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		<updated>2026-05-30T18:18:01Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.mushpedia.com/wiki/Support_Drone</id>
		<title>Support Drone</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Support_Drone"/>
				<updated>2019-01-30T21:42:53Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: warning about breaking mechanics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{Item Attributes|Support Drone|&lt;br /&gt;
Icon =&lt;br /&gt;
Help_drone.jpg&lt;br /&gt;
| Summary =&lt;br /&gt;
A helpful, autonomous machine which attempts to repair defective equipment in the room before moving somewhere else.&lt;br /&gt;
| In-game Flavor =&lt;br /&gt;
The best friend of the man-about-ship, this drone can carry out many tasks in your place.&lt;br /&gt;
| In-game Effects =&lt;br /&gt;
*The Drone carries out actions similar to those of the crew.&lt;br /&gt;
*Try to repair the defective equipment in the room before you leave.&lt;br /&gt;
| In-game Examine Text =&lt;br /&gt;
The support drone fulfills the automatic maintenance objective planned for the Magellan project. Employing the Beta-Slave protocol it is almost possible to replace a human being. Aside from the minor issue of building the thing...&lt;br /&gt;
| Origin 1 =&lt;br /&gt;
Found in '''[[Daedalus]]'''&lt;br /&gt;
| Origin Amount 1 =&lt;br /&gt;
1&lt;br /&gt;
| Origin 2 =&lt;br /&gt;
'''Extra Drone''' [[NERON Projects|NERON Project]]&lt;br /&gt;
| Origin Amount 2 =&lt;br /&gt;
1&lt;br /&gt;
| Construction Material 1 =&lt;br /&gt;
Scrap Metal&lt;br /&gt;
| Construction Material Amount 1 =&lt;br /&gt;
4&lt;br /&gt;
| Construction Material 2 =&lt;br /&gt;
Plastic Scraps&lt;br /&gt;
| Construction Material Amount 2 =&lt;br /&gt;
1&lt;br /&gt;
| Has Passive Effect in Room =&lt;br /&gt;
yes&lt;br /&gt;
| Repair Chance =&lt;br /&gt;
12%&lt;br /&gt;
| Can be Hidden =&lt;br /&gt;
no&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;{{Item Tooltip}}&lt;br /&gt;
[[Image:Extra_drone.png|right]]&lt;br /&gt;
The '''Support Drone''' is a robot designed by {{Character|Terrence}} which can perform generic utility tasks, like repairs, across the ship. The [[Daedalus]] starts with one Drone already built and active, and additional ones can be created via the '''Extra Drone''' [[NERON Project]] and {{Item|Blueprints}} provided by the {{Skill|Robotics Expert}} skill. Drones, like {{Item|Schrödinger}}, can be carried in your [[inventory]] and dropped off in any room.&lt;br /&gt;
&lt;br /&gt;
== Drone Actions ==&lt;br /&gt;
&lt;br /&gt;
Drones carry out tasks at the end of every cycle. Having multiple Drones in a room increases the chance of success, as each Drone will launch its own, separate attempts at performing the action.&lt;br /&gt;
&lt;br /&gt;
The Drone will attempt to perform '''one''' (or '''two''' with '''Turbo''' upgrade) of the following tasks per cycle, ordered by priority:&lt;br /&gt;
&lt;br /&gt;
# If upgraded with '''Pilot''', the ''Drone'' will '''board a [[Patrol Ship]]''' in the room and shoot [[Hunters]].&lt;br /&gt;
#* This lasts until all Hunters have been destroyed or the ship runs out of ammunition.&lt;br /&gt;
#* {{project|Magnetic Net}} does not work as with human pilots: it doesn't land unmanned ships. The patrol ship stays with Daedalus during the move. &lt;br /&gt;
#If upgraded with '''Firefighter''', the ''Drone'' will attempt to '''extinguish a fire''' in the room.&lt;br /&gt;
#:The extinguishing action takes place before fire appears, so the drone can't insta-extinguish a fire before it does damage.&lt;br /&gt;
# The ''Drone'' will attempt to '''repair a broken object''' in the room.&lt;br /&gt;
#* Base success chance and improvement per cycle are the same as those of a non-{{Skill|Technician}} human.&lt;br /&gt;
#* Unlike humans, Drones do not require {{Item|Scrap Metal}} to repair broken spacecraft.&lt;br /&gt;
#:{{Bug|Can repair a hidden broken object. The object remains hidden, but there will be a room log about the object being repaired.}}&lt;br /&gt;
# If there is nothing left to do, the ''Drone'' will randomly wander into an adjacent room.&lt;br /&gt;
#*This happens even if it's in a character's inventory.&lt;br /&gt;
&lt;br /&gt;
== Upgrading Drones ==&lt;br /&gt;
&lt;br /&gt;
A single ''Support Drone'' can be upgraded multiple times by a {{Skill|Robotics Expert}}. Each upgrade takes 2 {{Item|Scrap Metal}}. The same upgrade cannot be applied twice.&lt;br /&gt;
&lt;br /&gt;
Available upgrades:&lt;br /&gt;
* '''Firefighter''': Can extinguish fires. The drone also becomes immune to fire.&lt;br /&gt;
* '''Turbo''': 80% of changes to perform 2 actions instead of 1 each cycle.&lt;br /&gt;
* '''Pilot''': Patrol ships are usable for the drones.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
{{Warning|Drones cannot randomly break. They can only break by fire or sabotage, which is not announced by NERON, or by {{Skill|Green Jelly}}, which is announced by NERON.}}&lt;br /&gt;
* Drones do '''not''' act as [[characters]] or {{Item|Cameras}} for the purpose of [[Privacy Levels|action privacy]], meaning they will not affect {{Privacy|Covert}} or {{Privacy|Secret}} actions.&lt;br /&gt;
* Drones start with the same efficiency as a non-technician, but their efficiency increases with time. After a few repairs, they have a permanent 99% chance to succeed all repairs.&lt;br /&gt;
* Try to keep tabs on where Drones are, as they have a habit of wandering aimlessly around the ship and it might take a while to find one when you need it. Keeping a Drone in inventory won't stop it from sneaking away on cycle change.&lt;br /&gt;
* Drones are the preferred means of repairing [[Patrol Ship|Patrol Ships]] and the [[Pasiphae]] as, unlike [[Characters|humans]], they don't need ''Scrap Metal'' to do so.&lt;br /&gt;
&lt;br /&gt;
{{Item Attribute List}}&lt;br /&gt;
{{Item Categories}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete Item]]&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Vending_Machine</id>
		<title>Vending Machine</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Vending_Machine"/>
				<updated>2018-09-03T06:28:26Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: /* Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Vending Machine''' is where players can spend {{Klix}} '''Klix''' (''Mush'' real-life currency) to buy food, unique ship upgrades, and cosmetic items for your character. Being a {{Character|Mush}} restricts from buying consumables.&amp;lt;br&amp;gt;Most purchases are only able to be consumed by the purchasing individual. Some purchases can be used by other crew members. These are indicated by the shared icon: [[File:Shared.png]]&lt;br /&gt;
&lt;br /&gt;
== Food ==&lt;br /&gt;
Vending machine food is great in a pinch, but can only be purchased once per ship.  They can be purchased for 4 {{Klix}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Effects&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 4.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lombrick Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 {{AP}}&amp;lt;br&amp;gt;2 {{Morale}}&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 8.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Superitamin Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{AP}}&amp;lt;br&amp;gt;4 {{MP}}&amp;lt;br&amp;gt;6 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to cause the disease slight nausea.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 3.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Space Potato'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{AP}}&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 2.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Proactive Puffed Rice'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 {{AP}}&amp;lt;br&amp;gt;5 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to damage a door.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Fruit13.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Jumpkin'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 {{AP}}&amp;lt;br&amp;gt;1 {{Morale}}&amp;lt;br&amp;gt;1 {{HP}}&amp;lt;br&amp;gt;0 Satisfaction. &lt;br /&gt;
| Perishable.&lt;br /&gt;
May only be sold during October/Halloween. [http://www.twinpedia.com/mush/distributeur Information obtained at Twinpedia.]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Containers ==&lt;br /&gt;
&lt;br /&gt;
Containers contain multiple items that can be extracted as needed.  They can only be purchased once per ship and cost 4 {{Klix}}.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Pill_box.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Survival Kit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| Contains 2 {{Item|Bandages}} and 2 {{Item|Drugs}}. Effects of the drugs in the kit are visible to all.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Lunchbox.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lunchbox'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| Contains 3 {{Item|Standard Rations}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Coffee_thermos.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Coffee Thermos'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| Gives 4 {{Item|Coffees}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Projects ==&lt;br /&gt;
&lt;br /&gt;
These projects can be purchased in the Vending Machine for 8 {{Klix}}. &lt;br /&gt;
&lt;br /&gt;
The projects available for purchase depend on which character you're playing, with the probability noted below.&lt;br /&gt;
&lt;br /&gt;
Unlike normal [[NERON Projects]], these do not earn glory for {{Character|Kuan Ti}}.&lt;br /&gt;
&lt;br /&gt;
{{Note|As of Episode VI, certain gold projects are appearing through trades. Whether this is a bug is unknown.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Jin Su}} 100%&amp;lt;br&amp;gt;{{Character|Kuan Ti}} 50%&amp;lt;br&amp;gt;{{Character|Gioele}} 33%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;ACTOPI&amp;quot;&amp;gt;[[Image:Whos who.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| ACTOPI Protocol&lt;br /&gt;
| ''Displays a [[#ACTOPI Protocol|uniquely colored pixel]] indicating who is on board on the tracker. Useful for tracking anyones slightest movements.''&lt;br /&gt;
*'''Displays the identity of crewmembers on the Tracker'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chao}} 100%&amp;lt;br&amp;gt;{{Character|Stephen}} 100%&amp;lt;br&amp;gt;{{Character|Roland}} 25% &amp;lt;br&amp;gt;{{Character|Derek}} ??% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Dynarcade&amp;quot;&amp;gt;[[Image:Call of dirty.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[Dynarcade]]&lt;br /&gt;
| ''Dynarcade, this old war machine originally put together to train rookies can easily be converted into a video game.&amp;lt;br&amp;gt;Now Available in Alpha Bay 2. Lets you unwind a little at the expense of a few contusions.&lt;br /&gt;
*'''Costs 1 {{AP}} per try. Success gives +2 {{morale}}, failure -1 {{HP}}.'''&lt;br /&gt;
{{Note|Displayed as ''Call of Dirty'' in the Vending Machine.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Janice}} 100%&amp;lt;br&amp;gt;{{Character|Eleesha}} 50%&amp;lt;br&amp;gt;{{Character|Paola}} 50%&amp;lt;br&amp;gt;{{Character|Derek}} ??%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Music&amp;quot;&amp;gt;[[Image:Beat box.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Jukebox&lt;br /&gt;
| ''Makes the Jukebox available in Alpha Bay 2. Lets you relax while listening to some tunes.''&lt;br /&gt;
*'''Each character has a specific song associated that gives +2 {{morale}} if you are in the room at cycle change when your song plays.'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Ian}} 50%&amp;lt;br&amp;gt;{{Character|Terrence}} 30%&amp;lt;br&amp;gt;{{Character|Hua}} 20% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Nano-ladybugs&amp;quot;&amp;gt;[[Image:Parasite elim.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Nano-ladybugs&lt;br /&gt;
| ''Vaporized nano-ladybugs. Why on earth did nobody think of this before!''&lt;br /&gt;
*'''Growth duration of young plants in the garden will be reduced by 2 cycles.'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Finola}} 100%&amp;lt;br&amp;gt;{{Character|Chun}} 50%&amp;lt;br&amp;gt;{{Character|Raluca}} 50%&amp;lt;br&amp;gt;{{Character|Andie}} ??%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Noise Reducer&amp;quot;&amp;gt;[[Image:Noise reducer.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Noise Reducer&lt;br /&gt;
| ''Is the infernal din of the engines stopping you from realizing your potential? There's a solution for that.''&lt;br /&gt;
*'''Increases maximum [[image:pa slot1.png]] for all crewmembers by 2.'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Kuan Ti}} 50% &amp;lt;br&amp;gt;{{Character|Raluca}} 50%&amp;lt;br&amp;gt;{{Character|Terrence}} 30% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Scrap Heap&amp;quot;&amp;gt;[[Image:Trash load.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Scrap Heap&lt;br /&gt;
| ''Generates 4 pieces of scrap metal and 4 pieces of plastic scrap.''&amp;lt;br&amp;gt;{{Note|Items will drop in the room where purchase was made. First though, empty inventory slots are filled.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Eleesha}} 50%&amp;lt;br&amp;gt;{{Character|Paola}} 50%&amp;lt;br&amp;gt;{{Character|Gioele}} 33%&amp;lt;br&amp;gt;{{Character|Roland}} 25%&amp;lt;br&amp;gt;{{Character|Terrence}} 13% &lt;br /&gt;
| [[Image:Apero kitchen.png]]&lt;br /&gt;
| SNC Kitchen&lt;br /&gt;
| &amp;lt;span id=&amp;quot;SNC Kitchen&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;'The SNC R&amp;amp;D has updated the ultimate productivity killer. And we've found their stash! Watch out for fallout. DRINKS!''&lt;br /&gt;
*'''Upgrades the Refectory kitchen.'''&lt;br /&gt;
*'''The SNC Kitchen gives each player present a +6% chance of gaining +1 {{XP}} from Cycle 6 onwards.'''&lt;br /&gt;
*'''Happy Hours on cycle 7 allow you to gain 2 {{XP}}.'''&lt;br /&gt;
*'''There must be at least 2 people present for a successful aperitif.'''&amp;lt;br&amp;gt;{{Note|Can make the people present dirty.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Hua}} 80%&amp;lt;br&amp;gt;{{Character|Roland}} 25%&amp;lt;br&amp;gt;{{Character|Terrence}} 13%&amp;lt;br&amp;gt;{{Character|Andie}} ??%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Targeting Assist&amp;quot;&amp;gt;[[Image:Neron_targeting_assist.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Targeting Assist&lt;br /&gt;
|''NERON can also make life easier for you. A small patch in the instrument panel filling algorithm and voilà!''&lt;br /&gt;
*'''Improved in-flight and turret targeting by 15%'''&lt;br /&gt;
{{Bug|Actually improves both by 25%, giving any {{Skill|pilot}} an instant 99% hit chance.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Frieda}} 100%&amp;lt;br&amp;gt;{{Character|Ian}} 50%&amp;lt;br&amp;gt;{{Character|Gioele}} 33%&amp;lt;br&amp;gt;{{Character|Derek}} ??% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Thalasso&amp;quot;&amp;gt;[[Image:Thalasso.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Thalasso&lt;br /&gt;
| If you are not {{Character|Mush}}, each shower has a 20% chance of giving you +1 [[image:lp.png]], +1 [[image:moral.png]] or +2 [[image:pa slot2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chun}} 50%&amp;lt;br&amp;gt;{{Character|Roland}} 25%&amp;lt;br&amp;gt;{{Character|Terrence}} 13%&amp;lt;br&amp;gt;{{Character|Derek}} ??% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Underfloor Heating&amp;quot;&amp;gt;[[Image:Floor heating.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Underfloor Heating&lt;br /&gt;
| ''Puts an end to the stellar coldness of the Daedalus' parquet flooring. From now on, you're in the warmth!'' &lt;br /&gt;
*'''Reduces injuries caused by actions by 25%'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ACTOPI Protocol ===&lt;br /&gt;
&lt;br /&gt;
ACTOPI Protocol displays each person on board with their own individually colored dot and shows the initials of the people in the room when you hover over that room on the mini-map. The display key is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Color/&amp;lt;br&amp;gt;Initials&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Color/&amp;lt;br&amp;gt;Initials&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chao}}&lt;br /&gt;
| style=&amp;quot;background-color: #5863b1;&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''CW'''&lt;br /&gt;
| {{Character|Janice}}&lt;br /&gt;
| style=&amp;quot;background-color: #b44753;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''JK'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chun}}&lt;br /&gt;
| style=&amp;quot;background-color: #ddd3ca;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''CZ'''&lt;br /&gt;
| {{Character|Jin Su}}&lt;br /&gt;
| style=&amp;quot;background-color: #c0304c;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''JSK'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Eleesha}}&lt;br /&gt;
| style=&amp;quot;background-color: #d08500;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''EW'''&lt;br /&gt;
| {{Character|Kuan Ti}}&lt;br /&gt;
| style=&amp;quot;background-color: #f39b01;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''KTL'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Finola}}&lt;br /&gt;
| style=&amp;quot;background-color: #51a6b2;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''FK'''&lt;br /&gt;
| {{Character|Paola}}&lt;br /&gt;
| style=&amp;quot;background-color: #ff9afa;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''PR'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Frieda}}&lt;br /&gt;
| style=&amp;quot;background-color: #206786;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''FB'''&lt;br /&gt;
| {{Character|Raluca}}&lt;br /&gt;
| style=&amp;quot;background-color: #868681;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''RT'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Gioele}}&lt;br /&gt;
| style=&amp;quot;background-color: #dd702a;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''GR'''&lt;br /&gt;
| {{Character|Roland}}&lt;br /&gt;
| style=&amp;quot;background-color: #ffa36d;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''RZ'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Hua}}&lt;br /&gt;
| style=&amp;quot;background-color: #805441;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''HJ'''&lt;br /&gt;
| {{Character|Stephen}}&lt;br /&gt;
| style=&amp;quot;background-color: #ffffff;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''SS'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Ian}}&lt;br /&gt;
| style=&amp;quot;background-color: #237c68;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''IS'''&lt;br /&gt;
| {{Character|Terrence}}&lt;br /&gt;
| style=&amp;quot;background-color: #d32837;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''TA'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Andie}}&lt;br /&gt;
| style=&amp;quot;background-color: #87cefa;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''AG'''&lt;br /&gt;
| {{Character|Derek}}&lt;br /&gt;
| style=&amp;quot;background-color: #889c28;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''DH'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jukebox ===&lt;br /&gt;
&lt;br /&gt;
The jukebox is great for a little relaxation session from time to time.&lt;br /&gt;
An awesome jukebox from back in the day. Even better, it comes pre-loaded with the crew's favourite tunes!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Author&lt;br /&gt;
! Song&lt;br /&gt;
! Crewmate who get a bonus&lt;br /&gt;
! Crewmate who don´t get a bonus&lt;br /&gt;
|-&lt;br /&gt;
| Pete Richardson || There's no excuse (for being a **) || {{todo|?}} || {{todo|?}} Eleesha, &lt;br /&gt;
|-&lt;br /&gt;
| Epoq || It's been emotional... || {{todo|?}} || {{todo|?}} Eleesha, Janice,&lt;br /&gt;
|-&lt;br /&gt;
| Stand Well Back || Exploding Trousers || {{todo|?}} || {{todo|?}} Eleesha, Janice, Raluca, &lt;br /&gt;
|-&lt;br /&gt;
| Rustic Vines || The Next Adventure || {{todo|?}} || {{todo|?}} Eleesha, Janice, Raluca, &lt;br /&gt;
|-&lt;br /&gt;
| All she wrote || 7AM Already ? || {{todo|?}} || {{todo|?}} Eleesha, Raluca, &lt;br /&gt;
|-&lt;br /&gt;
| I've got flip flops || What is wrong with my arse ft. Lance? || {{todo|?}} || {{todo|?}} Eleesha, Raluca,&lt;br /&gt;
|-&lt;br /&gt;
| The Liabilities || Croatian Sailing || {{todo|?}} || {{todo|?}} Raluca,&lt;br /&gt;
|-&lt;br /&gt;
| Outside Now || Are you looking at my girl / drink / girl's drink ? || {{todo|?}} || {{todo|?}} Eleesha, Raluca,&lt;br /&gt;
|-&lt;br /&gt;
| Massive Expenditure || Al's Ballad || {{todo|?}} || {{todo|?}} Raluca,&lt;br /&gt;
|-&lt;br /&gt;
| Hugh Schafting || Victory Tab || {{todo|?}} || {{todo|?}} Eleesha, Raluca,&lt;br /&gt;
|-&lt;br /&gt;
| The Patrol  || Dublin Calling || {{todo|?}} || {{todo|?}} Eleesha, Raluca,&lt;br /&gt;
|-&lt;br /&gt;
| Unopened Treasures  || Mieke's Grammar Book || {{todo|?}} || {{todo|?}} Eleesha, Raluca, &lt;br /&gt;
|-&lt;br /&gt;
| Stoolpipe Fury || Sunday Club Anthem || {{todo|?}} || {{todo|?}}&lt;br /&gt;
|-&lt;br /&gt;
| Sir Jimmy || 92nd Crescendo in A minor || {{todo|?}} || {{todo|?}} Eleesha,&lt;br /&gt;
|-&lt;br /&gt;
| Larkin &amp;amp; The Hillbillies || WINE ! WINE ! WINE ! || {{todo|?}} || {{todo|?}} Eleesha, Raluca, &lt;br /&gt;
|-&lt;br /&gt;
| DTF  || Booty Call (The More the Merrier) || {{todo|?}} || {{todo|?}} Eleesha, Raluca, &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Flair ==&lt;br /&gt;
&lt;br /&gt;
These flair items can be purchased for 6 {{Klix}}.&lt;br /&gt;
&lt;br /&gt;
{{Note| Bumpkinoid is purchased for 12 {{Klix}} }}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| Robot Butler&lt;br /&gt;
| [[Image:Drone.png]]&lt;br /&gt;
| A completely useless assistant, but it does look awesome!&lt;br /&gt;
|-&lt;br /&gt;
| Cognitive Overload&lt;br /&gt;
| [[Image:Gears.png]]&lt;br /&gt;
| Your brain is working overtime. Watch out for collateral neural impact damage.&lt;br /&gt;
|-&lt;br /&gt;
| Foul Mood&lt;br /&gt;
| [[Image:Hoveringcloud.png]]&lt;br /&gt;
| Spread bad moods and cynicism, a little cloud follows you wherever you go.&lt;br /&gt;
|-&lt;br /&gt;
| Let's Groove&lt;br /&gt;
| [[Image:Music.png]]&lt;br /&gt;
| Are we ready to party or what?&lt;br /&gt;
|-&lt;br /&gt;
| And then there was light...&lt;br /&gt;
| [[Image:Rayoflight.png]]&lt;br /&gt;
| You see the void, you know the unthinkable, You know the truth. You are enlightened.&lt;br /&gt;
|-&lt;br /&gt;
| Innocence Incarnate&lt;br /&gt;
| [[Image:Ring.png]]&lt;br /&gt;
| Inner peace is written all across your face... well just above your head to be more precise!&lt;br /&gt;
|-&lt;br /&gt;
| Bumpkinoid&lt;br /&gt;
| [[Image:Supercitrouille.png]]&lt;br /&gt;
| Your Pumpkinesophilia is getting out of control&lt;br /&gt;
|-&lt;br /&gt;
| Interior Void&lt;br /&gt;
| [[Image:Thinking.png]]&lt;br /&gt;
| ...&lt;br /&gt;
|-&lt;br /&gt;
| Melting Hearts&lt;br /&gt;
| [[Image:Trailinghearts.png]]&lt;br /&gt;
| Spread peace and love by leaving a little trail of cute hearts wherever you go...&lt;br /&gt;
|-&lt;br /&gt;
| Bubblehead&lt;br /&gt;
| [[Image:Bubblehead.png]]&lt;br /&gt;
| To ensure you stand out from the crowd in this intersidereal void&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skins ==&lt;br /&gt;
&lt;br /&gt;
Skins can be purchased for 25 {{Klix}}. Once purchased they are permanently unlocked and you can switch between skins on your account page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Eleesha williams 1.png]]&lt;br /&gt;
| '''Eleesha Williams'''&amp;lt;br&amp;gt;An elegant, practical outfit, idea for strolling through the Daedalus unencumbered. Usable ad infinitum.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:finola_keegan$1.png]]&lt;br /&gt;
| '''Finola Keegan'''&amp;lt;br&amp;gt;May the Force be with you !&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Frieda_bergmann$1.png]]&lt;br /&gt;
| '''Frieda Bergmann'''&amp;lt;br&amp;gt;Albus Mc Gonadalf set.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Gioele_rinaldo$1.png]]&lt;br /&gt;
| '''Gioele Rinaldo'''&amp;lt;br&amp;gt;Ideally right after a nice shower, that right there'll get your blood pumping...&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Ian soulton 1.png]]&lt;br /&gt;
| '''Ian Soulton'''&amp;lt;br&amp;gt;A labcoat is always good for making people take you seriously. Usable ad infinitium.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Janice kent 1.png]]&lt;br /&gt;
| '''Janice Kent'''&amp;lt;br&amp;gt;A charming négligé, ideal for nights in good company Spring/Summer/Leather Collection. Usable ad infinitum.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Jiang hua 1.png]]&lt;br /&gt;
| '''Jiang Hua'''&amp;lt;br&amp;gt;A 100% Organic outfit, ideal for autumnal dancing.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Kim jin su 1.png]]&lt;br /&gt;
| '''Kim Jin Su'''&amp;lt;br&amp;gt;Formal-Commandant Style!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Kim jin su 2.png]]&lt;br /&gt;
| '''Kim Jin Su'''&amp;lt;br&amp;gt;A costume guaranteed to strike fear in the hearts of hemophiliacs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lai Kuan Ti 1.PNG]]&lt;br /&gt;
| '''Lai Kuan Ti'''&amp;lt;br&amp;gt;Oh gold hearted captain, you watch over the galaxy and our liberty too!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:paola_rinaldo$1.png]]&lt;br /&gt;
| '''Paola Rinaldo'''&amp;lt;br&amp;gt;Mrs Claus has a special present just for you...&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Raluca tomescu 1.png]]&lt;br /&gt;
| '''Raluca Tomescu'''&amp;lt;br&amp;gt;A silk evening dress, perfect for those gothic evening engagements.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Roland zuccali$1.png]]&lt;br /&gt;
| '''Roland Zuccali'''&amp;lt;br&amp;gt;Space goblin here, someone requested a reading of the riot act?&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Stephen seagull 1.png]]&lt;br /&gt;
| '''Stephen Seagull'''&amp;lt;br&amp;gt;Ho! Ho! Ho!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Terrence archer 1.png]]&lt;br /&gt;
| '''Terrence Archer'''&amp;lt;br&amp;gt;You get the feeling you're going faster than before, or not.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Wang chao 1.png]]&lt;br /&gt;
| '''Wang Chao'''&amp;lt;br&amp;gt;Make a statement in this 80s outfit made of leather, leather and more leather.  There will be blood... usable ad infinitum.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Zhong_chun$1.png]]&lt;br /&gt;
| '''Zhong Chun'''&amp;lt;br&amp;gt;Chun multi-pass !  Muuuulti-paaasss !&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Ending_the_Game</id>
		<title>Ending the Game</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Ending_the_Game"/>
				<updated>2018-03-10T23:50:13Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: changed the pesky RFS for human win myth&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}&lt;br /&gt;
== Victory Types ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Return to Sol====&lt;br /&gt;
This requires the [[PILGRED Reactor]] to be repaired, after which the ship can be moved back to Sol in [[Navigation]].&lt;br /&gt;
&lt;br /&gt;
* Humans returning to Sol earn 20 {{glory}}.&lt;br /&gt;
* Mush reaching Sol earn 16 {{Glory|mush}}.&lt;br /&gt;
* Humans lose -10 {{glory}} for every Mush still on the ship.&lt;br /&gt;
* Humans gain bonus glory for completed research projects.&lt;br /&gt;
&lt;br /&gt;
Story-wise, the best winning option for the humans is when they deliberately return to help the rebels, with the {{Research|Retro-Fungal Serum}} in hand, and no Mush on board to disclose their location. It is still considered a human win as long as the ship returns to Sol or Eden with no living mush.&lt;br /&gt;
&lt;br /&gt;
The scoreboard, however, does not discriminate beyond the above.&lt;br /&gt;
&lt;br /&gt;
====Escape to Eden====&lt;br /&gt;
This requires the [[PILGRED Reactor]] to be repaired, three {{Item|Starmap Fragments}} (6+1+1 {{Glory}}), and the {{Research|Super Calculator}}.&lt;br /&gt;
&lt;br /&gt;
* Humans gain [[Glory#List_of_sources|special Eden bonuses or penalties]] depending on various conditions.&lt;br /&gt;
* Mush reaching Eden earn 32 {{Glory|mush}} (also a rare title/icon and bragging rights).&lt;br /&gt;
* Humans lose -16 {{glory}} for every Mush still on the ship.&lt;br /&gt;
* Humans gain bonus glory for completed research projects.&lt;br /&gt;
&lt;br /&gt;
Reaching Eden can always be considered a major achievement - either for the humans, or for the Mush who managed to infiltrate it.&lt;br /&gt;
&lt;br /&gt;
====Crew death / Mush takeover====&lt;br /&gt;
Mush victory through destruction of the ship, or if only Mush are left alive on board. The Mush retain more of their starting/conversion glory the quicker they achieve this.&amp;lt;br&amp;gt;&lt;br /&gt;
In the second scaenario, NERON will activate the final A-True protocol which will vent the Mush crew into space at the beginning of the next cycle (even Anonymush), and they will be awarded an additional 8 {{Glory|mush}} for their elegant victory.&lt;br /&gt;
&lt;br /&gt;
*'''Tip:''' For extra humiliation, kill all humans, and then quickly return to Sol before NERON can act.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ending Screen ==&lt;br /&gt;
&lt;br /&gt;
To like someone on your ship after you die, simply click the heart icon to the right of their name. To verify that it &amp;quot;took&amp;quot;, give the page a few seconds to catch up (approximately the same amount of time for chat to post your message after you hit enter) and if you hover over the heart again, it'll tell you to click again to give a neutral opinion. Once you see that option, you'll know that you've liked that person's performance on board.&lt;br /&gt;
&lt;br /&gt;
==Death Types==&lt;br /&gt;
&lt;br /&gt;
{{info|Under construction}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Game endings&lt;br /&gt;
! NERON announcement&lt;br /&gt;
! Honors list (end page)&lt;br /&gt;
! Cause&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | None (Sol)&lt;br /&gt;
| The daedalus has returned to Sol!&lt;br /&gt;
| [[#Return to Sol]] (not a death)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | None (Eden)&lt;br /&gt;
| You've returned to Sol.&lt;br /&gt;
| [[#Escape to Eden]] (not a death)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Daedalus destroyed&lt;br /&gt;
| Your corpse is floating amongst the debris of the pulverized Daedalus&lt;br /&gt;
| Daedalus reached 0 {{armor}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassinated by NERON&lt;br /&gt;
| One-way ticket to the infinite void!&lt;br /&gt;
| Mush alive, but no humans, at a cycle change&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Other deaths&lt;br /&gt;
! NERON announcement&lt;br /&gt;
! Honors list (end page)&lt;br /&gt;
! Cause&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassinated&lt;br /&gt;
| Assassinated by a crewmate!&lt;br /&gt;
| 0 {{hp}} (attacked by another player)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fatal Depression&lt;br /&gt;
| You put an end to it all&lt;br /&gt;
| 0 {{morale}} at a cycle change&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Starvation&lt;br /&gt;
| Starved to death!&lt;br /&gt;
| 0 {{hp}} ([[starvation]])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Insufficient Oxygen&lt;br /&gt;
| Dead on the Daedalus through lack of oxygen!&lt;br /&gt;
| No oxygen&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Injuries&lt;br /&gt;
| Injured to death!&lt;br /&gt;
| 0 {{hp}} ([[injury]])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unfortunate Adventurer&lt;br /&gt;
| Killed in an accident on an alien planet!&lt;br /&gt;
| Mankarog / Volcano / Seismic&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lost explorer&lt;br /&gt;
| Your crewmates can't be bothered coming to get you&lt;br /&gt;
| Lost&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kidnapped by a superior race&lt;br /&gt;
| You've been abducted&lt;br /&gt;
| Trading&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Killed by a crafty Mankarog!&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Not cut out for combat&lt;br /&gt;
| Destroyed by an alien with a headache!&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| Abandoned by the Daedalus to take your chances alone!&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bled Out&lt;br /&gt;
| Drained of blood &lt;br /&gt;
| 0 {{hp}} (Critical [[knife]] hit)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Steel Plated&lt;br /&gt;
| Another victim claimed by the old Daed-shed&lt;br /&gt;
| 0 {{hp}} (Steel Plate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Quarantined by NERON&lt;br /&gt;
| &lt;br /&gt;
| Removed from the game as a result of [[SDF]] action.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Abandoned by the Daedalus to take your chances alone! - You were left behind in a patrol ship, the Pasiphae or on an expedition when the Daedalus moved. This is true as you are on an expedition, Confirmed}}&lt;br /&gt;
&lt;br /&gt;
Another victim claimed by the old Daed-shed - Death caused by the ship injuring you at cycle change (Steel Plate).&lt;br /&gt;
&lt;br /&gt;
Auto-Extracted - Used a spore extractor with less than 3 {{hp}}.&lt;br /&gt;
&lt;br /&gt;
Assassinated by a crewmate! - A crewmate killed you.&lt;br /&gt;
&lt;br /&gt;
Dead in a pulverized heap of twisted metal - Patrol Ship or Pasiphae, in which you were, was destroyed by hunters or asteroids.&lt;br /&gt;
&lt;br /&gt;
Dead on the Daedalus through lack of oxygen! - One person is killed at cycle change when the amount of oxygen hits 0.&lt;br /&gt;
&lt;br /&gt;
Dead, abandoned in infinite space. - After you eject yourself from Patrol Ship and then none saved you. {{Todo|Confirm}}&lt;br /&gt;
&lt;br /&gt;
Death by impish administrator - Administrator prematurely ended the game.&lt;br /&gt;
&lt;br /&gt;
Decapitated by some angry dude! - Received critical hit with Blaster or Natamy (probably Lizaro as well)&lt;br /&gt;
&lt;br /&gt;
Destroyed by an alien with a headache! - Killed in a fight on a planet.&lt;br /&gt;
&lt;br /&gt;
Drained of blood - Died from loss of health from [[health#Injuries|injuries]] {{todo|Confirm}}, or a critical knife attack.&lt;br /&gt;
&lt;br /&gt;
Electrocuted by this old heap of metal. - Killed by electrical spike.&lt;br /&gt;
&lt;br /&gt;
Injured to death! - Non-specific death by HP loss: Mush shower, room shaking, torture, regular accident on planet.&lt;br /&gt;
&lt;br /&gt;
Killed by a crafty Mankarog! - {{Todo|Confirm}}&lt;br /&gt;
&lt;br /&gt;
Killed in an accident on an alien planet! - Victim of an instant death event in a Mankarog zone, probably also Seismic and Volcano. {{Todo|Confirm}}&lt;br /&gt;
&lt;br /&gt;
One-way ticket to the infinite void! - If only mush players remained on the ship.&lt;br /&gt;
&lt;br /&gt;
Putting the Fun in Funeral - Actively did something that injured you, such as picking up the cat or any other random thing that can make you lose HP.&lt;br /&gt;
&lt;br /&gt;
Quarantined by NERON - Removed from the game as a result of [[SDF]] action.&lt;br /&gt;
&lt;br /&gt;
So badly in fact that you've achieved nothing at all - See &amp;quot;Putting the Fun in Funeral&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Starved to death! - Death by starvation.&lt;br /&gt;
&lt;br /&gt;
Succumbed to a generalized infection! - Death by Sepsis {{Confirm|All diseases that cause HP loss?}}&lt;br /&gt;
&lt;br /&gt;
Succumbed to an extra-terrestrial disease! - {{Todo|Which illness?}}&lt;br /&gt;
&lt;br /&gt;
You've been abducted - You were sold via trading.&lt;br /&gt;
&lt;br /&gt;
You put an end to it all - You ran out of morale.&lt;br /&gt;
&lt;br /&gt;
Your corpse is floating amongst the debris of the pulverized Daedalus - The ship's hull was destroyed.&lt;br /&gt;
&lt;br /&gt;
Your crewmates can't be bothered coming to get you - Death after MIA (lost) in expedition. {{Todo|Also by running out of morale?}}&lt;br /&gt;
&lt;br /&gt;
You've burnt yourself to a crisp - Killed by fire.&lt;br /&gt;
&lt;br /&gt;
==Death Orders==&lt;br /&gt;
&lt;br /&gt;
Death´s on the Daedalus occur in a specific order. Other events, which occur after cycle changes, influence these too.&lt;br /&gt;
&lt;br /&gt;
Starvation and Fatal Depression comes before the death from lack of oxygen. {{Todo|Can someone else confirm it too? I saw this 3 times.}}&lt;br /&gt;
&lt;br /&gt;
The oxygen from plants comes after the death from lack of oxygen. If there is no oxygen on the ship and the plants grant new oxygen on day change, a person will die from lack of oxygen anyway.&lt;br /&gt;
&lt;br /&gt;
If an expedition get´s oxygen, there´s no oxygen on the ship and the icarus get´s back to the daedalus exactly at cycle change, someone will die from lack of oxygen, the oxygen from the icarus comes after the death.&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Blaster</id>
		<title>Blaster</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Blaster"/>
				<updated>2017-08-24T18:17:26Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: need to confirm damage and put in unformatted info about headshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{Item Attributes|Blaster|&lt;br /&gt;
Icon =&lt;br /&gt;
Blaster.jpg&lt;br /&gt;
| Summary =&lt;br /&gt;
Risk of injury to victim and attacker. +1 Expedition Strength via the '''CENTAURI''' [[Communications|Rebel Base]] contact.&lt;br /&gt;
| In-game Flavor =&lt;br /&gt;
The standard-issue sidearm of security forces&lt;br /&gt;
| In-game Effects =&lt;br /&gt;
*Expedition: + 1 added to the strength of your team during combats.&lt;br /&gt;
| In-game Examine Text =&lt;br /&gt;
Its concentrated energy beam makes this a handy weapon. The latest model from DisHotBuzz allows you to effortlessly and elegantly defend yourself against all kinds of danger.&lt;br /&gt;
| Origin 1 =&lt;br /&gt;
Found in '''{{room|Storage}}'''&lt;br /&gt;
| Origin Amount 1 =&lt;br /&gt;
2&lt;br /&gt;
| Max Charges =&lt;br /&gt;
3&lt;br /&gt;
| Starting Charges =&lt;br /&gt;
&lt;br /&gt;
| Repair Chance =&lt;br /&gt;
??%&lt;br /&gt;
| Dismantle Chance =&lt;br /&gt;
50%&lt;br /&gt;
| Dismantle Result 1 = Scrap Metal&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result Amount 1 = 1&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result 2 =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result Amount 2 =&lt;br /&gt;
&lt;br /&gt;
| Weapon Damage =&lt;br /&gt;
2-3 {{confirm|Should be 2-5}}&lt;br /&gt;
| Weapon Accuracy =&lt;br /&gt;
50%&lt;br /&gt;
| Weapon Expedition Strength =&lt;br /&gt;
1&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;{{Item Tooltip}}&lt;br /&gt;
&lt;br /&gt;
{{Todo|Follow instructions in the [[Help:Item page guidelines]] to add properly structured item information here.}}&lt;br /&gt;
&lt;br /&gt;
This weapon can cause instant death with &amp;quot;headshot&amp;quot; capabilities. It should not be used to weaken people for torture or mush tests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item Attribute List}}&lt;br /&gt;
{{Item Categories}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete Item]]&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Vending_Machine</id>
		<title>Vending Machine</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Vending_Machine"/>
				<updated>2017-06-12T06:18:48Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: /* Jukebox */ one more raluca dislike&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Vending Machine''' is where players can spend {{Klix}} '''Klix''' (''Mush'' real-life currency) to buy food, unique ship upgrades, and cosmetic items for your character. Being a {{Character|Mush}} restricts from buying consumables.&amp;lt;br&amp;gt;Most purchases are only able to be consumed by the purchasing individual. Some purchases can be used by other crew members. These are indicated by the shared icon: [[File:Shared.png]]&lt;br /&gt;
&lt;br /&gt;
== Food ==&lt;br /&gt;
Vending machine food is great in a pinch, but can only be purchased once per ship.  They can be purchased for 4 {{Klix}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Effects&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 4.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lombrick Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 {{AP}}&amp;lt;br&amp;gt;2 {{Morale}}&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 8.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Superitamin Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{AP}}&amp;lt;br&amp;gt;4 {{MP}}&amp;lt;br&amp;gt;6 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to cause the disease slight nausea.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 3.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Space Potato'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{AP}}&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 2.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Proactive Puffed Rice'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 {{AP}}&amp;lt;br&amp;gt;5 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to damage a door.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Fruit13.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Jumpkin'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 {{AP}}&amp;lt;br&amp;gt;1 {{Morale}}&amp;lt;br&amp;gt;1 {{HP}}&amp;lt;br&amp;gt;0 Satisfaction. &lt;br /&gt;
| Perishable.&lt;br /&gt;
May only be sold during October/Halloween. [http://www.twinpedia.com/mush/distributeur Information obtained at Twinpedia.]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Containers ==&lt;br /&gt;
&lt;br /&gt;
Containers contain multiple items that can be extracted as needed.  They can only be purchased once per ship and cost 4 {{Klix}}.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Pill_box.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Survival Kit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| Contains 2 {{Item|Bandages}} and 2 {{Item|Drugs}}. Effects of the drugs in the kit are visible to all.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Lunchbox.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lunchbox'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| Contains 3 {{Item|Standard Rations}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Coffee_thermos.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Coffee Thermos'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| Gives 4 {{Item|Coffees}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Projects ==&lt;br /&gt;
&lt;br /&gt;
These projects can be purchased in the Vending Machine for 8 {{Klix}}. &lt;br /&gt;
&lt;br /&gt;
The projects available for purchase depend on which character you're playing, with the probability noted below.&lt;br /&gt;
&lt;br /&gt;
Unlike normal [[NERON Projects]], these do not earn glory for {{Character|Kuan Ti}}.&lt;br /&gt;
&lt;br /&gt;
{{Note|As of Episode VI, certain gold projects are appearing through trades. Whether this is a bug is unknown.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Jin Su}} 100%&amp;lt;br&amp;gt;{{Character|Kuan Ti}} 50%&amp;lt;br&amp;gt;{{Character|Gioele}} 33%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;ACTOPI&amp;quot;&amp;gt;[[Image:Whos who.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| ACTOPI Protocol&lt;br /&gt;
| ''Displays a [[#ACTOPI Protocol|uniquely colored pixel]] indicating who is on board on the tracker. Useful for tracking anyones slightest movements.''&lt;br /&gt;
*'''Displays the identity of crewmembers on the Tracker'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chao}} 100%&amp;lt;br&amp;gt;{{Character|Stephen}} 100%&amp;lt;br&amp;gt;{{Character|Roland}} 25% &amp;lt;br&amp;gt;{{Character|Derek}} ??% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Dynarcade&amp;quot;&amp;gt;[[Image:Call of dirty.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[Dynarcade]]&lt;br /&gt;
| ''Dynarcade, this old war machine originally put together to train rookies can easily be converted into a video game.&amp;lt;br&amp;gt;Now Available in Alpha Bay 2. Lets you unwind a little at the expense of a few contusions.&lt;br /&gt;
*'''Costs 1 {{AP}} per try. Success gives +2 {{morale}}, failure -1 {{HP}}.'''&lt;br /&gt;
