Difference between revisions of "Player Resources"
From Mushpedia
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| − | {{Note|'''TODO''': Change 'Experience' on front page to 'Player Resources'}} | + | {{Note|'''TODO''': Change 'Experience' on front page to 'Player Resources' [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]]) 05:14, 18 December 2013 (MST)}} |
During a journey in ''Mush'', the players have several '''personal resources''' at their disposal. Managing them properly is the key between victory and failure. | During a journey in ''Mush'', the players have several '''personal resources''' at their disposal. Managing them properly is the key between victory and failure. | ||
Revision as of 12:14, 18 December 2013
Note: TODO: Change 'Experience' on front page to 'Player Resources' Ividyon (talk) 05:14, 18 December 2013 (MST)
During a journey in Mush, the players have several personal resources at their disposal. Managing them properly is the key between victory and failure.
Contents
Experience
While you're on a ship, Experience Points
are gained at each cycle change.
are not bound to any character until you invest them leveling up a human character or your Mush abilities.
How to gain 
Every cycle you gain 1
(2
If you're playing in Gold Mode
).
The Welcome Pack gives you 80
extra.
Action Points
Note: TODO: Information about AP
Skill-specific Action Points
Note: TODO: Information about AP gained from jobs like Gardening Points, IT Points etc.