Difference between revisions of "Player Resources"

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== Experience ==
 
== Experience ==
  
While you're on a ship, Experience Points [[Image:Xp.png]] are gained at each cycle change.
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{{XP}} Experience Points are a player account currency that are earned while playing and used to level up the various characters available in ''Mush''.
[[Image:Xp.png]] are not bound to any character until you invest them leveling up a human character or your Mush abilities.
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They are not bound to any character up to the point where you invest them into a level-up.
  
=== How to gain [[Image:Xp.png]] ===
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You can use {{XP}} to level up any of the 16 [[Characters|human characters]] or invest them into new skills for the {{Character|Mush}}.
  
Every cycle you gain 1 [[Image:Xp.png]] (2[[Image:Xp.png]] If you're playing in [[Game Modes#Gold_Mode|Gold Mode]] [[Image:Gold.png]]).
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==== How to gain {{XP}} ====
The [[Welcome Pack]] gives you 80 [[Image:Xp.png]] extra.
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On every cycle change you gain 1 {{XP}} (or 2 {{XP}} If you're playing in {{Gold Mode}}).
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The [[Welcome Pack]] gives you a one-time bonus of 80 {{XP}}.
  
 
== Glory Points ==
 
== Glory Points ==

Revision as of 13:06, 18 December 2013

Stopicon.png I suggest that this page should be added to the Front Page and replace Experience and Glory. Ividyon (talk) 05:14, 18 December 2013 (MST)

During a journey in Mush, the players have several personal resources at their disposal. Managing them properly is the key between victory and failure.

Action Points

Stopicon.png TODO: Information about AP

Skill-specific Action Points

Stopicon.png TODO: Information about AP gained from jobs like Gardening Points, IT Points etc.

Movement Points

Stopicon.png TODO: Information about MP

Experience

XP Experience Points are a player account currency that are earned while playing and used to level up the various characters available in Mush. They are not bound to any character up to the point where you invest them into a level-up.

You can use XP to level up any of the 16 human characters or invest them into new skills for the Icon Mush.

How to gain XP

On every cycle change you gain 1 XP (or 2 XP If you're playing in Icon Gold Mode).

The Welcome Pack gives you a one-time bonus of 80 XP.

Glory Points

The Glory Points are divided into two categories, Human Glory and Mush Glory (Mush).

Human Glory

They are earned by performing activities, ordinary or special - strictly related to personality, talents or historical background of the character. Each non-mush member of Daedalus has its own goals, reaching that usually gets one or three Triumph.png points of glory.

Mush Glory

First two Mushes on board (nominated on game start) get 120 mush Glory Points Mush triumph.png. Each mush changed from human turns His existing Triumph.png into Mush triumph.png. Mush unlike humans lose their glory to sustain His efforts. Mush characters obtain Mush triumph.png by sabotaging ship peripherals, spiking and turning humans into mush and other mush related activities.

Role and Ladders

Role of Glory Points is to maintain the activity of the players, because the they are added up at the end of the game, thus creating a natural division into major and minor roles played out during the trip. Thanks to the form of individual objectives for which players get points they are forced to play more as their incarnations and behave in accordance with their historical background. Game also provides the ladder divided on Glory Points and Win nova.png Super Nova awards.