{{Note|Displayed as ''Call of Dirty'' in the Vending Machine.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Janice}} 100%&amp;lt;br&amp;gt;{{Character|Eleesha}} 50%&amp;lt;br&amp;gt;{{Character|Paola}} 50%&amp;lt;br&amp;gt;{{Character|Derek}} ??%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Music&amp;quot;&amp;gt;[[Image:Beat box.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Jukebox&lt;br /&gt;
| ''Makes the Jukebox available in Alpha Bay 2. Lets you relax while listening to some tunes.''&lt;br /&gt;
*'''Each character has a specific song associated that gives +2 {{morale}} if you are in the room at cycle change when your song plays.'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Ian}} 50%&amp;lt;br&amp;gt;{{Character|Terrence}} 30%&amp;lt;br&amp;gt;{{Character|Hua}} 20% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Nano-ladybugs&amp;quot;&amp;gt;[[Image:Parasite elim.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Nano-ladybugs&lt;br /&gt;
| ''Vaporized nano-ladybugs. Why on earth did nobody think of this before!''&lt;br /&gt;
*'''Growth duration of young plants in the garden will be reduced by 2.'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Finola}} 100%&amp;lt;br&amp;gt;{{Character|Chun}} 50%&amp;lt;br&amp;gt;{{Character|Raluca}} 50%&amp;lt;br&amp;gt;{{Character|Andie}} ??%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Noise Reducer&amp;quot;&amp;gt;[[Image:Noise reducer.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Noise Reducer&lt;br /&gt;
| ''Is the infernal din of the engines stopping you from realizing your potential? There's a solution for that.''&lt;br /&gt;
*'''Increases maximum [[image:pa slot1.png]] for all crewmembers by 2.'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Kuan Ti}} 50% &amp;lt;br&amp;gt;{{Character|Raluca}} 50%&amp;lt;br&amp;gt;{{Character|Terrence}} 30% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Scrap Heap&amp;quot;&amp;gt;[[Image:Trash load.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Scrap Heap&lt;br /&gt;
| ''Generates 4 pieces of scrap metal and 4 pieces of plastic scrap.''&amp;lt;br&amp;gt;{{Note|Items will drop in the room where purchase was made. First though, empty inventory slots are filled.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Eleesha}} 50%&amp;lt;br&amp;gt;{{Character|Paola}} 50%&amp;lt;br&amp;gt;{{Character|Gioele}} 33%&amp;lt;br&amp;gt;{{Character|Roland}} 25%&amp;lt;br&amp;gt;{{Character|Terrence}} 13% &lt;br /&gt;
| [[Image:Apero kitchen.png]]&lt;br /&gt;
| SNC Kitchen&lt;br /&gt;
| &amp;lt;span id=&amp;quot;SNC Kitchen&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;'The SNC R&amp;amp;D has updated the ultimate productivity killer. And we've found their stash! Watch out for fallout. DRINKS!''&lt;br /&gt;
*'''Upgrades the Refectory kitchen.'''&lt;br /&gt;
*'''The SNC Kitchen gives each player present a +6% chance of gaining +1 {{XP}} from Cycle 6 onwards.'''&lt;br /&gt;
*'''Happy Hours on cycle 7 allow you to gain 2 {{XP}}.'''&lt;br /&gt;
*'''There must be at least 2 people present for a successful aperitif.'''&amp;lt;br&amp;gt;{{Note|Can make the people present dirty.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Hua}} 80%&amp;lt;br&amp;gt;{{Character|Roland}} 25%&amp;lt;br&amp;gt;{{Character|Terrence}} 13%&amp;lt;br&amp;gt;{{Character|Andie}} ??%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Targeting Assist&amp;quot;&amp;gt;[[Image:Neron_targeting_assist.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Targeting Assist&lt;br /&gt;
|''NERON can also make life easier for you. A small patch in the instrument panel filling algorithm and voilà!''&lt;br /&gt;
*'''Improved in-flight and turret targeting by 15%'''&lt;br /&gt;
{{Bug|Actually improves both by 25%, giving any {{Skill|pilot}} an instant 99% hit chance.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Frieda}} 100%&amp;lt;br&amp;gt;{{Character|Ian}} 50%&amp;lt;br&amp;gt;{{Character|Gioele}} 33%&amp;lt;br&amp;gt;{{Character|Derek}} ??% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Thalasso&amp;quot;&amp;gt;[[Image:Thalasso.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Thalasso&lt;br /&gt;
| If you are not {{Character|Mush}}, each shower has a 20% chance of giving you +1 [[image:lp.png]], +1 [[image:moral.png]] or +2 [[image:pa slot2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chun}} 50%&amp;lt;br&amp;gt;{{Character|Roland}} 25%&amp;lt;br&amp;gt;{{Character|Terrence}} 13%&amp;lt;br&amp;gt;{{Character|Derek}} ??% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Underfloor Heating&amp;quot;&amp;gt;[[Image:Floor heating.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Underfloor Heating&lt;br /&gt;
| ''Puts an end to the stellar coldness of the Daedalus' parquet flooring. From now on, you're in the warmth!'' &lt;br /&gt;
*'''Reduces injuries caused by actions by 25%'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ACTOPI Protocol ===&lt;br /&gt;
&lt;br /&gt;
ACTOPI Protocol displays each person on board with their own individually colored dot and shows the initials of the people in the room when you hover over that room on the mini-map. The display key is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Color/&amp;lt;br&amp;gt;Initials&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Color/&amp;lt;br&amp;gt;Initials&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chao}}&lt;br /&gt;
| style=&amp;quot;background-color: #5863b1;&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''CW'''&lt;br /&gt;
| {{Character|Janice}}&lt;br /&gt;
| style=&amp;quot;background-color: #b44753;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''JK'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chun}}&lt;br /&gt;
| style=&amp;quot;background-color: #ddd3ca;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''CZ'''&lt;br /&gt;
| {{Character|Jin Su}}&lt;br /&gt;
| style=&amp;quot;background-color: #c0304c;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''JSK'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Eleesha}}&lt;br /&gt;
| style=&amp;quot;background-color: #d08500;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''EW'''&lt;br /&gt;
| {{Character|Kuan Ti}}&lt;br /&gt;
| style=&amp;quot;background-color: #f39b01;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''KTL'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Finola}}&lt;br /&gt;
| style=&amp;quot;background-color: #51a6b2;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''FK'''&lt;br /&gt;
| {{Character|Paola}}&lt;br /&gt;
| style=&amp;quot;background-color: #ff9afa;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''PR'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Frieda}}&lt;br /&gt;
| style=&amp;quot;background-color: #206786;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''FB'''&lt;br /&gt;
| {{Character|Raluca}}&lt;br /&gt;
| style=&amp;quot;background-color: #868681;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''RT'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Gioele}}&lt;br /&gt;
| style=&amp;quot;background-color: #dd702a;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''GR'''&lt;br /&gt;
| {{Character|Roland}}&lt;br /&gt;
| style=&amp;quot;background-color: #ffa36d;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''RZ'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Hua}}&lt;br /&gt;
| style=&amp;quot;background-color: #805441;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''HJ'''&lt;br /&gt;
| {{Character|Stephen}}&lt;br /&gt;
| style=&amp;quot;background-color: #ffffff;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''SS'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Ian}}&lt;br /&gt;
| style=&amp;quot;background-color: #237c68;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''IS'''&lt;br /&gt;
| {{Character|Terrence}}&lt;br /&gt;
| style=&amp;quot;background-color: #d32837;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''TA'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Andie}}&lt;br /&gt;
| style=&amp;quot;background-color: #87cefa;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''AG'''&lt;br /&gt;
| {{Character|Derek}}&lt;br /&gt;
| style=&amp;quot;background-color: #889c28;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''DH'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jukebox ===&lt;br /&gt;
&lt;br /&gt;
The jukebox is great for a little relaxation session from time to time.&lt;br /&gt;
An awesome jukebox from back in the day. Even better, it comes pre-loaded with the crew's favourite tunes!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Author&lt;br /&gt;
! Song&lt;br /&gt;
! Crewmate who get a bonus&lt;br /&gt;
! Crewmate who don´t get a bonus&lt;br /&gt;
|-&lt;br /&gt;
| Pete Richardson || There's no excuse (for being a **) || {{todo|?}} || {{todo|?}}&lt;br /&gt;
|-&lt;br /&gt;
| Epoq || It's been emotional... || {{todo|?}} || {{todo|?}} Janice Eleesha&lt;br /&gt;
|-&lt;br /&gt;
| Stand Well Back || Exploding Trousers || {{todo|?}} || {{todo|?}} Janice Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Rustic Vines || The Next Adventure || {{todo|?}} || {{todo|?}} Janice Raluca&lt;br /&gt;
|-&lt;br /&gt;
| All she wrote || 7AM Already ? || {{todo|?}} || {{todo|?}} Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| I've got flip flops || What is wrong with my arse ft. Lance? || {{todo|?}} || {{todo|?}} Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| The Liabilities || Croatian Sailing || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Outside Now || Are you looking at my girl / drink / girl's drink ? || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Massive Expenditure || Al's Ballad || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Hugh Schafting || Victory Tab || {{todo|?}} || {{todo|?}} Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| The Patrol  || Dublin Calling || {{todo|?}} || {{todo|?}} Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Unopened Treasures  || Mieke's Grammar Book || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Stoolpipe Fury || Sunday Club Anthem || {{todo|?}} || {{todo|?}}&lt;br /&gt;
|-&lt;br /&gt;
| Sir Jimmy || 92nd Crescendo in A minor || {{todo|?}} || {{todo|?}} Eleesha&lt;br /&gt;
|-&lt;br /&gt;
| Larkin &amp;amp; The Hillbillies || WINE ! WINE ! WINE ! || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| DTF  || Booty Call (The More the Merrier) || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Flair ==&lt;br /&gt;
&lt;br /&gt;
These flair items can be purchased for 6 {{Klix}}.&lt;br /&gt;
&lt;br /&gt;
{{Note| Bumpkinoid is purchased for 12 {{Klix}} }}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| Robot Butler&lt;br /&gt;
| [[Image:Drone.png]]&lt;br /&gt;
| A completely useless assistant, but it does look awesome!&lt;br /&gt;
|-&lt;br /&gt;
| Cognitive Overload&lt;br /&gt;
| [[Image:Gears.png]]&lt;br /&gt;
| Your brain is working overtime. Watch out for collateral neural impact damage.&lt;br /&gt;
|-&lt;br /&gt;
| Foul Mood&lt;br /&gt;
| [[Image:Hoveringcloud.png]]&lt;br /&gt;
| Spread bad moods and cynicism, a little cloud follows you wherever you go.&lt;br /&gt;
|-&lt;br /&gt;
| Let's Groove&lt;br /&gt;
| [[Image:Music.png]]&lt;br /&gt;
| Are we ready to party or what?&lt;br /&gt;
|-&lt;br /&gt;
| And then there was light...&lt;br /&gt;
| [[Image:Rayoflight.png]]&lt;br /&gt;
| You see the void, you know the unthinkable, You know the truth. You are enlightened.&lt;br /&gt;
|-&lt;br /&gt;
| Innocence Incarnate&lt;br /&gt;
| [[Image:Ring.png]]&lt;br /&gt;
| Inner peace is written all across your face... well just above your head to be more precise!&lt;br /&gt;
|-&lt;br /&gt;
| Bumpkinoid&lt;br /&gt;
| [[Image:Supercitrouille.png]]&lt;br /&gt;
| Your Pumpkinesophilia is getting out of control&lt;br /&gt;
|-&lt;br /&gt;
| Interior Void&lt;br /&gt;
| [[Image:Thinking.png]]&lt;br /&gt;
| ...&lt;br /&gt;
|-&lt;br /&gt;
| Melting Hearts&lt;br /&gt;
| [[Image:Trailinghearts.png]]&lt;br /&gt;
| Spread peace and love by leaving a little trail of cute hearts wherever you go...&lt;br /&gt;
|-&lt;br /&gt;
| Bubblehead&lt;br /&gt;
| [[Image:Bubblehead.png]]&lt;br /&gt;
| To ensure you stand out from the crowd in this intersidereal void&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skins ==&lt;br /&gt;
&lt;br /&gt;
Skins can be purchased for 25 {{Klix}}. Once purchased they are permanently unlocked and you can switch between skins on your account page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Eleesha williams 1.png]]&lt;br /&gt;
| '''Eleesha Williams'''&amp;lt;br&amp;gt;An elegant, practical outfit, idea for strolling through the Daedalus unencumbered. Usable ad infinitum.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:finola_keegan$1.png]]&lt;br /&gt;
| '''Finola Keegan'''&amp;lt;br&amp;gt;May the Force be with you !&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Frieda_bergmann$1.png]]&lt;br /&gt;
| '''Frieda Bergmann'''&amp;lt;br&amp;gt;Albus Mc Gonadalf set.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Gioele_rinaldo$1.png]]&lt;br /&gt;
| '''Gioele Rinaldo'''&amp;lt;br&amp;gt;Ideally right after a nice shower, that right there'll get your blood pumping...&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Ian soulton 1.png]]&lt;br /&gt;
| '''Ian Soulton'''&amp;lt;br&amp;gt;A labcoat is always good for making people take you seriously. Usable ad infinitium.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Janice kent 1.png]]&lt;br /&gt;
| '''Janice Kent'''&amp;lt;br&amp;gt;A charming négligé, ideal for nights in good company Spring/Summer/Leather Collection. Usable ad infinitum.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Jiang hua 1.png]]&lt;br /&gt;
| '''Jiang Hua'''&amp;lt;br&amp;gt;A 100% Organic outfit, ideal for autumnal dancing.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Kim jin su 1.png]]&lt;br /&gt;
| '''Kim Jin Su'''&amp;lt;br&amp;gt;Formal-Commandant Style!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Kim jin su 2.png]]&lt;br /&gt;
| '''Kim Jin Su'''&amp;lt;br&amp;gt;A costume guaranteed to strike fear in the hearts of hemophiliacs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lai Kuan Ti 1.PNG]]&lt;br /&gt;
| '''Lai Kuan Ti'''&amp;lt;br&amp;gt;Oh gold hearted captain, you watch over the galaxy and our liberty too!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:paola_rinaldo$1.png]]&lt;br /&gt;
| '''Paola Rinaldo'''&amp;lt;br&amp;gt;Mrs Claus has a special present just for you...&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Raluca tomescu 1.png]]&lt;br /&gt;
| '''Raluca Tomescu'''&amp;lt;br&amp;gt;A silk evening dress, perfect for those gothic evening engagements.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Roland zuccali$1.png]]&lt;br /&gt;
| '''Roland Zuccali'''&amp;lt;br&amp;gt;Space goblin here, someone requested a reading of the riot act?&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Stephen seagull 1.png]]&lt;br /&gt;
| '''Stephen Seagull'''&amp;lt;br&amp;gt;Ho! Ho! Ho!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Terrence archer 1.png]]&lt;br /&gt;
| '''Terrence Archer'''&amp;lt;br&amp;gt;You get the feeling you're going faster than before, or not.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Wang chao 1.png]]&lt;br /&gt;
| '''Wang Chao'''&amp;lt;br&amp;gt;Make a statement in this 80s outfit made of leather, leather and more leather.  There will be blood... usable ad infinitum.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Zhong_chun$1.png]]&lt;br /&gt;
| '''Zhong Chun'''&amp;lt;br&amp;gt;Chun multi-pass !  Muuuulti-paaasss !&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Vending_Machine</id>
		<title>Vending Machine</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Vending_Machine"/>
				<updated>2017-06-12T06:17:07Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: test worked, fixing TOC links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Vending Machine''' is where players can spend {{Klix}} '''Klix''' (''Mush'' real-life currency) to buy food, unique ship upgrades, and cosmetic items for your character. Being a {{Character|Mush}} restricts from buying consumables.&amp;lt;br&amp;gt;Most purchases are only able to be consumed by the purchasing individual. Some purchases can be used by other crew members. These are indicated by the shared icon: [[File:Shared.png]]&lt;br /&gt;
&lt;br /&gt;
== Food ==&lt;br /&gt;
Vending machine food is great in a pinch, but can only be purchased once per ship.  They can be purchased for 4 {{Klix}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Effects&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 4.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lombrick Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 {{AP}}&amp;lt;br&amp;gt;2 {{Morale}}&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 8.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Superitamin Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{AP}}&amp;lt;br&amp;gt;4 {{MP}}&amp;lt;br&amp;gt;6 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to cause the disease slight nausea.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 3.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Space Potato'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{AP}}&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 2.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Proactive Puffed Rice'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 {{AP}}&amp;lt;br&amp;gt;5 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to damage a door.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Fruit13.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Jumpkin'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 {{AP}}&amp;lt;br&amp;gt;1 {{Morale}}&amp;lt;br&amp;gt;1 {{HP}}&amp;lt;br&amp;gt;0 Satisfaction. &lt;br /&gt;
| Perishable.&lt;br /&gt;
May only be sold during October/Halloween. [http://www.twinpedia.com/mush/distributeur Information obtained at Twinpedia.]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Containers ==&lt;br /&gt;
&lt;br /&gt;
Containers contain multiple items that can be extracted as needed.  They can only be purchased once per ship and cost 4 {{Klix}}.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Pill_box.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Survival Kit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| Contains 2 {{Item|Bandages}} and 2 {{Item|Drugs}}. Effects of the drugs in the kit are visible to all.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Lunchbox.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lunchbox'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| Contains 3 {{Item|Standard Rations}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Coffee_thermos.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Coffee Thermos'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| Gives 4 {{Item|Coffees}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Projects ==&lt;br /&gt;
&lt;br /&gt;
These projects can be purchased in the Vending Machine for 8 {{Klix}}. &lt;br /&gt;
&lt;br /&gt;
The projects available for purchase depend on which character you're playing, with the probability noted below.&lt;br /&gt;
&lt;br /&gt;
Unlike normal [[NERON Projects]], these do not earn glory for {{Character|Kuan Ti}}.&lt;br /&gt;
&lt;br /&gt;
{{Note|As of Episode VI, certain gold projects are appearing through trades. Whether this is a bug is unknown.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Jin Su}} 100%&amp;lt;br&amp;gt;{{Character|Kuan Ti}} 50%&amp;lt;br&amp;gt;{{Character|Gioele}} 33%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;ACTOPI&amp;quot;&amp;gt;[[Image:Whos who.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| ACTOPI Protocol&lt;br /&gt;
| ''Displays a [[#ACTOPI Protocol|uniquely colored pixel]] indicating who is on board on the tracker. Useful for tracking anyones slightest movements.''&lt;br /&gt;
*'''Displays the identity of crewmembers on the Tracker'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chao}} 100%&amp;lt;br&amp;gt;{{Character|Stephen}} 100%&amp;lt;br&amp;gt;{{Character|Roland}} 25% &amp;lt;br&amp;gt;{{Character|Derek}} ??% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Dynarcade&amp;quot;&amp;gt;[[Image:Call of dirty.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[Dynarcade]]&lt;br /&gt;
| ''Dynarcade, this old war machine originally put together to train rookies can easily be converted into a video game.&amp;lt;br&amp;gt;Now Available in Alpha Bay 2. Lets you unwind a little at the expense of a few contusions.&lt;br /&gt;
*'''Costs 1 {{AP}} per try. Success gives +2 {{morale}}, failure -1 {{HP}}.'''&lt;br /&gt;
{{Note|Displayed as ''Call of Dirty'' in the Vending Machine.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Janice}} 100%&amp;lt;br&amp;gt;{{Character|Eleesha}} 50%&amp;lt;br&amp;gt;{{Character|Paola}} 50%&amp;lt;br&amp;gt;{{Character|Derek}} ??%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Music&amp;quot;&amp;gt;[[Image:Beat box.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Jukebox&lt;br /&gt;
| ''Makes the Jukebox available in Alpha Bay 2. Lets you relax while listening to some tunes.''&lt;br /&gt;
*'''Each character has a specific song associated that gives +2 {{morale}} if you are in the room at cycle change when your song plays.'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Ian}} 50%&amp;lt;br&amp;gt;{{Character|Terrence}} 30%&amp;lt;br&amp;gt;{{Character|Hua}} 20% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Nano-ladybugs&amp;quot;&amp;gt;[[Image:Parasite elim.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Nano-ladybugs&lt;br /&gt;
| ''Vaporized nano-ladybugs. Why on earth did nobody think of this before!''&lt;br /&gt;
*'''Growth duration of young plants in the garden will be reduced by 2.'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Finola}} 100%&amp;lt;br&amp;gt;{{Character|Chun}} 50%&amp;lt;br&amp;gt;{{Character|Raluca}} 50%&amp;lt;br&amp;gt;{{Character|Andie}} ??%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Noise Reducer&amp;quot;&amp;gt;[[Image:Noise reducer.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Noise Reducer&lt;br /&gt;
| ''Is the infernal din of the engines stopping you from realizing your potential? There's a solution for that.''&lt;br /&gt;
*'''Increases maximum [[image:pa slot1.png]] for all crewmembers by 2.'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Kuan Ti}} 50% &amp;lt;br&amp;gt;{{Character|Raluca}} 50%&amp;lt;br&amp;gt;{{Character|Terrence}} 30% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Scrap Heap&amp;quot;&amp;gt;[[Image:Trash load.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Scrap Heap&lt;br /&gt;
| ''Generates 4 pieces of scrap metal and 4 pieces of plastic scrap.''&amp;lt;br&amp;gt;{{Note|Items will drop in the room where purchase was made. First though, empty inventory slots are filled.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Eleesha}} 50%&amp;lt;br&amp;gt;{{Character|Paola}} 50%&amp;lt;br&amp;gt;{{Character|Gioele}} 33%&amp;lt;br&amp;gt;{{Character|Roland}} 25%&amp;lt;br&amp;gt;{{Character|Terrence}} 13% &lt;br /&gt;
| [[Image:Apero kitchen.png]]&lt;br /&gt;
| SNC Kitchen&lt;br /&gt;
| &amp;lt;span id=&amp;quot;SNC Kitchen&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;'The SNC R&amp;amp;D has updated the ultimate productivity killer. And we've found their stash! Watch out for fallout. DRINKS!''&lt;br /&gt;
*'''Upgrades the Refectory kitchen.'''&lt;br /&gt;
*'''The SNC Kitchen gives each player present a +6% chance of gaining +1 {{XP}} from Cycle 6 onwards.'''&lt;br /&gt;
*'''Happy Hours on cycle 7 allow you to gain 2 {{XP}}.'''&lt;br /&gt;
*'''There must be at least 2 people present for a successful aperitif.'''&amp;lt;br&amp;gt;{{Note|Can make the people present dirty.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Hua}} 80%&amp;lt;br&amp;gt;{{Character|Roland}} 25%&amp;lt;br&amp;gt;{{Character|Terrence}} 13%&amp;lt;br&amp;gt;{{Character|Andie}} ??%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Targeting Assist&amp;quot;&amp;gt;[[Image:Neron_targeting_assist.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Targeting Assist&lt;br /&gt;
|''NERON can also make life easier for you. A small patch in the instrument panel filling algorithm and voilà!''&lt;br /&gt;
*'''Improved in-flight and turret targeting by 15%'''&lt;br /&gt;
{{Bug|Actually improves both by 25%, giving any {{Skill|pilot}} an instant 99% hit chance.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Frieda}} 100%&amp;lt;br&amp;gt;{{Character|Ian}} 50%&amp;lt;br&amp;gt;{{Character|Gioele}} 33%&amp;lt;br&amp;gt;{{Character|Derek}} ??% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Thalasso&amp;quot;&amp;gt;[[Image:Thalasso.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Thalasso&lt;br /&gt;
| If you are not {{Character|Mush}}, each shower has a 20% chance of giving you +1 [[image:lp.png]], +1 [[image:moral.png]] or +2 [[image:pa slot2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chun}} 50%&amp;lt;br&amp;gt;{{Character|Roland}} 25%&amp;lt;br&amp;gt;{{Character|Terrence}} 13%&amp;lt;br&amp;gt;{{Character|Derek}} ??% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Underfloor Heating&amp;quot;&amp;gt;[[Image:Floor heating.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Underfloor Heating&lt;br /&gt;
| ''Puts an end to the stellar coldness of the Daedalus' parquet flooring. From now on, you're in the warmth!'' &lt;br /&gt;
*'''Reduces injuries caused by actions by 25%'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ACTOPI Protocol ===&lt;br /&gt;
&lt;br /&gt;
ACTOPI Protocol displays each person on board with their own individually colored dot and shows the initials of the people in the room when you hover over that room on the mini-map. The display key is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Color/&amp;lt;br&amp;gt;Initials&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Color/&amp;lt;br&amp;gt;Initials&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chao}}&lt;br /&gt;
| style=&amp;quot;background-color: #5863b1;&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''CW'''&lt;br /&gt;
| {{Character|Janice}}&lt;br /&gt;
| style=&amp;quot;background-color: #b44753;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''JK'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chun}}&lt;br /&gt;
| style=&amp;quot;background-color: #ddd3ca;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''CZ'''&lt;br /&gt;
| {{Character|Jin Su}}&lt;br /&gt;
| style=&amp;quot;background-color: #c0304c;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''JSK'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Eleesha}}&lt;br /&gt;
| style=&amp;quot;background-color: #d08500;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''EW'''&lt;br /&gt;
| {{Character|Kuan Ti}}&lt;br /&gt;
| style=&amp;quot;background-color: #f39b01;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''KTL'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Finola}}&lt;br /&gt;
| style=&amp;quot;background-color: #51a6b2;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''FK'''&lt;br /&gt;
| {{Character|Paola}}&lt;br /&gt;
| style=&amp;quot;background-color: #ff9afa;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''PR'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Frieda}}&lt;br /&gt;
| style=&amp;quot;background-color: #206786;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''FB'''&lt;br /&gt;
| {{Character|Raluca}}&lt;br /&gt;
| style=&amp;quot;background-color: #868681;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''RT'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Gioele}}&lt;br /&gt;
| style=&amp;quot;background-color: #dd702a;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''GR'''&lt;br /&gt;
| {{Character|Roland}}&lt;br /&gt;
| style=&amp;quot;background-color: #ffa36d;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''RZ'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Hua}}&lt;br /&gt;
| style=&amp;quot;background-color: #805441;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''HJ'''&lt;br /&gt;
| {{Character|Stephen}}&lt;br /&gt;
| style=&amp;quot;background-color: #ffffff;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''SS'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Ian}}&lt;br /&gt;
| style=&amp;quot;background-color: #237c68;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''IS'''&lt;br /&gt;
| {{Character|Terrence}}&lt;br /&gt;
| style=&amp;quot;background-color: #d32837;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''TA'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Andie}}&lt;br /&gt;
| style=&amp;quot;background-color: #87cefa;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''AG'''&lt;br /&gt;
| {{Character|Derek}}&lt;br /&gt;
| style=&amp;quot;background-color: #889c28;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''DH'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jukebox ===&lt;br /&gt;
&lt;br /&gt;
The jukebox is great for a little relaxation session from time to time.&lt;br /&gt;
An awesome jukebox from back in the day. Even better, it comes pre-loaded with the crew's favourite tunes!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Author&lt;br /&gt;
! Song&lt;br /&gt;
! Crewmate who get a bonus&lt;br /&gt;
! Crewmate who don´t get a bonus&lt;br /&gt;
|-&lt;br /&gt;
| Pete Richardson || There's no excuse (for being a **) || {{todo|?}} || {{todo|?}}&lt;br /&gt;
|-&lt;br /&gt;
| Epoq || It's been emotional... || {{todo|?}} || {{todo|?}} Janice Eleesha&lt;br /&gt;
|-&lt;br /&gt;
| Stand Well Back || Exploding Trousers || {{todo|?}} || {{todo|?}} Janice Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Rustic Vines || The Next Adventure || {{todo|?}} || {{todo|?}} Janice Raluca&lt;br /&gt;
|-&lt;br /&gt;
| All she wrote || 7AM Already ? || {{todo|?}} || {{todo|?}} Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| I've got flip flops || What is wrong with my arse ft. Lance? || {{todo|?}} || {{todo|?}} Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| The Liabilities || Croatian Sailing || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Outside Now || Are you looking at my girl / drink / girl's drink ? || {{todo|?}} || {{todo|?}}&lt;br /&gt;
|-&lt;br /&gt;
| Massive Expenditure || Al's Ballad || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Hugh Schafting || Victory Tab || {{todo|?}} || {{todo|?}} Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| The Patrol  || Dublin Calling || {{todo|?}} || {{todo|?}} Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Unopened Treasures  || Mieke's Grammar Book || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Stoolpipe Fury || Sunday Club Anthem || {{todo|?}} || {{todo|?}}&lt;br /&gt;
|-&lt;br /&gt;
| Sir Jimmy || 92nd Crescendo in A minor || {{todo|?}} || {{todo|?}} Eleesha&lt;br /&gt;
|-&lt;br /&gt;
| Larkin &amp;amp; The Hillbillies || WINE ! WINE ! WINE ! || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| DTF  || Booty Call (The More the Merrier) || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Flair ==&lt;br /&gt;
&lt;br /&gt;
These flair items can be purchased for 6 {{Klix}}.&lt;br /&gt;
&lt;br /&gt;
{{Note| Bumpkinoid is purchased for 12 {{Klix}} }}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| Robot Butler&lt;br /&gt;
| [[Image:Drone.png]]&lt;br /&gt;
| A completely useless assistant, but it does look awesome!&lt;br /&gt;
|-&lt;br /&gt;
| Cognitive Overload&lt;br /&gt;
| [[Image:Gears.png]]&lt;br /&gt;
| Your brain is working overtime. Watch out for collateral neural impact damage.&lt;br /&gt;
|-&lt;br /&gt;
| Foul Mood&lt;br /&gt;
| [[Image:Hoveringcloud.png]]&lt;br /&gt;
| Spread bad moods and cynicism, a little cloud follows you wherever you go.&lt;br /&gt;
|-&lt;br /&gt;
| Let's Groove&lt;br /&gt;
| [[Image:Music.png]]&lt;br /&gt;
| Are we ready to party or what?&lt;br /&gt;
|-&lt;br /&gt;
| And then there was light...&lt;br /&gt;
| [[Image:Rayoflight.png]]&lt;br /&gt;
| You see the void, you know the unthinkable, You know the truth. You are enlightened.&lt;br /&gt;
|-&lt;br /&gt;
| Innocence Incarnate&lt;br /&gt;
| [[Image:Ring.png]]&lt;br /&gt;
| Inner peace is written all across your face... well just above your head to be more precise!&lt;br /&gt;
|-&lt;br /&gt;
| Bumpkinoid&lt;br /&gt;
| [[Image:Supercitrouille.png]]&lt;br /&gt;
| Your Pumpkinesophilia is getting out of control&lt;br /&gt;
|-&lt;br /&gt;
| Interior Void&lt;br /&gt;
| [[Image:Thinking.png]]&lt;br /&gt;
| ...&lt;br /&gt;
|-&lt;br /&gt;
| Melting Hearts&lt;br /&gt;
| [[Image:Trailinghearts.png]]&lt;br /&gt;
| Spread peace and love by leaving a little trail of cute hearts wherever you go...&lt;br /&gt;
|-&lt;br /&gt;
| Bubblehead&lt;br /&gt;
| [[Image:Bubblehead.png]]&lt;br /&gt;
| To ensure you stand out from the crowd in this intersidereal void&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skins ==&lt;br /&gt;
&lt;br /&gt;
Skins can be purchased for 25 {{Klix}}. Once purchased they are permanently unlocked and you can switch between skins on your account page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Eleesha williams 1.png]]&lt;br /&gt;
| '''Eleesha Williams'''&amp;lt;br&amp;gt;An elegant, practical outfit, idea for strolling through the Daedalus unencumbered. Usable ad infinitum.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:finola_keegan$1.png]]&lt;br /&gt;
| '''Finola Keegan'''&amp;lt;br&amp;gt;May the Force be with you !&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Frieda_bergmann$1.png]]&lt;br /&gt;
| '''Frieda Bergmann'''&amp;lt;br&amp;gt;Albus Mc Gonadalf set.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Gioele_rinaldo$1.png]]&lt;br /&gt;
| '''Gioele Rinaldo'''&amp;lt;br&amp;gt;Ideally right after a nice shower, that right there'll get your blood pumping...&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Ian soulton 1.png]]&lt;br /&gt;
| '''Ian Soulton'''&amp;lt;br&amp;gt;A labcoat is always good for making people take you seriously. Usable ad infinitium.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Janice kent 1.png]]&lt;br /&gt;
| '''Janice Kent'''&amp;lt;br&amp;gt;A charming négligé, ideal for nights in good company Spring/Summer/Leather Collection. Usable ad infinitum.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Jiang hua 1.png]]&lt;br /&gt;
| '''Jiang Hua'''&amp;lt;br&amp;gt;A 100% Organic outfit, ideal for autumnal dancing.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Kim jin su 1.png]]&lt;br /&gt;
| '''Kim Jin Su'''&amp;lt;br&amp;gt;Formal-Commandant Style!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Kim jin su 2.png]]&lt;br /&gt;
| '''Kim Jin Su'''&amp;lt;br&amp;gt;A costume guaranteed to strike fear in the hearts of hemophiliacs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lai Kuan Ti 1.PNG]]&lt;br /&gt;
| '''Lai Kuan Ti'''&amp;lt;br&amp;gt;Oh gold hearted captain, you watch over the galaxy and our liberty too!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:paola_rinaldo$1.png]]&lt;br /&gt;
| '''Paola Rinaldo'''&amp;lt;br&amp;gt;Mrs Claus has a special present just for you...&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Raluca tomescu 1.png]]&lt;br /&gt;
| '''Raluca Tomescu'''&amp;lt;br&amp;gt;A silk evening dress, perfect for those gothic evening engagements.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Roland zuccali$1.png]]&lt;br /&gt;
| '''Roland Zuccali'''&amp;lt;br&amp;gt;Space goblin here, someone requested a reading of the riot act?&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Stephen seagull 1.png]]&lt;br /&gt;
| '''Stephen Seagull'''&amp;lt;br&amp;gt;Ho! Ho! Ho!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Terrence archer 1.png]]&lt;br /&gt;
| '''Terrence Archer'''&amp;lt;br&amp;gt;You get the feeling you're going faster than before, or not.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Wang chao 1.png]]&lt;br /&gt;
| '''Wang Chao'''&amp;lt;br&amp;gt;Make a statement in this 80s outfit made of leather, leather and more leather.  There will be blood... usable ad infinitum.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Zhong_chun$1.png]]&lt;br /&gt;
| '''Zhong Chun'''&amp;lt;br&amp;gt;Chun multi-pass !  Muuuulti-paaasss !&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Vending_Machine</id>
		<title>Vending Machine</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Vending_Machine"/>
				<updated>2017-06-12T06:16:16Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: testing things&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Vending Machine''' is where players can spend {{Klix}} '''Klix''' (''Mush'' real-life currency) to buy food, unique ship upgrades, and cosmetic items for your character. Being a {{Character|Mush}} restricts from buying consumables.&amp;lt;br&amp;gt;Most purchases are only able to be consumed by the purchasing individual. Some purchases can be used by other crew members. These are indicated by the shared icon: [[File:Shared.png]]&lt;br /&gt;
&lt;br /&gt;
== Food ==&lt;br /&gt;
Vending machine food is great in a pinch, but can only be purchased once per ship.  They can be purchased for 4 {{Klix}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Effects&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 4.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lombrick Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 {{AP}}&amp;lt;br&amp;gt;2 {{Morale}}&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 8.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Superitamin Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{AP}}&amp;lt;br&amp;gt;4 {{MP}}&amp;lt;br&amp;gt;6 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to cause the disease slight nausea.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 3.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Space Potato'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{AP}}&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 2.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Proactive Puffed Rice'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 {{AP}}&amp;lt;br&amp;gt;5 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to damage a door.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Fruit13.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Jumpkin'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 {{AP}}&amp;lt;br&amp;gt;1 {{Morale}}&amp;lt;br&amp;gt;1 {{HP}}&amp;lt;br&amp;gt;0 Satisfaction. &lt;br /&gt;
| Perishable.&lt;br /&gt;
May only be sold during October/Halloween. [http://www.twinpedia.com/mush/distributeur Information obtained at Twinpedia.]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Containers ==&lt;br /&gt;
&lt;br /&gt;
Containers contain multiple items that can be extracted as needed.  They can only be purchased once per ship and cost 4 {{Klix}}.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Pill_box.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Survival Kit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| Contains 2 {{Item|Bandages}} and 2 {{Item|Drugs}}. Effects of the drugs in the kit are visible to all.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Lunchbox.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lunchbox'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| Contains 3 {{Item|Standard Rations}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Coffee_thermos.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Coffee Thermos'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| Gives 4 {{Item|Coffees}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Projects ==&lt;br /&gt;
&lt;br /&gt;
These projects can be purchased in the Vending Machine for 8 {{Klix}}. &lt;br /&gt;
&lt;br /&gt;
The projects available for purchase depend on which character you're playing, with the probability noted below.&lt;br /&gt;
&lt;br /&gt;
Unlike normal [[NERON Projects]], these do not earn glory for {{Character|Kuan Ti}}.&lt;br /&gt;
&lt;br /&gt;
{{Note|As of Episode VI, certain gold projects are appearing through trades. Whether this is a bug is unknown.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Jin Su}} 100%&amp;lt;br&amp;gt;{{Character|Kuan Ti}} 50%&amp;lt;br&amp;gt;{{Character|Gioele}} 33%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;ACTOPI&amp;quot;&amp;gt;[[Image:Whos who.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| ACTOPI Protocol&lt;br /&gt;
| ''Displays a [[#ACTOPI Protocol|uniquely colored pixel]] indicating who is on board on the tracker. Useful for tracking anyones slightest movements.''&lt;br /&gt;
*'''Displays the identity of crewmembers on the Tracker'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chao}} 100%&amp;lt;br&amp;gt;{{Character|Stephen}} 100%&amp;lt;br&amp;gt;{{Character|Roland}} 25% &amp;lt;br&amp;gt;{{Character|Derek}} ??% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Dynarcade&amp;quot;&amp;gt;[[Image:Call of dirty.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[Dynarcade]]&lt;br /&gt;
| ''Dynarcade, this old war machine originally put together to train rookies can easily be converted into a video game.&amp;lt;br&amp;gt;Now Available in Alpha Bay 2. Lets you unwind a little at the expense of a few contusions.&lt;br /&gt;
*'''Costs 1 {{AP}} per try. Success gives +2 {{morale}}, failure -1 {{HP}}.'''&lt;br /&gt;
{{Note|Displayed as ''Call of Dirty'' in the Vending Machine.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Janice}} 100%&amp;lt;br&amp;gt;{{Character|Eleesha}} 50%&amp;lt;br&amp;gt;{{Character|Paola}} 50%&amp;lt;br&amp;gt;{{Character|Derek}} ??%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Jukebox&amp;quot;&amp;gt;[[Image:Beat box.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Jukebox&lt;br /&gt;
| ''Makes the Jukebox available in Alpha Bay 2. Lets you relax while listening to some tunes.''&lt;br /&gt;
*'''Each character has a specific song associated that gives +2 {{morale}} if you are in the room at cycle change when your song plays.'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Ian}} 50%&amp;lt;br&amp;gt;{{Character|Terrence}} 30%&amp;lt;br&amp;gt;{{Character|Hua}} 20% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Nano-ladybugs&amp;quot;&amp;gt;[[Image:Parasite elim.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Nano-ladybugs&lt;br /&gt;
| ''Vaporized nano-ladybugs. Why on earth did nobody think of this before!''&lt;br /&gt;
*'''Growth duration of young plants in the garden will be reduced by 2.'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Finola}} 100%&amp;lt;br&amp;gt;{{Character|Chun}} 50%&amp;lt;br&amp;gt;{{Character|Raluca}} 50%&amp;lt;br&amp;gt;{{Character|Andie}} ??%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Noise Reducer&amp;quot;&amp;gt;[[Image:Noise reducer.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Noise Reducer&lt;br /&gt;
| ''Is the infernal din of the engines stopping you from realizing your potential? There's a solution for that.''&lt;br /&gt;
*'''Increases maximum [[image:pa slot1.png]] for all crewmembers by 2.'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Kuan Ti}} 50% &amp;lt;br&amp;gt;{{Character|Raluca}} 50%&amp;lt;br&amp;gt;{{Character|Terrence}} 30% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Scrap Heap&amp;quot;&amp;gt;[[Image:Trash load.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Scrap Heap&lt;br /&gt;
| ''Generates 4 pieces of scrap metal and 4 pieces of plastic scrap.''&amp;lt;br&amp;gt;{{Note|Items will drop in the room where purchase was made. First though, empty inventory slots are filled.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Eleesha}} 50%&amp;lt;br&amp;gt;{{Character|Paola}} 50%&amp;lt;br&amp;gt;{{Character|Gioele}} 33%&amp;lt;br&amp;gt;{{Character|Roland}} 25%&amp;lt;br&amp;gt;{{Character|Terrence}} 13% &lt;br /&gt;
| [[Image:Apero kitchen.png]]&lt;br /&gt;
| SNC Kitchen&lt;br /&gt;
| &amp;lt;span id=&amp;quot;SNC Kitchen&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;'The SNC R&amp;amp;D has updated the ultimate productivity killer. And we've found their stash! Watch out for fallout. DRINKS!''&lt;br /&gt;
*'''Upgrades the Refectory kitchen.'''&lt;br /&gt;
*'''The SNC Kitchen gives each player present a +6% chance of gaining +1 {{XP}} from Cycle 6 onwards.'''&lt;br /&gt;
*'''Happy Hours on cycle 7 allow you to gain 2 {{XP}}.'''&lt;br /&gt;
