Difference between revisions of "Player Resources"

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{{Note|'''TODO''': Change 'Experience' on front page to 'Player Resources'}}
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{{Note|'''TODO''': Change 'Experience' on front page to 'Player Resources' [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]]) 05:14, 18 December 2013 (MST)}}
  
 
During a journey in ''Mush'', the players have several '''personal resources''' at their disposal. Managing them properly is the key between victory and failure.
 
During a journey in ''Mush'', the players have several '''personal resources''' at their disposal. Managing them properly is the key between victory and failure.

Revision as of 12:14, 18 December 2013

Icon Note: TODO: Change 'Experience' on front page to 'Player Resources' Ividyon (talk) 05:14, 18 December 2013 (MST)

During a journey in Mush, the players have several personal resources at their disposal. Managing them properly is the key between victory and failure.

Experience

While you're on a ship, Experience Points Xp.png are gained at each cycle change. Xp.png are not bound to any character until you invest them leveling up a human character or your Mush abilities.

How to gain Xp.png

Every cycle you gain 1 Xp.png (2Xp.png If you're playing in Gold Mode Gold.png). The Welcome Pack gives you 80 Xp.png extra.

Action Points

Icon Note: TODO: Information about AP

Skill-specific Action Points

Icon Note: TODO: Information about AP gained from jobs like Gardening Points, IT Points etc.

Movement Points

Icon Note: TODO: Information about MP