Difference between revisions of "Template:Item Attribute List"
From Mushpedia
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{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Starts Broken}}|yes| | {{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Starts Broken}}|yes| | ||
| − | *This item '''starts broken'''.|}}{{#if: {{#var: {{{1|{{PAGENAME}}}}} Weapon Damage}}| | + | *This item '''starts broken'''.|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Is Destroyed in Fire}}|yes| |
| + | *This item is '''fully destroyed by [Image:Fire.png|link=Fire|Fire]] [[Fire|fires]]'''.|}}{{#if: {{#var: {{{1|{{PAGENAME}}}}} Repair Chance}}| | ||
| + | *This item is '''repairable''', meaning it can be broken by [.|}}{{#if: {{#var: {{{1|{{PAGENAME}}}}} Dismantle Chance}}| | ||
| + | *This item can be '''dismantled''' for parts.|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Is Consumable}}|yes| | ||
| + | *This consumable is a '''[[Inventory#Consumables|consumable]]'''; it can be ingested to gain its effects.|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Can Perish}}|yes| | ||
| + | *This consumable is '''perishable'''.|}}{{#if: {{#var: {{{1|{{PAGENAME}}}}} Weapon Damage}}| | ||
*This item is a '''[[Inventory#Weapons|weapon]]'''.|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Can be Stacked}}|yes| | *This item is a '''[[Inventory#Weapons|weapon]]'''.|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Can be Stacked}}|yes| | ||
*This item is '''stackable'''.|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Can be Dropped}}|no| | *This item is '''stackable'''.|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Can be Dropped}}|no| | ||
*This item '''cannot be dropped'''.|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Can be Hidden}}|no| | *This item '''cannot be dropped'''.|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Can be Hidden}}|no| | ||
*This item '''cannot be hidden'''.|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Is Personal}}|yes| | *This item '''cannot be hidden'''.|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Is Personal}}|yes| | ||
| − | *This item is '''personal'''; it can only be seen and interacted with by its owner | + | *This item is '''personal'''; it can only be seen and interacted with by its owner.|}}{{#if: {{#var: {{{1|{{PAGENAME}}}}} Max Charges}}| |
| − | + | *This item has {{Charge}} '''charges'''. {{#if: {{#var: {{{1|{{PAGENAME}}}}} Starting Charges}}|It begins loaded with {{Charge}}<small>x{{#var: {{{1|{{PAGENAME}}}}} Starting Charges}}</small>.|}}|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Is Heavy}}|yes| | |
| − | *This item has {{Charge}} '''charges'''. {{#if: {{#var: {{{1|{{PAGENAME}}}}} Starting Charges}}|It begins loaded with {{Charge}}<small>x{{#var: {{{1|{{PAGENAME}}}}} Starting Charges}}</small>.|}} | + | |
| − | + | ||
*This item is [[Image:Heavy.png|class=margin-small|link=Inventory#Heavy|Heavy]] '''Heavy'''; it costs more {{MP}} to carry it (if not {{Skill|Solid}}).|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Is Artefact}}|yes| | *This item is [[Image:Heavy.png|class=margin-small|link=Inventory#Heavy|Heavy]] '''Heavy'''; it costs more {{MP}} to carry it (if not {{Skill|Solid}}).|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Is Artefact}}|yes| | ||
*This item is an [[Image:Artefact.png|class=margin-small|link=Exploration|Alien Artefact]] '''Alien Artefact''' discovered via [[Exploration|planet exploration]].|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Has Module Access}}|yes| | *This item is an [[Image:Artefact.png|class=margin-small|link=Exploration|Alien Artefact]] '''Alien Artefact''' discovered via [[Exploration|planet exploration]].|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Has Module Access}}|yes| | ||
*This item [[Image:Module access.png|class=margin-small|Module Access]]'''loads a module''' in the game interface.|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Is Blueprint Material}}|yes| | *This item [[Image:Module access.png|class=margin-small|Module Access]]'''loads a module''' in the game interface.|}}{{#ifeq: {{#var: {{{1|{{PAGENAME}}}}} Is Blueprint Material}}|yes| | ||
*This item is '''used in the construction of {{Item|Blueprints}}'''.|}}</onlyinclude></includeonly> | *This item is '''used in the construction of {{Item|Blueprints}}'''.|}}</onlyinclude></includeonly> | ||