*'''There must be at least 2 people present for a successful aperitif.'''&amp;lt;br&amp;gt;{{Note|Can make the people present dirty.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Hua}} 80%&amp;lt;br&amp;gt;{{Character|Roland}} 25%&amp;lt;br&amp;gt;{{Character|Terrence}} 13%&amp;lt;br&amp;gt;{{Character|Andie}} ??%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Targeting Assist&amp;quot;&amp;gt;[[Image:Neron_targeting_assist.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Targeting Assist&lt;br /&gt;
|''NERON can also make life easier for you. A small patch in the instrument panel filling algorithm and voilà!''&lt;br /&gt;
*'''Improved in-flight and turret targeting by 15%'''&lt;br /&gt;
{{Bug|Actually improves both by 25%, giving any {{Skill|pilot}} an instant 99% hit chance.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Frieda}} 100%&amp;lt;br&amp;gt;{{Character|Ian}} 50%&amp;lt;br&amp;gt;{{Character|Gioele}} 33%&amp;lt;br&amp;gt;{{Character|Derek}} ??% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Thalasso&amp;quot;&amp;gt;[[Image:Thalasso.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Thalasso&lt;br /&gt;
| If you are not {{Character|Mush}}, each shower has a 20% chance of giving you +1 [[image:lp.png]], +1 [[image:moral.png]] or +2 [[image:pa slot2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chun}} 50%&amp;lt;br&amp;gt;{{Character|Roland}} 25%&amp;lt;br&amp;gt;{{Character|Terrence}} 13%&amp;lt;br&amp;gt;{{Character|Derek}} ??% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Underfloor Heating&amp;quot;&amp;gt;[[Image:Floor heating.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Underfloor Heating&lt;br /&gt;
| ''Puts an end to the stellar coldness of the Daedalus' parquet flooring. From now on, you're in the warmth!'' &lt;br /&gt;
*'''Reduces injuries caused by actions by 25%'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ACTOPI Protocol ===&lt;br /&gt;
&lt;br /&gt;
ACTOPI Protocol displays each person on board with their own individually colored dot and shows the initials of the people in the room when you hover over that room on the mini-map. The display key is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Color/&amp;lt;br&amp;gt;Initials&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Color/&amp;lt;br&amp;gt;Initials&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chao}}&lt;br /&gt;
| style=&amp;quot;background-color: #5863b1;&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''CW'''&lt;br /&gt;
| {{Character|Janice}}&lt;br /&gt;
| style=&amp;quot;background-color: #b44753;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''JK'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chun}}&lt;br /&gt;
| style=&amp;quot;background-color: #ddd3ca;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''CZ'''&lt;br /&gt;
| {{Character|Jin Su}}&lt;br /&gt;
| style=&amp;quot;background-color: #c0304c;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''JSK'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Eleesha}}&lt;br /&gt;
| style=&amp;quot;background-color: #d08500;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''EW'''&lt;br /&gt;
| {{Character|Kuan Ti}}&lt;br /&gt;
| style=&amp;quot;background-color: #f39b01;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''KTL'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Finola}}&lt;br /&gt;
| style=&amp;quot;background-color: #51a6b2;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''FK'''&lt;br /&gt;
| {{Character|Paola}}&lt;br /&gt;
| style=&amp;quot;background-color: #ff9afa;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''PR'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Frieda}}&lt;br /&gt;
| style=&amp;quot;background-color: #206786;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''FB'''&lt;br /&gt;
| {{Character|Raluca}}&lt;br /&gt;
| style=&amp;quot;background-color: #868681;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''RT'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Gioele}}&lt;br /&gt;
| style=&amp;quot;background-color: #dd702a;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''GR'''&lt;br /&gt;
| {{Character|Roland}}&lt;br /&gt;
| style=&amp;quot;background-color: #ffa36d;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''RZ'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Hua}}&lt;br /&gt;
| style=&amp;quot;background-color: #805441;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''HJ'''&lt;br /&gt;
| {{Character|Stephen}}&lt;br /&gt;
| style=&amp;quot;background-color: #ffffff;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''SS'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Ian}}&lt;br /&gt;
| style=&amp;quot;background-color: #237c68;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''IS'''&lt;br /&gt;
| {{Character|Terrence}}&lt;br /&gt;
| style=&amp;quot;background-color: #d32837;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''TA'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Andie}}&lt;br /&gt;
| style=&amp;quot;background-color: #87cefa;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''AG'''&lt;br /&gt;
| {{Character|Derek}}&lt;br /&gt;
| style=&amp;quot;background-color: #889c28;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''DH'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jukebox ===&lt;br /&gt;
&lt;br /&gt;
The jukebox is great for a little relaxation session from time to time.&lt;br /&gt;
An awesome jukebox from back in the day. Even better, it comes pre-loaded with the crew's favourite tunes!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Author&lt;br /&gt;
! Song&lt;br /&gt;
! Crewmate who get a bonus&lt;br /&gt;
! Crewmate who don´t get a bonus&lt;br /&gt;
|-&lt;br /&gt;
| Pete Richardson || There's no excuse (for being a **) || {{todo|?}} || {{todo|?}}&lt;br /&gt;
|-&lt;br /&gt;
| Epoq || It's been emotional... || {{todo|?}} || {{todo|?}} Janice Eleesha&lt;br /&gt;
|-&lt;br /&gt;
| Stand Well Back || Exploding Trousers || {{todo|?}} || {{todo|?}} Janice Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Rustic Vines || The Next Adventure || {{todo|?}} || {{todo|?}} Janice Raluca&lt;br /&gt;
|-&lt;br /&gt;
| All she wrote || 7AM Already ? || {{todo|?}} || {{todo|?}} Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| I've got flip flops || What is wrong with my arse ft. Lance? || {{todo|?}} || {{todo|?}} Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| The Liabilities || Croatian Sailing || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Outside Now || Are you looking at my girl / drink / girl's drink ? || {{todo|?}} || {{todo|?}}&lt;br /&gt;
|-&lt;br /&gt;
| Massive Expenditure || Al's Ballad || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Hugh Schafting || Victory Tab || {{todo|?}} || {{todo|?}} Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| The Patrol  || Dublin Calling || {{todo|?}} || {{todo|?}} Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Unopened Treasures  || Mieke's Grammar Book || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Stoolpipe Fury || Sunday Club Anthem || {{todo|?}} || {{todo|?}}&lt;br /&gt;
|-&lt;br /&gt;
| Sir Jimmy || 92nd Crescendo in A minor || {{todo|?}} || {{todo|?}} Eleesha&lt;br /&gt;
|-&lt;br /&gt;
| Larkin &amp;amp; The Hillbillies || WINE ! WINE ! WINE ! || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| DTF  || Booty Call (The More the Merrier) || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Flair ==&lt;br /&gt;
&lt;br /&gt;
These flair items can be purchased for 6 {{Klix}}.&lt;br /&gt;
&lt;br /&gt;
{{Note| Bumpkinoid is purchased for 12 {{Klix}} }}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| Robot Butler&lt;br /&gt;
| [[Image:Drone.png]]&lt;br /&gt;
| A completely useless assistant, but it does look awesome!&lt;br /&gt;
|-&lt;br /&gt;
| Cognitive Overload&lt;br /&gt;
| [[Image:Gears.png]]&lt;br /&gt;
| Your brain is working overtime. Watch out for collateral neural impact damage.&lt;br /&gt;
|-&lt;br /&gt;
| Foul Mood&lt;br /&gt;
| [[Image:Hoveringcloud.png]]&lt;br /&gt;
| Spread bad moods and cynicism, a little cloud follows you wherever you go.&lt;br /&gt;
|-&lt;br /&gt;
| Let's Groove&lt;br /&gt;
| [[Image:Music.png]]&lt;br /&gt;
| Are we ready to party or what?&lt;br /&gt;
|-&lt;br /&gt;
| And then there was light...&lt;br /&gt;
| [[Image:Rayoflight.png]]&lt;br /&gt;
| You see the void, you know the unthinkable, You know the truth. You are enlightened.&lt;br /&gt;
|-&lt;br /&gt;
| Innocence Incarnate&lt;br /&gt;
| [[Image:Ring.png]]&lt;br /&gt;
| Inner peace is written all across your face... well just above your head to be more precise!&lt;br /&gt;
|-&lt;br /&gt;
| Bumpkinoid&lt;br /&gt;
| [[Image:Supercitrouille.png]]&lt;br /&gt;
| Your Pumpkinesophilia is getting out of control&lt;br /&gt;
|-&lt;br /&gt;
| Interior Void&lt;br /&gt;
| [[Image:Thinking.png]]&lt;br /&gt;
| ...&lt;br /&gt;
|-&lt;br /&gt;
| Melting Hearts&lt;br /&gt;
| [[Image:Trailinghearts.png]]&lt;br /&gt;
| Spread peace and love by leaving a little trail of cute hearts wherever you go...&lt;br /&gt;
|-&lt;br /&gt;
| Bubblehead&lt;br /&gt;
| [[Image:Bubblehead.png]]&lt;br /&gt;
| To ensure you stand out from the crowd in this intersidereal void&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skins ==&lt;br /&gt;
&lt;br /&gt;
Skins can be purchased for 25 {{Klix}}. Once purchased they are permanently unlocked and you can switch between skins on your account page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Eleesha williams 1.png]]&lt;br /&gt;
| '''Eleesha Williams'''&amp;lt;br&amp;gt;An elegant, practical outfit, idea for strolling through the Daedalus unencumbered. Usable ad infinitum.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:finola_keegan$1.png]]&lt;br /&gt;
| '''Finola Keegan'''&amp;lt;br&amp;gt;May the Force be with you !&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Frieda_bergmann$1.png]]&lt;br /&gt;
| '''Frieda Bergmann'''&amp;lt;br&amp;gt;Albus Mc Gonadalf set.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Gioele_rinaldo$1.png]]&lt;br /&gt;
| '''Gioele Rinaldo'''&amp;lt;br&amp;gt;Ideally right after a nice shower, that right there'll get your blood pumping...&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Ian soulton 1.png]]&lt;br /&gt;
| '''Ian Soulton'''&amp;lt;br&amp;gt;A labcoat is always good for making people take you seriously. Usable ad infinitium.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Janice kent 1.png]]&lt;br /&gt;
| '''Janice Kent'''&amp;lt;br&amp;gt;A charming négligé, ideal for nights in good company Spring/Summer/Leather Collection. Usable ad infinitum.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Jiang hua 1.png]]&lt;br /&gt;
| '''Jiang Hua'''&amp;lt;br&amp;gt;A 100% Organic outfit, ideal for autumnal dancing.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Kim jin su 1.png]]&lt;br /&gt;
| '''Kim Jin Su'''&amp;lt;br&amp;gt;Formal-Commandant Style!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Kim jin su 2.png]]&lt;br /&gt;
| '''Kim Jin Su'''&amp;lt;br&amp;gt;A costume guaranteed to strike fear in the hearts of hemophiliacs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lai Kuan Ti 1.PNG]]&lt;br /&gt;
| '''Lai Kuan Ti'''&amp;lt;br&amp;gt;Oh gold hearted captain, you watch over the galaxy and our liberty too!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:paola_rinaldo$1.png]]&lt;br /&gt;
| '''Paola Rinaldo'''&amp;lt;br&amp;gt;Mrs Claus has a special present just for you...&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Raluca tomescu 1.png]]&lt;br /&gt;
| '''Raluca Tomescu'''&amp;lt;br&amp;gt;A silk evening dress, perfect for those gothic evening engagements.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Roland zuccali$1.png]]&lt;br /&gt;
| '''Roland Zuccali'''&amp;lt;br&amp;gt;Space goblin here, someone requested a reading of the riot act?&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Stephen seagull 1.png]]&lt;br /&gt;
| '''Stephen Seagull'''&amp;lt;br&amp;gt;Ho! Ho! Ho!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Terrence archer 1.png]]&lt;br /&gt;
| '''Terrence Archer'''&amp;lt;br&amp;gt;You get the feeling you're going faster than before, or not.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Wang chao 1.png]]&lt;br /&gt;
| '''Wang Chao'''&amp;lt;br&amp;gt;Make a statement in this 80s outfit made of leather, leather and more leather.  There will be blood... usable ad infinitum.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Zhong_chun$1.png]]&lt;br /&gt;
| '''Zhong Chun'''&amp;lt;br&amp;gt;Chun multi-pass !  Muuuulti-paaasss !&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Vending_Machine</id>
		<title>Vending Machine</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Vending_Machine"/>
				<updated>2017-06-12T06:03:17Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: /* Jukebox */  added raluca dislikes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Vending Machine''' is where players can spend {{Klix}} '''Klix''' (''Mush'' real-life currency) to buy food, unique ship upgrades, and cosmetic items for your character. Being a {{Character|Mush}} restricts from buying consumables.&amp;lt;br&amp;gt;Most purchases are only able to be consumed by the purchasing individual. Some purchases can be used by other crew members. These are indicated by the shared icon: [[File:Shared.png]]&lt;br /&gt;
&lt;br /&gt;
== Food ==&lt;br /&gt;
Vending machine food is great in a pinch, but can only be purchased once per ship.  They can be purchased for 4 {{Klix}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Effects&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 4.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lombrick Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 {{AP}}&amp;lt;br&amp;gt;2 {{Morale}}&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 8.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Superitamin Bar'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{AP}}&amp;lt;br&amp;gt;4 {{MP}}&amp;lt;br&amp;gt;6 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to cause the disease slight nausea.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 3.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Space Potato'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 {{AP}}&amp;lt;br&amp;gt;8 Satisfaction&lt;br /&gt;
| Does not perish.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Ration 2.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Proactive Puffed Rice'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 {{AP}}&amp;lt;br&amp;gt;5 Satisfaction&lt;br /&gt;
| Does not perish. 55% chance to damage a door.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Fruit13.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Jumpkin'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 {{AP}}&amp;lt;br&amp;gt;1 {{Morale}}&amp;lt;br&amp;gt;1 {{HP}}&amp;lt;br&amp;gt;0 Satisfaction. &lt;br /&gt;
| Perishable.&lt;br /&gt;
May only be sold during October/Halloween. [http://www.twinpedia.com/mush/distributeur Information obtained at Twinpedia.]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Containers ==&lt;br /&gt;
&lt;br /&gt;
Containers contain multiple items that can be extracted as needed.  They can only be purchased once per ship and cost 4 {{Klix}}.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&amp;lt;br&amp;gt;Origin&amp;lt;br&amp;gt;Attributes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Pill_box.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Survival Kit'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| Contains 2 {{Item|Bandages}} and 2 {{Item|Drugs}}. Effects of the drugs in the kit are visible to all.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Lunchbox.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Lunchbox'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| Contains 3 {{Item|Standard Rations}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[image:Coffee_thermos.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Coffee Thermos'''&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;Vending Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| Gives 4 {{Item|Coffees}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Projects ==&lt;br /&gt;
&lt;br /&gt;
These projects can be purchased in the Vending Machine for 8 {{Klix}}. &lt;br /&gt;
&lt;br /&gt;
The projects available for purchase depend on which character you're playing, with the probability noted below.&lt;br /&gt;
&lt;br /&gt;
Unlike normal [[NERON Projects]], these do not earn glory for {{Character|Kuan Ti}}.&lt;br /&gt;
&lt;br /&gt;
{{Note|As of Episode VI, certain gold projects are appearing through trades. Whether this is a bug is unknown.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Jin Su}} 100%&amp;lt;br&amp;gt;{{Character|Kuan Ti}} 50%&amp;lt;br&amp;gt;{{Character|Gioele}} 33%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;ACTOPI Protocol&amp;quot;&amp;gt;[[Image:Whos who.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| ACTOPI Protocol&lt;br /&gt;
| ''Displays a [[#ACTOPI Protocol|uniquely colored pixel]] indicating who is on board on the tracker. Useful for tracking anyones slightest movements.''&lt;br /&gt;
*'''Displays the identity of crewmembers on the Tracker'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chao}} 100%&amp;lt;br&amp;gt;{{Character|Stephen}} 100%&amp;lt;br&amp;gt;{{Character|Roland}} 25% &amp;lt;br&amp;gt;{{Character|Derek}} ??% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Dynarcade&amp;quot;&amp;gt;[[Image:Call of dirty.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[Dynarcade]]&lt;br /&gt;
| ''Dynarcade, this old war machine originally put together to train rookies can easily be converted into a video game.&amp;lt;br&amp;gt;Now Available in Alpha Bay 2. Lets you unwind a little at the expense of a few contusions.&lt;br /&gt;
*'''Costs 1 {{AP}} per try. Success gives +2 {{morale}}, failure -1 {{HP}}.'''&lt;br /&gt;
{{Note|Displayed as ''Call of Dirty'' in the Vending Machine.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Janice}} 100%&amp;lt;br&amp;gt;{{Character|Eleesha}} 50%&amp;lt;br&amp;gt;{{Character|Paola}} 50%&amp;lt;br&amp;gt;{{Character|Derek}} ??%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Jukebox&amp;quot;&amp;gt;[[Image:Beat box.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Jukebox&lt;br /&gt;
| ''Makes the Jukebox available in Alpha Bay 2. Lets you relax while listening to some tunes.''&lt;br /&gt;
*'''Each character has a specific song associated that gives +2 {{morale}} if you are in the room at cycle change when your song plays.'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Ian}} 50%&amp;lt;br&amp;gt;{{Character|Terrence}} 30%&amp;lt;br&amp;gt;{{Character|Hua}} 20% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Nano-ladybugs&amp;quot;&amp;gt;[[Image:Parasite elim.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Nano-ladybugs&lt;br /&gt;
| ''Vaporized nano-ladybugs. Why on earth did nobody think of this before!''&lt;br /&gt;
*'''Growth duration of young plants in the garden will be reduced by 2.'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Finola}} 100%&amp;lt;br&amp;gt;{{Character|Chun}} 50%&amp;lt;br&amp;gt;{{Character|Raluca}} 50%&amp;lt;br&amp;gt;{{Character|Andie}} ??%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Noise Reducer&amp;quot;&amp;gt;[[Image:Noise reducer.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Noise Reducer&lt;br /&gt;
| ''Is the infernal din of the engines stopping you from realizing your potential? There's a solution for that.''&lt;br /&gt;
*'''Increases maximum [[image:pa slot1.png]] for all crewmembers by 2.'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Kuan Ti}} 50% &amp;lt;br&amp;gt;{{Character|Raluca}} 50%&amp;lt;br&amp;gt;{{Character|Terrence}} 30% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Scrap Heap&amp;quot;&amp;gt;[[Image:Trash load.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Scrap Heap&lt;br /&gt;
| ''Generates 4 pieces of scrap metal and 4 pieces of plastic scrap.''&amp;lt;br&amp;gt;{{Note|Items will drop in the room where purchase was made. First though, empty inventory slots are filled.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Eleesha}} 50%&amp;lt;br&amp;gt;{{Character|Paola}} 50%&amp;lt;br&amp;gt;{{Character|Gioele}} 33%&amp;lt;br&amp;gt;{{Character|Roland}} 25%&amp;lt;br&amp;gt;{{Character|Terrence}} 13% &lt;br /&gt;
| [[Image:Apero kitchen.png]]&lt;br /&gt;
| SNC Kitchen&lt;br /&gt;
| &amp;lt;span id=&amp;quot;SNC Kitchen&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;'The SNC R&amp;amp;D has updated the ultimate productivity killer. And we've found their stash! Watch out for fallout. DRINKS!''&lt;br /&gt;
*'''Upgrades the Refectory kitchen.'''&lt;br /&gt;
*'''The SNC Kitchen gives each player present a +6% chance of gaining +1 {{XP}} from Cycle 6 onwards.'''&lt;br /&gt;
*'''Happy Hours on cycle 7 allow you to gain 2 {{XP}}.'''&lt;br /&gt;
*'''There must be at least 2 people present for a successful aperitif.'''&amp;lt;br&amp;gt;{{Note|Can make the people present dirty.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Hua}} 80%&amp;lt;br&amp;gt;{{Character|Roland}} 25%&amp;lt;br&amp;gt;{{Character|Terrence}} 13%&amp;lt;br&amp;gt;{{Character|Andie}} ??%&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Targeting Assist&amp;quot;&amp;gt;[[Image:Neron_targeting_assist.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Targeting Assist&lt;br /&gt;
|''NERON can also make life easier for you. A small patch in the instrument panel filling algorithm and voilà!''&lt;br /&gt;
*'''Improved in-flight and turret targeting by 15%'''&lt;br /&gt;
{{Bug|Actually improves both by 25%, giving any {{Skill|pilot}} an instant 99% hit chance.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Frieda}} 100%&amp;lt;br&amp;gt;{{Character|Ian}} 50%&amp;lt;br&amp;gt;{{Character|Gioele}} 33%&amp;lt;br&amp;gt;{{Character|Derek}} ??% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Thalasso&amp;quot;&amp;gt;[[Image:Thalasso.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Thalasso&lt;br /&gt;
| If you are not {{Character|Mush}}, each shower has a 20% chance of giving you +1 [[image:lp.png]], +1 [[image:moral.png]] or +2 [[image:pa slot2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chun}} 50%&amp;lt;br&amp;gt;{{Character|Roland}} 25%&amp;lt;br&amp;gt;{{Character|Terrence}} 13%&amp;lt;br&amp;gt;{{Character|Derek}} ??% &lt;br /&gt;
| &amp;lt;span id=&amp;quot;Underfloor Heating&amp;quot;&amp;gt;[[Image:Floor heating.png]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| Underfloor Heating&lt;br /&gt;
| ''Puts an end to the stellar coldness of the Daedalus' parquet flooring. From now on, you're in the warmth!'' &lt;br /&gt;
*'''Reduces injuries caused by actions by 25%'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ACTOPI Protocol ===&lt;br /&gt;
&lt;br /&gt;
ACTOPI Protocol displays each person on board with their own individually colored dot and shows the initials of the people in the room when you hover over that room on the mini-map. The display key is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Color/&amp;lt;br&amp;gt;Initials&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Color/&amp;lt;br&amp;gt;Initials&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chao}}&lt;br /&gt;
| style=&amp;quot;background-color: #5863b1;&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''CW'''&lt;br /&gt;
| {{Character|Janice}}&lt;br /&gt;
| style=&amp;quot;background-color: #b44753;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''JK'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Chun}}&lt;br /&gt;
| style=&amp;quot;background-color: #ddd3ca;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''CZ'''&lt;br /&gt;
| {{Character|Jin Su}}&lt;br /&gt;
| style=&amp;quot;background-color: #c0304c;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''JSK'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Eleesha}}&lt;br /&gt;
| style=&amp;quot;background-color: #d08500;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''EW'''&lt;br /&gt;
| {{Character|Kuan Ti}}&lt;br /&gt;
| style=&amp;quot;background-color: #f39b01;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''KTL'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Finola}}&lt;br /&gt;
| style=&amp;quot;background-color: #51a6b2;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''FK'''&lt;br /&gt;
| {{Character|Paola}}&lt;br /&gt;
| style=&amp;quot;background-color: #ff9afa;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''PR'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Frieda}}&lt;br /&gt;
| style=&amp;quot;background-color: #206786;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''FB'''&lt;br /&gt;
| {{Character|Raluca}}&lt;br /&gt;
| style=&amp;quot;background-color: #868681;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''RT'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Gioele}}&lt;br /&gt;
| style=&amp;quot;background-color: #dd702a;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''GR'''&lt;br /&gt;
| {{Character|Roland}}&lt;br /&gt;
| style=&amp;quot;background-color: #ffa36d;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''RZ'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Hua}}&lt;br /&gt;
| style=&amp;quot;background-color: #805441;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''HJ'''&lt;br /&gt;
| {{Character|Stephen}}&lt;br /&gt;
| style=&amp;quot;background-color: #ffffff;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''SS'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Ian}}&lt;br /&gt;
| style=&amp;quot;background-color: #237c68;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''IS'''&lt;br /&gt;
| {{Character|Terrence}}&lt;br /&gt;
| style=&amp;quot;background-color: #d32837;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''TA'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Character|Andie}}&lt;br /&gt;
| style=&amp;quot;background-color: #87cefa;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''AG'''&lt;br /&gt;
| {{Character|Derek}}&lt;br /&gt;
| style=&amp;quot;background-color: #889c28;&amp;quot;  align=&amp;quot;center&amp;quot;|&lt;br /&gt;
'''DH'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jukebox ===&lt;br /&gt;
&lt;br /&gt;
The jukebox is great for a little relaxation session from time to time.&lt;br /&gt;
An awesome jukebox from back in the day. Even better, it comes pre-loaded with the crew's favourite tunes!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Author&lt;br /&gt;
! Song&lt;br /&gt;
! Crewmate who get a bonus&lt;br /&gt;
! Crewmate who don´t get a bonus&lt;br /&gt;
|-&lt;br /&gt;
| Pete Richardson || There's no excuse (for being a **) || {{todo|?}} || {{todo|?}}&lt;br /&gt;
|-&lt;br /&gt;
| Epoq || It's been emotional... || {{todo|?}} || {{todo|?}} Janice Eleesha&lt;br /&gt;
|-&lt;br /&gt;
| Stand Well Back || Exploding Trousers || {{todo|?}} || {{todo|?}} Janice Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Rustic Vines || The Next Adventure || {{todo|?}} || {{todo|?}} Janice Raluca&lt;br /&gt;
|-&lt;br /&gt;
| All she wrote || 7AM Already ? || {{todo|?}} || {{todo|?}} Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| I've got flip flops || What is wrong with my arse ft. Lance? || {{todo|?}} || {{todo|?}} Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| The Liabilities || Croatian Sailing || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Outside Now || Are you looking at my girl / drink / girl's drink ? || {{todo|?}} || {{todo|?}}&lt;br /&gt;
|-&lt;br /&gt;
| Massive Expenditure || Al's Ballad || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Hugh Schafting || Victory Tab || {{todo|?}} || {{todo|?}} Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| The Patrol  || Dublin Calling || {{todo|?}} || {{todo|?}} Eleesha Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Unopened Treasures  || Mieke's Grammar Book || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| Stoolpipe Fury || Sunday Club Anthem || {{todo|?}} || {{todo|?}}&lt;br /&gt;
|-&lt;br /&gt;
| Sir Jimmy || 92nd Crescendo in A minor || {{todo|?}} || {{todo|?}} Eleesha&lt;br /&gt;
|-&lt;br /&gt;
| Larkin &amp;amp; The Hillbillies || WINE ! WINE ! WINE ! || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|-&lt;br /&gt;
| DTF  || Booty Call (The More the Merrier) || {{todo|?}} || {{todo|?}} Raluca&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Flair ==&lt;br /&gt;
&lt;br /&gt;
These flair items can be purchased for 6 {{Klix}}.&lt;br /&gt;
&lt;br /&gt;
{{Note| Bumpkinoid is purchased for 12 {{Klix}} }}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| Robot Butler&lt;br /&gt;
| [[Image:Drone.png]]&lt;br /&gt;
| A completely useless assistant, but it does look awesome!&lt;br /&gt;
|-&lt;br /&gt;
| Cognitive Overload&lt;br /&gt;
| [[Image:Gears.png]]&lt;br /&gt;
| Your brain is working overtime. Watch out for collateral neural impact damage.&lt;br /&gt;
|-&lt;br /&gt;
| Foul Mood&lt;br /&gt;
| [[Image:Hoveringcloud.png]]&lt;br /&gt;
| Spread bad moods and cynicism, a little cloud follows you wherever you go.&lt;br /&gt;
|-&lt;br /&gt;
| Let's Groove&lt;br /&gt;
| [[Image:Music.png]]&lt;br /&gt;
| Are we ready to party or what?&lt;br /&gt;
|-&lt;br /&gt;
| And then there was light...&lt;br /&gt;
| [[Image:Rayoflight.png]]&lt;br /&gt;
| You see the void, you know the unthinkable, You know the truth. You are enlightened.&lt;br /&gt;
|-&lt;br /&gt;
| Innocence Incarnate&lt;br /&gt;
| [[Image:Ring.png]]&lt;br /&gt;
| Inner peace is written all across your face... well just above your head to be more precise!&lt;br /&gt;
|-&lt;br /&gt;
| Bumpkinoid&lt;br /&gt;
| [[Image:Supercitrouille.png]]&lt;br /&gt;
| Your Pumpkinesophilia is getting out of control&lt;br /&gt;
|-&lt;br /&gt;
| Interior Void&lt;br /&gt;
| [[Image:Thinking.png]]&lt;br /&gt;
| ...&lt;br /&gt;
|-&lt;br /&gt;
| Melting Hearts&lt;br /&gt;
| [[Image:Trailinghearts.png]]&lt;br /&gt;
| Spread peace and love by leaving a little trail of cute hearts wherever you go...&lt;br /&gt;
|-&lt;br /&gt;
| Bubblehead&lt;br /&gt;
| [[Image:Bubblehead.png]]&lt;br /&gt;
| To ensure you stand out from the crowd in this intersidereal void&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skins ==&lt;br /&gt;
&lt;br /&gt;
Skins can be purchased for 25 {{Klix}}. Once purchased they are permanently unlocked and you can switch between skins on your account page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Details&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Eleesha williams 1.png]]&lt;br /&gt;
| '''Eleesha Williams'''&amp;lt;br&amp;gt;An elegant, practical outfit, idea for strolling through the Daedalus unencumbered. Usable ad infinitum.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:finola_keegan$1.png]]&lt;br /&gt;
| '''Finola Keegan'''&amp;lt;br&amp;gt;May the Force be with you !&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Frieda_bergmann$1.png]]&lt;br /&gt;
| '''Frieda Bergmann'''&amp;lt;br&amp;gt;Albus Mc Gonadalf set.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Gioele_rinaldo$1.png]]&lt;br /&gt;
| '''Gioele Rinaldo'''&amp;lt;br&amp;gt;Ideally right after a nice shower, that right there'll get your blood pumping...&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Ian soulton 1.png]]&lt;br /&gt;
| '''Ian Soulton'''&amp;lt;br&amp;gt;A labcoat is always good for making people take you seriously. Usable ad infinitium.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Janice kent 1.png]]&lt;br /&gt;
| '''Janice Kent'''&amp;lt;br&amp;gt;A charming négligé, ideal for nights in good company Spring/Summer/Leather Collection. Usable ad infinitum.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Jiang hua 1.png]]&lt;br /&gt;
| '''Jiang Hua'''&amp;lt;br&amp;gt;A 100% Organic outfit, ideal for autumnal dancing.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Kim jin su 1.png]]&lt;br /&gt;
| '''Kim Jin Su'''&amp;lt;br&amp;gt;Formal-Commandant Style!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Kim jin su 2.png]]&lt;br /&gt;
| '''Kim Jin Su'''&amp;lt;br&amp;gt;A costume guaranteed to strike fear in the hearts of hemophiliacs!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lai Kuan Ti 1.PNG]]&lt;br /&gt;
| '''Lai Kuan Ti'''&amp;lt;br&amp;gt;Oh gold hearted captain, you watch over the galaxy and our liberty too!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:paola_rinaldo$1.png]]&lt;br /&gt;
| '''Paola Rinaldo'''&amp;lt;br&amp;gt;Mrs Claus has a special present just for you...&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Raluca tomescu 1.png]]&lt;br /&gt;
| '''Raluca Tomescu'''&amp;lt;br&amp;gt;A silk evening dress, perfect for those gothic evening engagements.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Roland zuccali$1.png]]&lt;br /&gt;
| '''Roland Zuccali'''&amp;lt;br&amp;gt;Space goblin here, someone requested a reading of the riot act?&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Stephen seagull 1.png]]&lt;br /&gt;
| '''Stephen Seagull'''&amp;lt;br&amp;gt;Ho! Ho! Ho!&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Terrence archer 1.png]]&lt;br /&gt;
| '''Terrence Archer'''&amp;lt;br&amp;gt;You get the feeling you're going faster than before, or not.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Wang chao 1.png]]&lt;br /&gt;
| '''Wang Chao'''&amp;lt;br&amp;gt;Make a statement in this 80s outfit made of leather, leather and more leather.  There will be blood... usable ad infinitum.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Zhong_chun$1.png]]&lt;br /&gt;
| '''Zhong Chun'''&amp;lt;br&amp;gt;Chun multi-pass !  Muuuulti-paaasss !&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Main_Page"/>
				<updated>2016-12-07T23:12:08Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: adding glory back in to TOC&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC____NOEDITSECTION__&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 100%; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
Welcome to '''Mushpedia''', a comprehensive, English community resource for the browser game '''[http://mush.twinoid.com Mush]''' by [http://www.motion-twin.com Motion Twin].&lt;br /&gt;
&lt;br /&gt;
The '''Mushpedia''' currently houses '''{{NUMBEROFARTICLES}}''' articles among '''{{NUMBEROFPAGES}}''' pages. There have been '''{{NUMBEROFEDITS}}''' edits by '''{{NUMBEROFUSERS}}''' users, '''{{NUMBEROFACTIVEUSERS}}''' of which remain active.&lt;br /&gt;
&lt;br /&gt;
You, too, can '''[http://mushpedia.com/index.php?title=Special:UserLogin&amp;amp;type=signup contribute!]'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;frontpage_content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;frontpage_column&amp;quot;&amp;gt;&lt;br /&gt;
====Overview====&lt;br /&gt;
&lt;br /&gt;
[[Image:Book icon.png|class=icon-margin|Icon]] '''[[Game Basics]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Win nova.png|class=icon-margin|Icon]] '''[[Aim of the Game]]'''&lt;br /&gt;
:[[Image:Politician.png|class=icon-margin|Icon]] [[Human Play]]&lt;br /&gt;
:[[Image:Mushxp.png|class=icon-margin|Icon]] [[Mush Play]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Fire.png|class=icon-margin|Icon]] '''[[Dangers]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Casio.png|class=icon-margin|Icon]] '''[[Events at Cycle Change|Cycle Events]]'''&lt;br /&gt;
&lt;br /&gt;
====Player====&lt;br /&gt;
&lt;br /&gt;
[[Image:Action.png|class=icon-margin|Icon]] '''[[Player Resources]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Gold.png|class=icon-margin|Icon]] '''[[Game Modes]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Credit small.png|class=icon-margin|Icon]] '''[[Vending Machine]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldplus.png|class=icon-margin|Icon]] '''[[Distinctions|Distinctions &amp;amp; Titles]]'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;frontpage_column&amp;quot;&amp;gt;&lt;br /&gt;
====Characters====&lt;br /&gt;
&lt;br /&gt;
[[Image:Chun_icon.png|class=icon-margin|Icon]] '''[[Characters|Crew Members]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Learned.png|class=icon-margin|Icon]] '''[[Skills|Character Skills]]'''&lt;br /&gt;
:[[Image:Wall.png|class=icon-margin|Icon]] [[:Category:Human Skill|Human Skills]]&lt;br /&gt;
:[[Image:Wall.png|class=icon-margin|Icon]] [[:Category:Mush Skill|Mush Skills]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mush icon.png|class=icon-margin|Icon]] '''[[Mush|The Mush]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Title 02.png|class=icon-margin|Icon]] '''[[Titles]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Healthmorale.png|class=icon-margin|Icon]] '''[[Health]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Laid.png|class=icon-margin|Icon]] '''[[Status|Statuses]]'''&lt;br /&gt;
:[[Image:Disease.png|class=icon-margin|Icon]] [[Illnesses]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Dirty.png|class=icon-margin|Icon]] '''[[Dirty]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Triumph.png|class=icon-margin|Icon]] '''[[Glory]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Pa slot1.png|class=icon-margin|Icon]] '''[[Actions]]'''&lt;br /&gt;
:[[Image:Discrete.png|class=icon-margin|Icon]] [[Privacy Levels]]&lt;br /&gt;
:[[Image:Grenade icon.png|class=icon-margin|Icon]] [[Aggression]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;frontpage_column&amp;quot;&amp;gt;&lt;br /&gt;
====Studies====&lt;br /&gt;
&lt;br /&gt;
[[Image:Astro small.png|class=icon-margin|Icon]] '''[[Astrophysics]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Comm icon.png|class=icon-margin|Icon]] '''[[Communications]]'''&lt;br /&gt;
:[[Image:Ration.png|class=icon-margin|Icon]] [[Trading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Microsc.png|class=icon-margin|Icon]] '''[[Research]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Conceptor icon.png|class=icon-margin|Icon]] '''[[NERON Projects]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Pa pilgred.png|class=icon-margin|Icon]] '''[[PILGRED Reactor]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Multi.png|class=icon-margin|Icon]] '''[[Relaying]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Credit small.png|class=icon-margin|Icon]] '''[[Vending Machine#Projects|Gold Projects]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Pa comp.png|class=icon-margin|Icon]] '''[[BIOS Terminal]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Pa garden.png|class=icon-margin|Icon]] '''[[Gardening]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Planet.png|class=icon-margin|Icon]] '''[[Navigation]]'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;frontpage_column&amp;quot;&amp;gt;&lt;br /&gt;
====Daedalus====&lt;br /&gt;
&lt;br /&gt;
[[Image:Resource.png|class=icon-margin|Icon]] '''[[Resources]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Simulator.png|class=icon-margin|Icon]] '''[[Ship Equipment]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Stock.png|class=icon-margin|Icon]] '''[[Inventory]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Guide.png|class=icon-margin|Icon]] '''[[Map]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Space====&lt;br /&gt;
&lt;br /&gt;
[[Image:Pilot small.png|class=icon-margin|Icon]] '''[[Piloting]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Hunter icon.png|class=icon-margin|Icon]] '''[[Hunters]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Explore.png|class=icon-margin|Icon]] '''[[Exploration]]'''&lt;br /&gt;
:[[Image:Survival icon.png|class=icon-margin|Icon]] [[Zones]]&lt;br /&gt;
:[[Image:Artefact.png|class=icon-margin|Icon]] [[Events]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;frontpage_column&amp;quot;&amp;gt;&lt;br /&gt;
====Miscellaneous====&lt;br /&gt;
&lt;br /&gt;
[[Image:Ticket.png|class=icon-margin|Icon]] '''[[Castings]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Private.png|class=icon-margin|Icon]] '''[[Chat]]'''&lt;br /&gt;
:[[Image:Neron.png|class=icon-margin|Icon]] [[NERON Announcements]]&lt;br /&gt;
:[[Image:twinoid happy2.png|class=icon-margin|Icon]] [[Smilies and Icons]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ep4.png|class=icon-margin|Icon]] '''[[Episodes]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Sol.png|class=icon-margin|Icon]] '''[[Ending the Game]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Meta-Game====&lt;br /&gt;
&lt;br /&gt;
[[Image:Legend.png|class=icon-margin|Icon]] '''[[SDF]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Spore.png|class=icon-margin|Icon]] '''[[Bugs]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Pa eng.png|class=icon-margin|Icon]] '''[[Tools]]'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;frontpage_column&amp;quot;&amp;gt;&lt;br /&gt;
====Mushpedia====&lt;br /&gt;
&lt;br /&gt;
[[Image:Notes.gif|class=icon-margin|Icon]] '''[[Help:Editing guidelines|Getting Started with Editing]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Projects done.png|class=icon-margin|Icon]] '''[[:Category:Useful Templates|Useful Templates]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Coffee.png|class=icon-margin|Icon]] '''[[Talk:Main Page|General wiki discussion]]'''&lt;br /&gt;
:[[Image:Private.png|class=icon-margin|Icon]] [[Talk:Main Page#IRC Chatroom|IRC Chatroom]]&lt;br /&gt;
:[[Image:Chun battle.png|class=icon-margin|Icon]] [[User_talk:Spacekadt|Spacekadt's talk page]] ''(wiki owner)''&lt;br /&gt;
&lt;br /&gt;
[[Image:Dead.png|class=icon-margin|Icon]] '''[[:Category:Incomplete|Incomplete Articles]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Search.png|class=icon-margin|Icon]] '''[[:Category:To Do|Articles missing information]]'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Research done.png|class=icon-margin|Icon]] '''[[Image Gallery]]'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 100%; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 1em auto;&amp;quot;&lt;br /&gt;
!'''[[Mushpedia:News|Recent notices]]''':&lt;br /&gt;
|-&lt;br /&gt;
| align=left | {{:Mushpedia:News}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;small&amp;gt;This website is not affiliated with [http://mush.twinoid.com Mush]&amp;lt;br&amp;gt;&lt;br /&gt;
Much of the content here is &amp;amp;copy; [http://www.motion-twin.com Motion Twin].&amp;lt;small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/PILGRED_Reactor</id>
		<title>PILGRED Reactor</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/PILGRED_Reactor"/>
				<updated>2016-09-18T20:14:30Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: terminal can't break. current formatting is leading to confusion on this.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{Equipment Attributes|PILGRED Reactor|&lt;br /&gt;
Icon =&lt;br /&gt;
Pilgred.jpg&lt;br /&gt;
| Summary =&lt;br /&gt;
This is the terminal where you can make repairs to the ''PILGRED Reactor'', a requirement for a [[Sol]] or [[Eden]] Victory Ending. Cannot break, despite Neron sometimes announcing that PILGRED is malfunctioning.&lt;br /&gt;
| In-game Examine Text =&lt;br /&gt;
The PILGRED Reactor. When the Daedalus set off, these were the only means of travelling faster than the speed of light. Getting it working again could allow you to return to Sol. Tear through space-time in complete safety.&lt;br /&gt;
| Room =&lt;br /&gt;
Engine Room&lt;br /&gt;
| Enables Action =&lt;br /&gt;
yes&lt;br /&gt;
| Can Break = &lt;br /&gt;
no&lt;br /&gt;
| Can Be Dismantled =&lt;br /&gt;
no&lt;br /&gt;
| Can Be Sabotaged =&lt;br /&gt;
no&lt;br /&gt;
| Slime Target =&lt;br /&gt;
no&lt;br /&gt;
| Has Terminal Access = &lt;br /&gt;
yes&lt;br /&gt;
| Makes Dirty =&lt;br /&gt;
yes&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;{{Equipment Tooltip}}&lt;br /&gt;
The '''PILGRED Reactor''', located in the {{Room|Engine Room}}, is the main drive of the Daedalus. Due to hunter attacks, it is broken at the start of every game and needs to be repaired.&lt;br /&gt;
&lt;br /&gt;
== Reactor Repairs ==&lt;br /&gt;
PILGRED is not like conventional broken [[Ship Equipment|equipment]]. Items increasing repair chance do not give bonuses, and {{AP|Repair}} are not used. The PILGRED repairs are similar to [[NERON Projects]] and [[Research]] in that the most efficient way to conduct repairs is for two characters with the {{Skill|Physicist}} or {{Skill|Technician}} skills to '''[[Relaying|relay]]''' the repair process.&lt;br /&gt;
&lt;br /&gt;
Participating in the repairs costs 1 {{AP|PILGRED}} or 2 {{AP}}. Each repair attempt will advance the total project by a random amount based on the character's [[Skills]].&lt;br /&gt;
