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		<id>http://www.mushpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zardoz2525</id>
		<title>Mushpedia - User contributions [en]</title>
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		<updated>2026-07-01T02:35:04Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.23.6</generator>

	<entry>
		<id>http://www.mushpedia.com/wiki/Rocket_Launcher</id>
		<title>Rocket Launcher</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Rocket_Launcher"/>
				<updated>2014-10-11T18:30:44Z</updated>
		
		<summary type="html">&lt;p&gt;Zardoz2525: Add flavor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{Item Attributes|Rocket Launcher|&lt;br /&gt;
Icon =&lt;br /&gt;
Missile launcher.jpg&lt;br /&gt;
| Summary =&lt;br /&gt;
Damages everyone in the room including the attacker, however does less damage to the attacker. Risk of breaking equipment in the room.&lt;br /&gt;
| In-game Flavor =&lt;br /&gt;
Highly sophisticated weapon for those who aren't.&lt;br /&gt;
&lt;br /&gt;
Expedition: + 3 added to the strength of your team during combats.&lt;br /&gt;
&lt;br /&gt;
The rocket launcher has long been an integral part of of the arsenal of expedition troops in hostile areas. The technology hasn't changed in hundreds of years. It has a particular cult, almost fetish-item, status amongst those who wield it...&lt;br /&gt;
| In-game Effects =&lt;br /&gt;
&lt;br /&gt;
| In-game Examine Text =&lt;br /&gt;
&lt;br /&gt;
| Construction Material 1 =&lt;br /&gt;
Thick Tube&lt;br /&gt;
| Construction Material Amount 1 =&lt;br /&gt;
1&lt;br /&gt;
| Construction Material 2 =&lt;br /&gt;
Scrap Metal&lt;br /&gt;
| Construction Material Amount 2 =&lt;br /&gt;
1&lt;br /&gt;
| Construction Material 3 =&lt;br /&gt;
Plastic Scraps&lt;br /&gt;
| Construction Material Amount 3 =&lt;br /&gt;
1&lt;br /&gt;
| Is Heavy =&lt;br /&gt;
&lt;br /&gt;
| Max Charges =&lt;br /&gt;
1&lt;br /&gt;
| Starting Charges =&lt;br /&gt;
1&lt;br /&gt;
| Repair Chance =&lt;br /&gt;
??%&lt;br /&gt;
| Dismantle Chance =&lt;br /&gt;
??%&lt;br /&gt;
| Dismantle Result 1 =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result Amount 1 =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result 2 =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result Amount 2 =&lt;br /&gt;
&lt;br /&gt;
| Weapon Damage =&lt;br /&gt;
?-8&lt;br /&gt;
| Weapon Accuracy =&lt;br /&gt;
50%&lt;br /&gt;
| Weapon Expedition Strength =&lt;br /&gt;
3&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;{{Item Tooltip}}&lt;br /&gt;
&lt;br /&gt;
{{Todo|Follow instructions in the [[Help:Item page guidelines]] to add properly structured item information here.}}&lt;br /&gt;
&lt;br /&gt;
{{Item Attribute List}}&lt;br /&gt;
{{Item Categories}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete Item]]&lt;/div&gt;</summary>
		<author><name>Zardoz2525</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Research</id>
		<title>Research</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Research"/>
				<updated>2014-05-24T21:23:10Z</updated>
		
		<summary type="html">&lt;p&gt;Zardoz2525: /* Pheromodem */ spelling correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Research''' plays a vital role in fighting the {{Character|Mush}} menace, slowing their advance and making it more difficult for them to perform their actions. Eventually, as research grows more complex and advanced tools become available, a permanent Mush cure and [[Ending the Game#Eden|a distant Utopian world]] can even be discovered. Nothing is impossible for the resourceful crew for the Daedalus!&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
The '''Research Lab''' terminal can be accessed in the [[Ship Equipment#Laboratory|Laboratory]]. It brings up options for fighting {{Character|Mush}}, granting the crew bonus {{Glory}} '''Glory''' and provides a number of useful commodities.&lt;br /&gt;
 &lt;br /&gt;
Research can be a [[Dirty]] affair, and since NERON will lock unclean personnel out of the research console, wearing the {{item|Stainproof Apron}} when participating is recommended to avoid long treks to the shower.&lt;br /&gt;
&lt;br /&gt;
Participating in research costs 2 {{AP}}, and the efficiency is increased for {{Skill|Biologist}} and {{Skill|Medic}} characters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Description&lt;br /&gt;
! Efficiency&lt;br /&gt;
|-&lt;br /&gt;
| [[image:0.png]] || Neither {{Skill|Biologist}} nor {{Skill|Medic}} || Base efficiency&lt;br /&gt;
