note whenever I shoot someone, or someone shoots another, and when that creates injuries on the victim. It would take a long time, so I won't be able to make it in less than one/two years.
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I say this because as far as I'm concerned the only way to test this is to plain shoot people quite often in games, which I don't see quick to make, considering having an enoughly big sample

Latest revision as of 18:05, 10 April 2018

Expedition damage bonus

Is it need only blaster or any shooting weapons works for expo bonus? Is it give +1 for having a blaster or +1 for every(!) blaster you hold? Necrodem (talk) 04:58, 11 June 2015 (MDT)

Testing critical shots

For the future I'm going to note whenever I shoot someone, or someone shoots another, and when that creates injuries on the victim. It would take a long time, so I won't be able to make it in less than one/two years.

I say this because as far as I'm concerned the only way to test this is to plain shoot people quite often in games, which I don't see quick to make, considering having an enoughly big sample