*'''9-13%''' for a player with both {{Skill|Physicist}} and {{Skill|Technician}} skills.&lt;br /&gt;
*'''5-7%''' for a player with either {{Skill|Physicist}} or {{Skill|Technician}}, but not both.&lt;br /&gt;
*'''1%''' for anybody else (best used only to reset another player's efficiency).&lt;br /&gt;
&lt;br /&gt;
You '''can''' work on PILGRED while [[image:dirty.png]] [[Dirty]]. In fact, it is advisable to stay dirty while actively working on it since almost every attempt will make you dirty again.&lt;br /&gt;
&lt;br /&gt;
Repairs completion is announced by NERON with the name of the last participant.&lt;br /&gt;
&lt;br /&gt;
== Completion of the Reactor ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Pilgred.png|frame|left|Project]][[Image:Pilgred_active.gif|frame|right|How PILGRED appears in the Engine Room once completed.]]&lt;br /&gt;
Repairing the reactor unlocks the following options:&lt;br /&gt;
*The {{Title|Commander}} can bring the Daedalus to [[Ending the Game#Escape_to_Sol|Sol]] for 2 {{AP}}, putting an end to the game (Humans win if there are no more {{character|mush}} on board).&lt;br /&gt;
*The {{Title|Commander}} can bring the Daedalus to [[Ending the Game#Escape_to_Eden|Eden]] for 2 {{AP}} if the coordinates were calculated, putting an end to the game (Humans win if there are no more {{character|mush}} on board).&lt;br /&gt;
*New {{Item|Coffee}} can be fetched from the {{Equipment|Coffee Machine}} at '''every cycle''' rather than only once a day.  {{bug|It is supposed to regenerate only on cycles 1, 3, 5 and 7 after PILGRED is fixed.}}&lt;br /&gt;
&lt;br /&gt;
If the repairs are completed before all crew members have woken up from cryo-sleep, it is possible to go to Sol. No glory will be lost, since technically there is no {{Character|Mush}} on board.&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
{{Action Details|&lt;br /&gt;
|Name = Access Terminal&lt;br /&gt;
|Privacy = public&lt;br /&gt;
|Effect = Opens the [[File:Spot2.png|top|16px]] Pilgred Terminal&lt;br /&gt;
| Room Log= [Person] has accessed the Pilgred Teminal.&lt;br /&gt;
}}&lt;br /&gt;
=== Pilgred Terminal ===&lt;br /&gt;
{{Action Details|&lt;br /&gt;
|Name = Repair&lt;br /&gt;
|Privacy = public&lt;br /&gt;
|Cost = 2{{ap}}&lt;br /&gt;
|Effect =  Progress PILGRED repairs by 1%&lt;br /&gt;
** Lowered by 2-3% (additive) if you were the last person who did the action (see [[Relaying]])&lt;br /&gt;
** Higher percentage are achieved if you are  {{skill|Physicist}} and/or {{skill|Technician}}&lt;br /&gt;
|Dirty=yes&lt;br /&gt;
|Affected by = {{skill|Physicist}}, {{skill|Technician}}&lt;br /&gt;
| Room Log= '''[Person]''' has advanced the PILGRED repairs.	&lt;br /&gt;
|Announcement = (when complete)  '''PILGRED repairs''' carried out by '''[Person]'''. ''Access to distant zones now open.''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Efficiency Table==&lt;br /&gt;
These lists shows how many steps/AP it takes the crew to get over 100% on PILGRED, on average, with different skills and relay strategies.&lt;br /&gt;
&amp;quot;Tech&amp;quot; can mean either the ''Technician'' or ''Physicist'' bonus here, while {{Character|Raluca}} is assumed to have both.&lt;br /&gt;
&lt;br /&gt;
This is about being as ''efficient'' as possible, with no walking involved. Strategies with several steps in a row are more likely to save {{MP}} from less walks to the Engine Room.&lt;br /&gt;
&lt;br /&gt;
If the goal is to complete PILGRED as ''fast'' as possible with one skilled person in a crew, it is of course best to relay them after every step (to maximize ''their'' efficiency on limited AP).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[image:PilgredRelay.jpg]]&lt;br /&gt;
&lt;br /&gt;
And only untrained crew working on it 1% at a time will take a whopping 200 {{AP}}.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]] [[Category:Raluca]]&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Andie_Graham</id>
		<title>Andie Graham</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Andie_Graham"/>
				<updated>2016-02-11T20:50:13Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: Please stop fussing with the gender/pregnancy trivia and leave it as-is.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{character infobox&lt;br /&gt;
|firstname=Andie&lt;br /&gt;
|fullname=Andie Graham&lt;br /&gt;
|glory=Andie gains 4 {{Glory}} for every successful [[Trading|trade with merchants]].&lt;br /&gt;
|trait=Androgynous&lt;br /&gt;
|traiticon=&lt;br /&gt;
|traitinfo=Andie can [[flirt]] and [[do the thing]] with anybody on the ship.&lt;br /&gt;
|s1=Pilot&lt;br /&gt;
|s2=Devoted&lt;br /&gt;
|s3=Skillful&lt;br /&gt;
|s4=Confidant&lt;br /&gt;
|s5=Expert&lt;br /&gt;
|command=15&lt;br /&gt;
|neron=6&lt;br /&gt;
|comms=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Sub-Lieutenant '''Andie Graham''' is a new [[Characters|character]] introduced with {{Episode|3}}. When Andie and {{Character|Derek|long}} are in play, they replace {{Character|Finola|long}} and {{Character|Chao|long}}. The ship then inhabits an alternate timeline version where ''Finola'' was not captured and ''Chao'' died in the attempt to bring her in.&lt;br /&gt;
&lt;br /&gt;
== How to play ==&lt;br /&gt;
&lt;br /&gt;
Andie seems to be a person of many [[Skills|skills]], but also torn between several responsibilities. &lt;br /&gt;
&lt;br /&gt;
While having the potential to be an excellent {{Skill|pilot}}, (s)he will often be expected to spearhead the [[Research]] as Finola would, which in turn will not leave much time for other demanding jobs.&lt;br /&gt;
Then again, a {{skill|Polyvalent}} Andie is also very good at [[Exploration|Exploration]] (arguably better than {{Character|Hua}}) thanks to the great {{Skill|Diplomat}} bonus, and extra [[Inventory#Fruit|alien fruit]] from being considered a {{Skill|Botanist}}. Being everybody's {{Skill|Confidant}} lets Andie help the ship's morale, as well as help with the {{Character|Mush}} hunt by clearing people of suspicion. Finally, the general {{AP}} bonuses and success chances from having {{Skill|Devotion}} + {{Skill|Expert}} enable him/her to do just about anything better than the average crew member, if needed.&lt;br /&gt;
&lt;br /&gt;
Due to this multi-faceted skill set, you should pay close attention to your crew line-up and the players' activity levels before deciding on your skills.&amp;lt;br&amp;gt;On the upside, you will be able to fill in whatever role will be needed the most.&lt;br /&gt;
&lt;br /&gt;
==={{Bronze}}===&lt;br /&gt;
&lt;br /&gt;
:{{Skill|Polyvalent}}: This unique skill allows you to fill in for the missing {{Character|Finola}} as head of [[Research]] thanks to the {{skill|Biologist}} bonus. The two expedition bonuses also dramatically increase your ship's chance of reaching [[Eden]], especially if combined with a {{Item|Babel Module}}.&lt;br /&gt;
:{{Skill|Pilot}}: Alternative choice if research progress is already decent (e.g. ''Biologist'' {{Character|Ian}}) but your ship is missing characters to deal with the [[Hunters|Hunter]] threat.&lt;br /&gt;
:{{Skill|Confident}}: Useful if {{Character|Janice}} is in some way incapacitated (inactive or dead), as it will allow crew members to restore 2 {{Morale}} daily, all while helping you with Mush hunting!&lt;br /&gt;
:{{Skill|Devotion}}: This skill is best in combination with ''Pilot'', and getting extra % from ''Polyvalent'' helps more in research. It can be useful on its own in case you end up as the {{Title|Communications Officer}} (due to your position in the [[Titles|hierarchy list]]), but is not recommended at Bronze level.&lt;br /&gt;
&lt;br /&gt;
==={{Silver}}===&lt;br /&gt;
&lt;br /&gt;
:{{Skill|Polyvalent}} / {{Skill|Pilot}}: Do research, defend the ship and pilot successful expeditions yourself... you have all the options, but you will be starved for {{AP}}. A good plan is to focus on research first, so you might be able to stop the Mush before your help is needed on the Hunter front.&lt;br /&gt;
:{{Skill|Polyvalent}} / {{Skill|Devotion}}: Highest research productivity through bonuses and often '''6''' extra {{AP}} per day, as ''Devotion'' means that you will get most of the missions.&lt;br /&gt;
:{{Skill|Polyvalent}} / {{Skill|Confident}}: A very useful combo of Research progress, better expeditions and {{Morale}} restoration.&lt;br /&gt;
:{{Skill|Pilot}} / {{Skill|Devotion}}: When you REALLY need more piloting done. While Devotion is only mediocre in terms of {{AP}} / day, and resticting the {{Title|Commander}} in his mission choices, the ability to gain 6 {{AP}} on the fly (pun intended) can be excellent for a ''Pilot'' fighting hunters or collecting scrap, in order to make the most of each trip (especially when combined with [[Inventory#Rations|food]] and a [[NERON Projects|Teslatron Reservoir]]).&lt;br /&gt;
:{{Skill|Pilot}} / {{Skill|Expert}}: Increases your hit chance in combat, among other things, making you that much more effective as a Pilot and a generalist. Not worth dropping Polyvalent for, though, unless you already have an active {{skill|Diplomat}} on board.&lt;br /&gt;
&lt;br /&gt;
==={{Gold}}===&lt;br /&gt;
&lt;br /&gt;
:{{Skill|Polyvalent}} / {{Skill|Pilot}} / {{Skill|Devotion}} / {{Skill|Expert}}: The combination of ''Pilot'', ''Devotion'' for {{AP}} and  better hit chances from ''Expert'' makes Andie the most capable pilot on board.&lt;br /&gt;
:{{Skill|Polyvalent}} / {{Skill|Pilot}} / {{Skill|Devotion}} / {{Skill|Confident}}: Fills all main roles and gets some extra {{AP}}&lt;br /&gt;
:{{Skill|Polyvalent}} / {{Skill|Pilot}} / {{Skill|Expert}} / {{Skill|Confident}}: Highest versatility thanks to extra success % on any action, and more choice for the {{Title|Commander}}.&lt;br /&gt;
&lt;br /&gt;
==={{Character|Mush}}===&lt;br /&gt;
&lt;br /&gt;
* Mush Andie's ace in the hole is his/her {{skill|Devotion}} skill. If you can convince the {{title|commander}} to give you missions (especially if the commander is your partner!), you can potentially store up several 6 {{AP}} boosts. When paired with {{skill|Phagocyte}}, this can allow you to do a frightening amount of damage in a short amount of time.&lt;br /&gt;
* However, Andie is also expected to do anti-mush [[Research]], especially if {{Skill|Polyvalent}}. This can put you in an awkward position very quickly, both in terms of long-term strategy and {{AP}} management. Beware of crewmates attempting to feed you to squeeze out more research!&lt;br /&gt;
&lt;br /&gt;
== Useful tips ==&lt;br /&gt;
* ''Andie'''s {{Glory}} '''glory objective''' is fulfilled no matter who performs the actual [[Trading|trade]]. (S)he does not have to be {{Title|Comms Officer}} to receive the {{Glory}} bonus.&lt;br /&gt;
* In addition to {{Skill|Confidant}}, Andie's ability to [[do the thing]] with any character can make him/her very helpful in a morale crisis.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* As with {{Character|Derek|long}}, ''Andie'''s character artwork has been done by a different artist. Mathieu &amp;quot;Ani&amp;quot; Leyssenne, the original ''Mush'' artist, no longer works with Motion Twin.&lt;br /&gt;
* Andie cannot get {{status|Pregnant}} and ''can'' get female characters pregnant. The latter may be due to mechanical limitations, as Andie's biography makes their gender/sex intentionally ambiguous.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
The character's current biography:&lt;br /&gt;
&lt;br /&gt;
;3130&lt;br /&gt;
:Born somewhere on Earth.&lt;br /&gt;
&lt;br /&gt;
;3136&lt;br /&gt;
:Abandoned by his/her parents in the first months of his/her existence, Andie is saved by a commission of the [[SDF]]. (S)he is promptly placed in a specialized home as '''SDF protegé''', where his/her innate abilities are soon discovered. (S)he is then swiftly planted in an SDF-controlled school and enters the '''Federation Youth Program'''.&lt;br /&gt;
&lt;br /&gt;
;3145&lt;br /&gt;
:(S)he remains brilliant in his/her studies and enters the most prestigious university of the Federation. Constantly indoctrinated during his/her studies, '''Andie heeds nothing other than the way of the Federation'''. Despite his/her naiveté, Andie is very popular and never has any trouble making friends. With his/her angelic face, (s)he unwittingly attracts the sympathy of all. '''His/her roommate, Viktor Carlsson,''' secretly planted in the university by his father Nils, dearly pays for their friendship. For confiding his secret mission to him/her during conversation, he soon finds himself arrested for conspiracy. Andie innocently thinks that he just switched courses...&lt;br /&gt;
&lt;br /&gt;
;3151&lt;br /&gt;
:Andie makes the acquaintance of '''sergeant instructor''' {{Character|Derek|long}} who, being portrayed as a national hero, spends the entirety of his lessons telling stories of his fantastic life. Andie discovers the father figure (s)he's been missing in his/her instructor and begins to idolize him. (S)he believes every word of his tales and stories and begins to dream of travelling through space as well.&lt;br /&gt;
&lt;br /&gt;
;3153&lt;br /&gt;
:Andie fervently studies subject after subject in order to best serve the Federation. (S)he brilliantly attains three Ph.Ds: '''in botany''' for his/her dissertation on the healing properties of Tau-Ceti's Bachean bulb, '''in biology''' with his/her study on the social behavior of polarized amoeba in the Aegean Sea of the third planet on the Sol system, and finally '''in diplomacy''' with his/her mediation report which, according to the jury, could have inspired the negotiators who failed to prevent Sol's great battle. '''(S)he becomes the first triple laureate in the Federation.'''&lt;br /&gt;
&lt;br /&gt;
;3154&lt;br /&gt;
:With his/her studies over, Andie decides to become a pilot, joining the Federation's airforce and easily obtaining his/her license. '''(S)he asks to be posted on Xyloph-17''' and is soon noticed by {{Character|Jin Su|long}}. Derek, however, does not recognize him/her.&lt;br /&gt;
&lt;br /&gt;
;3154&lt;br /&gt;
:Oblivious to what's coming from the shadows, and believing to still be serving the Federation, Andie boards the [[Daedalus]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]] [[Category:Episode III]] [[Category:Andie]]&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Mush_Play</id>
		<title>Mush Play</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Mush_Play"/>
				<updated>2016-02-10T20:48:04Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: added the mush strategy ideas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Main|Mush}}&lt;br /&gt;
&lt;br /&gt;
Here's various tips &amp;amp; tricks for '''Mush Play''', starting you off with some advice on how to begin your conquest of the human crew (and race), and then some more specifi guides. Also check the main articles on {{Character|Mush|long}} as well as each of the [[:Category:Mush Skill|Mush skills]] for more detailed information.&lt;br /&gt;
&lt;br /&gt;
== Strategy Ideas ==&lt;br /&gt;
&lt;br /&gt;
==== Contamination ====&lt;br /&gt;
[[Image: Ending-MassContamination.png|frame]]&lt;br /&gt;
&lt;br /&gt;
You start with another Mush, but expanding to more is always good! Contaminate the whole crew, one {{skill|Anonymush}} at a time, and NERON will end the game for you by venting everyone into space. It never could stand the dirty Mush.&lt;br /&gt;
&lt;br /&gt;
Pay attention to when and where you extract spores, though. Besides the fact that this makes you {{status|dirty}} and costs valuable {{AP}}, cameras and other crew members will see you do this if they are in the same room as you. - This is the fastest and easiest way to get caught.  A good strategy is to mask your dirtiness and {{Ap}} / {{HP}} loss through other activities like [[technician|repairs]], and then team up on a single person until they have become a Mush by being [[infect|infected]] with three spores.  Coordination between Mush is important.  And do not forget to check if there is no camera or mycoalarms when you infect!  It would be a shame to betray you and your new companion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Attrition ====&lt;br /&gt;
&lt;br /&gt;
[[Sabotage]] equipment... [[Green Jelly|destroy]] the right hardware... [[traitor|cause some misfortune]]... maybe [[bacteriophiliac|spread a disease]] or [[pyromaniac|start a fire]]. Do it right and the humans may spend more time trying to fix issues than looking for you!&lt;br /&gt;
&lt;br /&gt;
Pay attention where you do it, since many actions can be seen if they are witnessed by other people or {{item|Cameras}}. But also pay attention ''when'' you do it, so it will not be obvious that these thing had an unnatural cause, and you were the only person there at the time! (At cycle change is always a good time.) Aim for equipment and materials that are essential to the crew such as frequently used doors, the Pasiphae, the Gravity Simulator and various terminals. But be aware that many items (but not doors) generate a NERON message when they break spontaneously, lack of which can be a dead giveaway of sabotage!&lt;br /&gt;
&lt;br /&gt;
The advantage of this tactic is that it can be rather subtle, as it does not require spores. The disadvantage is that this alone will not win you the game on a decent ship, but rather slow the crew down and distract them for a bit while you enact other plans.&lt;br /&gt;
&lt;br /&gt;
Easier to do when you have {{character|Eleesha}} on your side. Because a competent detective ''will'' find you if you overdo this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Mimickry / confusion ====&lt;br /&gt;
&lt;br /&gt;
{{caution|Not a recommended strategy unless you're already familiar with the game and its rules. This strategy comes very close to anti-mush play and can earn you a sanction if you aren't careful. Despite acting human, it's very important that you work with the Mush team to ultimately further the goals of the Mush. Acting 100% human as a Mush is against the rules.}}&lt;br /&gt;
&lt;br /&gt;
Sometimes the best Mush is the one that seems most human. [[slimetrap|Accusing others]] can work for you, depending on the circumstances, but oftentimes just doing your jobs and seeming helpful - except when it ''really'' matters - can be all it takes to make others look more mushy. And while humans make mistakes and kill ''each other'' in a climate of increasing paranoia, you bide your time and wait for opportunities to present themselves.&lt;br /&gt;
&lt;br /&gt;
Of course good [[research]] progress will make circumstances ever harder for you, and while skills like {{skill|Splashproof}} and {{skill|Phagocyte}} can counter your less human traits well enough, it is only a matter of time until more and more people are shown to be human by contracting [[illnesses]] or, if you have that kind of crew, by blunt &amp;quot;Mush testing&amp;quot;. So that time is not endless.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== The deadly blow ====&lt;br /&gt;
&lt;br /&gt;
There are many [[dangers]] that threaten the Daedalus! It is hard to manage them all at once, and every crew has its weak areas and underrepresented skills. Whether it is because you recruited more helpers, caused enough trouble or just waited for the right opportunity - there may come a time when dropping the disguise and attacking where they are weakest may be enough to cause unrecoverable damage to the crew or their [[resources]]. And that is the time to strike.&lt;br /&gt;
&lt;br /&gt;
Whether you go after their only {{skill|Pilot}}s to let Hunters do the rest, destroy [[morale]] by killing every {{skill|Shrink}} and {{skill|Leader}} (along with {{character|Chun}}), or make off in patrol ships with your pokets full of their last O2 - the possibilities are many.&lt;br /&gt;
The important thing is that you can ''identify'' the weakness to act on it, and answer the question: ''&amp;quot;Will this KILL the ship before PILGRED can be completed?&amp;quot;''. (A question that becomes easier if the crew has no more {{skill|Technician}}s.)&lt;br /&gt;
&lt;br /&gt;
Because otherwise, you only unmasked yourselves and handed the humans a free, if slightly inconvenient, Mush-free trip home.&lt;br /&gt;
&lt;br /&gt;
So do not be the Mush who flies off in the [[Pasiphae]] on Day 1, just to become a research sample to be used against his partner. But be the Mush who punishes a crew that carelessly leaves the {{title|Commander}} on board while sending its four most active people on an [[expedition]], or leaves grenades and knives lying around in an environment where {{skill|phagocyte}} and {{skill|transfer}} are a thing.&lt;br /&gt;
&lt;br /&gt;
==General Advice==&lt;br /&gt;
&lt;br /&gt;
*;First and foremost, communicate.&lt;br /&gt;
::''Mush'' is a social strategy game. The {{Character|Mush}} are severely outnumbered at the beginning and will fail if they don't coordinate with their partners. You also need to communicate with humans in general chat to avoid their suspicions, as your role is one of stealthy infiltration!&lt;br /&gt;
&lt;br /&gt;
*;Tooltips are dangerous.&lt;br /&gt;
::The in-game help tooltips tell you some possible Mush actions. However, they don't go over any of the ramifications, and following them as they appear is very likely to get you killed as an obvious Mush. Walk your own path instead, using information from this wiki.&lt;br /&gt;
&lt;br /&gt;
*;Know what your skills do.&lt;br /&gt;
::Don't be that person who asks in general chat, &amp;quot;Should I take {{Skill|Phagocyte}}?&amp;quot; [[Mush|Find out how they work]], ideally before you even pick them.&lt;br /&gt;
&lt;br /&gt;
*;Don't choose your skills immediately.&lt;br /&gt;
::Many [[:Category:Mush Skill|Mush skills]] are situational. By keeping skill slots open, you can level up some for better skills, and take what you need when you need it. Saving a slot for {{Skill|Anonymush}} is particularly useful for making the humans think that there are only 2 Mush when, in fact, you just created more.&lt;br /&gt;
&lt;br /&gt;
*;That Mutate button that costs 3 {{AP}}? Don't click it to find out what it does.&lt;br /&gt;
::This changes you into an obviously ''Mush'' {{Status|Berzerker}}. You will drop all [[Inventory|items]] you are carrying, be able to do more attack damage, and no longer be able to communicate on any channels other than the Mush channel. This is an endgame tactic, and will result in either you or the humans being dead shortly thereafter.&lt;br /&gt;
&lt;br /&gt;
*;Food does not nourish you.&lt;br /&gt;
::Consumables like {{Item|Standard Ration}}, {{Item|Banana}}, {{Item|Coffee}} etc. do ''not'' give {{Character|Mush}} any benefits, so save yourself the {{MP}} of walking to Refectory unless you're putting on a show for the humans.&lt;br /&gt;
&lt;br /&gt;
*;Beware the food test.&lt;br /&gt;
::Unlike with humans, eating ''ANY'' consumable will give you the {{Status|Full Stomach}} status, meaning you can't eat again after consuming a pill or {{Item|Banana}}. This can be used against you in an inescapable &amp;quot;food test&amp;quot;, so be wary of requests like that.&lt;br /&gt;
&lt;br /&gt;
*;Do not create a spore in front of other people or cameras.&lt;br /&gt;
::If you create a {{Status|Spore}} in a room with another person or a {{Item|Camera}}, everyone who comes into that room will be able to check the logs and see that you're Mush. Always make sure you are alone and no Camera is on the wall before you make spores.&lt;br /&gt;
::Remember that other Mush are people too; alone means completely alone.&lt;br /&gt;
&lt;br /&gt;
*;Coordinate with other Mush regarding spores.&lt;br /&gt;
::There are lots of limits surrounding spores. Only 4 of them - 2 after [[Anti-Spore Gas]] is researched - can be spawned daily by all {{Character|Mush}} on a ship. Each Mush can carry a maximum of 2 spores, which do not take up inventory slots. Any given Mush can only infect a single human by direct &amp;quot;spiking&amp;quot; once per day. So, if you're sporing different people, or if one Mush is making all the spores a ship can make, you aren't playing effectively. Coordination is a must.&lt;br /&gt;
&lt;br /&gt;
*;Be prepared with a reason why you're dirty.&lt;br /&gt;
::Making spores ''will'' make you [[Dirty]]. Being dirty without a reason is likely to get you killed on an active ship, especially if you are a character who should never get dirty, like {{Character|Finola}} or {{Character|Paola}}. The best method is to pair your spore making with a legitimate human activity that has a chance to make you dirty, and say that's why.&lt;br /&gt;
&lt;br /&gt;
*;Do not stay dirty for extended periods of time.&lt;br /&gt;
::This is a good way to get found out as {{Character|Mush}}. You will take 4 {{HP}} of damage when you shower (unless you're {{Skill|Splashproof}}), so putting it off as long as possible is good, but do so within reason. Saying you don't have the {{AP}} to shower only works for so long. Some characters can get away with staying [[Dirty]] easier than others (such as {{Character|Raluca}}), depending on how dirty your role about the ship is.&lt;br /&gt;
::Also, remember that {{Character|Finola}}'s {{Trait|Germaphobe}} trait makes her lose {{Morale}} each turn she's dirty, so if you're a Finola Mush, you will raise a LOT of suspicion by staying dirty.&lt;br /&gt;
&lt;br /&gt;
*;Do not shower a lot.&lt;br /&gt;
::This might seem a bit contradictory after the &amp;quot;not staying dirty&amp;quot; tip, however showering does do 3-5 {{HP}} points of damage to you. Even if you're using {{Skill|Phagocyte}} to mitigate the damage by eating spores to heal, picking up and putting down the {{Item|Soap}} shows in the room logs. An observant crew may start to wonder why you're showering as often as you are, if you're not a character who should be dirty a lot.&lt;br /&gt;
&lt;br /&gt;
*;Mush cannot become sick.&lt;br /&gt;
::If humans eat spoiled food, they have a chance of becoming [[Illnesses#Diseases|sick and throwing up]]. If someone eats food 3 days after it was fresh, and does not become sick (at a 90% chance), that person is most likely a {{Character|Mush}}. Also, you cannot receive illness or mental illness from killing or being witness of death.&lt;br /&gt;
::[[Illnesses]] you've contracted before you joined the Mush, however, stay on you for a while, which may be used as camouflage.&lt;br /&gt;
&lt;br /&gt;
*;Do not sabotage things in rooms where people don't often go.&lt;br /&gt;
::The displayal of sabotaged equipment follows different rules to regular equipment breaking, so pay attention how and when you sabotage.&lt;br /&gt;
::Example: You go into the Center Alpha Storage and sabotage the Oxygen Tank there. It's found and fixed, and you're the only one who's been in the room, right around the time when a broken thing appeared, so now you're a suspect.&lt;br /&gt;
&lt;br /&gt;
*;The &amp;quot;genome&amp;quot; mushroom button under your list of Mush skills lets you pick your human skills.&lt;br /&gt;
::Choose your human skills quickly so as to give you more ways to look useful while saving your {{AP}} for strategic mushery. You can only select skills you've unlocked for the respective character; this also goes for humans you've {{Skill|Transfer}}red into.&lt;br /&gt;
&lt;br /&gt;
*;Be a good sport&lt;br /&gt;
::Obviously, being injected with the [[Retro-Fungal Serum]] is most definitely not a good thing, since you will lose all your hard-earned Mush Glory and skills, the other Mush on board will lose a valuable ally, and if you've done a lot of damage the remaining crew might still be bitter against you, but [[griefing]] will solve nothing, except leading to a game end where you won't even get Human glory. So, don't actively try to be De-Mushified, but don't try to bring down the ship with you if you get cured, either. You're on the same boat as everyone else now (more than ever), so take it with dignity and do your best to help out your new team.&lt;br /&gt;
==Specific Guides==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Enfilade's Way of the Mush]] - A guide to all Mush skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://mush.twinoid.com/tid/forum#!view/112222?p=2|thread/34557086?p=1 Ageni's Art of the Patsy]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorial]] [[Category:Gameplay]] [[Category:Mush]]&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Aim_of_the_Game</id>
		<title>Aim of the Game</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Aim_of_the_Game"/>
				<updated>2016-02-10T20:43:24Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: pilgred rush isn't strictly limited to paola and raluca - changed some minor wording there&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Goals for Humans ==&lt;br /&gt;
The mission of the crew is to save humanity from the onslaught of {{Character|Mush|long}}, which can be achieved in two primary ways.&lt;br /&gt;
&lt;br /&gt;
{{Note|Ending the game while there are Mush alive among the crew will result in a Mush victory and {{Glory}} loss for humanity.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Return to Sol ===&lt;br /&gt;
The easier option is to '''return the Daedalus to [[Sol]]''' to rejoin the human rebels in their fight against the Mush, hopefully with some helpful research. This only requires the repairs of the ship's main drive, the [[PILGRED Reactor]], which enables the {{Title|Commander}} to steer the ship towards Sol using the {{Equipment|Command Terminal}}, and the elimination of all {{Character|Mush}} agents.&lt;br /&gt;
&lt;br /&gt;
'''[[PILGRED Reactor|PILGRED]]''' can be found in the Engine Room at the rear of the ship and repairs are mainly performed by {{Character|Raluca}}. For best efficiency, {{Skill|Technician}} characters (or anyone, if ''Technicians'' aren't available) should reset Raluca's progress regularly. Once ''PILGRED'' is repaired, the '''Return to Sol''' action is unlocked in the {{Equipment|Command Terminal}}.&lt;br /&gt;
&lt;br /&gt;
For a generous {{Glory}} boost, the {{Item|Retro-Fungal Serum}} must be researched and available when the ship sets sail for home. The Serum can be created by conducting [[Research]] in the Laboratory.  In addition to {{Character|Chun|long}}'s presence in the lab, researching the Serum requires presence of the {{Item|Mush Genome Disk}} and a dead Mush as a sample.&lt;br /&gt;
&lt;br /&gt;
All other completed anti-Mush research gives bonus [[Glory]] upon returning to Sol as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Escape to Eden ===&lt;br /&gt;
The vastly more difficult, but also vastly more {{Glory}}-prestiguous option is to '''colonize a new utopian world named [[Eden]]''' as a new base fo humanity. This also requires the repairs of the [[PILGRED Reactor]], but the crew must also triangulate the position of the wondrous world using three ''Starmap Fragments''. &lt;br /&gt;
&lt;br /&gt;
When doing [[Exploration|Expeditions]], the crew can discover rare alien artifacts; among them the {{Item|Starmap Fragments}}. Researching these enables the construction of the {{Equipment|Calculator}} in the Nexus which, if used with 3 of the ''Starmap Fragments'', reveals the location of Eden and enables the ship to navigate there, assuming the PILGRED reactor is repaired.&lt;br /&gt;
&lt;br /&gt;
Having the time for all that on top of everything else, however, requires exceptional teamwork and coordination from the crew, as well as being successful at [[Mush Hunting]]. Having a {{skill|Diplomat}} or {{skill|Polyvalent}} crew member also helps a lot - against the dangers of meeting alien species, and to increase the chance of recovering ''Starmap Fragments'' from [[Zones#Cristalite|Cristalite]] zones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Goals for Mush ==&lt;br /&gt;
&lt;br /&gt;
Humans are so weak that you can clearly have fun with them in many ways.  It's fun to see them kill each other thinking they have you trapped.  Whatever you do, you have two major goals.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Destroy the Daedalus ===&lt;br /&gt;
&lt;br /&gt;
BOOOM! A beautiful explosion. That's what we love.  Bodies floating in space among the debris of the vessel.&lt;br /&gt;
&lt;br /&gt;
{{Character|Mush|long}} have an instinct for destruction that is insatiable, and there are [[Mush_Play|several possibilities]] to achieve a beautiful result including contamination, attrition, confusion and good ol' murder. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Infiltration of Sol or Eden ===&lt;br /&gt;
&lt;br /&gt;
Another way to ensure a Mush triumph is to infiltrate Sol or Eden when by having the Deadalus arrive there with live Mush on board. If you can stay alive and under the radar until the crew finishes PILGRED - or even do this yourself - you can sabotage the crew's ultimate directive by infecting either the Rebellion or the new colony, ensuring their downfall rather than the ultimate eradication of the Mush virus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Surprise, gentlemen! ====&lt;br /&gt;
&lt;br /&gt;
:A Mush return to Sol is the always looming rush or surprise return, where the Mush themselves - usually {{character|Raluca}} with some help, or {{character|Paola}} with an opportune [[trading|trade]] - finish PILGRED and jump the ship towards their waiting friends before the crew knows what is going on.&lt;br /&gt;
&lt;br /&gt;
:This is very powerful and should not be ignored by either team.&lt;br /&gt;
&lt;br /&gt;
==== The fungus among us ====&lt;br /&gt;
&lt;br /&gt;
:The high art of {{character|Mush}} infiltration, and definitely the required path to infiltrate Eden, is to make the crew believe they have won and are free of Mush. Besides good mimickry, this requires one or more beta Mush so at least two &amp;quot;Alphas&amp;quot; can be killed, the use of {{skill|Anonymush}} on the surviviors, and an infected or dead {{character|Eleesha}}.&lt;br /&gt;
&lt;br /&gt;
:Of course, the ship being in such a dire situation that the humans are forced to just gamble and ''hope'' they got every Mush can help as well.&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Aim_of_the_Game</id>
		<title>Aim of the Game</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Aim_of_the_Game"/>
				<updated>2016-02-10T20:38:37Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: moving mush strategies to Mush Play page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Goals for Humans ==&lt;br /&gt;
The mission of the crew is to save humanity from the onslaught of {{Character|Mush|long}}, which can be achieved in two primary ways.&lt;br /&gt;
&lt;br /&gt;
{{Note|Ending the game while there are Mush alive among the crew will result in a Mush victory and {{Glory}} loss for humanity.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Return to Sol ===&lt;br /&gt;
The easier option is to '''return the Daedalus to [[Sol]]''' to rejoin the human rebels in their fight against the Mush, hopefully with some helpful research. This only requires the repairs of the ship's main drive, the [[PILGRED Reactor]], which enables the {{Title|Commander}} to steer the ship towards Sol using the {{Equipment|Command Terminal}}, and the elimination of all {{Character|Mush}} agents.&lt;br /&gt;
&lt;br /&gt;
'''[[PILGRED Reactor|PILGRED]]''' can be found in the Engine Room at the rear of the ship and repairs are mainly performed by {{Character|Raluca}}. For best efficiency, {{Skill|Technician}} characters (or anyone, if ''Technicians'' aren't available) should reset Raluca's progress regularly. Once ''PILGRED'' is repaired, the '''Return to Sol''' action is unlocked in the {{Equipment|Command Terminal}}.&lt;br /&gt;
&lt;br /&gt;
For a generous {{Glory}} boost, the {{Item|Retro-Fungal Serum}} must be researched and available when the ship sets sail for home. The Serum can be created by conducting [[Research]] in the Laboratory.  In addition to {{Character|Chun|long}}'s presence in the lab, researching the Serum requires presence of the {{Item|Mush Genome Disk}} and a dead Mush as a sample.&lt;br /&gt;
&lt;br /&gt;
All other completed anti-Mush research gives bonus [[Glory]] upon returning to Sol as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Escape to Eden ===&lt;br /&gt;
The vastly more difficult, but also vastly more {{Glory}}-prestiguous option is to '''colonize a new utopian world named [[Eden]]''' as a new base fo humanity. This also requires the repairs of the [[PILGRED Reactor]], but the crew must also triangulate the position of the wondrous world using three ''Starmap Fragments''. &lt;br /&gt;
&lt;br /&gt;
When doing [[Exploration|Expeditions]], the crew can discover rare alien artifacts; among them the {{Item|Starmap Fragments}}. Researching these enables the construction of the {{Equipment|Calculator}} in the Nexus which, if used with 3 of the ''Starmap Fragments'', reveals the location of Eden and enables the ship to navigate there, assuming the PILGRED reactor is repaired.&lt;br /&gt;
&lt;br /&gt;
Having the time for all that on top of everything else, however, requires exceptional teamwork and coordination from the crew, as well as being successful at [[Mush Hunting]]. Having a {{skill|Diplomat}} or {{skill|Polyvalent}} crew member also helps a lot - against the dangers of meeting alien species, and to increase the chance of recovering ''Starmap Fragments'' from [[Zones#Cristalite|Cristalite]] zones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Goals for Mush ==&lt;br /&gt;
&lt;br /&gt;
Humans are so weak that you can clearly have fun with them in many ways.  It's fun to see them kill each other thinking they have you trapped.  Whatever you do, you have two major goals.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Destroy the Daedalus ===&lt;br /&gt;
&lt;br /&gt;
BOOOM! A beautiful explosion. That's what we love.  Bodies floating in space among the debris of the vessel.&lt;br /&gt;
&lt;br /&gt;
{{Character|Mush|long}} have an instinct for destruction that is insatiable, and there are [[Mush_Play|several possibilities]] to achieve a beautiful result including contamination, attrition, confusion and good ol' murder. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Infiltration of Sol or Eden ===&lt;br /&gt;
&lt;br /&gt;
Another way to ensure a Mush triumph is to infiltrate Sol or Eden when by having the Deadalus arrive there with live Mush on board. If you can stay alive and under the radar until the crew finishes PILGRED - or even do this yourself - you can sabotage the crew's ultimate directive by infecting either the Rebellion or the new colony, ensuring their downfall rather than the ultimate eradication of the Mush virus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== The fungus among us ====&lt;br /&gt;
&lt;br /&gt;
The high art of {{character|Mush}} infiltration, and definitely the required path to infiltrate Eden, is to make the crew believe they have won and are free of Mush. Besides good mimickry, this requires one or more beta Mush so at least two &amp;quot;Alphas&amp;quot; can be killed, the use of {{skill|Anonymush}} on the surviviors, and an infected or dead {{character|Eleesha}}.&lt;br /&gt;
&lt;br /&gt;
Of course, the ship being in such a dire situation that the humans are forced to just gamble and ''hope'' they got every Mush can help as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Surprise, gentlemen! ====&lt;br /&gt;
&lt;br /&gt;
The other option for a return to Sol is the always looming rush or surprise return, where the Mush themselves - {{character|Raluca}} with some help, or {{character|Paola}} with an opportune [[trading|trade]] - finish PILGRED and jump the ship towards their waiting friends before the crew knows what is going on.&lt;br /&gt;
&lt;br /&gt;
While limited to these characters, this is very powerful and should not be ignored by either team.&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/User_talk:Kobb</id>
		<title>User talk:Kobb</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/User_talk:Kobb"/>
				<updated>2016-02-10T04:19:07Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi Kobb and welcome to the Wiki!&lt;br /&gt;
&lt;br /&gt;
One question on Andie -&lt;br /&gt;
Do you really feel the need to ''remove'' information from a section named &amp;quot;Trivia&amp;quot; as ''unnecessary''?&lt;br /&gt;
Not sure what the sources were there, but it was some fun insight and not distracting. And I can confirm the pronouns having been all male once.&lt;br /&gt;
&lt;br /&gt;
Also it seems to me the assumption you replaced that with is just as unfounded? More like personal preference of opinion.&lt;br /&gt;
&lt;br /&gt;
Be cautious about removals please.&lt;br /&gt;
&lt;br /&gt;
--[[User:Vio|Vio]] ([[User talk:Vio|talk]]) 20:05, 9 February 2016 (MST)&lt;br /&gt;
&lt;br /&gt;
:I can actually speak to this one because it was a conversation with peanutz in our casting IRC channel. MT wrote the character without gender. Andie was never meant to be male then changed later. That the game occasionally refers to Andie as &amp;quot;he&amp;quot; is a semi-lazy choice in translation. It's a fairly major sticking point and the whole &amp;quot;gender debate&amp;quot; probably shouldn't even be mentioned other than it's not disclosed whether Andie is male or female.  --[[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 21:19, 9 February 2016 (MST)&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Politician</id>
		<title>Politician</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Politician"/>
				<updated>2015-10-19T21:48:57Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: fixed mush status - confirmed kept on 19 Oct&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Politician&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Either they are with you or against you.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* '''Unique''':For 3 {{ap}} vyou(sic) can declare a Coup at the Nexus. On next cycle, NERON will consider as the new commander.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Kuan Ti|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{todo|fill in the page}}&lt;br /&gt;
&lt;br /&gt;
Once this skill is  manually activated, the player will become the Captain at the next cycle change (or when the mush are chosen if the ship is not full at the time the skill is activated). The position is held for the rest of the game or until the player dies. &lt;br /&gt;
&lt;br /&gt;
== Affected actions ==&lt;br /&gt;
&lt;br /&gt;
*New action: {{Action Details|indent|&lt;br /&gt;
|Name = Coup !&lt;br /&gt;
|Cost = 3 {{AP}}&lt;br /&gt;
|Requirement = NERON Core &lt;br /&gt;
|Dirty = yes &lt;br /&gt;
|Privacy = Public&lt;br /&gt;
|Room Log = '''Kuan Ti''' is going through an argument with NERON. Who knows what they can scheme about...&lt;br /&gt;
|Effect = NERON will consider you as the commander starting from next cycle.&lt;br /&gt;
**'''Single Action'''; can only be performed once per game.}}&lt;br /&gt;
&lt;br /&gt;
== Additional effects ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information not related to direct actions goes here (special ap point gains, etc)&lt;br /&gt;
&lt;br /&gt;
[[Category:Human Skill]] [[Category:Kuan Ti Skill]] &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
General notes go here.&lt;br /&gt;
&lt;br /&gt;
[[File:Politician_Tooltip.png]]&lt;br /&gt;
&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Politician</id>
		<title>Politician</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Politician"/>
				<updated>2015-10-19T21:48:08Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: /* Affected actions */ added info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Politician&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Either they are with you or against you.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* '''Unique''':For 3 {{ap}} vyou(sic) can declare a Coup at the Nexus. On next cycle, NERON will consider as the new commander.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Kuan Ti|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Unknown&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{todo|fill in the page}}&lt;br /&gt;
&lt;br /&gt;
Once this skill is  manually activated, the player will become the Captain at the next cycle change (or when the mush are chosen if the ship is not full at the time the skill is activated). The position is held for the rest of the game or until the player dies. &lt;br /&gt;
&lt;br /&gt;
== Affected actions ==&lt;br /&gt;
&lt;br /&gt;
*New action: {{Action Details|indent|&lt;br /&gt;
|Name = Coup !&lt;br /&gt;