|-&lt;br /&gt;
| [[image:1.png]] || {{Skill|Biologist}} or {{Skill|Medic}} (i.e. only one) || Base efficiency + 4-6%&lt;br /&gt;
|-&lt;br /&gt;
| [[image:2.png]] || {{Skill|Biologist}} and {{Skill|Medic}} (i.e. both) || Base efficency + 8-12%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A character's research efficiency drops with every participation, requiring [[Relaying]] to reset it.&lt;br /&gt;
&lt;br /&gt;
The [[BIOS Terminal|BIOS]] affects research in that the '''Crew Lock''' can be set to '''Research''', limiting participation to {{Skill|Biologist}} and {{Skill|Medic}} characters, and '''CPU Priority''' can also be set to '''Research''', increasing efficiency by 1-1% or 1-2%:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Base efficiency&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Added efficiency&lt;br /&gt;
|-&lt;br /&gt;
| 1-1% || +1-2%&lt;br /&gt;
|-&lt;br /&gt;
| 3-4% || +1-2%&lt;br /&gt;
|-&lt;br /&gt;
| 6-9% || +1-1%&lt;br /&gt;
|-&lt;br /&gt;
| 12-18% || +1-1%&lt;br /&gt;
|-&lt;br /&gt;
| 15-28% || +1-2%&lt;br /&gt;
|-&lt;br /&gt;
| 18-27% || +1-1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many research options have certain conditions that must be met before they become available, including the presence of certain [[Inventory|objects]] or [[Characters|characters]] in the Laboratory.&lt;br /&gt;
If these conditions are not met, the research option will not be visible, though any progress made on them is preserved.&lt;br /&gt;
The most important conditions for research are:&lt;br /&gt;
*Presence of a {{Item|Mush Sample}}, which can be replaced by decoding a [[Communications|Xyloph DB entry]]&lt;br /&gt;
*Presence of the {{Item|Mush Genome Disk}}, which can be obtained by decoding a [[Communications|Xyloph DB entry]]&lt;br /&gt;
*The presence of {{Character|Chun|long}}, which can be replaced by decoding a [[Communications|Xyloph DB entry]]&lt;br /&gt;
*The [[Image:P deadmush.png|class=margin-small|Icon]] Dead [[Mush]] (the place of death is irrelevant, it can be even outside Daedalus)&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
The {{Glory}} gained for certain research projects is immediately obtained by all living humans upon completion, and an additional {{Glory}} can be earned when [[Ending the Game|reaching Sol or Eden]].&lt;br /&gt;
{{Character|Chun}} earns an additional 4 {{Glory}} each time a research requiring her presence is completed.&lt;br /&gt;
{{Character|Finola}} earns an additional 3 {{Glory}} for all Mush-related research.&lt;br /&gt;
&lt;br /&gt;
==List of Research projects==&lt;br /&gt;
There are a total of 23 possible researches. Except &amp;quot;NCC Contact Lenses&amp;quot; research which you must pick up {{Item|Schrödinger}} when you do the research, all the rest which require items just need to be put on the shelf. Some research projects require the presence of {{Character|Chun}} in the [[Laboratory]], or a ghost copy of her (which requires decoding Zhong Chun's Genome Codex at Xyloph DB).&lt;br /&gt;
&lt;br /&gt;
Hover over the image to see the description of a research.&lt;br /&gt;
&lt;br /&gt;
{{Warn|Description should show the actual in-game text of the research project}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Requires&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Effectiveness&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Glory&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| Nothing&lt;br /&gt;
| {{H:title|Grempf molecules stimulate the production of androgenous hormones such as testosterone. This functions on humans and animals, regardless of sex, and even plants. You heard about the mysterious migration of sequoias in Yosemite park? Well there you go. Generates 4 Anabolics.|[[Image:Anabolics.png]]}}&lt;br /&gt;
| Anabolics&lt;br /&gt;
| {{Efficiencies|12}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| Generates 4 {{Item|Anabolics}}. Gives +8 Movement Points ({{MP}}).&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mush Sample}}&lt;br /&gt;
| {{H:title|By injecting vanilla-flavoured components into the oxygen compressor at high pressure, it can be observed that this kills all the mushrooms in the ventilation shafts. Why not just diffuse it everywhere, help destroy our hated enemy and as a plus, the whole ship smells of vanilla. The maximum number of Mush spores generated per day is reduced by 2. Gives 3 {{glory}}.|[[Image:Antispore_gas.png]]}}&lt;br /&gt;
