Difference between revisions of "Player Resources"

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{{Note|'''TODO''': Change 'Experience' on front page to 'Player Resources' [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]]) 05:14, 18 December 2013 (MST)}}
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{{Warning|I suggest that this page should be added to the Front Page and replace [[Experience]] and [[Glory]]. [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]]) 05:14, 18 December 2013 (MST)}}
  
 
During a journey in ''Mush'', the players have several '''personal resources''' at their disposal. Managing them properly is the key between victory and failure.
 
During a journey in ''Mush'', the players have several '''personal resources''' at their disposal. Managing them properly is the key between victory and failure.
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== Action Points ==
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{{Warning|'''TODO''': Information about AP}}
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=== Skill-specific Action Points ===
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{{Warning|'''TODO''': Information about AP gained from jobs like Gardening Points, IT Points etc.}}
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== Movement Points ==
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{{Warning|'''TODO''': Information about MP}}
  
 
== Experience ==
 
== Experience ==
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[[Image:Xp.png]] are not bound to any character until you invest them leveling up a human character or your Mush abilities.
 
[[Image:Xp.png]] are not bound to any character until you invest them leveling up a human character or your Mush abilities.
  
==How to gain [[Image:Xp.png]]==
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=== How to gain [[Image:Xp.png]] ===
  
 
Every cycle you gain 1 [[Image:Xp.png]] (2[[Image:Xp.png]] If you're playing in [[Game Modes#Gold_Mode|Gold Mode]] [[Image:Gold.png]]).
 
Every cycle you gain 1 [[Image:Xp.png]] (2[[Image:Xp.png]] If you're playing in [[Game Modes#Gold_Mode|Gold Mode]] [[Image:Gold.png]]).
 
The [[Welcome Pack]] gives you 80 [[Image:Xp.png]] extra.
 
The [[Welcome Pack]] gives you 80 [[Image:Xp.png]] extra.
  
== Action Points ==
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== Glory Points ==
  
{{Note|'''TODO''': Information about AP}}
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The Glory Points are divided into two categories, Human {{Glory}} and Mush {{Glory|Mush}}.
  
=== Skill-specific Action Points ===
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=== Human Glory ===
  
{{Note|'''TODO''': Information about AP gained from jobs like Gardening Points, IT Points etc.}}
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They are earned by performing activities, ordinary or special - strictly related to personality, talents or historical background of the [[Characters|character]]. Each non-mush member of [[Daedalus]] has its own goals, reaching that usually gets one or three [[image:Triumph.png]] points of glory.  
  
== Movement Points ==
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=== Mush Glory ===
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First two Mushes on board (nominated on game start) get 120 mush Glory Points [[image:Mush triumph.png]]. Each mush changed from human turns His existing [[image:Triumph.png]] into [[image:Mush triumph.png]]. Mush unlike humans lose their glory to sustain His efforts.
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Mush characters obtain [[image:Mush triumph.png]] by sabotaging ship peripherals, spiking and turning humans into mush and other mush related activities.
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=== Role and Ladders ===
  
{{Note|'''TODO''': Information about MP}}
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Role of Glory Points is to maintain the activity of the players, because the they are added up at the end of the game, thus creating a natural division into major and minor roles played out during the trip. Thanks to the form of individual objectives for which players get points they are forced to play more as their incarnations and behave in accordance with their historical background. Game also provides the ladder divided on Glory Points and [[image:Win nova.png]] [[Super Nova]] awards.

Revision as of 12:53, 18 December 2013

Stopicon.png I suggest that this page should be added to the Front Page and replace Experience and Glory. Ividyon (talk) 05:14, 18 December 2013 (MST)

During a journey in Mush, the players have several personal resources at their disposal. Managing them properly is the key between victory and failure.

Action Points

Stopicon.png TODO: Information about AP

Skill-specific Action Points

Stopicon.png TODO: Information about AP gained from jobs like Gardening Points, IT Points etc.

Movement Points

Stopicon.png TODO: Information about MP

Experience

While you're on a ship, Experience Points Xp.png are gained at each cycle change. Xp.png are not bound to any character until you invest them leveling up a human character or your Mush abilities.

How to gain Xp.png

Every cycle you gain 1 Xp.png (2Xp.png If you're playing in Gold Mode Gold.png). The Welcome Pack gives you 80 Xp.png extra.

Glory Points

The Glory Points are divided into two categories, Human Glory and Mush Glory (Mush).

Human Glory

They are earned by performing activities, ordinary or special - strictly related to personality, talents or historical background of the character. Each non-mush member of Daedalus has its own goals, reaching that usually gets one or three Triumph.png points of glory.

Mush Glory

First two Mushes on board (nominated on game start) get 120 mush Glory Points Mush triumph.png. Each mush changed from human turns His existing Triumph.png into Mush triumph.png. Mush unlike humans lose their glory to sustain His efforts. Mush characters obtain Mush triumph.png by sabotaging ship peripherals, spiking and turning humans into mush and other mush related activities.

Role and Ladders

Role of Glory Points is to maintain the activity of the players, because the they are added up at the end of the game, thus creating a natural division into major and minor roles played out during the trip. Thanks to the form of individual objectives for which players get points they are forced to play more as their incarnations and behave in accordance with their historical background. Game also provides the ladder divided on Glory Points and Win nova.png Super Nova awards.