|Cost = 3 {{AP}}&lt;br /&gt;
|Requirement = NERON Core &lt;br /&gt;
|Dirty = yes &lt;br /&gt;
|Privacy = Public&lt;br /&gt;
|Room Log = '''Kuan Ti''' is going through an argument with NERON. Who knows what they can scheme about...&lt;br /&gt;
|Effect = NERON will consider you as the commander starting from next cycle.&lt;br /&gt;
**'''Single Action'''; can only be performed once per game.}}&lt;br /&gt;
&lt;br /&gt;
== Additional effects ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information not related to direct actions goes here (special ap point gains, etc)&lt;br /&gt;
&lt;br /&gt;
[[Category:Human Skill]] [[Category:Kuan Ti Skill]] &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
General notes go here.&lt;br /&gt;
&lt;br /&gt;
[[File:Politician_Tooltip.png]]&lt;br /&gt;
&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Category:Human_Skill</id>
		<title>Category:Human Skill</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Category:Human_Skill"/>
				<updated>2015-09-30T22:26:50Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: forgot to add new season skills here&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Main|Characters}}&lt;br /&gt;
&lt;br /&gt;
The inventive crew of the Daedalus is comprised of masters of their trades, some of them also jacks of several. Between the 16 men and women on the ship, various roles from petty to vital are in good hands.&lt;br /&gt;
&lt;br /&gt;
To view these skills by character, please refer to the [[Characters]] page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 200px&amp;quot; | Skill &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;&amp;quot; | Description &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 100px&amp;quot; | Learned by:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 100px;&amp;quot;| If {{Character|Mush}}:&lt;br /&gt;
|-&lt;br /&gt;
{{Skill Link|Antique Perfume|Human}}&lt;br /&gt;
{{Skill Link|Apprentice|Human}}&lt;br /&gt;
{{Skill Link|Astrophysicist|Human}}&lt;br /&gt;
{{Skill Link|Biologist|Human}}&lt;br /&gt;
{{Skill Link|Botanist|Human}}&lt;br /&gt;
{{Skill Link|Caffeine Junkie|Human}}&lt;br /&gt;
{{Skill Link|Chef|Human}}&lt;br /&gt;
{{Skill Link|Cold Blooded|Human}}&lt;br /&gt;
{{Skill Link|Confident|Human}}&lt;br /&gt;
{{Skill Link|Crazy Eye|Human}}&lt;br /&gt;
{{Skill Link|Creative|Human}}&lt;br /&gt;
{{Skill Link|Designer|Human}}&lt;br /&gt;
{{Skill Link|Detached Crewmember|Human}}&lt;br /&gt;
{{Skill Link|Devotion|Human}}&lt;br /&gt;
{{Skill Link|Determined|Human}}&lt;br /&gt;
{{Skill Link|Diplomat|Human}}&lt;br /&gt;
{{Skill Link|Expert|Human}}&lt;br /&gt;
{{Skill Link|Firefighter|Human}}&lt;br /&gt;
{{Skill Link|Frugivore|Human}}&lt;br /&gt;
{{Skill Link|Genius|Human}}&lt;br /&gt;
{{Skill Link|Green Thumb|Human}}&lt;br /&gt;
{{Skill Link|Gunner|Human}}&lt;br /&gt;
{{Skill Link|Intimidating|Human}}&lt;br /&gt;
{{Skill Link|IT Expert|Human}}&lt;br /&gt;
{{Skill Link|Leader|Human}}&lt;br /&gt;
{{Skill Link|Lethargy|Human}}&lt;br /&gt;
{{Skill Link|Logistics Expert|Human}}&lt;br /&gt;
{{Skill Link|Mankind's only hope|Human}}&lt;br /&gt;
{{Skill Link|Medic|Human}}&lt;br /&gt;
{{Skill Link|Metalworker|Human}}&lt;br /&gt;
{{Skill Link|Mycologist|Human}}&lt;br /&gt;
{{Skill Link|NERON's only friend|Human}}&lt;br /&gt;
{{Skill Link|Nurse|Human}}&lt;br /&gt;
{{Skill Link|Observant|Human}}&lt;br /&gt;
{{Skill Link|OCD|Human}}&lt;br /&gt;
{{Skill Link|Opportunist|Human}}&lt;br /&gt;
{{Skill Link|Panic|Human}}&lt;br /&gt;
{{Skill Link|Paranoid|Human}}&lt;br /&gt;
{{Skill Link|Physicist|Human}}&lt;br /&gt;
{{Skill Link|Pilot|Human}}&lt;br /&gt;
{{Skill Link|Politician|Human}}&lt;br /&gt;
{{Skill Link|Polymath|Human}}&lt;br /&gt;
{{Skill Link|Polyvalent|Human}}&lt;br /&gt;
{{Skill Link|Premonition|Human}}&lt;br /&gt;
{{Skill Link|Radio Expert|Human}}&lt;br /&gt;
{{Skill Link|Rebel|Human}}&lt;br /&gt;
{{Skill Link|Robotics Expert|Human}}&lt;br /&gt;
{{Skill Link|Self-sacrifice|Human}}&lt;br /&gt;
{{Skill Link|Shooter|Human}}&lt;br /&gt;
{{Skill Link|Shrink|Human}}&lt;br /&gt;
{{Skill Link|Sneak|Human}}&lt;br /&gt;
{{Skill Link|Solid|Human}}&lt;br /&gt;
{{Skill Link|Sprinter|Human}}&lt;br /&gt;
{{Skill Link|Strateguru|Human}}&lt;br /&gt;
{{Skill Link|Survivalist|Human}}&lt;br /&gt;
{{Skill Link|Technician|Human}}&lt;br /&gt;
{{Skill Link|The Optimist|Human}}&lt;br /&gt;
{{Skill Link|Torturer|Human}}&lt;br /&gt;
{{Skill Link|Tracker|Human}}&lt;br /&gt;
{{Skill Link|U-Turn|Human}}&lt;br /&gt;
{{Skill Link|Victimizer|Human}}&lt;br /&gt;
{{Skill Link|Wrestler|Human}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skill]]&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Communications</id>
		<title>Communications</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Communications"/>
				<updated>2015-09-25T23:26:50Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: /* Xyloph Database */ updated list info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}[[Image:Com.jpg|left]]  Communications with Sol provide rich and powerful bonuses.&lt;br /&gt;
&lt;br /&gt;
The {{equipment|Comms Center}} is located on the {{room|Bridge}} and accessible by everyone. Anyone may view the current progress and help establish the link to Sol, but everything else is reserved solely to the {{Title|Comms Officer}}, which makes this title a rather large responsibility. Even the {{Item|Hacker Kit}} cannnot override these restrictions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The {{equipment|Antenna}} in the {{room|Engine Room}} influences communications:&lt;br /&gt;
&lt;br /&gt;
* If it is down, all actions cost 1 {{AP}} more.&lt;br /&gt;
* If it is enhanced by the {{project|Spatial Wave Radar}}, the chances of making a connection with Sol are doubled.&lt;br /&gt;
&lt;br /&gt;
{{Info|All Communications work begins with establishing a connection.}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Establish Contact ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Sensor.gif|left]]  Establishing contact with Sol is the prerequisite for everything else.&lt;br /&gt;
&lt;br /&gt;
This simple action can be performed by any member of the crew for 2 {{AP}} or 1 {{AP|IT}}, and should be attempted by everyone at the start of the ship (but only once everyone has joined).&lt;br /&gt;
The first time it succeeds, every already awoken crew member is granted +3 {{Morale}}. (NERON will announce: &amp;quot;Rebel networks: connection established… Health implication: team morale boost.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
If the action fails, it will improve signal quality, which increases the chance of contact on the next attempt. {{bug|the action has been reported to succeed even with '''0%''' quality, even for a non-radio expert. This is, however, really rare.}}&lt;br /&gt;
&lt;br /&gt;
The signal starts at 0% at the beginning of the game. Each failed attempt increases the signal strength by 4% without boosts, by 6% in the presence of a {{Skill|Radio Expert}}, or by 8% if you ''are'' a Radio Expert. The stronger the signal strength, the more likely you will get a successful connection with Sol.&lt;br /&gt;
While the contact is established, this button is replaced by a &amp;quot;connection established&amp;quot; symbol.&lt;br /&gt;
&lt;br /&gt;
The signal may drop:&lt;br /&gt;
&lt;br /&gt;
* If you use the {{Item|Microwave}}.&lt;br /&gt;
* By random chance (low signal strength makes this more likely).&lt;br /&gt;
* By uncovering one of two bad Xyloph DB entries.&lt;br /&gt;
* If the communications panel is broken for any reason.&lt;br /&gt;
&lt;br /&gt;
== Upgrade NERON Version ==&lt;br /&gt;
&lt;br /&gt;
[[Image:neron_large.png|left]] The {{Title|Comms Officer}} is able to upgrade NERON's version. Each successful upgrade will complete a random [[NERON Projects|NERON Project]].&lt;br /&gt;
&lt;br /&gt;
Each participation costs 2 {{AP}} (or 1 {{AP|IT}} if they have the IT Expert skill) and will further the upgrade progress.&lt;br /&gt;
&lt;br /&gt;
(A connection to Sol is required to update.)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Each Participation contributes a random amount, with the maximum generally decreasing at higher version levels.&lt;br /&gt;
* The first upgrade can take as little as 2 Participations (50% each time), but uprgrades can also &amp;quot;fail&amp;quot; and yield only 1%.&lt;br /&gt;
* The project completed can only be one that has not previously appeared in the Nexus.&lt;br /&gt;
* If all projects have already been offered in the Heart of Neron, upgrading will do nothing&lt;br /&gt;
* The Version number starts at v1.00&lt;br /&gt;
** The Decimal place depicts the current update progress.&lt;br /&gt;
** If you complete more than 9 updates, the version number will change to v1.000, then v1.100 etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{note|It is recommended to complete 2-3 Neron Upgrades before decoding any Xyloph DB entries, as one of these progresses the Upgrade by 25%, which is worth a lot more {{AP}} on higher versions.}}&lt;br /&gt;
&lt;br /&gt;
== Xyloph Database ==&lt;br /&gt;
{|&lt;br /&gt;
|- &lt;br /&gt;
|[[Image:xyloph.png|left]][[Image:xyloph complete.png]]  &lt;br /&gt;
|Allows you to access information left at the home port of the Daedalus, or whatever is left of it...&amp;lt;br&amp;gt;'''Every time an entry is successfully decoded, a new advantage is unlocked (workshop plans, information on Mush, etc.).'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
2 {{AP}} or 1 {{AP|IT}} decodes one Xyloph DB entry at random.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;140px&amp;quot;  | Name&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Nickname&amp;lt;/small&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Effect&lt;br /&gt;
|- id = &amp;quot;Version&amp;quot;&lt;br /&gt;
| [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Access the Lost NERON Database'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Version&amp;lt;/small&amp;gt;&lt;br /&gt;
| Some of Janice's research findings from Xyloph-17 are added to NERON's memory.&amp;lt;br&amp;gt;'''Advances the NERON update progress by 25%'''&lt;br /&gt;
|- id=&amp;quot;Nothing&amp;quot;&lt;br /&gt;
| [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Corrupted Data'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Nothing&amp;lt;/small&amp;gt;&lt;br /&gt;
| There's nothing there... The data has been corrupted by a rhizomal virus.&amp;lt;br&amp;gt;'''Useless'''&lt;br /&gt;
|- id =&amp;quot;Magnetite&amp;quot;&lt;br /&gt;
| [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Wireless Infidelity'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Magnetite&amp;lt;/small&amp;gt;&lt;br /&gt;
| The connection is bad... really bad, no doubt due to the massive magnetite cloud you're currently crossing.&amp;lt;br&amp;gt;'''Causes com link failure and a significant decrease in signal quality.''' {{note|around 20% decrease}}&lt;br /&gt;
|- id =&amp;quot;Ghost Chun&amp;quot;&lt;br /&gt;
| [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Zhong Chun's Genome Codex'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Ghost Chun&amp;lt;/small&amp;gt;&lt;br /&gt;
| Zhong Chun is the only human who has proved immune to the Mush infection, and the analysis of her genome is the key to developing and anti-Mush vaccine as well as several other pieces of research.&amp;lt;br&amp;gt;'''Adds a &amp;quot;ghost&amp;quot; to Zhong Chun's laboratory interface which is the equivalent of her being there in person.'''&lt;br /&gt;
|- id = &amp;quot;Blueprints&amp;quot;&lt;br /&gt;
| [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Workshop Manuals'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Blueprints&amp;lt;/small&amp;gt;&lt;br /&gt;
| Here are multiple plans for basic tools aboard the Daedalus if we dismantle one or two surplus pieces of kit we should have enough materials to build them.&amp;lt;br&amp;gt;'''Tabulatrix prints 3x Plans'''&amp;lt;br&amp;gt; {{note|Exact {{item|Blueprints}} vary.}}&lt;br /&gt;
|- id=&amp;quot;Kivanc&amp;quot;&lt;br /&gt;
| [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Contact established with Kivanç Terzi!'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Kivanc&amp;lt;/small&amp;gt;&lt;br /&gt;
| You have established contact with Kivanç Terzi, who united a large part of the rebellion in the Sol system. His help will be vital in decoding messages from rebel bases.&amp;lt;br&amp;gt;'''Gives a 100% bonus on decoding rebel base transmissions. Paola earns 8 {{glory}}'''&amp;lt;br&amp;gt;{{bug| Despite the ingame description, and this being Paola's personal objective, any acting Comms Officer will earn the glory.}}&lt;br /&gt;
|- id=&amp;quot;Ghost Sample&amp;quot;&lt;br /&gt;
| [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Contact made with Nils Carlsson!'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Ghost Sample&amp;lt;/small&amp;gt;&lt;br /&gt;
| You have re-established contact with Nils Carlsson, whose help with your lab research will be invaluable.&amp;lt;br&amp;gt;'''Communication with Nils will replace a Test Sample in the research module.'''&lt;br /&gt;
|- id=&amp;quot;List&amp;quot;&lt;br /&gt;
| [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Finola's Lost Research'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;List&amp;lt;/small&amp;gt;&lt;br /&gt;
| The anti-Mush research carried out by Finola was completed after the departure of the Daedalus. The findings were sent to the tabulatrix, and by reading them, you'll know the status of infection aboard the Daedalus from day 1!&amp;lt;br&amp;gt;'''Tabulatrix prints the current crew infection status report'''&amp;lt;br&amp;gt;{{note|The list will clear at least one or two crew members, occasionally more.}}&lt;br /&gt;
|- id=&amp;quot;Cook&amp;quot;&lt;br /&gt;
| [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Roger's Kitchenary 2830'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Cook&amp;lt;/small&amp;gt;&lt;br /&gt;
| You find a file containing dozens of recipes. Lots of recipes. Lots and lots of recipes.&amp;lt;br&amp;gt;'''Gives the impression of being an apprentice chef'''&amp;lt;br&amp;gt;{{note|Tabulatrix prints a {{Skill|Chef}} Mage Book at the bridge}}&lt;br /&gt;
|- id=&amp;quot;Snow&amp;quot;&lt;br /&gt;
| [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Blizzard Documentary...'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Snow&amp;lt;/small&amp;gt;&lt;br /&gt;
| Your screen is covered in greyish snow, it's giving you a headache, so you give up...&amp;lt;br&amp;gt;'''Causes com link failure.'''&lt;br /&gt;
|- id=&amp;quot;Mage Books&amp;quot;&lt;br /&gt;
| [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''School Workbooks'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Mage Books&amp;lt;/small&amp;gt;&lt;br /&gt;
| You've managed to get your hands on the Teaching centre archive from Xyloph! This intellectual treasure should help you educate your dumbwitted crewmates.&amp;lt;br&amp;gt;'''Tabulatrix prints 2x Workbooks'''&amp;lt;br&amp;gt;{{note|{{item|Mage Books}} printed will vary}}&lt;br /&gt;
|- id=&amp;quot;Disk&amp;quot;&lt;br /&gt;
| [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Genome Data'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Disk&amp;lt;/small&amp;gt;&lt;br /&gt;
| This disk contains a wealth of information on the Mush genome collected by Ian Soulton just before the departure of the Daedalus.&amp;lt;br&amp;gt;'''Supplies the disk containing data on the Mush genome'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The DB entries appear in the comms panel in the following locations:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;105px&amp;quot; | '''&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Nothing&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| width=&amp;quot;105px&amp;quot; | '''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Snow&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| width=&amp;quot;105px&amp;quot; | '''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Magnetite&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| width=&amp;quot;105px&amp;quot; | '''&amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Disk&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
| '''&amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;List&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| '''&amp;lt;span style=&amp;quot;color:goldenrod&amp;quot;&amp;gt;Ghost Sample&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| '''&amp;lt;span style=&amp;quot;color:indigo&amp;quot;&amp;gt;Version&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| '''&amp;lt;span style=&amp;quot;color:indigo&amp;quot;&amp;gt;Kivanc&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
| '''&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;Cookbook&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| '''&amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;Ghost Chun&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| '''&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;Mage Books&amp;lt;/span&amp;gt;'''&lt;br /&gt;
| '''&amp;lt;span style=&amp;quot;color:mediumblue&amp;quot;&amp;gt;Blueprints&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rebel Bases ==&lt;br /&gt;
&lt;br /&gt;
Decoding rebel base contacts can give various bonuses to the ship.&lt;br /&gt;
&lt;br /&gt;
Once per day, a rebel base will attempt to contact the Daedalus. This will happen randomly on any cycle - from 1 to 8 and will remain the same for the course of the ship. As long as contact with Sol has been established, NERON will announce when the rebel bases attempt to make contact.&lt;br /&gt;
&lt;br /&gt;
2 {{AP}} or 1 {{AP|IT}} makes progress toward decoding the rebel base signal. Once the signal is 100% decoded, it will provide the bonus to the ship. The amount of AP required will vary based on whether Kivanc has been contacted through the Xyloph DB and/or the {{Skill|Rebel}} skill.&lt;br /&gt;
&lt;br /&gt;
If the base is not fully decoded within a certain period of time, or if the Daedalus moves before the signal is decoded, the base will be lost forever and you will not receive that bonus.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;50px&amp;quot;  | Day&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80px&amp;quot; | Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100px&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Bonus&lt;br /&gt;
|- id = &amp;quot;Day2&amp;quot;&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | [[Image:Base01.png]]&lt;br /&gt;
| '''WOLF'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Lost Children of Wolf&amp;lt;/small&amp;gt;&lt;br /&gt;
| The Lost Children of Wolf installed many antennae on Earth along with a broadcasting station in Mumbai. We will be able to broadcast the news of your odyssey on terrestrial radio. You are heroes.&lt;br /&gt;
* ''+ 8 {{glory}} for the whole crew.''&lt;br /&gt;
|- id = &amp;quot;Day3&amp;quot;&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | [[Image:Base02.png]]&lt;br /&gt;
| '''SIRIUS'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Message from the Black Mages of Sirius&amp;lt;/small&amp;gt;&lt;br /&gt;
| We thank you for all the Mush information you have brought to the table. In exchange, we have sent you the plans to the Shkunz molecule. By administering a homeopathic dose to your rations, you should be able to increase your crew's productivity.&lt;br /&gt;
* ''Rations give an extra 1 {{AP}}.''&lt;br /&gt;
|- id = &amp;quot;Day4&amp;quot;&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | [[Image:Base03.png]]&lt;br /&gt;
| '''CENTAURI'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Message from Centauri Lovers&amp;lt;/small&amp;gt;&lt;br /&gt;
| It was a pleasure to meet the heroes of the anti-Mush war. In our sector, the war to control the colonies is raging. We have sent you the plans for the PL80-Blaster, a powerful plasma cannon which should be handled with care, to facilitate your surface exploration expeditions. Fight to the end!&lt;br /&gt;
* ''Each Blaster gives 1 extra power point on expeditions.''&lt;br /&gt;
|- id = &amp;quot;Day5&amp;quot;&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | [[Image:Base04.png]]&lt;br /&gt;
| '''KALADAAN '''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Founders of Kaladaan&amp;lt;/small&amp;gt;&lt;br /&gt;
| Kaladaan here! We thank all members of the Daedalus for giving the hope of a promising future to the people of Sol. Since you left, the resistance has mobilized and we have already managed to infiltrate several Mush administrations. The Federation will soon be overthrown and we will retake control of Sol!&lt;br /&gt;
* ''Provides 6 {{Morale}} to all crew members.''&lt;br /&gt;
* ''{{bug|After being decoded, provides a message that crew received only 3 {{Morale}}.}}''&lt;br /&gt;
|- id = &amp;quot;Day6&amp;quot;&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 6&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | [[Image:Base05.png]]&lt;br /&gt;
| '''LUYTEN-CETI'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Message from Luyen-Ceti Shadows&amp;lt;/small&amp;gt;&lt;br /&gt;
| Our system is still in the grip of Mush. We must carry out our work with the utmost discretion which is why we have developed miniature comms systems implanted directly into our brains. Their plans have been forwarded to you. The Luyten-Ceti Shadows are watching over you.&lt;br /&gt;
* Crew receives status [[Image:thinklinked.png]] Brainsync and allows everyone to communicate without the use of Walkie Talkies or iTrackies. Does not replace the tracker functionality.&lt;br /&gt;
|- id = &amp;quot;Day7&amp;quot;&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | 7&lt;br /&gt;
|  style=&amp;quot;text-align: center;&amp;quot; | [[Image:Base06.png]]&lt;br /&gt;
| '''CYGNI'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Auroras of Cygni&amp;lt;/small&amp;gt;&lt;br /&gt;
| Message from Auroras of Cygni&amp;lt;br&amp;gt;&lt;br /&gt;
We salute the crew of the Daedalus. 61 Cygni was explored during your voyage. The Federation is unaware that the majority of our information came from human sources. We are simulating the transmission of regular information using an adapted Pheromodem. By circumventing the Mush surveillance using this system we are preparing the rebel counter attack, Plans for our SP2SP-230 missile have been transferred to NERON.&amp;lt;br&amp;gt;&lt;br /&gt;
* Patrol ships' damage is increased by one point&lt;br /&gt;
* Provides 3 {{Morale}} for all crew members.  	{{Confirm|Morale gain still bugged sometimes?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Generally, the bases from days 3, 5 and 7 are considered worthwhile, while the others are optional at best. Many people also consider day 6 (brainsync) to be a worthwhile base to decode, especially on ships with many non-gold players. &lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]] [[Category:Paola]]&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/User_talk:Spacekadt</id>
		<title>User talk:Spacekadt</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/User_talk:Spacekadt"/>
				<updated>2015-09-23T06:27:13Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: /* Serious, important discussion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}&lt;br /&gt;
==Mycetodessei Skin Feedback==&lt;br /&gt;
Please feel free to leave feedback on the new skin here. I'm especially looking for buggy like things, but you're welcome to leave whatever feedback you like. - [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 23:03, 23 February 2014 (MST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''User feedback:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Hey! First off, I absolutely love this wiki. It's such an essential Mush resource that I can't imagine playing Mush without it. To that end, I think the new skin detracts from the purpose of the wiki. It harms usability and legibility. I felt strongly enough about it to go from an inactive lurker to a registered user, just to be able to switch back to the old layout. So, while an unintended side effect of the layout may be to increase user participation/registration, I think the old layout is infinitely better. It never even occurred to me that the old layout might not seem &amp;quot;mushy,&amp;quot; and now that I'm back to the old layout, the improvement is tremendous.&lt;br /&gt;
&lt;br /&gt;
:Had I been a new user and stumbled across Mushpedia under the current Mycetodessei skin, I'm not sure that I would have used Mushpedia as often. I might not even been as active of a Mush player, due to the difficulty of finding resources/help. Given that MotionTwin games typically rely on a high difficulty curve and learning via trial and error, I think a more usable and legible layout is very important for Mushpedia.&lt;br /&gt;
&lt;br /&gt;
:If it's felt that the old layout wasn't &amp;quot;mushy&amp;quot; enough, we might borrow a variation on this theme: http://mushtwinoid.wikia.com/wiki/Mush_Wiki&lt;br /&gt;
&lt;br /&gt;
:Personally, I think the Monobook theme is distinctive and wonderful, and I'd suggest returning to it.&lt;br /&gt;
&lt;br /&gt;
:In other news, thank you for all of your hard work, Spacekadt! This is a wonderful and indispensable resource.&lt;br /&gt;
&lt;br /&gt;
--[[User:Revanus|Revanus]] ([[User talk:Revanus|talk]]) 06:33, 24 February 2014 (MST)&lt;br /&gt;
&lt;br /&gt;
:(p.s. if this isn't the correct format for discussion, feel free to edit/delete/adjust as needed).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::I agree. I also created an account for the sole purpose of switching skins. I can't read a thing off that other skin. It gives me a headache. Please change it back. Thanks. - not signed by user, but looks like [[User:DAM|DAM]]&lt;br /&gt;
&lt;br /&gt;
:::Hey guys, I do respect your feedback and expected some to not like the new skin. It was a very intentional decision to not only allow people to change their default skins, but to also explain in the site notice that they could.&lt;br /&gt;
&lt;br /&gt;
:::I've always envisioned a 3-column layout for this wiki and I particularly like the format now. That much (for the default skin) isn't going to change. I'll take feedback for better colors - especially from people with a better eye for this than I have. I know it's not the most beautiful thing to ever grace the internet, but it's very much in line with what I envisioned when I set out to create/host a wiki.&lt;br /&gt;
&lt;br /&gt;
:::As far as borrowing from the wikia site linked above, it's WAY too similar to Mush itself. Further down this page is a section that describes Motion Twin's general rules for outside applications and despite Mush not having an official directory of apps, I don't want to violate those. So I had to find a space theme that wasn't super close to the blue background that Mush uses. It's a lot easier said than done, really.&lt;br /&gt;
&lt;br /&gt;
:::I don't personally think the site is unusable or unreadable... and in all the time I've been working on the skin and  asking various people for feedback, it's never come up. I know it's a drastic change and that's jarring for a lot of people - myself included. If I hadn't seen the slow development of the skin and the various color attempts, I'd probably think the same thing you guys have said above.&lt;br /&gt;
&lt;br /&gt;
:::Since the skin was changed, there are a total of 4 new registrations... and tbh, registration numbers mean nothing to me. It's not like I'm competing for some &amp;quot;biggest wiki&amp;quot; competition so that's certainly not one of my goals. However, while this is higher than normal for new registrations, it's not droves of people that are racing to change back to the monobook (or other desired) skin.&lt;br /&gt;
&lt;br /&gt;
:::So with all that said, I guess I'm saying &amp;quot;I won't change the default skin back to monobook, but if you've got suggestions for better colors or something that will make it easier to read, please let me know.&amp;quot; I did a *lot* of playing around with color schemes and feel that I finally landed on one (being this one) that made it legible and not look like an easter egg. - [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 12:37, 24 February 2014 (MST)&lt;br /&gt;
&lt;br /&gt;
::::While I like the idea and the space theme, the current color scheme does really make it hard on the eyes. Specifically, the text background is too dark (A brighter blue, like in Mush itself, does work well with white...), and so are the links. Those should stand out, and thus be a LOT brighter! Maybe some lasery turquoise? - [[User:Vio|Vio]] ([[User talk:Vio|talk]]) 05:18, 25 February 2014 (MST)&lt;br /&gt;
&lt;br /&gt;
: Registration/LogIn section is buggy in the new theme - one can hardly read anything. I also appreciate the intention to use a space skin, but the current might produce eyes cancer. I myself changed to monobook. --[[User:Cellaryl|Cellaryl]] ([[User talk:Cellaryl|talk]]) 02:05, 26 February 2014 (MST)&lt;br /&gt;
&lt;br /&gt;
:::It looks better now with the new text, but still I would prefer Monobook too for 2 reasons:&lt;br /&gt;
:::* The space background is too erratic with all the spots and contrast. Mybe something calmer would be nicer.&lt;br /&gt;
:::* The huge &amp;quot;Mushpedia&amp;quot; heading takes away space on every page, and the spot where the important info should be. Meaning that you have to skip over it every time to get to what you want to read. Put that back to the side please.&lt;br /&gt;
::: -[[User:Vio|Vio]] ([[User talk:Vio|talk]]) 11:37, 26 February 2014 (MST)&lt;br /&gt;
&lt;br /&gt;
==Motion Twin fansite guideline==&lt;br /&gt;
Spacey, could you link me where/how exactly Motion Twin said that sites shouldn't reflect the looks of their game sites? I'm not sure what kind of liberties we can take in redesigning the wiki. [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]]) 13:15, 22 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
:There's  no specific set of rules in Mush because there's no directory of apps. But the d2n rules are below and I want to respect these in case there ever is an official directory. We can be complementary, we just can't be so similar that there's any question as to whether we're officially affiliated or not. [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]])&lt;br /&gt;
:[[File:ext sites.png]]&lt;br /&gt;
&lt;br /&gt;
==Peri-Game==&lt;br /&gt;
&lt;br /&gt;
Space, I think Peri-Game should be changed to Meta Game. Peri-Game doesn't make sense and I've never heard it used as a term in English. Pretty sure the categories refer to the game universe outside of the game itself which is defined as [http://en.wikipedia.org/wiki/Metagaming meta game]. Additionally shouldn't rumors be Myths, and the content be debunking common myths and misconceptions? Only reason I ask instead of doing it myself is because you disabled front page editing since you didn't like Calib's contributions [[User:Vector|Vector]] ([[User talk:Vector|talk]]) 11:01, 3 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
: I suppose I could change it. I just *hate* the overuse of &amp;quot;meta&amp;quot; and what it has come to mean... though I guess appropriate enough in this case. (And I did debate this when creating the page. &amp;quot;peri&amp;quot; refers to &amp;quot;surrounding&amp;quot; which by meaning of the word is more accurate, though far less used and probably not understood by many. &lt;br /&gt;
: I like &amp;quot;rumors&amp;quot; as the header instead of myths  but yes the content of the page should absolutely be dedicated to debunking them. I'm open to changing it to myths if there's a good reason... &lt;br /&gt;
: And I wish Calib had been the first to drastically change the front page... once we get the information online, I'll work on getting a look and feel going and see what needs to be changed and where.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;----&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So I just noticed the Nils character on the Image Gallery. Did I just inadvertently stumble upon the hidden character in the works? [[User:Vector|Vector]] ([[User talk:Vector|talk]]) 11:00, 2 December 2013 (MST)&lt;br /&gt;
: Nah, Nils is one of the people back at Sol that Paola makes contact with. Never did notice there's an icon for him though lol [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 11:15, 2 December 2013 (MST)&lt;br /&gt;
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&amp;lt;nowiki&amp;gt;----&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hi Spacey. I like you, because you're pretty much awesome. Also, I can't sleep. Not that that's related to why I like you, but it does remind me of you. [[User:Rain|Rain]] ([[User talk:Rain|talk]]) 00:09, 12 November 2013 (MST)&lt;br /&gt;
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&amp;lt;nowiki&amp;gt;----&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
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Getting sick of marking all my edits patrolled? &amp;amp;mdash;[[user talk:cimanyd|Cimanyd]] 12:44, 10 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
Why do you think the coffee every cycle with PILGRED is a bug? Does it say somewhere it's supposed to be every other cycle? &amp;amp;mdash;[[user talk:cimanyd|Cimanyd]] 13:14, 12 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
==Front altered==&lt;br /&gt;
Why did you undo the front change? All the information is still there, it's just neat and orderly! &lt;br /&gt;
&lt;br /&gt;
It was a major navigational upgrade by moving everything over to hubs which will give information and can be used to host links. It also encourages small pages to be merged into larger ones for easier navigation. For example, would you want to click six two paragraph pages or read just one? &lt;br /&gt;
&lt;br /&gt;
--[[User:Calib|Calib]] ([[User talk:Calib|talk]]) 20:10, 27 November 2013 (MST)&lt;br /&gt;
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: I sent you a twinoid message explaining why, but I emulated the french version because it was much easier to find the information. At least for now, it makes it a million times easier to figure out what needs updating/creating and what's there and at least acceptable. I've got your code saved in case we want to put it or some version of it back, but for now, I really want to keep the front page as it is.  [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 20:18, 27 November 2013 (MST)&lt;br /&gt;
:: Oh! I just saw the message. Actually, my version will be easier for newbies as it walks them through the game without being faced with lots of random unrelated stuff. For example, if the newbie wants to know what character to pick and what each character does they would hit &amp;quot;characters&amp;quot; instead of being faced with a wall of links. &lt;br /&gt;
:: The pages/informations from the old front page that are still needed are currently listed at the top of each major hub page for convenience. I made them links if the pages already existed. I actually already moved a lot of information into appropriate pages. The [[Basics]] page shows a lot of good stuff so far as an example of what I had in mind. &lt;br /&gt;
:: You can undo your own edit by going under &amp;quot;history&amp;quot; and hitting &amp;quot;undo&amp;quot;. It's fast and easy.--[[User:Calib|Calib]] ([[User talk:Calib|talk]]) 20:27, 27 November 2013 (MST)&lt;br /&gt;
::: I've asked a few people what's easier for them and which version they preferred. Of the 6 responses I got, only 1 really preferred the new way. &lt;br /&gt;
::: The basics page is great as a lead in to other information, but I really want a one-stop-shopping type of main page that's easier to see exactly what I want to view and is less digging around for information. I *know* the game and it took me a minute to even figure out where to look for the sections I was currently working on (various astro-nav pages). The basics page would be something that should probably be linked where &amp;quot;Advice&amp;quot; currently is located on the main page and of course, changed to &amp;quot;Basics&amp;quot;. I have no problems having &amp;quot;hubs&amp;quot; for information linked from the main page, but I don't want it to only be hubs. I want people to be able to go *directly* to where they want to go with as few clicks as possible.&lt;br /&gt;
:::: Well, then how about hubs on the main page then the portal as the full directory of links? This way the newbies who have never been here are likely to find the hubs instead of getting lost in a sea of links, but people looking for specific pages can hit the &amp;quot;community portal&amp;quot; (big link list). Just put a link to the portal (big link list) on the same page as the buttons for the hubs as something like &amp;quot;If you're looking for a specific topic, try the portal&amp;quot;. &lt;br /&gt;
:::: In a nutshell, like what we have but flipped and with one extra link on the hubs directory page.--[[User:Calib|Calib]] ([[User talk:Calib|talk]]) 21:40, 27 November 2013 (MST)&lt;br /&gt;
:::::I really don't want the portals. As a person new to Mush, the French wiki was *perfect* for what I wanted. I got the gist of the game through playing, but I'd go to the wiki when I wanted something specific. The way it's set up is the way most people use the wiki for a game like this. I've had multiple people at this point tell me that if they saw that hub setup, they'd close it and forget that the site exists, and honestly, I'd do the same. I just really don't want a hub type of setup like that. &lt;br /&gt;
:::::As far as the look and feel of the site, I'm aiming for something similar to the d2n wiki with the front page similar to what I have set up now. http://die2nitewiki.com/wiki/Home is a good example of a page that has a bunch of tables with organized information and the bottom of http://die2nitewiki.com/wiki/Twisted_Plank is what I'd eventually like to have for the bottom of individual pages with links to appropriate places. But again, before we get to the pretty and organizing, I want the *information* there first. I don't care if users come to an ugly wiki, as long as it has the information they're looking for and it's easy to find.&lt;br /&gt;
&lt;br /&gt;
== Switches and stuff ==&lt;br /&gt;
&lt;br /&gt;
Why don't [http://en.wikipedia.org/wiki/Help:Conditional_expressions these] work on here? I'd like to make a template that displays different things depending on what &amp;lt;nowiki&amp;gt;{{{1}}}&amp;lt;/nowiki&amp;gt; is. For example, &amp;lt;nowiki&amp;gt;{{skill|shrink}}&amp;lt;/nowiki&amp;gt; would display [[image:shrink.png]]'''Shrink''', and &amp;lt;nowiki&amp;gt;{{skill|hope}}, {{skill|onlyhope}}, or {{skill|mankind'sonlyhope}}&amp;lt;/nowiki&amp;gt; would show [[image:mankind only hope.png]]'''Mankind's only hope'''. [[user talk:cimanyd|Cimanyd]] 14:01, 7 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
: uhhhh... I don't know? it might be something that's disabled by default and I need to research how to enable it... I'm a total wiki newb learning as I go so if you've got knowledge to share, I'm happy to listen :) not sure if you're ever around IRC but i'm in quakenet, mibbit and synirc servers... usually as &amp;quot;spacey&amp;quot;. &lt;br /&gt;
: as of right this moment, I'm going through the recent changes and patrolling the new edits after a major spambot attack last night, but I'll look into the conditional expressions when I'm done with the patrolling :) [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]])&lt;br /&gt;
::I know some about editing wikis, but nothing about running them, sorry. I sent you a twinoid message about the spam earlier this morning hoping you'd see it and stop it, so I know about them. Nice deleting job, but I see on recent changes a few are still recreating their userpages. [[user talk:cimanyd|Cimanyd]] 14:23, 7 December 2013 (MST)&lt;br /&gt;
::: thank you, I hadn't seen that yet. guess I need to go block a bunch of users before I keep going on the patrols. UGH! at least I got a captcha up for new accounts so that should help. and thanks for the heads up... usually I check twinoid first, not sure what made me come here first, but I did today.&lt;br /&gt;
::::Good, a captcha should help. [[user talk:cimanyd|Cimanyd]] 14:40, 7 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
== Collapsible Tables ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Help:Collapsing Can we have these?? --[[User:Alfalfawar|Alfalfawar]] ([[User talk:Alfalfawar|talk]])&lt;br /&gt;
&lt;br /&gt;
:Where do you want them? I don't see any reason why we can't use them, as long as it's an option and not autocollapsed. - [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 16:50, 28 March 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
::I have a Glory Table on my page but I don't want to move it because of it's size. --[[User:Alfalfawar|Alfalfawar]] ([[User talk:Alfalfawar|talk]]) 12:40, 30 March 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::I'm totally fine with something like that being collapsible, as long as it doesn't start collapsed on any actual main wiki pages. As far as your user page, I consider those to basically be sandboxes. You can do whatever you want (within reason... I'll take it upon myself to kill scams and shit like that ;) ) within your user page. &lt;br /&gt;
&lt;br /&gt;
:::I'd throw it in to the Glory page wherever it fits (and makes sense) and put a note above the table that they can click on the collapse link to hide most of the table if they want to. - [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 19:08, 30 March 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::I meant like I tried to make them collapsible on my page but they don't show for me like in the wikipedia link I put above. But nevermind, because I make new page for it anyway with only the tables for as the contents, so no need for collapsing. :) --[[User:Alfalfawar|Alfalfawar]] ([[User talk:Alfalfawar|talk]]) 23:35, 4 April 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::I found the  issue. You were using old information. If you put the tables as mw-collapsible instead of just collapsible it works just fine. [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 21:05, 5 April 2014 (MDT)&lt;br /&gt;
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::::::Thanks!! :D --[[User:Alfalfawar|Alfalfawar]] ([[User talk:Alfalfawar|talk]]) 23:29, 5 April 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Navigational Instruments For Traversals, Yes?? ==&lt;br /&gt;
&lt;br /&gt;
Can we have [https://www.mediawiki.org/wiki/Template:Navbox navboxen], plz?? Here is [https://www.mediawiki.org/wiki/Thread:Project:Support_desk/How_to_Import_Navbox_template_to_my_wiki how to do it], can plz maek these happen for us so we can have them as [https://www.mediawiki.org/wiki/Help:Templates templates]??&lt;br /&gt;
Wikipedia has their [https://en.wikipedia.org/wiki/Template:Navbox box] with just ''&amp;lt;pre&amp;gt;{{#invoke: Navbox | navbox }}&amp;lt;noinclude&amp;gt;{{documentation}}&amp;lt;!-- Add categories and interwikis to the /doc sub-page --&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;/pre&amp;gt;'' But we dun have thas page yet.. -- [[User:Alfalfawar|Alfalfawar]] ([[User talk:Alfalfawar|talk]]) 15:51, 19 April 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
: I certainly don't oppose these... but I admit being a tad lost in the details. It looks like it's just a set of templates that need to be imported... is that right? I'm pretty much always in IRC (except not so much tomorrow) and can be pinged there for attention. If you can join the channel one of these days, we can figure it out and get it set up. -- [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 23:35, 19 April 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
: Ok, this is where I admit that complexity scares the fuck outta me. I turned on HTML Tidy for the wiki, but if this isn't something that absolutely must be done by me (like it requires access to localsettings or whatever), then I need you to log into IRC and walk me through it. If it's as &amp;quot;easy&amp;quot; as it looks and it just needs someone that knows wiki stuff, I encourage you to go ahead and add the new template(s). -- [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 21:54, 21 April 2014 (MDT)&lt;br /&gt;