| Antispore Gas&lt;br /&gt;
| {{Efficiencies|6}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 3 [[File:Triumph.png]]&lt;br /&gt;
| The maximum number of Mush spores generated per day is reduced by 2.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mush Sample}}&amp;lt;br&amp;gt;'''Any [[Inventory#Consumables|consumable]]'''&lt;br /&gt;
| {{H:title|By isolating Mush aggregators, it can be seen that Brugien DNA, which was added to allow rapid spore production, has a major weakness which allows the metabolism of carriers to be slowed down. With a little help, the famous Atch Wum already managed to apply this process during the invasion of...[...] All rations are infected with a serum which renders the extraction of spores much more difficult. Gives 3 {{glory}}|[[Image:Constipaspore_serum.png]]}}&lt;br /&gt;
| [[Constipaspore Serum]]&lt;br /&gt;
| {{Efficiencies|6}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 3 [[File:Triumph.png]]&lt;br /&gt;
| Causes spore extraction to cost 4 {{AP}} instead of 2.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:P deadmush.png|class=margin-small|Icon]] Dead [[Mush]]&lt;br /&gt;
| [[Image:Meridon_scrambler.png]]&lt;br /&gt;
| Meridon Scrambler&lt;br /&gt;
| {{Efficiencies|3}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 3 [[File:Triumph.png]]&lt;br /&gt;
| Causes hunters to sometimes fire against each other instead of at the Daedalus. Hunters have 20% chance of firing on one of their own (percentage given by game description).&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Soap}}&amp;lt;br&amp;gt;{{Character|Chun}}&lt;br /&gt;
| {{H:title|Every shower you take will destroy one mush spore on your body|[[Image:mushicide_soap.png]]}}&lt;br /&gt;
| Mushicide Soap&lt;br /&gt;
| {{Efficiencies|3}}&lt;br /&gt;
| 3 [[Image:Triumph.png]]&lt;br /&gt;
| Transforms the {{Item|Soap}} into a {{Item|Super Soaper}}. Every shower you take will destroy one mush spore on your body when carrying it.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:P deadmush.png|class=margin-small|Icon]] Dead [[Mush]]&amp;lt;br&amp;gt;{{Character|Chun}}&lt;br /&gt;
| [[Image:Mushovore_bacteria.png]]&lt;br /&gt;
| Mushovore Bacteria&lt;br /&gt;
| {{Efficiencies|12}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 3 [[File:Triumph.png]]&lt;br /&gt;
| It takes 4 spores to turn a human into a mush, instead of 3.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mush Sample}}&amp;lt;br&amp;gt;{{Character|Chun}}&lt;br /&gt;
| {{H:title|Some of the melanine secreted by Chun seems to be used by her liver to secrete a completely unique bacteria which has been named ZC16H. It seems that this bacteria reacts violently when placed in contact with a Mush sample. It literally digests the fungus and then reproduces at an alarming rate. We must learn what affects the treatment of the melanine, and this could be the key to creating a Mush antidote! The findings of this study could be critical and could make the whole team famous. Gives 6 {{glory}}|[[Image:Mush_hunter.png]]}}&lt;br /&gt;
| Mush-Hunter: ZC16H&lt;br /&gt;
| {{Efficiencies|6}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 6 [[File:Triumph.png]]&lt;br /&gt;
| Gives 6 {{glory}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mush Genome Disk}} &lt;br /&gt;
| {{H:title|An excellent thesis on the crystalline structure of the communication pheremones of Mush. Light reading, but essential for the understanding of the parasite, it deals concisely with the problem of DNA harmonics and the linguistic expression thereof. Gives 6 {{glory}}|[[Image:Mush_language.png]]}}&lt;br /&gt;
| Mush Language&lt;br /&gt;
| {{Efficiencies|6}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 6 [[File:Triumph.png]]&lt;br /&gt;
| Gives 6 {{glory}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:P deadmush.png|class=margin-small|Icon]] Dead [[Mush]]&lt;br /&gt;
| {{H:title||[[Image:Mush_breeds.png]]}}&lt;br /&gt;
| Mush Races&lt;br /&gt;
| {{Efficiencies|6}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 6 [[File:Triumph.png]]&lt;br /&gt;
| Gives 6 {{glory}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:P deadmush.png|class=margin-small|Icon]] Dead [[Mush]]&amp;lt;br&amp;gt;{{Item|Mush Genome Disk}}&lt;br /&gt;
| {{H:title||[[Image:Mush_breeding_system.png]]}}&lt;br /&gt;
| Mush Reproductive System&lt;br /&gt;
| {{Efficiencies|18}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 6 [[File:Triumph.png]]&lt;br /&gt;
