Difference between revisions of "Gardening"
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==Actions== | ==Actions== | ||
| − | *Plant a fruit: Requires an empty hydropot and a fruit. Creates a young plant of the same type as the fruit. | + | *Plant a fruit: Requires an empty hydropot [[Image:Tree_pot.jpg]] and a fruit. Creates a young plant of the same type as the fruit. |
| − | **Cost: 2 | + | **Cost: 2 [[Image:Pa_en.gif]] or 1 botany point. |
*Water a plant: Resets the plant's thirst status. Only one watering is needed, regardless of whether the plant is thirsty or dried out. | *Water a plant: Resets the plant's thirst status. Only one watering is needed, regardless of whether the plant is thirsty or dried out. | ||
| − | **Cost: 1 | + | **Cost: 1 [[Image:Pa_en.gif]]or 1 botany point. |
*Treat a plant: Cures a diseased plant. | *Treat a plant: Cures a diseased plant. | ||
| − | **Cost: 2 | + | **Cost: 2 [[Image:Pa_en.gif]]or 1 botany point. |
*Graft a fruit: Uses a fruit to change the type of a mature plant. The plant becomes the type of the fruit grafted. Plant must not be thirsty, dried out or sick, and the person doing it must not be dirty. If any of these things is the case, the plant will die and you will lose the fruit. | *Graft a fruit: Uses a fruit to change the type of a mature plant. The plant becomes the type of the fruit grafted. Plant must not be thirsty, dried out or sick, and the person doing it must not be dirty. If any of these things is the case, the plant will die and you will lose the fruit. | ||
| − | **Cost: 3 | + | **Cost: 3 [[Image:Pa_en.gif]]or 1 botany point |
==Important Tips== | ==Important Tips== | ||
Revision as of 16:16, 19 November 2013
Location
Each ship starts with 2 mature banana trees in the Hydroponic Garden and 3 empty pots in the ship's storage room. Plants and pots should be moved to the Laboratory so that gardeners can use the stainproof apron to avoid getting dirty. Plants should only be moved back to the garden if the ship has completed a NERON project which makes the garden advantageous.
Plant Statuses
Young: This plant does not produce fruit or oxygen until it matures. It will mature in anywhere from 1-48 cycles depending on the plant type.
Diseased: This plant will not produce fruits or oxgyen.
Thirsty: This plant will not produce oxygen. If not watered, it will be dehydrated the next day.
Dehydrated: This plant will not produce fruit or oxygen. If not watered, it will be dead the next day.
Plant thirst status changes at midnight. A watered plant with no statuses will change to thirsty
. A thirsty
plant will change to dehydrated
, and a dehydrated plant
will die. Each healthy, non-dehydrated plant will produce a fruit at midnight.
Actions
- Plant a fruit: Requires an empty hydropot
and a fruit. Creates a young plant of the same type as the fruit.
- Water a plant: Resets the plant's thirst status. Only one watering is needed, regardless of whether the plant is thirsty or dried out.
- Treat a plant: Cures a diseased plant.
- Graft a fruit: Uses a fruit to change the type of a mature plant. The plant becomes the type of the fruit grafted. Plant must not be thirsty, dried out or sick, and the person doing it must not be dirty. If any of these things is the case, the plant will die and you will lose the fruit.
Important Tips
Since young plants do not produce fruit or oxgyen, they do not need to be treated for disease until they mature. They also do not need to be watered when thirsty, only when dehydrated, so every other day.
Plants can become diseased at any cycle change throughout the day. Hence, they should always be checked during cycle 8, if possible. It's often useful for the gardener to post in general chat early cycle 8 to give an update on plant statuses - that all are clear or that assistance is needed.
Botany points should be prioritized for the most AP costly actions if possible. If you know you're going to need to graft a fruit during that day, save them for that. Use them on treating disease and planting new plants before using them on watering.
Placing many post-it notes on the shelf in the same room as plants is recommended in order to protect hydropots from fires. They can be destroyed in fires, and once they're gone, there's no replacing them, so adding more options for things to burn up first will help, especially late game when fires are frequent.