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::Plz undo the [[MediaWiki:Common.css]] because this one should work more improvedly http://pastebin.com/keqfvDR4, although if someone want to make a redesign for this particular wikistyles.. -- [[User:Alfalfawar|Alfalfawar]] ([[User talk:Alfalfawar|talk]]) 13:31, 22 April 2014 (MDT)&lt;br /&gt;
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== Incompetent Red Links ==&lt;br /&gt;
&lt;br /&gt;
This [https://www.mediawiki.org/wiki/Extension:ListRedLinks extension] can help us to improve teh qualities.. -- [[User:Alfalfawar|Alfalfawar]] ([[User talk:Alfalfawar|talk]]) 16:39, 19 April 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
: Done. [[Special:ListRedLinks]] -- [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 23:44, 19 April 2014 (MDT)&lt;br /&gt;
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::Many Thanks!! I am Alfalfawar!! I am now the Red Links Removal Squad!! :D -- [[User:Alfalfawar|Alfalfawar]] ([[User talk:Alfalfawar|talk]]) 08:23, 20 April 2014 (MDT)&lt;br /&gt;
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== Serious, important discussion ==&lt;br /&gt;
&lt;br /&gt;
Hi!! How've you been? The game's still around? — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]]) 01:10, 22 September 2015 (MDT)&lt;br /&gt;
:Holy shit! Game's still around, castings exist. New skills for some characters. &lt;br /&gt;
:Other than that, I'm good. Still playing more than I really should... but yay procrastination methods. How've you been? --[[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 01:33, 22 September 2015 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Working! Found employment at a cozy little web agency, working with [http://www.drupal.org Drupal]. Got myself a small flat, living the life! Really tired every evening though, and out of time to do much more than focus on 1-2 games to play in the evenings. Not sure I'd have the capacity for Mush!&lt;br /&gt;
::Glad to hear you guys are still getting at least SOMETHING, though judging by the Episodes page it's not exactly massive updates.  — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]]) 01:37, 22 September 2015 (MDT)&lt;br /&gt;
:::They're actually giving just about the right amount of new content. I wouldn't want them to completely change the game every few months. The only thing I wish they'd change is what they're basing their statistics on. When trying to figure out how the balance is working out, they're using glory to figure out if ships are a mush or human win. Since the best mush wins are often long term ships, they're left with no glory. But that's MT for you. --[[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 00:27, 23 September 2015 (MDT)&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/User_talk:Spacekadt</id>
		<title>User talk:Spacekadt</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/User_talk:Spacekadt"/>
				<updated>2015-09-22T07:33:12Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: /* Serious, important discussion */&lt;/p&gt;
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&lt;div&gt;{{TOC right}}&lt;br /&gt;
==Mycetodessei Skin Feedback==&lt;br /&gt;
Please feel free to leave feedback on the new skin here. I'm especially looking for buggy like things, but you're welcome to leave whatever feedback you like. - [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 23:03, 23 February 2014 (MST)&lt;br /&gt;
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&lt;br /&gt;
'''User feedback:'''&lt;br /&gt;
&lt;br /&gt;
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:Hey! First off, I absolutely love this wiki. It's such an essential Mush resource that I can't imagine playing Mush without it. To that end, I think the new skin detracts from the purpose of the wiki. It harms usability and legibility. I felt strongly enough about it to go from an inactive lurker to a registered user, just to be able to switch back to the old layout. So, while an unintended side effect of the layout may be to increase user participation/registration, I think the old layout is infinitely better. It never even occurred to me that the old layout might not seem &amp;quot;mushy,&amp;quot; and now that I'm back to the old layout, the improvement is tremendous.&lt;br /&gt;
&lt;br /&gt;
:Had I been a new user and stumbled across Mushpedia under the current Mycetodessei skin, I'm not sure that I would have used Mushpedia as often. I might not even been as active of a Mush player, due to the difficulty of finding resources/help. Given that MotionTwin games typically rely on a high difficulty curve and learning via trial and error, I think a more usable and legible layout is very important for Mushpedia.&lt;br /&gt;
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:If it's felt that the old layout wasn't &amp;quot;mushy&amp;quot; enough, we might borrow a variation on this theme: http://mushtwinoid.wikia.com/wiki/Mush_Wiki&lt;br /&gt;
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:Personally, I think the Monobook theme is distinctive and wonderful, and I'd suggest returning to it.&lt;br /&gt;
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:In other news, thank you for all of your hard work, Spacekadt! This is a wonderful and indispensable resource.&lt;br /&gt;
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--[[User:Revanus|Revanus]] ([[User talk:Revanus|talk]]) 06:33, 24 February 2014 (MST)&lt;br /&gt;
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:(p.s. if this isn't the correct format for discussion, feel free to edit/delete/adjust as needed).&lt;br /&gt;
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::I agree. I also created an account for the sole purpose of switching skins. I can't read a thing off that other skin. It gives me a headache. Please change it back. Thanks. - not signed by user, but looks like [[User:DAM|DAM]]&lt;br /&gt;
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:::Hey guys, I do respect your feedback and expected some to not like the new skin. It was a very intentional decision to not only allow people to change their default skins, but to also explain in the site notice that they could.&lt;br /&gt;
&lt;br /&gt;
:::I've always envisioned a 3-column layout for this wiki and I particularly like the format now. That much (for the default skin) isn't going to change. I'll take feedback for better colors - especially from people with a better eye for this than I have. I know it's not the most beautiful thing to ever grace the internet, but it's very much in line with what I envisioned when I set out to create/host a wiki.&lt;br /&gt;
&lt;br /&gt;
:::As far as borrowing from the wikia site linked above, it's WAY too similar to Mush itself. Further down this page is a section that describes Motion Twin's general rules for outside applications and despite Mush not having an official directory of apps, I don't want to violate those. So I had to find a space theme that wasn't super close to the blue background that Mush uses. It's a lot easier said than done, really.&lt;br /&gt;
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:::I don't personally think the site is unusable or unreadable... and in all the time I've been working on the skin and  asking various people for feedback, it's never come up. I know it's a drastic change and that's jarring for a lot of people - myself included. If I hadn't seen the slow development of the skin and the various color attempts, I'd probably think the same thing you guys have said above.&lt;br /&gt;
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:::Since the skin was changed, there are a total of 4 new registrations... and tbh, registration numbers mean nothing to me. It's not like I'm competing for some &amp;quot;biggest wiki&amp;quot; competition so that's certainly not one of my goals. However, while this is higher than normal for new registrations, it's not droves of people that are racing to change back to the monobook (or other desired) skin.&lt;br /&gt;
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:::So with all that said, I guess I'm saying &amp;quot;I won't change the default skin back to monobook, but if you've got suggestions for better colors or something that will make it easier to read, please let me know.&amp;quot; I did a *lot* of playing around with color schemes and feel that I finally landed on one (being this one) that made it legible and not look like an easter egg. - [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 12:37, 24 February 2014 (MST)&lt;br /&gt;
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::::While I like the idea and the space theme, the current color scheme does really make it hard on the eyes. Specifically, the text background is too dark (A brighter blue, like in Mush itself, does work well with white...), and so are the links. Those should stand out, and thus be a LOT brighter! Maybe some lasery turquoise? - [[User:Vio|Vio]] ([[User talk:Vio|talk]]) 05:18, 25 February 2014 (MST)&lt;br /&gt;
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: Registration/LogIn section is buggy in the new theme - one can hardly read anything. I also appreciate the intention to use a space skin, but the current might produce eyes cancer. I myself changed to monobook. --[[User:Cellaryl|Cellaryl]] ([[User talk:Cellaryl|talk]]) 02:05, 26 February 2014 (MST)&lt;br /&gt;
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:::It looks better now with the new text, but still I would prefer Monobook too for 2 reasons:&lt;br /&gt;
:::* The space background is too erratic with all the spots and contrast. Mybe something calmer would be nicer.&lt;br /&gt;
:::* The huge &amp;quot;Mushpedia&amp;quot; heading takes away space on every page, and the spot where the important info should be. Meaning that you have to skip over it every time to get to what you want to read. Put that back to the side please.&lt;br /&gt;
::: -[[User:Vio|Vio]] ([[User talk:Vio|talk]]) 11:37, 26 February 2014 (MST)&lt;br /&gt;
&lt;br /&gt;
==Motion Twin fansite guideline==&lt;br /&gt;
Spacey, could you link me where/how exactly Motion Twin said that sites shouldn't reflect the looks of their game sites? I'm not sure what kind of liberties we can take in redesigning the wiki. [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]]) 13:15, 22 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
:There's  no specific set of rules in Mush because there's no directory of apps. But the d2n rules are below and I want to respect these in case there ever is an official directory. We can be complementary, we just can't be so similar that there's any question as to whether we're officially affiliated or not. [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]])&lt;br /&gt;
:[[File:ext sites.png]]&lt;br /&gt;
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==Peri-Game==&lt;br /&gt;
&lt;br /&gt;
Space, I think Peri-Game should be changed to Meta Game. Peri-Game doesn't make sense and I've never heard it used as a term in English. Pretty sure the categories refer to the game universe outside of the game itself which is defined as [http://en.wikipedia.org/wiki/Metagaming meta game]. Additionally shouldn't rumors be Myths, and the content be debunking common myths and misconceptions? Only reason I ask instead of doing it myself is because you disabled front page editing since you didn't like Calib's contributions [[User:Vector|Vector]] ([[User talk:Vector|talk]]) 11:01, 3 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
: I suppose I could change it. I just *hate* the overuse of &amp;quot;meta&amp;quot; and what it has come to mean... though I guess appropriate enough in this case. (And I did debate this when creating the page. &amp;quot;peri&amp;quot; refers to &amp;quot;surrounding&amp;quot; which by meaning of the word is more accurate, though far less used and probably not understood by many. &lt;br /&gt;
: I like &amp;quot;rumors&amp;quot; as the header instead of myths  but yes the content of the page should absolutely be dedicated to debunking them. I'm open to changing it to myths if there's a good reason... &lt;br /&gt;
: And I wish Calib had been the first to drastically change the front page... once we get the information online, I'll work on getting a look and feel going and see what needs to be changed and where.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;----&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So I just noticed the Nils character on the Image Gallery. Did I just inadvertently stumble upon the hidden character in the works? [[User:Vector|Vector]] ([[User talk:Vector|talk]]) 11:00, 2 December 2013 (MST)&lt;br /&gt;
: Nah, Nils is one of the people back at Sol that Paola makes contact with. Never did notice there's an icon for him though lol [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 11:15, 2 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;----&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hi Spacey. I like you, because you're pretty much awesome. Also, I can't sleep. Not that that's related to why I like you, but it does remind me of you. [[User:Rain|Rain]] ([[User talk:Rain|talk]]) 00:09, 12 November 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;----&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Getting sick of marking all my edits patrolled? &amp;amp;mdash;[[user talk:cimanyd|Cimanyd]] 12:44, 10 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
Why do you think the coffee every cycle with PILGRED is a bug? Does it say somewhere it's supposed to be every other cycle? &amp;amp;mdash;[[user talk:cimanyd|Cimanyd]] 13:14, 12 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
==Front altered==&lt;br /&gt;
Why did you undo the front change? All the information is still there, it's just neat and orderly! &lt;br /&gt;
&lt;br /&gt;
It was a major navigational upgrade by moving everything over to hubs which will give information and can be used to host links. It also encourages small pages to be merged into larger ones for easier navigation. For example, would you want to click six two paragraph pages or read just one? &lt;br /&gt;
&lt;br /&gt;
--[[User:Calib|Calib]] ([[User talk:Calib|talk]]) 20:10, 27 November 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
: I sent you a twinoid message explaining why, but I emulated the french version because it was much easier to find the information. At least for now, it makes it a million times easier to figure out what needs updating/creating and what's there and at least acceptable. I've got your code saved in case we want to put it or some version of it back, but for now, I really want to keep the front page as it is.  [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 20:18, 27 November 2013 (MST)&lt;br /&gt;
:: Oh! I just saw the message. Actually, my version will be easier for newbies as it walks them through the game without being faced with lots of random unrelated stuff. For example, if the newbie wants to know what character to pick and what each character does they would hit &amp;quot;characters&amp;quot; instead of being faced with a wall of links. &lt;br /&gt;
:: The pages/informations from the old front page that are still needed are currently listed at the top of each major hub page for convenience. I made them links if the pages already existed. I actually already moved a lot of information into appropriate pages. The [[Basics]] page shows a lot of good stuff so far as an example of what I had in mind. &lt;br /&gt;
:: You can undo your own edit by going under &amp;quot;history&amp;quot; and hitting &amp;quot;undo&amp;quot;. It's fast and easy.--[[User:Calib|Calib]] ([[User talk:Calib|talk]]) 20:27, 27 November 2013 (MST)&lt;br /&gt;
::: I've asked a few people what's easier for them and which version they preferred. Of the 6 responses I got, only 1 really preferred the new way. &lt;br /&gt;
::: The basics page is great as a lead in to other information, but I really want a one-stop-shopping type of main page that's easier to see exactly what I want to view and is less digging around for information. I *know* the game and it took me a minute to even figure out where to look for the sections I was currently working on (various astro-nav pages). The basics page would be something that should probably be linked where &amp;quot;Advice&amp;quot; currently is located on the main page and of course, changed to &amp;quot;Basics&amp;quot;. I have no problems having &amp;quot;hubs&amp;quot; for information linked from the main page, but I don't want it to only be hubs. I want people to be able to go *directly* to where they want to go with as few clicks as possible.&lt;br /&gt;
:::: Well, then how about hubs on the main page then the portal as the full directory of links? This way the newbies who have never been here are likely to find the hubs instead of getting lost in a sea of links, but people looking for specific pages can hit the &amp;quot;community portal&amp;quot; (big link list). Just put a link to the portal (big link list) on the same page as the buttons for the hubs as something like &amp;quot;If you're looking for a specific topic, try the portal&amp;quot;. &lt;br /&gt;
:::: In a nutshell, like what we have but flipped and with one extra link on the hubs directory page.--[[User:Calib|Calib]] ([[User talk:Calib|talk]]) 21:40, 27 November 2013 (MST)&lt;br /&gt;
:::::I really don't want the portals. As a person new to Mush, the French wiki was *perfect* for what I wanted. I got the gist of the game through playing, but I'd go to the wiki when I wanted something specific. The way it's set up is the way most people use the wiki for a game like this. I've had multiple people at this point tell me that if they saw that hub setup, they'd close it and forget that the site exists, and honestly, I'd do the same. I just really don't want a hub type of setup like that. &lt;br /&gt;
:::::As far as the look and feel of the site, I'm aiming for something similar to the d2n wiki with the front page similar to what I have set up now. http://die2nitewiki.com/wiki/Home is a good example of a page that has a bunch of tables with organized information and the bottom of http://die2nitewiki.com/wiki/Twisted_Plank is what I'd eventually like to have for the bottom of individual pages with links to appropriate places. But again, before we get to the pretty and organizing, I want the *information* there first. I don't care if users come to an ugly wiki, as long as it has the information they're looking for and it's easy to find.&lt;br /&gt;
&lt;br /&gt;
== Switches and stuff ==&lt;br /&gt;
&lt;br /&gt;
Why don't [http://en.wikipedia.org/wiki/Help:Conditional_expressions these] work on here? I'd like to make a template that displays different things depending on what &amp;lt;nowiki&amp;gt;{{{1}}}&amp;lt;/nowiki&amp;gt; is. For example, &amp;lt;nowiki&amp;gt;{{skill|shrink}}&amp;lt;/nowiki&amp;gt; would display [[image:shrink.png]]'''Shrink''', and &amp;lt;nowiki&amp;gt;{{skill|hope}}, {{skill|onlyhope}}, or {{skill|mankind'sonlyhope}}&amp;lt;/nowiki&amp;gt; would show [[image:mankind only hope.png]]'''Mankind's only hope'''. [[user talk:cimanyd|Cimanyd]] 14:01, 7 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
: uhhhh... I don't know? it might be something that's disabled by default and I need to research how to enable it... I'm a total wiki newb learning as I go so if you've got knowledge to share, I'm happy to listen :) not sure if you're ever around IRC but i'm in quakenet, mibbit and synirc servers... usually as &amp;quot;spacey&amp;quot;. &lt;br /&gt;
: as of right this moment, I'm going through the recent changes and patrolling the new edits after a major spambot attack last night, but I'll look into the conditional expressions when I'm done with the patrolling :) [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]])&lt;br /&gt;
::I know some about editing wikis, but nothing about running them, sorry. I sent you a twinoid message about the spam earlier this morning hoping you'd see it and stop it, so I know about them. Nice deleting job, but I see on recent changes a few are still recreating their userpages. [[user talk:cimanyd|Cimanyd]] 14:23, 7 December 2013 (MST)&lt;br /&gt;
::: thank you, I hadn't seen that yet. guess I need to go block a bunch of users before I keep going on the patrols. UGH! at least I got a captcha up for new accounts so that should help. and thanks for the heads up... usually I check twinoid first, not sure what made me come here first, but I did today.&lt;br /&gt;
::::Good, a captcha should help. [[user talk:cimanyd|Cimanyd]] 14:40, 7 December 2013 (MST)&lt;br /&gt;
&lt;br /&gt;
== Collapsible Tables ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Help:Collapsing Can we have these?? --[[User:Alfalfawar|Alfalfawar]] ([[User talk:Alfalfawar|talk]])&lt;br /&gt;
&lt;br /&gt;
:Where do you want them? I don't see any reason why we can't use them, as long as it's an option and not autocollapsed. - [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 16:50, 28 March 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
::I have a Glory Table on my page but I don't want to move it because of it's size. --[[User:Alfalfawar|Alfalfawar]] ([[User talk:Alfalfawar|talk]]) 12:40, 30 March 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::I'm totally fine with something like that being collapsible, as long as it doesn't start collapsed on any actual main wiki pages. As far as your user page, I consider those to basically be sandboxes. You can do whatever you want (within reason... I'll take it upon myself to kill scams and shit like that ;) ) within your user page. &lt;br /&gt;
&lt;br /&gt;
:::I'd throw it in to the Glory page wherever it fits (and makes sense) and put a note above the table that they can click on the collapse link to hide most of the table if they want to. - [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 19:08, 30 March 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::I meant like I tried to make them collapsible on my page but they don't show for me like in the wikipedia link I put above. But nevermind, because I make new page for it anyway with only the tables for as the contents, so no need for collapsing. :) --[[User:Alfalfawar|Alfalfawar]] ([[User talk:Alfalfawar|talk]]) 23:35, 4 April 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
:::::I found the  issue. You were using old information. If you put the tables as mw-collapsible instead of just collapsible it works just fine. [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 21:05, 5 April 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
::::::Thanks!! :D --[[User:Alfalfawar|Alfalfawar]] ([[User talk:Alfalfawar|talk]]) 23:29, 5 April 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Navigational Instruments For Traversals, Yes?? ==&lt;br /&gt;
&lt;br /&gt;
Can we have [https://www.mediawiki.org/wiki/Template:Navbox navboxen], plz?? Here is [https://www.mediawiki.org/wiki/Thread:Project:Support_desk/How_to_Import_Navbox_template_to_my_wiki how to do it], can plz maek these happen for us so we can have them as [https://www.mediawiki.org/wiki/Help:Templates templates]??&lt;br /&gt;
Wikipedia has their [https://en.wikipedia.org/wiki/Template:Navbox box] with just ''&amp;lt;pre&amp;gt;{{#invoke: Navbox | navbox }}&amp;lt;noinclude&amp;gt;{{documentation}}&amp;lt;!-- Add categories and interwikis to the /doc sub-page --&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;/pre&amp;gt;'' But we dun have thas page yet.. -- [[User:Alfalfawar|Alfalfawar]] ([[User talk:Alfalfawar|talk]]) 15:51, 19 April 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
: I certainly don't oppose these... but I admit being a tad lost in the details. It looks like it's just a set of templates that need to be imported... is that right? I'm pretty much always in IRC (except not so much tomorrow) and can be pinged there for attention. If you can join the channel one of these days, we can figure it out and get it set up. -- [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 23:35, 19 April 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
: Ok, this is where I admit that complexity scares the fuck outta me. I turned on HTML Tidy for the wiki, but if this isn't something that absolutely must be done by me (like it requires access to localsettings or whatever), then I need you to log into IRC and walk me through it. If it's as &amp;quot;easy&amp;quot; as it looks and it just needs someone that knows wiki stuff, I encourage you to go ahead and add the new template(s). -- [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 21:54, 21 April 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Plz undo the [[MediaWiki:Common.css]] because this one should work more improvedly http://pastebin.com/keqfvDR4, although if someone want to make a redesign for this particular wikistyles.. -- [[User:Alfalfawar|Alfalfawar]] ([[User talk:Alfalfawar|talk]]) 13:31, 22 April 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Incompetent Red Links ==&lt;br /&gt;
&lt;br /&gt;
This [https://www.mediawiki.org/wiki/Extension:ListRedLinks extension] can help us to improve teh qualities.. -- [[User:Alfalfawar|Alfalfawar]] ([[User talk:Alfalfawar|talk]]) 16:39, 19 April 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
: Done. [[Special:ListRedLinks]] -- [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 23:44, 19 April 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
::Many Thanks!! I am Alfalfawar!! I am now the Red Links Removal Squad!! :D -- [[User:Alfalfawar|Alfalfawar]] ([[User talk:Alfalfawar|talk]]) 08:23, 20 April 2014 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Serious, important discussion ==&lt;br /&gt;
&lt;br /&gt;
Hi!! How've you been? The game's still around? — [[Image:Kuanti.png|link=User:Ividyon|Designer]] [[User:Ividyon|&amp;lt;span style=&amp;quot;color:#d47c2b; font-weight: bold; text-shadow: 1px 1px 0px #000;&amp;quot;&amp;gt;ividyon&amp;lt;/span&amp;gt;]] ([[User talk:Ividyon|talk]]) 01:10, 22 September 2015 (MDT)&lt;br /&gt;
:Holy shit! Game's still around, castings exist. New skills for some characters. &lt;br /&gt;
:Other than that, I'm good. Still playing more than I really should... but yay procrastination methods. How've you been? --[[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 01:33, 22 September 2015 (MDT)&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Shooter</id>
		<title>Shooter</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Shooter"/>
				<updated>2015-09-20T04:56:35Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: left off a key phrase&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Shooter&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
At ease handling all kinds of weapons&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* +2 '''Free Shots''' [[File:Pa_shoot.png]] per day.&lt;br /&gt;
* Your off-target shots cause 2 times fewer accidents.&lt;br /&gt;
* Your successful shots cause 2 times as many critical hits.&lt;br /&gt;
* Bonus : +1 to expedition combat strength.&lt;br /&gt;
* Bonus for developing certain '''[[NERON projects]]'''.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Chao|1}}&amp;lt;br&amp;gt;{{Character Level|Derek|1}}&amp;lt;br&amp;gt;{{Character Level|Paola|3}}&amp;lt;br&amp;gt;{{Character Level|Roland|3}}&amp;lt;br&amp;gt;{{Character Level|Jin Su|4 }}&amp;lt;br&amp;gt;{{Character Level|Stephen|4}}&amp;lt;br&amp;gt;{{Character Level|Terrence|4}}&amp;lt;br&amp;gt;{{Item|Mage Book}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
The use of this skill depends on the character taking it. {{Character|Roland}} and {{Character|Terrence}} will get the most use out of this skill by combining it with {{Skill|Pilot}} and taking out Hunters. {{Character|Jin Su}} (unless also a pilot) and {{Character|Paola}} can use it to take some shots from the front turrets while {{Character|Derek}}, {{Character|Stephen}} and {{Character|Chao}} are most likely to spend their {{AP|Free Shot}} trying to turn your innards into outtards.&lt;br /&gt;
&lt;br /&gt;
Because the combination is so effective, Shooters should always be the first in line for a Pilot {{Item|Mage Book}} (Chao can be considered an exception due to his {{Trait|Chao}} trait), and vice versa.&lt;br /&gt;
&lt;br /&gt;
== Affected actions ==&lt;br /&gt;
&lt;br /&gt;
{{Action Button|1 {{AP}} Fire: &amp;lt;Weapon&amp;gt;}} ([[Inventory#Weapons|Weapons]]):&lt;br /&gt;
*If any {{AP|Free Shot}} is available, 1 {{AP|Free Shot}} is used instead of {{AP}}.&lt;br /&gt;
*Critical miss chance halved.&lt;br /&gt;
*Critical hit chance doubled.&lt;br /&gt;
&lt;br /&gt;
{{Action Button|1 {{AP}} Fire}} ([[Ship_Equipment#Turrets|Turret Command]], [[Piloting#Patrol_Ships|Patrol Ships]]):&lt;br /&gt;
*If any {{AP|Free Shot}} is available, 1 {{AP|Free Shot}} is used instead of {{AP}}.&lt;br /&gt;
*Critical hit chance doubled. {{Todo|Needs confirmation}}&lt;br /&gt;
&lt;br /&gt;
{{Action Button|2 {{AP}} Participate}} ([[Ship Equipment#Nexus|NERON's Core]]):&lt;br /&gt;
*Bonus to efficiency on [[NERON Projects]]:&lt;br /&gt;
::{{Project|Blaster Gun}}&lt;br /&gt;
&lt;br /&gt;
== Additional effects ==&lt;br /&gt;
&lt;br /&gt;
*Gains 2 {{ap|shot}} per day, to a maximum of 4.&lt;br /&gt;
*Increases expedition strength by 1 point for each ranged weapon in the shooter's inventory. Day 4 comms signal will give one additional point per blaster.&lt;br /&gt;
&lt;br /&gt;
[[Category:Human Skill]] [[Category:Chao Skill]] [[Category:Paola Skill]] [[Category:Roland Skill]] [[Category:Jin Su Skill]] [[Category:Stephen Skill]] [[Category:Terrence Skill]] [[Category:Derek  Skill]] [[Category:Mage Book Skill]]&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Shooter</id>
		<title>Shooter</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Shooter"/>
				<updated>2015-09-20T04:55:16Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: changed some grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Shooter&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
At ease handling all kinds of weapons&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* +2 '''Free Shots''' [[File:Pa_shoot.png]] per day.&lt;br /&gt;
* Your off-target shots cause 2 times fewer accidents.&lt;br /&gt;
* Your successful shots cause 2 times as many critical hits.&lt;br /&gt;
* Bonus : +1 to expedition combat strength.&lt;br /&gt;
* Bonus for developing certain '''[[NERON projects]]'''.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Chao|1}}&amp;lt;br&amp;gt;{{Character Level|Derek|1}}&amp;lt;br&amp;gt;{{Character Level|Paola|3}}&amp;lt;br&amp;gt;{{Character Level|Roland|3}}&amp;lt;br&amp;gt;{{Character Level|Jin Su|4 }}&amp;lt;br&amp;gt;{{Character Level|Stephen|4}}&amp;lt;br&amp;gt;{{Character Level|Terrence|4}}&amp;lt;br&amp;gt;{{Item|Mage Book}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
The use of this skill depends on the character taking it. {{Character|Roland}} and {{Character|Terrence}} will get the most use out of this skill by combining it with {{Skill|Pilot}} and taking out Hunters. {{Character|Jin Su}} (unless also a pilot) and {{Character|Paola}} can use it to take some shots from the front turrets while {{Character|Derek}}, {{Character|Stephen}} and {{Character|Chao}} are most likely to spend their {{AP|Free Shot}} trying to turn your innards into outtards.&lt;br /&gt;
&lt;br /&gt;
Because the combination is so effective, Shooters should always be the first in line for a Pilot {{Item|Mage Book}} (Chao can be considered an exception due to his {{Trait|Chao}} trait), and vice versa.&lt;br /&gt;
&lt;br /&gt;
== Affected actions ==&lt;br /&gt;
&lt;br /&gt;
{{Action Button|1 {{AP}} Fire: &amp;lt;Weapon&amp;gt;}} ([[Inventory#Weapons|Weapons]]):&lt;br /&gt;
*If any {{AP|Free Shot}} is available, 1 {{AP|Free Shot}} is used instead of {{AP}}.&lt;br /&gt;
*Critical miss chance halved.&lt;br /&gt;
*Critical hit chance doubled.&lt;br /&gt;
&lt;br /&gt;
{{Action Button|1 {{AP}} Fire}} ([[Ship_Equipment#Turrets|Turret Command]], [[Piloting#Patrol_Ships|Patrol Ships]]):&lt;br /&gt;
*If any {{AP|Free Shot}} is available, 1 {{AP|Free Shot}} is used instead of {{AP}}.&lt;br /&gt;
*Critical hit chance doubled. {{Todo|Needs confirmation}}&lt;br /&gt;
&lt;br /&gt;
{{Action Button|2 {{AP}} Participate}} ([[Ship Equipment#Nexus|NERON's Core]]):&lt;br /&gt;
*Bonus to efficiency on [[NERON Projects]]:&lt;br /&gt;
::{{Project|Blaster Gun}}&lt;br /&gt;
&lt;br /&gt;
== Additional effects ==&lt;br /&gt;
&lt;br /&gt;
*Gains 2 {{ap|shot}} per day, to a maximum of 4.&lt;br /&gt;
*Increases expedition strength by 1 point for each ranged weapon. Day 4 comms signal will give one additional point per blaster.&lt;br /&gt;
&lt;br /&gt;
[[Category:Human Skill]] [[Category:Chao Skill]] [[Category:Paola Skill]] [[Category:Roland Skill]] [[Category:Jin Su Skill]] [[Category:Stephen Skill]] [[Category:Terrence Skill]] [[Category:Derek  Skill]] [[Category:Mage Book Skill]]&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Politician</id>
		<title>Politician</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Politician"/>
				<updated>2015-09-17T20:33:54Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: French ships are reporting politician is lost as mush. Needs confirmation.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Politician&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Either they are with you or against you.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* '''Unique''':For 3 {{ap}} vyou(sic) can declare a Coup at the Nexus. On next cycle, NERON will consider as the new commander.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Kuan Ti|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Unknown&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{todo|fill in the page}}&lt;br /&gt;
&lt;br /&gt;
Once this skill is  manually activated, the player will become the Captain at the next cycle change (or when the mush are chosen if the ship is not full at the time the skill is activated). The position is held for the rest of the game or until the player dies. &lt;br /&gt;
&lt;br /&gt;
== Affected actions ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information related to direct actions goes here (new buttons, new actions, etc)&lt;br /&gt;
&lt;br /&gt;
== Additional effects ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information not related to direct actions goes here (special ap point gains, etc)&lt;br /&gt;
&lt;br /&gt;
[[Category:Human Skill]] [[Category:Kuan Ti Skill]] &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
General notes go here.&lt;br /&gt;
&lt;br /&gt;
[[File:Politician_Tooltip.png]]&lt;br /&gt;
&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Torturer</id>
		<title>Torturer</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Torturer"/>
				<updated>2015-09-17T00:31:54Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Torturer&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
The torturer knows all the pressure points and most sensitive areas with which they can convey their most important message... &amp;quot;You WILL talk.&amp;quot;&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Enables the Torture action. &lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Chao|4}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
== Affected Actions ==&lt;br /&gt;
* It costs 1 {{AP}} to '''Torture''' a character. The tortured character will lose 1 {{HP}} and a private log entry will appear for the Torturer, showing as many of the victim's previous actions as they are currently missing {{HP}}. &lt;br /&gt;
** A sleeping person won't wake up/leave the bed from being tortured. &lt;br /&gt;
** There is a small chance that you will hurt yourself while doing this (comparable with hurting because of picking up of objects).&lt;br /&gt;
* This action is [[Aggression|Aggressive]] and therefore influenced by {{Character|Ian}}'s {{Trait|Pacifism}}, making it cost 3 {{ap}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:torture.jpg|Chao injures Ian and then proceeds to torture him, revealing a long list of mushy actions.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Actions with Torture show up differently in the log, for example, if the character you tortured someone who had just hidden something, it would show as &amp;quot;Hide&amp;quot;, it does not give a location/detailed description. Dropping and picking up of objects won't be revealed.&lt;br /&gt;
&lt;br /&gt;
As the resulting injury is probably not considered &amp;quot;combat damage&amp;quot;, this could enable Chao to do reliable damage even against Mush who are protected by the infamous {{Item|Plastenite Armor}}+{{Skill|Hard Boiled}} combo. {{Todo|confirmation please}}&lt;br /&gt;
&lt;br /&gt;
This is the only action in the game which reveals exactly how much health the other person is missing. This makes it very powerful in combination with a [[Inventory#Weapons|Natamy Rifle]].&lt;br /&gt;
&lt;br /&gt;
A Mush [[Chao]] can also use this to silently assassinate a crewmember, who will be reported as dying of &amp;quot;injuries&amp;quot; as if killed by something generic like a shaking room.&lt;br /&gt;
&lt;br /&gt;
{{Caution|Once someone has used the spore sucker, their logs that are displayed by {{Skill|Confident}}, {{Skill|Premonition}} and {{Skill|Torturer}} '''''very closely''''' resemble that of a mush pulling a spore. Pay close attention to whether the action is &amp;quot;Extract Spore&amp;quot; (Spore Sucker) or &amp;quot;Extract A Spore&amp;quot; (mush pulling a spore)}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Human Skill]]&lt;br /&gt;
[[Category:Chao Skill]]&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Premonition</id>
		<title>Premonition</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Premonition"/>
				<updated>2015-09-17T00:31:15Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Premonition&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Your intuition never fails, you can see the most recent activities of a teammate in the form of a vivid flashback. It's practical, but gives you a monster headache!&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
*You can see the '''last action''' of a teammate. This action costs you '''one''' [[Image:Moral.png]].&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Chun|3}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Unknown&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
== Affected Actions ==&lt;br /&gt;
You can see the '''last action''' of a teammate, at a cost of one {{morale}}.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
A weaker but more subtle alternative to Chao's {{Skill|Torturer}} skill, this ability can be useful for a Chun actively participating in the Mush hunt, in order to check suspicious behaviour or confirm people's claims regarding unlogged actions.&lt;br /&gt;
&lt;br /&gt;
At a cost of 1 {{morale}} for detecting only the last action, however, this is too expensive to just randomly use on people and hope to get lucky. It stands and falls with the user's knowledge and judgement as to when there might likely be actions to reveal, and with their ability to replenish their {{morale}}.&lt;br /&gt;
- Like a {{Skill|Shrink}} to ''comfort'' them, or a {{Skill|Confidant}} to chit-chat (both of which makes the skill effectively cost 0.5 {{AP}}).&lt;br /&gt;
&lt;br /&gt;
This requires good coordination with both the other investigators (usually {{character|Eleesha}}) and the morale boosters (especially {{character|Janice}}), and thus is most effective on organized and active ships.&amp;lt;br&amp;gt;&lt;br /&gt;
If there is a Confident on board, make sure to coordinate with him/her so you do not redundantly check people who are about to confide their actions anyway. (Tip: If potential Mush confide, they are most likely to do mushy things shortly ''after'' that.)&lt;br /&gt;
&lt;br /&gt;
{{Caution|Once someone has used the spore sucker, their logs that are displayed by {{Skill|Confident}}, {{Skill|Premonition}} and {{Skill|Torturer}} '''''very closely''''' resemble that of a mush pulling a spore. Pay close attention to whether the action is &amp;quot;Extract Spore&amp;quot; (Spore Sucker) or &amp;quot;Extract A Spore&amp;quot; (mush pulling a spore)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Human Skill]]&lt;br /&gt;
[[Category:Chun_Skill]]&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Confident</id>
		<title>Confident</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Confident"/>
				<updated>2015-09-17T00:30:41Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Confident&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Discreet and loyal, you share everyone's pain and as such have the sympathy of the whole crew...&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
*Once per day, the other players can confide in you, and in doing so they'll reveal their last X actions where X is your stock of {{Morale}}. In doing so, they'll earn 2 {{Morale}}.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Andie|4}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is an unusual [[skill]] which turns {{Character|Andie}} into some sort of unholy {{Item|Schrödinger}}-{{Skill|Torturer}} hybrid. Every day, a [[character]] may confide into the ''Confident'' to restore 2 {{Morale}}, but will reveal their last actions in return. The more {{Morale}} the ''Confident'' has, the more actions will be revealed, which means that the higher {{morale}} maximum of {{Gold}} players can be of advantage.&lt;br /&gt;
&lt;br /&gt;
It remains to be seen how the skill will be utilized, but in a crew which chooses to make ''confiding'' mandatory once a day, a happy Andie can considerably hamper the Mushes' freedom to act.&lt;br /&gt;
&lt;br /&gt;
The skill is unique in that it opens up a new way of interacting with the ''Confident'' to '''other''' characters, rather than the skill user themselves.&lt;br /&gt;
&lt;br /&gt;
{{Note|May also reveal such action as Report}}&lt;br /&gt;
&lt;br /&gt;
{{Caution|Once someone has used the spore sucker, their logs that are displayed by {{Skill|Confident}}, {{Skill|Premonition}} and {{Skill|Torturer}} '''''very closely''''' resemble that of a mush pulling a spore. Pay close attention to whether the action is &amp;quot;Extract Spore&amp;quot; (Spore Sucker) or &amp;quot;Extract A Spore&amp;quot; (mush pulling a spore)}}&lt;br /&gt;
&lt;br /&gt;
== General effects ==&lt;br /&gt;
*Enables new action for other characters: {{Action Details|indent|&lt;br /&gt;
|Name = Chitchat&lt;br /&gt;
|Cost = 1 {{AP}}&lt;br /&gt;
|Target = The ''Confident''&lt;br /&gt;
|Privacy = Public&lt;br /&gt;
|Effect = Restores '''2''' {{Morale}} while revealing the names of recent actions to the ''Confident''.&lt;br /&gt;
***Number of revealed actions is equal to the ''Confident'''s level of {{Morale}}.&lt;br /&gt;
***Actions revealed to the ''Confident'' are {{Privacy|Private}}.&lt;br /&gt;
***A {{Privacy|Public}} room log is also posted.&lt;br /&gt;
***Can be performed '''once a day''' (per confiding character).&lt;br /&gt;
|Room Log = ['''Chitchatter'''] and ['''Confident'''] are chatting innocently...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Human Skill]] [[Category:Andie Skill]]&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Mycoscan</id>
		<title>Mycoscan</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Mycoscan"/>
				<updated>2015-09-17T00:29:38Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{Equipment Attributes|Mycoscan|&lt;br /&gt;
Icon =&lt;br /&gt;
Mycoscan installed.jpg&lt;br /&gt;
| Summary =&lt;br /&gt;
Built from a [[Research|research]] project. For 0 AP you can check to see if you have any spores. The results are private.&lt;br /&gt;
{{Note|Does NOT show spores on Shroedinger, even if you pick him up}}&lt;br /&gt;
| In-game Examine Text =&lt;br /&gt;
Allows traces of Mush spores to be detected in living organisms.  Prototype Mush detector, originally designed by Eleesha then perfected during the Magellan project.&lt;br /&gt;
| Location =&lt;br /&gt;
Laboratory&lt;br /&gt;
|Unlock=&lt;br /&gt;
{{Research|Mycoscan}}&lt;br /&gt;
| Enables Action =&lt;br /&gt;
yes&lt;br /&gt;
| Can Break = &lt;br /&gt;
yes&lt;br /&gt;
| Can Be Dismantled =&lt;br /&gt;
no&lt;br /&gt;
| Can Be Sabotaged =&lt;br /&gt;
yes&lt;br /&gt;
| Slime Target =&lt;br /&gt;
?&lt;br /&gt;
| Sabotage Chance=&lt;br /&gt;
?&lt;br /&gt;
| Repair Chance = &lt;br /&gt;