| Gives 6 {{glory}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mush Sample}}&lt;br /&gt;
| {{H:title|Toxins, spores, the smell, there are so many factors which expose the Mush, that you throw yourself into collecting all the known qualities of Mush to build the ultimate alarm. Based on the oscillation coefficient of the Alpha pheromone and the rate of toxin emission, it is theoretically possible to create a miniature alarm which will go off automatically if a Mush agent spikes someone with a spore within a monitored zone. Makes 5 MycoAlarms. Gives 3 {{glory}}|[[Image:MycoAlarm.png]]}}&lt;br /&gt;
| MycoAlarm&lt;br /&gt;
| {{Efficiencies|6}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 3 [[File:Triumph.png]]&lt;br /&gt;
| Makes 5 {{Item|MycoAlarm}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chun}}&lt;br /&gt;
| {{H:title|Finola Keegan's article &amp;amp;quot;From the spore to non-life&amp;amp;quot; is a seminal work in the field of Mushology. It created a branch of science dealing with aggregation organisms. Aggregators, in effect, are strains of viruses which allow the partial splitting of DNA or RNA strands in the host and extract their genetic makeup in order to alter themselves or their genetic pool [...] This article leads directly to the creation of a costly item : The Mycoscan. Allows the detection of spores on a healthy crew member. Gives 3 {{glory}}|[[Image:Mycoscan.png]]}}&lt;br /&gt;
| Mycoscan&lt;br /&gt;
| {{Efficiencies|4}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 3 [[File:Triumph.png]]&lt;br /&gt;
| Allows the detection of spores on a healthy crew member.&lt;br /&gt;
|-&lt;br /&gt;
| Nothing&lt;br /&gt;
| {{H:title|Minor energy surges from the PILGRED reactor (also called RoToTo) can be captured in MZ16 batteries injected into a high-yield synthesizer in order to create complex compounds like paracetamule or ibuprophet. With this piece of kit, there\'s nothing to fear from space flu! The Distiller can be used once a day to create a drug|[[Image:Narcotics_distiller.png]]}}&lt;br /&gt;
| Narcotics Distiller&lt;br /&gt;
| {{Efficiencies|6}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| The Distiller can be used once a day to create a drug.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blaster}}&amp;lt;br&amp;gt;{{Item|Mush Sample}}&lt;br /&gt;
| [[Image:Natamy_rifile.png]]&lt;br /&gt;
| Natamy Rifle&lt;br /&gt;
| {{Efficiencies|6}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| Upgrades blaster to a {{Item|Natamy Rifle}}, which does more damage to mush.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Schrödinger}}&amp;lt;br&amp;gt;(must be carried with you)&lt;br /&gt;
| {{H:title|Who would have thought that cats hid such secrets... When working on cornea ionisation issues during interplanetary travel, you think of injecting an auto-gamma enhancer to enhance your crewmates\' vision. Creates 2 Pairs of NCC Contact Lenses|[[Image:Ncc_lenses.png]]}}&lt;br /&gt;
| NCC Contact Lenses&lt;br /&gt;
| {{Efficiencies|12}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| Creates 2 pairs of {{Item|NCC Lens}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:P deadmush.png|class=margin-small|Icon]] Dead [[Mush]]&lt;br /&gt;
| {{H:title||[[Image:Patuline_scrambler.png]]}}&lt;br /&gt;
| [[Patuline Scrambler]]&lt;br /&gt;
| {{Efficiencies|6}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 3 [[File:Triumph.png]]&lt;br /&gt;
| Mush can no longer communicate on the Mush channel.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Water Stick}}&lt;br /&gt;
| {{H:title||[[Image:Infinite_water.png]]}}&lt;br /&gt;
| Perpetual Hydration&lt;br /&gt;
| {{Efficiencies|6}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| Gives glory. {{Todo|Double check, twinpedia says bugged, no glory.}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:P deadmush.png|class=margin-small|Icon]] Dead [[Mush]]&amp;lt;br&amp;gt;{{Item|Mush Genome Disk}}&lt;br /&gt;
| [[Image:Pheromodem.png]]&lt;br /&gt;
| Pheromodem&lt;br /&gt;
| {{Efficiencies|3}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 3 [[File:Triumph.png]]&lt;br /&gt;
| The {{Item|Tracker}} can now communicate on the mush channel.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mush Sample}}&amp;lt;br&amp;gt;[[Image:P deadmush.png|class=margin-small|Icon]] Dead [[Mush]]&amp;lt;br&amp;gt;{{Character|Chun}}&amp;lt;br&amp;gt;{{Item|Mush Genome Disk}}&lt;br /&gt;
