Glory
Glory is a statistic that measures the success of any given character in a game of Mush. It is given to the character for performing various feats, either directly after the deed or at the end of the game.
The point of
Glory Points is to encourage role activities of the players. Thanks to the form of individual objectives for which players get points, they are motivated to play in-character and behave in accordance with their character's background. The game also provides the Ladder divided by
and
Super Nova awards, where players can compete for 'high scores' and recognition in the community.
At the end of each game, a summary page is created called The End, where players are listed in order of Glory (Mush and Human together), in the case of a tie, the summary page is determined in the following order: Glory, Date of Death, Character Rank.
Note: Some characters have a much easier time getting Glory than others, though, depending on their objectives and the situation. Also, actions which give one person Glory (e.g. solving the MAD Kube) are not always in the interest of the ship, and vice versa. So in its current state, the Glory score is more of a means of comparing people's success at fulfilling a given character's objectives rather than how vital they really were to the success of the mission.
Glory Points are divided into two categories:
Human Glory and
Mush Glory.
Human Glory
is earned by simply surviving and performing activities, ordinary or special - related to the personality, talents or historical background of the character played. Each crew member of the Daedalus has their own goals, accomplishing which usually rewards them with points of
.
List of sources
- Click "Expand" to view.
| |
Points | Details |
|---|---|---|
| Ambitious | +4 | |
| Andie's fate | +4 | |
| Biodiversity | +1 per | Number of different alien plants when reaching Eden. |
| Cartographer | +4 | Gained for calculating the coordinates of Eden |
| Cat Paradise | +4 | |
| Cat-astrophe | -8 | |
| Cats hide to die | -4 | |
| Chun Lives ! | +1 | |
| Contact With Sol | +8 | Witnessed the first successful connection. |
| Defender of the Daedalus | +1 | Destroyed a Hunter. |
| Ecocitizen | +3 | |
| Eden Contaminated | -16 | Human penalty for every |
| Exoresearcher | +1 | |
| Expedition | +3 * | Went on an expedition. |
| Explorer | +3 | |
| Extreme Chef | +2 | |
| Fast Forward | +3 | |
| Fear of the Mush | +3 | |
| Flying Nemesis | +1 | |
| Future Biologist | +3 * | Earned by Biologists, Nurses and Medics when reaching Eden. |
| Future Techs | +6 * | Earned by Technicians when reaching Eden. |
| Happy Event | +8 | Getting pregnant. |
| Human Cycle | +1 | Gained every cycle for survival. |
| Intricate Surgery | +5 | Gained by the patient for successful surgery. Only earned when the logs say "an operation such as this, carried out with such flair, could advance science!" |
| Kivanç, My Love | +8 | |
| Kuboid | +5 * | Solved the MAD Kube. |
| Lover | +2 | |
| Magellan Ark | +2 | |
| Major Research | +16 | Retro-Fungal Serum developed. |
| Microbe Pollution | -1 per | Number of illnesses when reaching Eden. |
| Minor Research | +3 | A lesser Anti-Mush research was completed. |
| Mother | +2 | |
| Mushicide | +3 | Slaying a |
| Mush Specialist | +3 | |
| Naturalist | +3 | |
| New Hope | +2 | Earned by everyone when a woman gets pregnant. |
| New Planet | +5 | Earned at every planet ( arrival in orbit ) |
| One for all | +1 per | Number of crew members alive (human and mush) when reaching Eden. |
| One Step Closer | +1 * | Gained by the expedition crew for additional |
| Part-time Ethnologist | +3 | |
| Pilgredissimo | -0 | Earned by everyone when PILGRED is repaired. |
| Pluralism | +4 | Earned when both women and men reach Eden. |
| Psy-Chao-path | +3 | |
| Rebel Networks | +2 | |
| Remedy | +4 | |
| Research | +6 | A greater Anti-Mush research was finished. |
| Return To Sol | +20 | Ending the Game this way. |
| Return To Sol (infiltration) | -10 | Human penalty for every |
| Robotic Grail | +4 | |
| Savior | +8 * | |
| Super Nova | +20 | Earned when a ship is destroyed by the developers. |
| Terra Incognita | +2 | |
| The Passing of the Torch | +8 | Given to all humans when a pregnant woman returns to Eden. |
| The Precious | +4 | |
| Towards New Eden | +6 * | Earned by everyone when the first |
| Were-Rebel | +8 | Contacted the day 2 Rebel Base. |
| Research Subject | +16 | Been sold. |
* Also earned as
Mush.
Mush Glory
The original 2
Mush on board (nominated on game start) begin with 120
added. Each newly converted Mush converted turns their existing human
into
. Unlike humans,
Mush lose their Glory on a daily basis and must obtain more by sabotaging ship peripherals, spiking and turning humans into Mush and other mushy activities.
List of sources
- Click "Expand" to view.
| |
Points | Details |
|---|---|---|
| And Another! | +8 | Converted a Human to |
| Contaminated | +1 | Infected a Human with a |
| Contaminated Invasion of Sol | +16 | Boarded a flight back to Sol as |
| Humanocide | +3 | Slaying a Human, including |
| Invasion of Eden | +32 | Boarded a flight back to Eden as |
| Mush Cycle | -2 | Survived for the Cycle as the |
| Mushified | +120 * | Earned when you cross over to the |
| Mush Victory | +8 | Killed or infected all Human crewmembers. |
| Without Hope | +7 | Earned by all the mush when |
| Research Subject | +16 | Been sold. |
* 120
for original
Mush, equal to pre-conversion amount of
for new convertees.