12&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;{{Equipment Tooltip}}The '''{{PAGENAME}}''' is an [[equipment]] located in the {{#var: {{PAGENAME}} Location}}. {{Equipment Summary}}&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
{{Action Details|&lt;br /&gt;
|Name = Check Infection&lt;br /&gt;
|Privacy = private&lt;br /&gt;
|Effect = Shows the number of [[Spore|spores]] attached to you&lt;br /&gt;
| Room Log= You start seeking traces of Mush... Pre-fungal level [zero/1/2/...]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Spore_Sucker</id>
		<title>Spore Sucker</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Spore_Sucker"/>
				<updated>2015-09-17T00:26:49Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: Changed the caution and added the action button&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{Item Attributes|Spore Sucker|&lt;br /&gt;
Icon =&lt;br /&gt;
Spore extractor.jpg&lt;br /&gt;
| Summary =&lt;br /&gt;
Allows wielder to spend 1 {{AP}} to remove a {{Status|Spore}}. User takes 3 {{HP}} damage and may become {{Status|Dirty}}. Cannot be used by the {{Status|Mush}}. {{Privacy|Private}} action.&lt;br /&gt;
| In-game Flavor =&lt;br /&gt;
The spore extractor will come in handy when spores have started to contaminate you. Warning! This action will '''cost you {{HP}}!'''&lt;br /&gt;
| In-game Examine Text =&lt;br /&gt;
Despite the way it looks, it hardly hurts at all.&lt;br /&gt;
| Origin 1 =&lt;br /&gt;
[[Research|Researching]] '''Spore Sucker'''&lt;br /&gt;
| Origin Amount 1 =&lt;br /&gt;
1&lt;br /&gt;
| Is Destroyed in Fire =&lt;br /&gt;
&lt;br /&gt;
| Enables Action =&lt;br /&gt;
yes&lt;br /&gt;
| Repair Chance =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Chance =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result 1 =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result Amount 1 =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result 2 =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result Amount 2 =&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;{{Item Tooltip}}&lt;br /&gt;
&lt;br /&gt;
Allows wielder to spend 1 {{AP}} to remove a {{Status|Spore}}. &lt;br /&gt;
User takes 3 {{HP}} damage and may become {{Status|Dirty}}. &lt;br /&gt;
Cannot be used by the {{Status|Mush}}. &lt;br /&gt;
{{Privacy|Private}} action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Todo|Follow instructions in the [[Help:Item page guidelines]] to add properly structured item information here.}}&lt;br /&gt;
&lt;br /&gt;
==New Actions==&lt;br /&gt;
&lt;br /&gt;
{{Action Details|&lt;br /&gt;
|Name = Extract Spore&lt;br /&gt;
|Cost = 1 {{ap}}&lt;br /&gt;
|Privacy = private&lt;br /&gt;
|Target = Self&lt;br /&gt;
|Effect = -3{{hp}}, Removes a spore if present&lt;br /&gt;
|Room Log = &amp;amp;nbsp;&lt;br /&gt;
** {{todo|add room log info here}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==General Effects==&lt;br /&gt;
&lt;br /&gt;
{{Caution|Once someone has used the spore sucker, their logs that are displayed by {{Skill|Confident}}, {{Skill|Premonition}} and {{Skill|Torturer}} '''''very closely''''' resemble that of a mush pulling a spore. Pay close attention to whether the action is &amp;quot;Extract Spore&amp;quot; (Spore Sucker) or &amp;quot;Extract A Spore&amp;quot; (mush pulling a spore)}}&lt;br /&gt;
&lt;br /&gt;
{{Item Attribute List}}&lt;br /&gt;
{{Item Categories}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete Item]]&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Spore_Sucker</id>
		<title>Spore Sucker</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Spore_Sucker"/>
				<updated>2015-09-10T05:21:11Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: and now I fixed it where it matters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{Item Attributes|Spore Sucker|&lt;br /&gt;
Icon =&lt;br /&gt;
Spore extractor.jpg&lt;br /&gt;
| Summary =&lt;br /&gt;
Allows wielder to spend 1 {{AP}} to remove a {{Status|Spore}}. User takes 3 {{HP}} damage and may become {{Status|Dirty}}. Cannot be used by the {{Status|Mush}}. {{Privacy|Private}} action.&lt;br /&gt;
| In-game Flavor =&lt;br /&gt;
The spore extractor will come in handy when spores have started to contaminate you. Warning! This action will '''cost you {{HP}}!'''&lt;br /&gt;
| In-game Examine Text =&lt;br /&gt;
Despite the way it looks, it hardly hurts at all.&lt;br /&gt;
| Origin 1 =&lt;br /&gt;
[[Research|Researching]] '''Spore Sucker'''&lt;br /&gt;
| Origin Amount 1 =&lt;br /&gt;
1&lt;br /&gt;
| Is Destroyed in Fire =&lt;br /&gt;
&lt;br /&gt;
| Enables Action =&lt;br /&gt;
yes&lt;br /&gt;
| Repair Chance =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Chance =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result 1 =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result Amount 1 =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result 2 =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result Amount 2 =&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;{{Item Tooltip}}&lt;br /&gt;
&lt;br /&gt;
Allows wielder to spend 1 {{AP}} to remove a {{Status|Spore}}. &lt;br /&gt;
User takes 3 {{HP}} damage and may become {{Status|Dirty}}. &lt;br /&gt;
Cannot be used by the {{Status|Mush}}. &lt;br /&gt;
{{Privacy|Private}} action.&lt;br /&gt;
&lt;br /&gt;
{{Todo|Follow instructions in the [[Help:Item page guidelines]] to add properly structured item information here.}}&lt;br /&gt;
&lt;br /&gt;
{{Item Attribute List}}&lt;br /&gt;
{{Item Categories}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete Item]]&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Spore_Sucker</id>
		<title>Spore Sucker</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Spore_Sucker"/>
				<updated>2015-09-10T05:18:03Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: changed dirty to possibility rather than definite&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{Item Attributes|Spore Sucker|&lt;br /&gt;
Icon =&lt;br /&gt;
Spore extractor.jpg&lt;br /&gt;
| Summary =&lt;br /&gt;
Allows wielder to spend 1 {{AP}} to remove a {{Status|Spore}}. User takes 3 {{HP}} damage and may become {{Status|Dirty}}. Cannot be used by the {{Status|Mush}}. {{Privacy|Private}} action.&lt;br /&gt;
| In-game Flavor =&lt;br /&gt;
The spore extractor will come in handy when spores have started to contaminate you. Warning! This action will '''cost you {{HP}}!'''&lt;br /&gt;
| In-game Examine Text =&lt;br /&gt;
Despite the way it looks, it hardly hurts at all.&lt;br /&gt;
| Origin 1 =&lt;br /&gt;
[[Research|Researching]] '''Spore Sucker'''&lt;br /&gt;
| Origin Amount 1 =&lt;br /&gt;
1&lt;br /&gt;
| Is Destroyed in Fire =&lt;br /&gt;
&lt;br /&gt;
| Enables Action =&lt;br /&gt;
yes&lt;br /&gt;
| Repair Chance =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Chance =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result 1 =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result Amount 1 =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result 2 =&lt;br /&gt;
&lt;br /&gt;
| Dismantle Result Amount 2 =&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;{{Item Tooltip}}&lt;br /&gt;
&lt;br /&gt;
Allows wielder to spend 1 {{AP}} to remove a {{Status|Spore}}. &lt;br /&gt;
User becomes {{Status|Dirty}} and takes 3 {{HP}} damage. &lt;br /&gt;
Cannot be used by the {{Status|Mush}}. &lt;br /&gt;
{{Privacy|Private}} action.&lt;br /&gt;
&lt;br /&gt;
{{Todo|Follow instructions in the [[Help:Item page guidelines]] to add properly structured item information here.}}&lt;br /&gt;
&lt;br /&gt;
{{Item Attribute List}}&lt;br /&gt;
{{Item Categories}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete Item]]&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Polymath</id>
		<title>Polymath</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Polymath"/>
				<updated>2015-09-08T23:25:17Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Polymath&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Knowledge is always moving, state is overrated.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* +2 private channels&lt;br /&gt;
* +1 {{ap|it}} per day.&lt;br /&gt;
* -10% to all you action tries.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Eleesha|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{todo|fill in the page}}&lt;br /&gt;
&lt;br /&gt;
Put basic top-of-page information here&lt;br /&gt;
&lt;br /&gt;
== Affected actions ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information related to direct actions goes here (new buttons, new actions, etc)&lt;br /&gt;
&lt;br /&gt;
== Additional effects ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information not related to direct actions goes here (special ap point gains, etc)&lt;br /&gt;
&lt;br /&gt;
[[Category:Human Skill]] [[Category:Eleesha Skill]] &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
General notes go here.&lt;br /&gt;
&lt;br /&gt;
[[File:20150908232238141.png]]&lt;br /&gt;
&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/File:20150908232238141.png</id>
		<title>File:20150908232238141.png</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/File:20150908232238141.png"/>
				<updated>2015-09-08T23:24:26Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Shrink</id>
		<title>Shrink</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Shrink"/>
				<updated>2015-08-31T20:08:03Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: Took out the reference to the mush exposure being as of season 3. It's been there forever.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Shrink&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
The Shrink is in charge of psychological support. They are able to keep morale high and treat psychological illnesses.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
*On each cycle, '''1 Morale Point''' ({{morale}}) is regained by everyone lying down in the room.&lt;br /&gt;
*Treats '''psychological illnesses'''.&lt;br /&gt;
*Gives the action '''Comfort''', which increases morale.&lt;br /&gt;
*Bonus for developing certain '''[[NERON projects]]'''&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Janice|1}}&lt;br /&gt;
{{Item|Mage Book}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
[[File:doorness.jpg|thumb|right|Being a good Shrink is quite a responsibility.]]&lt;br /&gt;
{{Character|Janice}}'s core skill. Be sure to hang out in one of the dorms to keep everyone happy, you can cure {{Character|Eleesha}}'s {{Illness|Chronic Vertigo}} ,but it's quite pointless to do so,since she dosn't have {{Skill|Pilot}} , isn't a really good option for a {{Item|Mage Book}} and is at the end of the {{Title|Commander }} hierarchy,and don't forget to occasionally walk to the Engine Room and give {{Character|Raluca}} a hug. She needs it.&lt;br /&gt;
&lt;br /&gt;
Also, do not forget your own morale. Try to attend {{Character|Jin Su}}/{{Character|Kuan Ti}}'s speeches,if they're {{Status|Inactive}} or for some reason didn't pick {{Skill|Leader}},you can claim the fruit&lt;br /&gt;
&lt;br /&gt;
== Affected actions ==&lt;br /&gt;
&lt;br /&gt;
{{Action Button|2 {{AP}} Participate}} ([[Ship Equipment#Nexus|NERON's Core]])&lt;br /&gt;
*Bonus to efficiency on [[NERON Projects]]:&lt;br /&gt;
::{{Project|NERON Participation}}&lt;br /&gt;
&lt;br /&gt;
== General effects ==&lt;br /&gt;
* New action: {{Action Button|1 {{AP}} Comfort}}&lt;br /&gt;
**'''Target:''' Other [[Characters]]&lt;br /&gt;
**'''Effect:''' +2 {{Morale}} for the target&lt;br /&gt;
&lt;br /&gt;
*Characters {{status|lying down}} gain +1 {{Morale}} when the Shrink is present on cycle change.&lt;br /&gt;
&lt;br /&gt;
*Characters {{status|lying down}} and affected by a psychological {{Status|Disorder}} are ''treated'' when a Shrink is present on cycle change.&lt;br /&gt;
**Has a chance to remove the disorder.&lt;br /&gt;
**Leaves a public log about the treatment's success.&lt;br /&gt;
**Success can occur after between 2-5 cycles of treatment.&lt;br /&gt;
*There is the possibility for a  Mush {{status|lying down}} in the same room as {{Skill|Shrink}} to be revealed &lt;br /&gt;
&lt;br /&gt;
[[Category:Human Skill]] [[Category:Janice Skill]] [[Category:Mage Book Skill]]&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Politician</id>
		<title>Politician</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Politician"/>
				<updated>2015-08-28T17:55:51Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Politician&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Either they are with you or against you.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* '''Unique''':For 3 {{ap}} vyou can declare a Coup at the Nexus. On next cycle, NERON will consider as the new commander.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Kuan Ti|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{todo|fill in the page}}&lt;br /&gt;
&lt;br /&gt;
Once this skill is  manually activated, the player will become the Captain at the next cycle change (or when the mush are chosen if the ship is not full at the time the skill is activated). The position is held for the rest of the game or until the player dies. &lt;br /&gt;
&lt;br /&gt;
== Affected actions ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information related to direct actions goes here (new buttons, new actions, etc)&lt;br /&gt;
&lt;br /&gt;
== Additional effects ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information not related to direct actions goes here (special ap point gains, etc)&lt;br /&gt;
&lt;br /&gt;
[[Category:Human Skill]] [[Category:Kuan Ti Skill]] &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
General notes go here.&lt;br /&gt;
&lt;br /&gt;
[[File:Politician_Tooltip.png]]&lt;br /&gt;
&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Glory</id>
		<title>Glory</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Glory"/>
				<updated>2015-08-28T17:55:05Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: /* List of sources */ added passing of the torch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Glory''' is a statistic that measures the success of any given [[character]] in a game of ''Mush''. It is given to the character for performing various feats, either directly after the deed or at the end of the game.&lt;br /&gt;
&lt;br /&gt;
The point of {{Glory}} ''Glory Points'' is to encourage role activities of the players. Thanks to the form of individual objectives for which players get points, they are motivated to play in-character and behave in accordance with their character's background. The game also provides the Ladder divided by {{Glory}} and [[image:Win nova.png]] [[Super Nova]] awards, where players can compete for 'high scores' and recognition in the community.&lt;br /&gt;
&lt;br /&gt;
At the [[Ending the Game|end of each game]], a summary page is created called ''The End'', where players are listed in order of Glory (Mush and Human together), in the case of a tie, the summary page is determined in the following order: Glory, Date of Death, Character Rank.&lt;br /&gt;
&lt;br /&gt;
{{Note|Some characters have a much easier time getting Glory than others, though, depending on their objectives and the situation. Also, actions which give one person Glory (e.g. solving the [[MAD Kube]]) are not always in the interest of the ship, and vice versa. So in its current state, the Glory score is more of a means of comparing people's success at fulfilling a given character's objectives rather than how vital they really were to the success of the mission.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Glory Points'' are divided into two categories: {{Glory}} '''Human Glory'''  and {{Glory|Mush}} '''Mush Glory'''.&lt;br /&gt;
&lt;br /&gt;
== Human Glory ==&lt;br /&gt;
&lt;br /&gt;
{{Glory}} is earned by simply surviving and performing activities, ordinary or special - related to the personality, talents or historical background of the [[Characters|character]] played. Each crew member of the [[Daedalus]] has their own goals, accomplishing which usually rewards them with points of {{Glory}}.&lt;br /&gt;
&lt;br /&gt;
=== List of sources ===&lt;br /&gt;
&lt;br /&gt;
:''Click &amp;quot;Expand&amp;quot; to view.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{Glory}} [[Glory#Glory_Points|'''Human Glory''']]&lt;br /&gt;
! Points&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| ''Ambitious''&lt;br /&gt;
| +4&lt;br /&gt;
| {{Character|Stephen}}: Earned a [[Titles|title]] for the first time.&lt;br /&gt;
|-&lt;br /&gt;
| ''Andie's fate''&lt;br /&gt;
| +4 &lt;br /&gt;
| {{Character|Andie}}: Gained when a trade is performed with a transporter.&lt;br /&gt;
|-&lt;br /&gt;
| ''Biodiversity''&lt;br /&gt;
| +1 per&lt;br /&gt;
| Number of different alien plants when reaching Eden.&lt;br /&gt;
|-&lt;br /&gt;
| ''Cartographer''&lt;br /&gt;
| +4&lt;br /&gt;
| Gained for calculating the coordinates of Eden&lt;br /&gt;
|-&lt;br /&gt;
| ''Cat Paradise''&lt;br /&gt;
| +4&lt;br /&gt;
| {{Item|Schrödinger}} survives until [[Eden]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Cat-astrophe''&lt;br /&gt;
| -8&lt;br /&gt;
| {{Item|Schrödinger}} is alive and infected when reaching Eden.&lt;br /&gt;
|-&lt;br /&gt;
| ''Cats hide to die''&lt;br /&gt;
| -4&lt;br /&gt;
| {{Item|Schrödinger}} is dead when Reaching Eden.&lt;br /&gt;
|-&lt;br /&gt;
| ''Chun Lives !''&lt;br /&gt;
| +1&lt;br /&gt;
| {{Character|Chun}}: Survived a day.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Earned upon first connection with Sol&amp;quot;&amp;gt;''Contact With Sol''&amp;lt;/span&amp;gt;&lt;br /&gt;
| +8&lt;br /&gt;
| Witnessed the first successful [[Communications#Establish_Contact|connection]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Earned for every Hunter defeated.&amp;quot;&amp;gt;''Defender of the Daedalus''&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
| Destroyed a [[Hunter]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Ecocitizen''&lt;br /&gt;
| +3&lt;br /&gt;
| {{Character|Ian}}: Number of different alien plants when reaching Eden. &lt;br /&gt;
|-&lt;br /&gt;
| ''Eden Contaminated''&lt;br /&gt;
| -16&lt;br /&gt;
| Human penalty for every {{Character|Mush}} still on board when reaching Eden.&lt;br /&gt;
|-&lt;br /&gt;
| ''Exoresearcher''&lt;br /&gt;
| +1&lt;br /&gt;
| {{Character|Frieda}}: Arrived at a new planet.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Earned for every exploration.&amp;quot;&amp;gt;''Expedition''&amp;lt;/span&amp;gt;&lt;br /&gt;
| +3 '''*'''&lt;br /&gt;
| Went on an [[expedition]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Explorer''&lt;br /&gt;
| +3&lt;br /&gt;
| {{Character|Hua}}: Went on an [[expedition]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Extreme Chef''&lt;br /&gt;
| +2&lt;br /&gt;
| {{Character|Stephen}}: Got involved in a [[Events#Combat|Combat event]] during [[exploration]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Fast Forward''&lt;br /&gt;
| +3&lt;br /&gt;
| {{Character|Jin Su}}: Moved towards a planet using the [[Navigation]] console (including when someone else moves the ship).&lt;br /&gt;
|-&lt;br /&gt;
| ''Fear of the Mush''&lt;br /&gt;
| +3&lt;br /&gt;
| {{Character|Gioele}}: Gained when a {{Character|Mush}} dies.&lt;br /&gt;
|-&lt;br /&gt;
| ''Flying Nemesis''&lt;br /&gt;
| +1&lt;br /&gt;
| {{Character|Roland}}: Destroyed 2 [[Hunters]] in a patroller or turret.&lt;br /&gt;
|-&lt;br /&gt;
| ''Future Biologist''&lt;br /&gt;
| +3 '''*'''&lt;br /&gt;
| Earned by Biologists, Nurses and Medics when reaching Eden.&lt;br /&gt;
|-&lt;br /&gt;
| ''Future Techs''&lt;br /&gt;
| +6 '''*'''&lt;br /&gt;
| Earned by Technicians when reaching Eden.&lt;br /&gt;
|-&lt;br /&gt;
| ''Happy Event''&lt;br /&gt;
| +8 &lt;br /&gt;
| Getting pregnant.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Earned every cycle.&amp;quot;&amp;gt;''Human Cycle''&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
| Gained every cycle for survival.&lt;br /&gt;
|-&lt;br /&gt;
| ''Intricate Surgery''&lt;br /&gt;
| +5&lt;br /&gt;
| Gained by the patient for successful surgery. Only earned when the logs say &amp;quot;an operation such as this, carried out with such flair, could advance science!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Earned by Paola once contact with Kivanç has been re-established.&amp;quot;&amp;gt;''Kivanç, My Love''&amp;lt;/span&amp;gt;&lt;br /&gt;
| +8&lt;br /&gt;
| {{Character|Paola}}: contacted Kivanç Terzi via the [[Communications#Xyloph_Database|Xyloph DB]]. &lt;br /&gt;
|-&lt;br /&gt;
| ''Kuboid''&lt;br /&gt;
| +5 '''*'''&lt;br /&gt;
| Solved the [[MAD Kube]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Lover''&lt;br /&gt;
| +2 &lt;br /&gt;
| {{Character|Derek}}: Gained when he flirts with someone and they flirt back.&lt;br /&gt;
|-&lt;br /&gt;
| ''Magellan Ark''&lt;br /&gt;
| +2&lt;br /&gt;
| {{Character|Kuan Ti}}: Gained when a [[NERON Project]] is completed (including by someone else).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Earned when the research is complete and once again upon returning to Sol or Eden.&amp;quot;&amp;gt;''Major Research''&amp;lt;/span&amp;gt;&lt;br /&gt;
| +16&lt;br /&gt;
| Retro-Fungal Serum developed. {{Glory}} Earned a second time upon bringing this knowledge to Sol or Eden.&lt;br /&gt;
|-&lt;br /&gt;
| ''Microbe Pollution''&lt;br /&gt;
| -1 per&lt;br /&gt;
| Number of illnesses when reaching Eden.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Earned when the research is complete and once again upon returning to Sol or Eden.&amp;quot;&amp;gt;''Minor Research''&amp;lt;/span&amp;gt;&lt;br /&gt;
| +3&lt;br /&gt;
| A [[Research#Minor_Research|lesser Anti-Mush research]] was completed. {{Glory}} Earned a second time upon bringing this knowledge to Sol or Eden.&lt;br /&gt;
|-&lt;br /&gt;
| ''Mother''&lt;br /&gt;
| +2&lt;br /&gt;
| {{Character|Raluca}}: Gained for every 20% progress on the [[PILGRED Reactor]] repairs (including by someone else).&lt;br /&gt;
|-&lt;br /&gt;
| ''Mushicide''&lt;br /&gt;
| +3&lt;br /&gt;
| Slaying a {{Character|Mush}}, including {{Item|Schrödinger}} if it's infected.&lt;br /&gt;
|-&lt;br /&gt;
| ''Mush Specialist''&lt;br /&gt;
| +3&lt;br /&gt;
| {{Character|Finola}}: Gained for every completed piece of {{Character|Mush}} research.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Earned for every different alien fruit planted by Ian.&amp;quot;&amp;gt;''Naturalist''&amp;lt;/span&amp;gt;&lt;br /&gt;
| +3&lt;br /&gt;
| {{Character|Ian}}: Planted an [[Inventory#Fruit|Alien Fruit]] in a {{Item|HydroPot}}.&lt;br /&gt;
|-&lt;br /&gt;
| ''New Hope''&lt;br /&gt;
| +2 &lt;br /&gt;
| Earned by everyone when a woman gets pregnant.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Earned at every planet ( arrival in orbit )&amp;quot;&amp;gt;''New Planet''&amp;lt;/span&amp;gt;&lt;br /&gt;
| +5&lt;br /&gt;
| Earned at every planet ( arrival in orbit )&lt;br /&gt;
|-&lt;br /&gt;
| ''One for all''&lt;br /&gt;
| +1 per&lt;br /&gt;
| Number of crew members alive (human and mush) when reaching Eden.&lt;br /&gt;
|-&lt;br /&gt;
| ''One Step Closer''&lt;br /&gt;
| +1 '''*'''&lt;br /&gt;
| Gained by the expedition crew for additional {{Item|Starmap Fragments}} after the first.&lt;br /&gt;
|-&lt;br /&gt;
| ''Part-time Ethnologist''&lt;br /&gt;
| +3&lt;br /&gt;
| {{Character|Janice}}: Met an alien creature during [[exploration]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Earned by everyone when PILGRED is repaired&amp;quot;&amp;gt;''Pilgredissimo''&amp;lt;/span&amp;gt;&lt;br /&gt;
| -0 &amp;lt;!-- Cite: Paola @ mush.twinoid.com/theEnd/3852 --&amp;gt;&lt;br /&gt;
| Earned by everyone when PILGRED is repaired. {{bug|This should be specific to casting ships.}}&lt;br /&gt;
|-&lt;br /&gt;
| ''Pluralism''&lt;br /&gt;
| +4&lt;br /&gt;
| Earned when both women and men reach Eden.&lt;br /&gt;
|-&lt;br /&gt;
| ''Psy-Chao-path''&lt;br /&gt;
| +3&lt;br /&gt;
| {{Character|Chao}}: Killed any [[character]], including {{Item|Schrödinger}}.&lt;br /&gt;
|-&lt;br /&gt;
| ''Rebel Networks''&lt;br /&gt;
| +2&lt;br /&gt;
| {{Character|Eleesha}}: Contacted a [[Communications#Rebel_Bases|Rebel Base]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Remedy''&lt;br /&gt;
| +4&lt;br /&gt;
| {{Character|Chun}}: Reached Eden.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Earned when the research is complete and once again upon returning to Sol or Eden.&amp;quot;&amp;gt;''Research''&amp;lt;/span&amp;gt;&lt;br /&gt;
| +6&lt;br /&gt;
| A [[Research#Research|greater Anti-Mush research]] was finished. {{Glory}} earned a second time upon bringing this knowledge to Sol or Eden.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Earned upon returning to Sol.&amp;quot;&amp;gt;''Return To Sol''&amp;lt;/span&amp;gt;&lt;br /&gt;
| +20&lt;br /&gt;
| [[Ending the Game]] this way.&lt;br /&gt;
|-&lt;br /&gt;
| ''Return To Sol (infiltration)''&lt;br /&gt;
| -10&lt;br /&gt;
| Human penalty for every {{Character|Mush}} still on board when returning.&lt;br /&gt;
|-&lt;br /&gt;
| ''Robotic Grail''&lt;br /&gt;
| +4&lt;br /&gt;
| {{Character|Terrence}}: Upgraded a {{Item|Support Drone}}.&lt;br /&gt;
|-&lt;br /&gt;
| ''Savior''&lt;br /&gt;
| +8 '''*'''&lt;br /&gt;
| {{Character|Jin Su}}: Reached Eden &lt;br /&gt;
|-&lt;br /&gt;
| ''Super Nova''&lt;br /&gt;
| +20&lt;br /&gt;
| Earned when a ship is destroyed by the developers.&lt;br /&gt;
|-&lt;br /&gt;
| ''Terra Incognita''&lt;br /&gt;
| +2&lt;br /&gt;
| {{Character|Frieda}}: Discovered a planet with the [[Astrophysics|AstroTerminal]].&lt;br /&gt;
|-&lt;br /&gt;
| ''The Passing of the Torch''&lt;br /&gt;
| +8&lt;br /&gt;
| Given to all humans when a pregnant woman returns to Eden.&lt;br /&gt;
|-&lt;br /&gt;
| ''The Precious''&lt;br /&gt;
| +4&lt;br /&gt;
| {{Character|Chun}}: Gained when a piece of [[Research]] requiring her presence is finished.&lt;br /&gt;
|-&lt;br /&gt;
| ''Towards New Eden''&lt;br /&gt;
| +6 '''*'''&lt;br /&gt;
| Earned by everyone when the first {{Item|Starmap Fragment}} is found.&lt;br /&gt;
|-&lt;br /&gt;
| ''&amp;lt;span title=&amp;quot;Earned by contacting the Lost Children of Wolf&amp;quot;&amp;gt;Were-Rebel&amp;lt;/span&amp;gt;''&lt;br /&gt;
| +8&lt;br /&gt;
| Contacted the day 2 [[Communications#Rebel_Bases|Rebel Base]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Research Subject''&lt;br /&gt;
| +16&lt;br /&gt;
| Been sold.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''*''' Also earned as {{Character|Mush}}.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mush Glory ==&lt;br /&gt;
[[Image: Mush-alfa.png|right|frame]]&lt;br /&gt;
The original 2 {{Character|Mush}} on board (nominated on game start) begin with 120 {{Glory|Mush}} added. Each newly converted Mush converted turns their existing human {{Glory}} into [[image:Mush triumph.png]]. Unlike humans, {{Character|Mush}} lose their Glory on a daily basis and must obtain more by sabotaging ship peripherals, spiking and turning humans into Mush and other mushy activities.&lt;br /&gt;
&lt;br /&gt;
=== List of sources ===&lt;br /&gt;
&lt;br /&gt;
:''Click &amp;quot;Expand&amp;quot; to view.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{Glory|Mush}} [[Glory#Glory_Points|'''Mush Glory''']]&lt;br /&gt;
! Points&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Earned when the third parasite is inserted into a human player.&amp;quot;&amp;gt;''And Another!''&amp;lt;/span&amp;gt;&lt;br /&gt;
| +8&lt;br /&gt;
| Converted a Human to {{Status|Mush}}.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Earned when a human is infected ( spiked, boobytrap, etc. ).&amp;quot;&amp;gt;''Contaminated''&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
| Infected a Human with a {{Status|Spore}}.&lt;br /&gt;
|-&lt;br /&gt;
| ''Contaminated Invasion of Sol''&lt;br /&gt;
| +16&lt;br /&gt;
| Boarded a flight back to [[Sol]] as {{Character|Mush}}.&lt;br /&gt;
|-&lt;br /&gt;
| ''Humanocide''&lt;br /&gt;
| +3&lt;br /&gt;
| Slaying a Human, including {{Item|Schrödinger}} if it's not infected.&lt;br /&gt;
|-&lt;br /&gt;
| ''Invasion of Eden''&lt;br /&gt;
| +32&lt;br /&gt;
| Boarded a flight back to Eden as {{Character|Mush}}.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Earned every cycle.&amp;quot;&amp;gt;''Mush Cycle''&amp;lt;/span&amp;gt;&lt;br /&gt;
| -2&lt;br /&gt;
| Survived for the Cycle as the {{Character|Mush}}.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span title=&amp;quot;Earned when you cross over to the Mush.&amp;quot;&amp;gt;''Mushified''&amp;lt;/span&amp;gt;&lt;br /&gt;
| +120 '''*'''&lt;br /&gt;
| Earned when you cross over to the {{Status|Mush}} side.&lt;br /&gt;
|-&lt;br /&gt;
| ''Mush Victory''&lt;br /&gt;
| +8&lt;br /&gt;
| Killed or infected all Human crewmembers.&lt;br /&gt;
|-&lt;br /&gt;
| ''Without Hope''&lt;br /&gt;
| +7&lt;br /&gt;
| Earned by all the mush when {{Character|Chun}} dies.&lt;br /&gt;
|-&lt;br /&gt;
| ''Research Subject''&lt;br /&gt;
| +16&lt;br /&gt;
| Been sold.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''*''' 120 {{Glory|Mush}} for original {{Character|Mush}}, equal to pre-conversion amount of {{Glory}} for new convertees.&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Politician</id>
		<title>Politician</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Politician"/>
				<updated>2015-08-28T17:49:03Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Politician&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Either they are with you or against you.&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* ''Unique'':For 3 {{ap}} vyou can declare a Coup at the Nexus. On next cycle, NERON will consider as the new commander.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Kuan Ti|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{todo|fill in the page}}&lt;br /&gt;
&lt;br /&gt;
Once this skill is  manually activated, the player will become the Captain at the next cycle change (or when the mush are chosen if the ship is not full at the time the skill is activated). The position is held for the rest of the game or until the player dies. &lt;br /&gt;
&lt;br /&gt;
== Affected actions ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information related to direct actions goes here (new buttons, new actions, etc)&lt;br /&gt;
&lt;br /&gt;
== Additional effects ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information not related to direct actions goes here (special ap point gains, etc)&lt;br /&gt;
&lt;br /&gt;
[[Category:Human Skill]] [[Category:Kuan Ti Skill]] &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
General notes go here.&lt;br /&gt;
&lt;br /&gt;
[[File:Politician_Tooltip.png]]&lt;br /&gt;
&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/File:Politician_Tooltip.png</id>
		<title>File:Politician Tooltip.png</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/File:Politician_Tooltip.png"/>
				<updated>2015-08-28T17:44:48Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Gunner</id>
		<title>Gunner</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Gunner"/>
				<updated>2015-08-28T17:43:43Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Gunner&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
At least someone will show them how it's done&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Double the damages from you turret shoots.&lt;br /&gt;
* Double the odd of touching ennemies with turrets.&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Paola|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{todo|fill in the page}}&lt;br /&gt;
&lt;br /&gt;
This skill will help make the turrets more useful, but there are questions about the skill description being accurate. The French description says that the odds of hitting an enemy are increased by 50%, not doubled. {{todo|This needs to be tested.}}&lt;br /&gt;
&lt;br /&gt;
== Affected actions ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information related to direct actions goes here (new buttons, new actions, etc)&lt;br /&gt;
&lt;br /&gt;
== Additional effects ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information not related to direct actions goes here (special ap point gains, etc)&lt;br /&gt;
&lt;br /&gt;
[[Category:Human Skill]] [[Category:Paola Skill]] &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
General notes go here.&lt;br /&gt;
&lt;br /&gt;
[[File:Gunner_Tooltip.png]]&lt;br /&gt;
&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/File:Gunner_Tooltip.png</id>
		<title>File:Gunner Tooltip.png</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/File:Gunner_Tooltip.png"/>
				<updated>2015-08-28T17:39:59Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/SDF</id>
		<title>SDF</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/SDF"/>
				<updated>2015-08-28T08:11:36Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: /* What is valid to report? */ removed multi teamster since game takes care of that on its own&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Sol Defense Federation''' (also: '''Sol Defense Force''') is the secondary ''villain'' force of the game, representing humanity's main governing body which has been taken over by {{Character|Mush|long}}. The [[Hunters]] pursuing the [[Daedalus]] are sent by the SDF. {{Character|Derek|long}} and {{Character|Andie|long}} are also part of the organization, unwittingly becoming part of an anti-SDF rebel movement as they board the Daedalus.&lt;br /&gt;
&lt;br /&gt;
In meta-game terms, the '''SDF''' is also used as a term to refer to the '''judges''' and volunteer moderators of ''Mush'', which are responsible for enforcing the rules and handing out sanctions and quarantines to those who break them. The article will be treating information pertaining to this meta-game entity.&lt;br /&gt;
&lt;br /&gt;
==General Operation complaints==&lt;br /&gt;
&lt;br /&gt;
===Where do my complaints go?===&lt;br /&gt;
Complaints are sent to the SDF Complaint system, and are handled by judges, a group of players and moderators.&lt;br /&gt;
&lt;br /&gt;
===How are complaints handled? ===&lt;br /&gt;
The complaints are generally treated once the game is over. Judges have access to the logs in the history and can assess the situation. It is necessary that three judges vote to accept the punishment or pardon said complaint.&lt;br /&gt;
&lt;br /&gt;
===What happens in case of a guilty verdict? ===&lt;br /&gt;
A notification will be sent by the SDF briefly explaining why you were punished. Depending on the severity of your actions, you will gain so-called &amp;quot;SDF score&amp;quot; points. &amp;lt;br&amp;gt;&lt;br /&gt;
When you have accumulated too many SDF points, you will be quarantined.&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Certain penalties may be subject to immediate quarantine.'''''&lt;br /&gt;
&lt;br /&gt;
===Quarantined? ===&lt;br /&gt;
If you gain a certain amount of points from (past) reports, you will be quarantined immediately even if you are in a new ship.&lt;br /&gt;
Additionally, you can not join a new casting group during the quarantine period.&lt;br /&gt;
&lt;br /&gt;
===Explanation of your penalty===&lt;br /&gt;
If you do not understand your punishment or believe that you are being punished unfairly, you can appeal to a moderator via http://twinoid.com/tid/groupDiscuss and messaging &amp;quot;EN Mush Mods&amp;quot;. The sooner you appeal/ask for the reasons of the verdict, the better we can review the evidence at hand.&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Remember that the moderator has access to all the logs of the game so don't bother trying to justify or find excuses in your case by arranging the truth to benefit yourself.'''''&amp;lt;br&amp;gt;&lt;br /&gt;
'''''If you complain in bad faith, or with ulterior nefarious intentions your complaint will have less weight.'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to submit a report==&lt;br /&gt;
&lt;br /&gt;
===Simply report a message===&lt;br /&gt;
Want to report Chun throwing two grenades in a dorm? Jin Su human who kills Chun and Raluca (human)? Gioele who insults everyone? &lt;br /&gt;
Select the message to report, click on the &amp;quot;Report&amp;quot; button. A pop-up window will open, choose the person to report it by clicking on it, fill out the reason for the report then click &amp;quot;send.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of the game you can still report said person when you see the chat at your death. &lt;br /&gt;
&lt;br /&gt;
===How to choose which message to report===&lt;br /&gt;
To help judges in their work, report the message that directly applies to the issue. You also want to make sure that you fill out the report reason box with an accurate and complete description of the issue.&amp;lt;br&amp;gt;&lt;br /&gt;
Saying &amp;quot;''it is anti-game''&amp;quot; is not explicit, expand with a detailed reason at the minimum.&lt;br /&gt;
A message with death as a reason &amp;quot;''killed Chun''&amp;quot; tells us that it was a griefing action.&amp;lt;br&amp;gt;&lt;br /&gt;
When the first post of a discussion wall is reported, we can see the comments made there easier, so it's nice to report the first message of the thread along with your comment and add details.&lt;br /&gt;
&lt;br /&gt;
===Inaccurate reporting===&lt;br /&gt;
Not reporting the right message and/or giving a reason unrelated to the action may cause pardoning because the complaint is apparently unfounded. We do our best to analyze all situations, however, this work can not be done without your help. If you really want someone that is griefing or harassing players to be  sanctioned appropriately, then make sure to report the correct text.&lt;br /&gt;
&lt;br /&gt;
==What is valid to report?==&lt;br /&gt;
&lt;br /&gt;
You can report players who do not respect the rules of Mush. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Below is a non-exhaustive list of things you can report other players for''':&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A Mush who denounces himself or wants to be killed for not being Mush&lt;br /&gt;
* A Mush denouncing his comrades (except in cases where it may save himself)&lt;br /&gt;
* A Mush claiming or taking the serum himself&lt;br /&gt;
* Playing against one's team: for example killing teammates without a reason&lt;br /&gt;
* Dying voluntarily to leave the game (Suicide)&lt;br /&gt;
* Rudeness, insults&lt;br /&gt;
* Writing unbearable SMS or text-speak&lt;br /&gt;
* Advertising (Casting recruitment is allowed once per game)&lt;br /&gt;
* Someone who does not understand or speak the '''English''' language&lt;br /&gt;
* Malicious return to Sol by a human&lt;br /&gt;
* Cooking or disposing of all the food&lt;br /&gt;
&lt;br /&gt;
{{Info|The complaints of forced return of Sol will be systematically studied in detail by the SDF team. If it turns out that the evidence collected highlight a desire to harm by a non-mush player, sanctions will be applied.}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Although Mush is a social game, we're not here to solve your '''personal''' conflicts in the ship with other players. If your complaint is a &amp;quot;but, uh, do something, s/he is mean to me&amp;quot;, but said player has done nothing wrong in the game to you or his/her team please do not use the report button.&lt;br /&gt;
&lt;br /&gt;
Screenshots can be used to describe a problem or ask questions about the game interface in the forum.  Before you send a screenshot, be sure to crop or hide personal information, other windows or tabs open, etc.  This includes your Mush character, room you are in, the chat window etc, anything that could give away which ship you are on.&lt;br /&gt;
&lt;br /&gt;
In multi-player games like Mush some might pressure you to show them a screenshot of your game page to &amp;quot;prove&amp;quot; your innocence or situation.  Using screenshots in this way is not prohibited by the rules, but  the roleplay element is immediately lost when using screenshots so it is considered not within the spirit of the game and is discouraged. &lt;br /&gt;
&lt;br /&gt;
{{Warning|Threatening or killing any player because they won't provide a screenshot, will be deemed &amp;quot;negative play&amp;quot; and the perpetrator will be punished!}}&lt;br /&gt;
&lt;br /&gt;
Inactivity (new players, players not communicating or playing) will not be sanctioned, do not report them.  We do not want to sanction new players who might not be engaged.  Learning to work around these players is part of our game.&lt;br /&gt;
&lt;br /&gt;
There will be times when ships fill slowly so we will expect that '''before ships fill and mush are chosen there may be [[Neutral Play]]'''.&lt;br /&gt;
&lt;br /&gt;
==What it worth mentioning?==&lt;br /&gt;
Given the high number of complaints, we ask you all to think before using the report button. The complaint system should not be used as a means of pressure on another player. This type of attitude will be sanctioned appropriately.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will happen if my report is deemed unnecessary? ==&lt;br /&gt;
&lt;br /&gt;
If you are abusing the report system in order to force your way of play upon your crewmates or if you abuse the report system with illegitimate complaints, your complaint can be turned against you. So be sure to write the content of your complaint and detailed reason. Although it may make sense for you, it does not necessarily make sense for the judges. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Warning|'''Moderator Information'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
SDF Moderators are '''Peanutz''', '''Scout''', '''Spazticus''', and '''Impet'''.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For SDF penalty explanations/appeals please navigate to http://twinoid.com/tid/groupDiscuss and PM &amp;quot;EN Mush Mods&amp;quot;. Due to the limited time logs are kept, we ask you to PM '''within 72 hours''' of the SDF penalty being assigned or we may not be able to investigate it.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You may also PM using the method described above for general questions related to SDF.}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Illnesses</id>
		<title>Illnesses</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Illnesses"/>
				<updated>2015-08-27T22:31:00Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}&lt;br /&gt;
The crew of the [[Daedalus]], being (mostly) human, is susceptible to a myriad of '''Illnesses''', a type of negative [[status]] which closely interfaces with the game's [[Health]] system. Illnesses are divided into three types; physiological [[Image:Disease.png|class=icon-margin|Icon]] '''Diseases''', psychological [[Image:Psy disease.png|class=icon-margin|Icon]] '''Disorders''' and physical [[Image:Hurt.png|class=icon-margin|Icon]] '''Injuries'''. The {{Character|Mush}} are immune to all but injuries (with the exception of '''sepsis''' {{Confirm|Confirmation needed.}}).&lt;br /&gt;
&lt;br /&gt;
The distinction between the three types of Illness is as follows;&lt;br /&gt;
&lt;br /&gt;
*[[Image:Disease.png|class=icon-margin|Icon]] '''Diseases''' are caused by germs, viruses, parasites and the like, generally resulting from unsanitary conditions. Visiting ''Swamp'', ''Forest'' or ''Insect'' zones during an [[expedition]], eating hazardous foodstuffs like {{Item|Alien Steaks}} and [[Inventory#Fruit|alien fruit]], [[Actions#Doing_it|doing the thing]] with a diseased partner, and the misfortune of randomly getting sick are ways to attain a ''disease''. Diseases typically come with an array of [[#Symptoms|symptoms]] such as ''Vomiting'' and affect {{HP|long}} and {{AP|long}}. Diseases can be cured using the {{Item|Medikit}}, certain [[Inventory#Drugs|medicines]] the effects of which are randomised in each game or, rarely, by the passing of time.&lt;br /&gt;
&lt;br /&gt;
*[[Image:Psy disease.png|class=icon-margin|Icon]] '''Disorders''' are largely caused by the stresses of the mission, i.e. Panic Attacks or seeing people die in front of you, and mainly affect your max {{Morale|long}} or forbid you from doing certain actions, while situationally featuring various disturbing symptoms. These are cured by lying down in a room containing a {{Skill|Shrink}} for several cycles, or by specific randomized [[Inventory#Drugs|medicines]] and [[Inventory#Fruit|alien fruit]].&lt;br /&gt;
&lt;br /&gt;