| {{H:title|A great correlation between Gershwin fungal infections and mechanical propagation related to the influence of quasars. When this correlation has been established, the idea of using a particle accelerator to synthesize a powerful retro-fungal substrate has quickly established itself as THE ultimate solution to the Mush invasion. The result of this study can be crucial and will make the whole crew famous.            &lt;br /&gt;
|[[Image:Retro-Fungal_Serum.PNG ]]}}&lt;br /&gt;
| Retro-Fungal Serum&lt;br /&gt;
| {{Efficiencies|1}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 16 [[File:Triumph.png]]&lt;br /&gt;
| Generates {{Item|Retro-Fungal Serum}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mush Sample}}&lt;br /&gt;
| {{H:title|Despite its unnerving design, you keep the faith. You know that at the price of minor skin lesions, this bad boy will get rid of the purulent fungal strands. Produces a Spore Extractor|[[Image:Spore_sucker.png]]}}&lt;br /&gt;
| Spore Sucker&lt;br /&gt;
| {{Efficiencies|4}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| Produces a {{Item|Spore Sucker}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Starmap Fragment}}&lt;br /&gt;
| {{H:title||[[Image:Super calc.png]]}}&lt;br /&gt;
| Super Calculator&lt;br /&gt;
| {{Efficiencies|3}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| Installs a Super Calculator in the Nexus which allows you to triangulate the coordinates of Eden using 3 {{Item|Starmap Fragments}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Water Stick}}&lt;br /&gt;
| {{H:title||[[Image:Tesla_sup2x.png]]}}&lt;br /&gt;
| Tesla SUP2X&lt;br /&gt;
| {{Efficiencies|12}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| Increases the maximum number of turret charges by 2.&lt;br /&gt;
{{Bug|Increases maximum charges by 4, to a total of 8.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Medikit}}&lt;br /&gt;
| {{H:title|Thanks to a few basic skills in organic chemistry you reckon you can put together a basic medikit which is much superior to the antiquated models used by the SDF. Healing actions regenerate an additional {{HP}}|[[Image:Healing_pomade.png]]}}&lt;br /&gt;
| Ultra-Healing Pomade&lt;br /&gt;
| {{Efficiencies|6}}&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| Healing actions regenerate an additional {{HP}} health point&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pheromodem==&lt;br /&gt;
With this piece of research, humans can access and communicate in the {{Character|Mush}} channel. However, everybody's names are obfuscated and they appear as &amp;quot;mush&amp;quot; to each other. This does not apply to the {{Character|Mush}} themselves, who see everybody's real names.&lt;br /&gt;
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When messages such as spores being placed appear in the channel, the names of the participants will show in a scrambled form.&lt;br /&gt;
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[[Category:Gameplay]] [[Category:Finola]] [[Category:Chun]] [[Category:Ian]]&lt;/div&gt;</summary>
		<author><name>Zardoz2525</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Talk:Piloting</id>
		<title>Talk:Piloting</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Talk:Piloting"/>
				<updated>2014-05-24T21:19:38Z</updated>
		
		<summary type="html">&lt;p&gt;Zardoz2525: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Scrap Collection===&lt;br /&gt;
I have never seen other than 1-3 scrap collected in a single action. Has anyone seen outside that range or can this be added.&lt;br /&gt;
&lt;br /&gt;
Also is there any data about how much scrap can be left per hunter shot down? ([[User talk:Zardoz2525|talk]]) 4:18, 24 May 2014 (CDT)&lt;/div&gt;</summary>
		<author><name>Zardoz2525</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Talk:Piloting</id>
		<title>Talk:Piloting</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Talk:Piloting"/>
				<updated>2014-05-24T21:17:24Z</updated>
		
		<summary type="html">&lt;p&gt;Zardoz2525: Scrap collection&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Scrap Collection===&lt;br /&gt;
I have never seen other than 1-3 scrap collected in a single action. Has anyone seen outside that range or can this be added.&lt;br /&gt;
&lt;br /&gt;
Also is there any data about how much scrap can be left per hunter shot down?&lt;/div&gt;</summary>
		<author><name>Zardoz2525</name></author>	</entry>

	</feed>