Difference between revisions of "Player Resources"
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== Experience == | == Experience == | ||
| − | + | {{XP}} Experience Points are a player account currency that are earned while playing and used to level up the various characters available in ''Mush''. | |
| − | + | They are not bound to any character up to the point where you invest them into a level-up. | |
| − | + | You can use {{XP}} to level up any of the 16 [[Characters|human characters]] or invest them into new skills for the {{Character|Mush}}. | |
| − | + | ==== How to gain {{XP}} ==== | |
| − | The [[Welcome Pack]] gives you 80 | + | |
| + | On every cycle change you gain 1 {{XP}} (or 2 {{XP}} If you're playing in {{Gold Mode}}). | ||
| + | |||
| + | The [[Welcome Pack]] gives you a one-time bonus of 80 {{XP}}. | ||
== Glory Points == | == Glory Points == | ||
Revision as of 13:06, 18 December 2013
| I suggest that this page should be added to the Front Page and replace Experience and Glory. Ividyon (talk) 05:14, 18 December 2013 (MST) |
During a journey in Mush, the players have several personal resources at their disposal. Managing them properly is the key between victory and failure.
Contents
Action Points
| TODO: Information about AP |
Skill-specific Action Points
| TODO: Information about AP gained from jobs like Gardening Points, IT Points etc. |
Movement Points
| TODO: Information about MP |
Experience
Experience Points are a player account currency that are earned while playing and used to level up the various characters available in Mush.
They are not bound to any character up to the point where you invest them into a level-up.
You can use
to level up any of the 16 human characters or invest them into new skills for the
Mush.
How to gain 
On every cycle change you gain 1
(or 2
If you're playing in
Gold Mode).
The Welcome Pack gives you a one-time bonus of 80
.
Glory Points
The Glory Points are divided into two categories, Human
and Mush
.
Human Glory
They are earned by performing activities, ordinary or special - strictly related to personality, talents or historical background of the character. Each non-mush member of Daedalus has its own goals, reaching that usually gets one or three
points of glory.
Mush Glory
First two Mushes on board (nominated on game start) get 120 mush Glory Points
. Each mush changed from human turns His existing
into
. Mush unlike humans lose their glory to sustain His efforts.
Mush characters obtain
by sabotaging ship peripherals, spiking and turning humans into mush and other mush related activities.
Role and Ladders
Role of Glory Points is to maintain the activity of the players, because the they are added up at the end of the game, thus creating a natural division into major and minor roles played out during the trip. Thanks to the form of individual objectives for which players get points they are forced to play more as their incarnations and behave in accordance with their historical background. Game also provides the ladder divided on Glory Points and
Super Nova awards.