*[[Image:Hurt.png|class=icon-margin|Icon]] '''Injuries''' are caused almost entirely by either being successfully attacked or failing an attack,and hurting yourself in the process. They're also the only Illnesses that effect {{Character|Mush}}, as they still inhabit fragile, human bodies. Injuries are largely statuses which affect {{HP|long}} and {{AP|long}}, but also give other nasty effects which severely limit what a character can do. While not always noted in the in-game description, injuries also reduce the character's Max. {{HP}}, an effect which increases in severity the larger the number of injuries gets. Injuries are remedied via '''Surgery''', which is performed with the ''Surgical Pod'' in [[Ship_Equipment#Medlab|Medlab]], or via '''DIY Surgery''' (the latter being more {{AP}} intensive). Outside of the Medlab, a {{Skill|Medic}} can perform surgery anywhere if they hold the {{Item|Medikit}}.&lt;br /&gt;
&lt;br /&gt;
== Diseases ==&lt;br /&gt;
These are '''physical''' illnesses, often affecting {{HP}} and {{AP}}.&lt;br /&gt;
&lt;br /&gt;
Diseases can be cured using the {{Item|Medikit}}, certain [[Inventory#Drugs|medicines]] the effects of which are randomised in each game, or rarely by the passing of time.&lt;br /&gt;
&lt;br /&gt;
AP loss from '''Consume''' actions occurs before you gain AP from a consumable.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Status&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Cause&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Details&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | In-game Description&lt;br /&gt;
|- id = &amp;quot;Acid Reflux&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Acid Reflux'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming {{Item|Alien Steak}}&lt;br /&gt;
*Consuming spoiled food&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
|&lt;br /&gt;
*Lose 2 {{AP}} by the '''Consume''' action (any consumable).&lt;br /&gt;
Can auto-cure after several cycles, supposedly 1-4&lt;br /&gt;
|''You are bringing food back up. It is unpleasant and irritating.''&lt;br /&gt;
*Gives the symptom ['''Vomiting'''].&lt;br /&gt;
|- id = &amp;quot;Black Bite&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Black Bite'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
|&lt;br /&gt;
*Lose 2 {{AP}} by the '''Consume''' action (any consumable).&lt;br /&gt;
Lose 4{{hp}} whenever you receive a spore&lt;br /&gt;
|''Fairly benign, but persistent, the Black Bite is a recent syndrome which nobody knows much about.''&lt;br /&gt;
*Every cycle, a 10% chance, loses 1 {{AP}}&lt;br /&gt;
|- id = &amp;quot;Cat Allergy&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Cat Allergy'''&lt;br /&gt;
|&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
|Picking up the cat will cause:&lt;br /&gt;
*Public log:  Raluca is experiencing a violent cutaneous eruption, they are choking. However, we may have told them that it was nothing to do with that €µ#+ of a cat! &lt;br /&gt;
*-6 {{HP}}&lt;br /&gt;
*New physical illnesses - [[Image:Disease.png|class=icon-margin|Icon]] Quinck's Oedema&lt;br /&gt;
*New injury - [[Image:Hurt.png|class=icon-margin|Icon]] Burnt Hand&lt;br /&gt;
{{Note|I'm not sure, if that are only illnesses, that can be added. I experienced that effect. Also with -4 Max {{HP}} effect of Quinck's Oedema and -1 Max {{HP}} from getting injuried, picking up the cat costs 11 {{HP}} in total.}}&lt;br /&gt;
|{{todo}}&lt;br /&gt;
|- id = &amp;quot;Cold&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Cold'''&lt;br /&gt;
|&lt;br /&gt;
*Expedition Illness event (add link)&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
*Being infected with a spore (appears 2-4 cycles after infection)&lt;br /&gt;
|&lt;br /&gt;
*20% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|''Don't go out without your Kleenex''&lt;br /&gt;
*Every cycle, a 20% chance, loses 1 {{AP}}&lt;br /&gt;
|- id = &amp;quot;Extreme Tinnitus&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Extreme Tinnitus'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
|&lt;br /&gt;
*-2 Max {{Morale}}&lt;br /&gt;
*16% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|''There's a constant high whistling in your ears, which can become really tiring really quickly.''&lt;br /&gt;
*-2 Max {{Morale}}&lt;br /&gt;
*16% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|- id = &amp;quot;Flu&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Flu'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
|&lt;br /&gt;
*-2 Max {{Morale}}&lt;br /&gt;
*-2 Max {{HP}}&lt;br /&gt;
*20% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
*40% chance to become {{Status|Dirty}}.&lt;br /&gt;
*10% chance to lose 1 {{HP}} per cycle.&lt;br /&gt;
|''Severe variant of pony flu ... Irritable, authoritarian, headaches, cold, aches, nothing is spared. Be careful not to leave it lying around, you never know''&lt;br /&gt;
*-2 Max {{Morale}}&lt;br /&gt;
*-2 Max {{HP}}&lt;br /&gt;
*Every cycle, a 20% chance, loses 1 {{AP}}.&lt;br /&gt;
*Every cycle, a 40% chance, makes you {{Status|Dirty}}.&lt;br /&gt;
*Every cycle, a 10% chance, -1 {{HP}}.&lt;br /&gt;
*Gives the symptom ['''Vomiting''']&lt;br /&gt;
|- id = &amp;quot;Food Poisoning&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Food Poisoning'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming spoiled food&lt;br /&gt;
|&lt;br /&gt;
Can auto-cure after several cycles, supposedly 1-4 {{Note|For me it auto-cured after 2 cycles, but if it auto-cures im pretty sure it auto-cures the same as other diseases}}&lt;br /&gt;
|''You are really weak, you're vomiting, it's everywhere. What on earth were you thinking when you ate this? Well done...''&lt;br /&gt;
* -1 Max {{hp}}.&lt;br /&gt;
* Gives the symptom ['''Vomiting'''].&lt;br /&gt;
|- id = &amp;quot;Fungic Infection&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Fungic Infection'''&lt;br /&gt;
|&lt;br /&gt;
*Carrying {{status|spores}} as a human. {{Todo|confirm}}&lt;br /&gt;
|&lt;br /&gt;
*Causes constant dirtiness.&lt;br /&gt;
|''What is this disgusting thing... You should get it seen to quickly... It's itchy, it's festering, and it stinks.&amp;lt;br&amp;gt;Every cycle, makes you dirty.''&lt;br /&gt;
*-2 max {{HP}}&lt;br /&gt;
*-2 max {{morale}}&lt;br /&gt;
|- id = &amp;quot;Gastroenteritis&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Gastroenteritis'''&lt;br /&gt;
|&lt;br /&gt;
*Eating spoiled food&lt;br /&gt;
*Witnessing death&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
|&lt;br /&gt;
*Lose 1 {{MP}} per cycle.&lt;br /&gt;
*Max {{HP}} -1.&lt;br /&gt;
|''Do you need a diagram? A good whiff of the smell? Churning stomach?''&lt;br /&gt;
*Every time you '''Consume''', your character loses 1 {{ap}}.&lt;br /&gt;
*-1 Max {{hp}}. &lt;br /&gt;
*Every room change, makes you {{Status|Dirty}}. &lt;br /&gt;
*Every cycle, loses 1 {{mp}}. &lt;br /&gt;
*Every cycle, a 16% chance, -1 {{hp}}. &lt;br /&gt;
*Gives the symptom ['''Vomiting'''].&lt;br /&gt;
|- id = &amp;quot;Junkbumpkinitis&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Junkbumpkinitis'''&lt;br /&gt;
|&lt;br /&gt;
*Eating a [[inventory#Fruit|Jumpkin]]&lt;br /&gt;
|&lt;br /&gt;
*Puts a pumpkin on the character's head. [[:Image:junkbumpkinitis-screenshot.png|Example screenshot of affliction]]&lt;br /&gt;
*{{Confirm|How long does this last?}}&lt;br /&gt;
*{{Note|Anyone can buy Bumpkinoid Flair in [[Vending_Machine#Flair|Vending Machine]] for 12 {{Klix}}. The flair looks slightly different from the true disease.}}&lt;br /&gt;
|''It's not as if it wasn't fresh...''&lt;br /&gt;
|- id = &amp;quot;Migraine&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Migraine'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death &lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
|&lt;br /&gt;
*20% chance to lose 1 {{AP}} per cycle. &amp;lt;br&amp;gt;&lt;br /&gt;
Can auto-cure after several cycles, supposedly 1-4. &lt;br /&gt;
|''A particularly tenacious heavy migraine is harassing the patient at the moment, but it will eventually go away...''&lt;br /&gt;
*Every cycle, a 20% to lose 1 {{ap}} &lt;br /&gt;
|- id = &amp;quot;Mush allergy&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Mush allergy'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Being infected with a spore (appears 2-4 cycles after infection)&lt;br /&gt;
|Lose 4{{hp}} whenever you receive a spore&lt;br /&gt;
You will occasionally sneeze when entering a room with one or more Mush,it cannot be triggered by an infected Schrödinger nor a Mush entering the room.{{Confirm|Can it be triggered by traps?}}&lt;br /&gt;
|''Contact with Mush gives you horrible, painful blisters.''&lt;br /&gt;
|- id = &amp;quot;Rejuvenation&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Rejuvenation'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
|&lt;br /&gt;
*20% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
*Increased chances of falling ill.&lt;br /&gt;
|''Your body is emitting a pulsing green light. This doesn't exactly encourage a good night's sleep...''&lt;br /&gt;
*Each cycle, a 20% chance, loses 1 {{AP}}.&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
*Gives the symptom ['''Fitful sleep'''].&lt;br /&gt;
|- id = &amp;quot;Rubella&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Rubella'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
|&lt;br /&gt;
* Max {{morale}} -1&lt;br /&gt;
* Max {{hp}} -1&lt;br /&gt;
* 50 % chance to lose 1 {{mp}} per cycle.&lt;br /&gt;
|''Headaches, dry pustules, extremely tired. You should make it through.''&lt;br /&gt;
*Every cycle, a 50% chance, loses 1 {{MP}}&lt;br /&gt;
|- id = &amp;quot;Sepsis&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Sepsis'''&lt;br /&gt;
|&lt;br /&gt;
*Receiving combat damage&lt;br /&gt;
*Failing DIY Surgery&lt;br /&gt;
|&lt;br /&gt;
*Lose 4 {{HP}} per cycle.&lt;br /&gt;
*{{Confirm|Apparently,Mush can get sepsis despite it being a disease. Need to confirm!}}&lt;br /&gt;
|''You have a serious infection. It's not going to be easy to recover from this. It's highly unlikely you'll make it...''&lt;br /&gt;
* Every cycle, -4{{hp}}.&lt;br /&gt;
|- id = &amp;quot;Sinus Storm&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Sinus Storm'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Cycle change (random chance)&lt;br /&gt;
|&lt;br /&gt;
*30% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|''Your sinuses are on fire, frozen, then makes you want to tear your head off. It's bad and it won't go away...''&lt;br /&gt;
*Every cycle, a 30% chance, loses 1 {{AP}}.&lt;br /&gt;
|- id = &amp;quot;Skin Inflammation&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Skin Inflammation'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
|Breakouts prints a message in the room's log to the effect of '&amp;lt;name&amp;gt; is scratching their hideous rash, it's really grim...'&lt;br /&gt;
|''Wherever it came from, you've got it. It's incredibly itchy and really irritating.''&lt;br /&gt;
*Gives the symptom ['''Breakouts'''].&lt;br /&gt;
|- id = &amp;quot;Slight Nausea&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Slight Nausea'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming {{Item|SuperVitamin Bar}}&lt;br /&gt;
*Daedalus movement&lt;br /&gt;
|Slight Nausea prints a message in the room's log to the effect of '&amp;lt;name&amp;gt; is vomiting their meal. Not exactly appetizing...' &lt;br /&gt;
Nausea has a chance to make you {{Status|Dirty}} if you move from one room to the other. Finola's OCD will not prevent this from happening.&lt;br /&gt;
|''You feel a little bit shady... It will pass, but you're not hungry anymore and you shouldn't go anywhere near bluuuuuurppp...''&lt;br /&gt;
*Gives the symptom ['''Nausea'''].&lt;br /&gt;
|- id = &amp;quot;Smallpox&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Smallpox'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
|&lt;br /&gt;
* Max {{morale}} -2&lt;br /&gt;
* Max {{hp}} -2&lt;br /&gt;
* 40 % chance to lose 2 {{ap}} per cycle.&lt;br /&gt;
* 50 % chance to lose 1 {{hp}} per cycle.&lt;br /&gt;
|''An illness irradicated from Sol but which is apparently thriving elsewhere. As enticing as it sounds, you should probably get help...''&lt;br /&gt;
* -2 Max {{morale}}.&lt;br /&gt;
* -2 Max {{hp}}.&lt;br /&gt;
* 40 % chance to lose 2 {{ap}} per cycle.&lt;br /&gt;
* 50 % chance to lose 1 {{hp}} per cycle.&lt;br /&gt;
|- id = &amp;quot;Space Rabies&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Space Rabies'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event&lt;br /&gt;
|&lt;br /&gt;
*Lose 2 {{HP}} per cycle.&lt;br /&gt;
|''You've got rabies. You are prone to violent outbursts but it’s the disease that will end up killing you.''&lt;br /&gt;
*Gives the symptom ['''Biting'''].&lt;br /&gt;
*Gives the symptom ['''Psychotic episodes'''].&lt;br /&gt;
*Gives the symptom ['''Drooling'''].&lt;br /&gt;
*Gives the symptom ['''Foaming mouth'''].&lt;br /&gt;
*Every cycle, -2 {{HP}}.&lt;br /&gt;
|- id = &amp;quot;Syphilis&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Syphilis'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Fight|Fight]] event&lt;br /&gt;
|&lt;br /&gt;
* Max {{morale}} -2&lt;br /&gt;
* 40 % chance to lose 2 {{ap}} per cycle&lt;br /&gt;
* Accuracy -10%&lt;br /&gt;
|''A venereal disease of the highest order, your frightful countenance and the rumors surrounding you get pretty old pretty quickly. Still a bit of a Don Juan though, aren't you...''&lt;br /&gt;
*-2 Max {{morale}}.&lt;br /&gt;
*Every cycle, a 40 % chance, loses 2 {{ap}}.&lt;br /&gt;
*Gives the symptom ['''Breakouts'''].&lt;br /&gt;
*Accuracy -10%.&lt;br /&gt;
|- id = &amp;quot;Tapeworm&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Tapeworm'''&lt;br /&gt;
|&lt;br /&gt;
*Consuming spoiled food&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Consuming {{Item|Alien Steak}}&lt;br /&gt;
|&lt;br /&gt;
*Lose 1 Satisfaction per cycle.&lt;br /&gt;
|''You are hungry. Really hungry. All the time... Let's eat for God's sake man!''&lt;br /&gt;
*Every cycle, -1 cycle(s) of fullness.&lt;br /&gt;
|- id = &amp;quot;Vitamin Deficiency&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] '''Vitamin Deficiency'''&lt;br /&gt;
|&lt;br /&gt;
*Cycle change (random chance) &lt;br /&gt;
*Starvation {{Todo|Confirm}}&lt;br /&gt;
|&lt;br /&gt;
*10% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|''Deficiencies of vitamins, elements, oligo-elements and the list goes on. You have enough on your plate without this...''&lt;br /&gt;
*Every cycle, a 10% chance, loses 1 {{AP}}&lt;br /&gt;
|- id = &amp;quot;Quinck's Oedema&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Disease.png|class=icon-margin|Icon]] ''' Quinck's Oedema'''&lt;br /&gt;
|&lt;br /&gt;
*Picking up the cat, while having [[Image:Disease.png|class=icon-margin|Icon]] Cat Allergy&lt;br /&gt;
|&lt;br /&gt;
* -4 Max {{HP}}&lt;br /&gt;
* All actions cost 1 {{mp}} more&lt;br /&gt;
|{{todo}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Disorders ==&lt;br /&gt;
These are '''Psychological''' illnesses, often affecting {{Morale}}.&lt;br /&gt;
&lt;br /&gt;
Disorders can be cured by {{Skill|Shrink}} treatment (more details on the skill page) and certain [[Inventory#Drugs|medicines]], the effects of which are randomised in each game.&lt;br /&gt;
&lt;br /&gt;
{{Todo|Add other causes as observed.}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Status&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Cause&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Details&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | In-game Description&lt;br /&gt;
|- id = &amp;quot;Agoraphobia&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Agoraphobia'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*Eating [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
*Random&lt;br /&gt;
|All actions cost +1 {{ap}}, all movements cost +1 {{mp}} when 3 or more other characters are present in the room with you.&lt;br /&gt;
Vertigo means a character is barred from piloting tasks.&lt;br /&gt;
|''You are terrified by crowds and open spaces, you also have uncontrolable vertigo... In space, that's never going to play out well.''&lt;br /&gt;
*Gives the symptom ['''Vertigo''']&lt;br /&gt;
*Gives the symptom ['''Fear of Crowds''']&lt;br /&gt;
|- id = &amp;quot;Ailurophobia&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Ailurophobia'''&lt;br /&gt;
|&lt;br /&gt;
*[[Expedition]] - [[Events#Illness|Illness]] event, random from combat with [[Events#Predators|Predators]]&lt;br /&gt;
*Random&lt;br /&gt;
|All actions cost +2 {{ap}} with a cat present in the room.&lt;br /&gt;
Chance that a character would flee a room upon entering, losing many {{MP}}.&lt;br /&gt;
(&amp;quot;''The cat was in the room, you couldn't help yourself from fleeing...''&amp;quot;)&lt;br /&gt;
|''You have a terrible phobia of cats.. The sight of them alone puts you on the edge.''&lt;br /&gt;
*Gives the symptom ['''Fear of Cats'''].&lt;br /&gt;
|- id = &amp;quot;Chronic Vertigo&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Chronic Vertigo'''&lt;br /&gt;
|&lt;br /&gt;
*Starting the game as {{character|Eleesha}} &lt;br /&gt;
|Vertigo means a character is barred from Piloting tasks.&lt;br /&gt;
|''You have chronic vertigo which proves to be quite debilitating.'' &lt;br /&gt;
*Gives the symptom ['''Vertigo''']&lt;br /&gt;
|- id = &amp;quot;Crabism&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Crabism'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
|Adds a chance (~15% per cycle) to do one of the following, accompanied by a public log:&lt;br /&gt;
* Drop to the ground screaming (-1 {{AP}})&lt;br /&gt;
* Run around in circles (-2 {{MP}})&lt;br /&gt;
* Bang your head against the wall (-1 {{HP}})&lt;br /&gt;
|''From time to time you take to walking sideways or throwing yourself to the ground only to return to brief periods of normalcy.'' &lt;br /&gt;
*-4 Max {{Morale}} '''Morale'''.&lt;br /&gt;
|- id = &amp;quot;Coprolalia&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Coprolalia'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
|Occasionally replaces text with insults when writing in public. (Post-it notes and whispers are not affected.)&lt;br /&gt;
*Examples: ''&amp;quot;Hey, you bunch of honkers&amp;quot;, &amp;quot;Pathetic crappy admins&amp;quot;, &amp;quot;You're nothing but boils&amp;quot;, &amp;quot;You're nothing but coprophagic decapitated canary&amp;quot;, &amp;quot; Oi! You drugges canaries, [...]  what a gang of curs...&amp;quot;'' &lt;br /&gt;
|''You launch huge streams of insults without warning. This tends to shock people the first time they see it.'' &lt;br /&gt;
*-4 Max {{Morale}} '''Morale'''.&lt;br /&gt;
|- id = &amp;quot;Chronic Migraine&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Chronic Migraine'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
|{{Note|The milder form is a disease, while this is psychological.}}&lt;br /&gt;
|''A particularly tenacious heavy migraine hits you from time to time... and when it hits you it turns everything upside down... no luck'' &lt;br /&gt;
* -2 Max {{morale}} Morale.&lt;br /&gt;
* Every cycle, a 16% chance to lose 1 {{ap}}&lt;br /&gt;
|- id = &amp;quot;Depression&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Depression'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*Chance at cycle change while &amp;quot;Demoralized&amp;quot;.&lt;br /&gt;
|{{Note|Not to be confused with the &amp;quot;Demoralized&amp;quot; warning when dropping below 5 {{Morale}}.}}&lt;br /&gt;
|''You suffer constantly. Life has become so long, too long, and every test makes you increasingly lose your taste for it.''&lt;br /&gt;
*-2 Max {{ap}}.&lt;br /&gt;
*-2 Max {{morale}}.&lt;br /&gt;
|- id = &amp;quot;Paranoia&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Paranoia'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
|Occasionally replaces text with paranoid and desperate comments when writing in public. (Post-it notes and whispers are not affected.)&lt;br /&gt;
*Example: ''&amp;quot;[name] is a threat to us all...&amp;quot;''&lt;br /&gt;
|''You are in fear for your life and eventually make it known.''&lt;br /&gt;
*-3 Max {{morale}}.&lt;br /&gt;
|- id = &amp;quot;Psychotic Episodes&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Psychotic Episodes'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death.&lt;br /&gt;
*Consuming some [[Inventory#Fruit|alien fruit]]&lt;br /&gt;
|Occasionally replaces text with death threats and similar outbursts when writing in public. (Post-it notes and whispers are not affected.)&lt;br /&gt;
|''You can no longer control yourself and often descent into a black rage. You are strongly advised to stay away from all weaponry.''&lt;br /&gt;
*Gives the symptom ['''Psychotic episodes'''].&lt;br /&gt;
*Gives the symptom ['''Biting'''].&lt;br /&gt;
|- id = &amp;quot;Spleen&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Spleen'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death&lt;br /&gt;
|&lt;br /&gt;
Can spontaneously disappear in time.&lt;br /&gt;
|''You are gripped by an extremely severe type of depression which leads to death very quickly.''&lt;br /&gt;
*every cycle, a 70% chance, -1{{morale}}.&lt;br /&gt;
|- id = &amp;quot;Vertigo&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Vertigo'''&lt;br /&gt;
|&lt;br /&gt;
*Being infected with a spore (appears 2-4 cycles after infection)&lt;br /&gt;
*Cycle change&lt;br /&gt;
|Vertigo means a character is barred from piloting tasks.&lt;br /&gt;
Can spontaneously disappear in time.&lt;br /&gt;
|''You are struck by temporary vertigo, which makes you unable to pilot any craft...''&lt;br /&gt;
*Gives the symptom ['''Vertigo'''].&lt;br /&gt;
|- id = &amp;quot;Weapon Phobia&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Psy disease.png|class=icon-margin|Icon]] '''Weapon Phobia'''&lt;br /&gt;
|&lt;br /&gt;
*Witnessing death. {{todo|Only by weapon?}}&lt;br /&gt;
|&lt;br /&gt;
|''You can no longer fire weapons, and the simple sight of them makes you uncomfortable...''&lt;br /&gt;
*Forbids the action: '''Fire'''.&lt;br /&gt;
*Forbids the action: '''Attack'''.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Injuries==&lt;br /&gt;
These are '''physical traumas''' which are typically contracted through combat, bringing various disadvantages.&lt;br /&gt;
&lt;br /&gt;
These are healed via '''Surgery''' which is performed with the ''Surgical Pod'' in [[Ship_Equipment#Medlab|Medlab]], or via '''DIY Surgery''' (the latter being more {{AP}} intensive). Outside of the Medlab, a {{Skill|Medic}} who is holding the {{Item|Medikit}} can perform surgery anywhere.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Status&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Cause&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Details&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | In-game Description&lt;br /&gt;
|- id = &amp;quot;3rd degree burns over 50% of your body&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''3rd degree burns over 50% of your body'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
|- id = &amp;quot;3rd degree burns over 90% of your body&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''3rd degree burns over 90% of your body'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
|&lt;br /&gt;
{{Bug|Despite the description, you don't die if you are {{Status|Dirty}}.}}&lt;br /&gt;
{{Warn|Maybe already fixed or it worked only to Mush. Must be confirmed by the Human side.}}&lt;br /&gt;
|&lt;br /&gt;
''You're body is extremely badly burnt and you have a very high sepsis risk.''&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
*You will die if you become {{Status|Dirty}}.&lt;br /&gt;
|- id = &amp;quot;Broken Finger&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Broken Finger'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|''One of the fingers on your good hand is broken.''&lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
|- id = &amp;quot;Broken Leg&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Broken Leg'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Blaster}}&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;MP actions cost 1 more&lt;br /&gt;
*-5 maximum MP&amp;quot;&lt;br /&gt;
|- id = &amp;quot;Broken Ribs&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Broken Ribs'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|''Your ribs are broken, causing pain when your posture straightens.''&lt;br /&gt;
*Accuracy -20%.&lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
*{{mp}} actions cost '''1''' more.&lt;br /&gt;
|- id = &amp;quot;Bruised Shoulder&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Bruised Shoulder'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Knife}} attack.&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|&lt;br /&gt;
*Accuracy -'''10'''%&lt;br /&gt;
*-'''1''' max {{hp}}&lt;br /&gt;
|''Your shoulder has sustained major contusions. Fortunately this is reversible.''&lt;br /&gt;
*Accuracy -'''10'''%&lt;br /&gt;
|- id = &amp;quot;Burnt Hand&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Burnt Hand'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Blaster}}&lt;br /&gt;
*Attacking with a {{Item|Blaster}}&lt;br /&gt;
*Attacked with a {{Item|Grenade}}&lt;br /&gt;
|&lt;br /&gt;
*Everything costs 1 {{ap}} more than usual, including non-AP actions which will now cost 1 {{ap}}.&lt;br /&gt;
{{Note|Things that you can use special {{ap}} on will not cost extra {{ap}} like repairing something for which you can use {{AP|Repair}} points, even if you dont have the skill.}}&lt;br /&gt;
|''Your hand is burnt.'' &lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
|- id = &amp;quot;Burnt Arms&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Burnt Arms'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Grenade}}&lt;br /&gt;
*Attacking with a {{Item|Blaster}}&lt;br /&gt;
|&lt;br /&gt;
*Everything costs 2 {{ap}} more than usual, including non-AP actions which will now cost 2 {{ap}}.&lt;br /&gt;
{{Note|Things that you can use special {{ap}} on will not cost extra {{ap}} like repairing something for which you can use {{AP|Repair}} points, even if you dont have the skill.}}&lt;br /&gt;
*Accuracy -20%.&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
|''Your arms are badly burnt. Picking up the slightest thing is excruciating.''&lt;br /&gt;
*All your {{ap}} actions cost '''2''' more.&lt;br /&gt;
*Increases your chances of falling ill.&lt;br /&gt;
*Accuracy -20%.&lt;br /&gt;
|- id = &amp;quot;Burst Nose&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Burst Nose'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with bare hands&lt;br /&gt;
|&lt;br /&gt;
|''Your nose is no longer there, at all, you're a bit scary too...''&lt;br /&gt;
*- '''2''' Max {{Morale}}.&lt;br /&gt;
|- id = &amp;quot;Busted Arm Joint&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Busted Arm Joint'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
|&lt;br /&gt;
|''Your pendulous arm looks funny but is all the same a pretty serious handicap.''&lt;br /&gt;
*All your {{AP}} actions cost 2 more.&lt;br /&gt;
*Accuracy -40%.&lt;br /&gt;
|- id = &amp;quot;Busted Shoulder&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Busted Shoulder'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Knife}} attack.&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
*Being attacked.&lt;br /&gt;
|&lt;br /&gt;
|''Your shoulder has sustained major irreversible contusions, your arm is considered dead.''&lt;br /&gt;
*Accuracy -'''40'''%.&lt;br /&gt;
*All your actions cost 2 {{AP}} more. (Includes picking up and dropping items.)&lt;br /&gt;
*Stops the carrying of heavy objects&lt;br /&gt;
|- id = &amp;quot;Critical Haemorrage&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Critical Haemorrage'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|Room log: ''Despite a good dodge, Janice has lost a little blood''&lt;br /&gt;
|''You have a haemmorage in an artery which requires major surgery. Good luck.'' &lt;br /&gt;
*Every cycle, -2 {{HP}}.&lt;br /&gt;
|- id = &amp;quot;Damaged Ears&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Damaged Ears'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Blaster}}&lt;br /&gt;
|Player cannot use public channels. Private channels still seem to work, if they were present before being injured.&lt;br /&gt;
|''Your ears are no longer of any use. Although you never seem to listen to what you're told anyway...''&lt;br /&gt;
*Makes you deaf&lt;br /&gt;
|- id = &amp;quot;Destroyed ears&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Destroyed ears'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
|Player cannot use public channels. Private channels still seem to work, if they were present before being injured.&lt;br /&gt;
|''Your ears have disappeared. Maybe if you look real hard...&amp;lt;br&amp;gt;Makes you deaf.''&lt;br /&gt;
* -'''1''' Max {{Morale}}.&lt;br /&gt;
|- id = &amp;quot;Disfunctional Liver&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Disfunctional Liver'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Grenade}}&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|All your actions cost 1 {{AP}} more. (Includes picking up and dropping items.) Consume takes no {{AP}} and the -2 {{AP}} loss from consuming occurs before allocation of the food's effects. Also gives the symptoms Vomiting and Drooling.&lt;br /&gt;
|''You can live without a liver, but for how long, and in what conditions?''&lt;br /&gt;
*  Every time you Consume, your character loses 2 {{AP}}.&lt;br /&gt;
|- id = &amp;quot;Haemorrhage&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Haemorrhage'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Knife}} attack&lt;br /&gt;
|Room Log: ''['''Victim'''] turns towards ['''attacker'''] who is threatening them with their blade. Too sharp, too quick, too accurate, in short, too much... ['''attacker'''], despite making a superhuman effort seems to have been gripped with a sickness...''&lt;br /&gt;
&lt;br /&gt;
{{Confirm|Injury received by attacker rather than attacked?}}&lt;br /&gt;
*Room Log: You have been hurt: Haemorrage. This will incur penalties. &lt;br /&gt;
|''You have a haemmorage - you need surgery.''&lt;br /&gt;
*Every cycle, -1 {{HP}}&lt;br /&gt;
|- id = &amp;quot;Implanted bullet&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Implanted bullet'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|&lt;br /&gt;
*Everything costs 1 {{ap}} more than usual, including non-AP actions which will now cost 1 {{ap}}.&lt;br /&gt;
{{Note|Things that you can use special {{ap}} on will not cost extra {{ap}} like repairing something for which you can use {{AP|Repair}} points, even if you dont have the skill.}}&lt;br /&gt;
|{{todo}}&lt;br /&gt;
*All your {{ap}} actions cost '''1''' more.&lt;br /&gt;
|- id = &amp;quot;Inner Ear Damaged&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Inner Ear Damaged'''&lt;br /&gt;
|&lt;br /&gt;
*Being attacked&lt;br /&gt;
|&lt;br /&gt;
*Gives the symptom Vertigo&lt;br /&gt;
|&lt;br /&gt;
*AP and MP Actions cost 1 more. -15% Accuracy.&lt;br /&gt;
|- id = &amp;quot;Mashed Foot&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Mashed Foot'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
*Attacked with a {{Item|Blaster}}&lt;br /&gt;
*Attacked with a {{Item|Grenade}}&lt;br /&gt;
|&lt;br /&gt;
|''That's not even really a foot anymore.''&lt;br /&gt;
*Movement actions cost 1 more. &lt;br /&gt;
*Max moves -3.&lt;br /&gt;
|- id = &amp;quot;Mashed Hand&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Mashed Hand'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Grenade}}&lt;br /&gt;
|&lt;br /&gt;
*Everything costs 2 {{ap}} more than usual, including non-AP actions which will now cost 2 {{ap}}.&lt;br /&gt;
{{Note|Things that you can use special {{ap}} on will not cost extra {{ap}} like repairing something for which you can use {{AP|Repair}} points, even if you dont have the skill.}}&lt;br /&gt;
|''Your hand will no longer be any good to you''&lt;br /&gt;
*All your {{ap}} actions cost '''2''' more.&lt;br /&gt;
*Accuracy -'''40'''%&lt;br /&gt;
|- id = &amp;quot;Open-Air Brain&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Open-Air Brain'''&lt;br /&gt;
|&lt;br /&gt;
|{{Bug|Despite the description, you don't die if you are {{Status|Dirty}}.}}&lt;br /&gt;
|''Part of your skull is missing. It wouldn't be an exaggeration to say that this can be a problem in several situations.''&lt;br /&gt;
*-2 max {{morale}}&lt;br /&gt;
*You will die if you become {{Status|Dirty}}.&lt;br /&gt;
|- id = &amp;quot;Punctured Lung&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Punctured Lung'''&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Knife}}&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|&lt;br /&gt;
*Most actions require +2 {{AP}}, including picking up and dropping items.&lt;br /&gt;
*Player becomes '''Mute'''. {{Note|Can still use ''General Announcement''. Can still read previously existing private channels he's in. Can still talk in Mush channel.}}&lt;br /&gt;
*-2 {{HP}} per cycle. &lt;br /&gt;
|&amp;quot;Shortness of breath, blood in your lungs, no medical assistance, but you won't have to live with it for long.&lt;br /&gt;
*All your {{ap}} actions cost '''2''' more.&lt;br /&gt;
*Makes you mute&lt;br /&gt;
*Every cycle, '''-2''' {{HP}}.&lt;br /&gt;
|- id = &amp;quot;Smashed Arms'&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Smashed Arms'''&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Attacked with a {{Item|Blaster}}.&lt;br /&gt;
|&lt;br /&gt;
|''Your arms are completely useless''&lt;br /&gt;
*All your {{ap}} actions cost '''3''' more.&lt;br /&gt;
*Accuracy -'''40'''%&lt;br /&gt;
|- id = &amp;quot;Smashed Legs&amp;quot; &lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Smashed Legs'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Blaster}} attack.&lt;br /&gt;
|&lt;br /&gt;
{{Note|Although you don't have any {{MP}} available, you cannot convert your {{AP}} to movement either, meaning you are stuck in the room until healed.}}&lt;br /&gt;
|''You no longer have the use of your legs.  It's not ideal, as they're pretty handy. No more a actions.''&lt;br /&gt;
*-12 Max {{MP}}.&lt;br /&gt;
|- id =&amp;quot;Torn Tongue&amp;quot;&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[Image:Hurt.png|class=icon-margin|Icon]] '''Torn Tongue'''&lt;br /&gt;
|&lt;br /&gt;
*Missing a {{Item|Knife}} attack.&lt;br /&gt;
|&lt;br /&gt;
*Player becomes '''Mute'''. {{Note|Can still use ''General Announcement''. Can still read previously existing private channels he's in. Can still talk in Mush channel.}}&lt;br /&gt;
Room Log:''Roland missed their target by a good distance and the clash against a nearby wall made them bite their tongue...''&lt;br /&gt;
|''Your tongue is reduced to a flaccid lifeless mass.''&lt;br /&gt;
*Makes you mute.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Symptoms ==&lt;br /&gt;
{{Caution|'''Notice:''' This section is heavily incomplete and needs vast expansion. Please note that ''In-Game Effects'' is for details of room logs from the symptoms and in-game fluff.}}&lt;br /&gt;
The following is a list of '''symptoms''' which are connected to certain illnesses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Symptom&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Cause&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Details/In-game Effects&lt;br /&gt;
|-&lt;br /&gt;
|'''Breakouts'''&lt;br /&gt;
|&lt;br /&gt;
*'''Skin Inflammation'''&lt;br /&gt;
|Breakouts is noted in the room log, but appears to have no other effect&lt;br /&gt;
* '''Room Log''': [[Image:Disease.png|class=margin-small|Icon]] ''['''victim''']  is scratching their hideous rash, it's really grim...''&lt;br /&gt;
|-&lt;br /&gt;
|'''Biting'''&lt;br /&gt;
|&lt;br /&gt;
*'''Space Rabies'''&lt;br /&gt;
*'''Psychotic Episodes'''&lt;br /&gt;
|No observed effects as of yet.&lt;br /&gt;
|-&lt;br /&gt;
|'''Drooling'''&lt;br /&gt;
|&lt;br /&gt;
*'''Space Rabies'''&lt;br /&gt;
|Drooling is noted in the room log, but appears to have no other effect&lt;br /&gt;
* '''Room Log''': [[Image:Drugs.png|class=margin-small|Icon]] ''['''victim''']  is drooling incessantly, this is beginning to seem suspicious...''&lt;br /&gt;
|-&lt;br /&gt;
|'''Fear of Cats'''&lt;br /&gt;
|&lt;br /&gt;
*'''Ailurophobia'''&lt;br /&gt;
|{{todo}}&lt;br /&gt;
|-&lt;br /&gt;
|'''Fear of Crowds'''&lt;br /&gt;
|&lt;br /&gt;
*'''Agoraphobia'''&lt;br /&gt;
|All actions in an room with 3 or more people(excluding yourself) cost 1 more {{AP}} and leaving the room costs 1 more {{MP}}. {{Note|Things that use special {{AP}} are not excluded from the additional {{ap}} cost, as is the case with wounds that make actions cost additional {{AP}}.}}&lt;br /&gt;
|-&lt;br /&gt;
|'''Fitfull sleep'''&lt;br /&gt;
|&lt;br /&gt;
*'''Rejuvenation'''&lt;br /&gt;
|{{todo}}&lt;br /&gt;
|-&lt;br /&gt;
|'''Foaming mouth'''&lt;br /&gt;
|&lt;br /&gt;
*'''Space Rabies'''&lt;br /&gt;
|Foaming mouth is noted in the room log, but appears to have no other effect&lt;br /&gt;
* '''Room Log''': [[Image:Drugs.png|class=margin-small|Icon]] ''['''victim''']  has a little bit of foam escaping from the corner of their mouth... It's pretty disgusting..''&lt;br /&gt;
|-&lt;br /&gt;
|'''Nausea'''&lt;br /&gt;
|&lt;br /&gt;
*'''Slight Nausea'''&lt;br /&gt;
|{{todo}}&lt;br /&gt;
|-&lt;br /&gt;
|'''Psychotic episodes'''&lt;br /&gt;
|&lt;br /&gt;
*'''Space Rabies'''&lt;br /&gt;
*'''Psychotic Episodes'''&lt;br /&gt;
|{{todo}}&lt;br /&gt;
|-&lt;br /&gt;
|'''Vertigo'''&lt;br /&gt;
|&lt;br /&gt;
*'''Chronic Vertigo'''&lt;br /&gt;
*'''Agoraphobia'''&lt;br /&gt;
|You can't fly with the Pasiphae or an Patrol ship, you can still go on expeditions if you're not piloting.&lt;br /&gt;
|-&lt;br /&gt;
|'''Vomiting'''&lt;br /&gt;
|&lt;br /&gt;
*'''Gastroenteritis'''&lt;br /&gt;
*'''Flu'''&lt;br /&gt;
*'''Acid Reflux'''&lt;br /&gt;
*'''Food Poisoning'''&lt;br /&gt;
|Vomiting is noted in a room's log once you move into the room, and makes the player {{Status|Dirty}}.&lt;br /&gt;
* '''Room Log''': [[Image:Disease.png|class=margin-small|Icon]] ''['''victim'''] is vomiting their meal. Not exactly appetizing...''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Template:Skills_Navbox</id>
		<title>Template:Skills Navbox</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Template:Skills_Navbox"/>
				<updated>2015-08-21T19:54:42Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name       = Skills Navbox&lt;br /&gt;
| title      = [[Skills]]&lt;br /&gt;
| listclass  = hlist&lt;br /&gt;
| state      = {{{state|plain}}}&lt;br /&gt;
&lt;br /&gt;
| group1     = [[:Category:Human_Skill|Human]]&lt;br /&gt;
| list1      = {{skill|Antique Perfume}} &amp;amp;bull; {{skill|Apprentice}} &amp;amp;bull; {{skill|Astrophysicist}} &amp;amp;bull; {{skill|Biologist}} &amp;amp;bull; {{skill|Botanist}} &amp;amp;bull; {{skill|Caffeine Junkie}} &amp;amp;bull; {{skill|Chef}} &amp;amp;bull; {{skill|Cold Blooded}} &amp;amp;bull; {{skill|Confident}} &amp;amp;bull; {{skill|Crazy Eye}} &amp;amp;bull; {{skill|Creative}} &amp;amp;bull; {{skill|Designer}} &amp;amp;bull; {{skill|Detached Crewmember}} &amp;amp;bull; {{skill|Determined}} &amp;amp;bull; {{Skill|Devoted}} &amp;amp;bull; {{skill|Diplomat}} &amp;amp;bull; {{Skill|Expert}} &amp;amp;bull; {{skill|Firefighter}} &amp;amp;bull; {{skill|Frugivore}} &amp;amp;bull; {{skill|Genius}} &amp;amp;bull; {{skill|Green Thumb}} &amp;amp;bull; {{skill|Gunner}} &amp;amp;bull; {{skill|Intimidating}} &amp;amp;bull; {{skill|IT Expert}} &amp;amp;bull; {{skill|Leader}} &amp;amp;bull; {{skill|Lethargy}} &amp;amp;bull; {{skill|Logistics Expert}} &amp;amp;bull; {{skill|Mankind's Only Hope}} &amp;amp;bull; {{skill|Medic}} &amp;amp;bull; {{skill|Metalworker}} &amp;amp;bull; {{Skill|Motivator}} &amp;amp;bull; {{skill|Mycologist}} &amp;amp;bull; {{skill|NERON's Only Friend}} &amp;amp;bull; {{skill|Nurse}} &amp;amp;bull; {{skill|Observant}} &amp;amp;bull; {{skill|OCD}} &amp;amp;bull; {{skill|Opportunist}} &amp;amp;bull; {{skill|Panic}} &amp;amp;bull; {{skill|Paranoid}} &amp;amp;bull; {{skill|Physicist}} &amp;amp;bull; {{skill|Pilot}} &amp;amp;bull; {{skill|Politician}} &amp;amp;bull; {{skill|Polymath}} &amp;amp;bull; {{Skill|Polyvalent}} &amp;amp;bull; {{skill|Premonition}} &amp;amp;bull; {{skill|Radio Expert}} &amp;amp;bull; {{skill|Rebel}} &amp;amp;bull; {{skill|Robotics Expert}} &amp;amp;bull; {{skill|Self-sacrifice}} &amp;amp;bull; {{skill|Shooter}} &amp;amp;bull; {{skill|Shrink}} &amp;amp;bull; {{skill|Sneak}} &amp;amp;bull; {{skill|Solid}} &amp;amp;bull; {{skill|Sprinter}} &amp;amp;bull; {{skill|Strateguru}} &amp;amp;bull; {{Skill|Hygienist}} &amp;amp;bull; {{skill|Survivalist}} &amp;amp;bull; {{skill|Technician}} &amp;amp;bull; {{skill|The Optimist}} &amp;amp;bull; {{skill|Torturer}} &amp;amp;bull; {{skill|Tracker}} &amp;amp;bull; {{skill|U-Turn}} &amp;amp;bull; {{skill|Victimizer}} &amp;amp;bull; {{skill|Wrestler}} &lt;br /&gt;
&lt;br /&gt;
| group2     = [[:Category:Mush_Skill|Mush]]&lt;br /&gt;
| list2      = {{skill|Anonymush}} &amp;amp;bull; {{skill|Bacteriophiliac}} &amp;amp;bull; {{skill|Defacer}} &amp;amp;bull; {{skill|Demoralize}} &amp;amp;bull; {{skill|Doorman}} &amp;amp;bull; {{skill|Fertile}} &amp;amp;bull; {{skill|Fungal Kitchen}} &amp;amp;bull; {{Skill|Green Jelly}} &amp;amp;bull; {{skill|Hard Boiled}} &amp;amp;bull; {{skill|Infector}} &amp;amp;bull; {{skill|Massive Mushification}} &amp;amp;bull; {{skill|Mycelium Spirit}} &amp;amp;bull; {{skill|NERON Access}} &amp;amp;bull; {{skill|NERON Depression}} &amp;amp;bull; {{skill|Nightmarish}} &amp;amp;bull; {{skill|Nimble Fingers}} &amp;amp;bull; {{skill|Ninja}} &amp;amp;bull; {{skill|Phagocyte}} &amp;amp;bull; {{skill|Pyromaniac}} &amp;amp;bull; {{skill|Radio Pirate}} &amp;amp;bull; {{skill|Saboteur}} &amp;amp;bull; {{skill|Slimetrap}} &amp;amp;bull; {{skill|Splashproof}} &amp;amp;bull; {{skill|Traitor}} &amp;amp;bull; {{skill|Transfer}} &amp;amp;bull; {{skill|Trapper}} &lt;br /&gt;
&lt;br /&gt;
|below       = '''See Also:''' {{Item|Mage Book}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Episodes</id>
		<title>Episodes</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Episodes"/>
				<updated>2015-08-21T19:54:02Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: /* Episode V: Spores Galore! */ fixing a boo boo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}&lt;br /&gt;
'''Episodes''' are periodic ''Mush'' content updates released by ''Motion Twin''. This article will try to keep track of any changes made to the game between episodes. {{Todo|Info about Episode IV: Subtle Seasoning}}&lt;br /&gt;
&lt;br /&gt;
== Episode I: Prologue ==&lt;br /&gt;
&lt;br /&gt;
The Prologue was ''Mush'''s closed beta period which launched on '''19th August 2013'''. The earliest beta testers were invited directly by Epoq, the game's administrator, with limited-use beta keys being released on Facebook and Twitter as time went on.&lt;br /&gt;
&lt;br /&gt;
Initial voyages were extremely limited in functionality. ''Motion Twin'' wanted to make sure that a particular module was well tested before releasing new modules for the crews to use and experiment with.&lt;br /&gt;
&lt;br /&gt;
'''Module release schedule:'''&lt;br /&gt;
;19 Aug 2013:Navigation/AstroTerminal&lt;br /&gt;
;22 Aug 2013:Research Lab&lt;br /&gt;
;23 Aug 2013:Nexus&lt;br /&gt;
;27 Aug 2013:Communications Center&lt;br /&gt;
;02 Sep 2013:PILGRED&lt;br /&gt;
;04 Sep 2013:Expeditions&lt;br /&gt;
;16 Sep 2013:All remaining modules&lt;br /&gt;
&lt;br /&gt;
== Episode II: The Dawn ==&lt;br /&gt;
This episode marks the '''public release''' of ''[[Game Basics|Mush]]'' and launched on '''5th November 2013'''.&lt;br /&gt;
&lt;br /&gt;
== Episode III: New Generations ==&lt;br /&gt;
The current, ongoing episode of ''[[Game Basics|Mush]]'' which launched on '''24th April 2014'''. The general theme is the survival of the human race, with the introduction of two [[Andie Graham|new]] [[Derek Hogan|characters]] with traits focused on [[doing the thing]] as well as the {{Status|Pregnant}} status. A number of bug fixes, new skills and solutions to age-old problems has also been introduced.&lt;br /&gt;
&lt;br /&gt;
=== Character changes ===&lt;br /&gt;
More information on the new characters, their traits and skills can be found in their respective articles.&lt;br /&gt;
&lt;br /&gt;
*New character: {{Character|Andie|long}}&lt;br /&gt;
&lt;br /&gt;
*New character: {{Character|Derek|long}}&lt;br /&gt;
&lt;br /&gt;
*{{Character|Roland}}: {{Glory}} is now gained for every '''2''' killed [[Hunters]]. (Before: {{Glory}} for '''each''' Hunter)&lt;br /&gt;
&lt;br /&gt;
=== Skill changes ===&lt;br /&gt;
* New {{Character|Andie}} skills: {{Level|2}} {{Skill|Devoted}}, {{Level|3}} {{Skill|Skillful}}, {{Level|4}} {{Skill|Confidant}}, {{Level|5}} {{Skill|Expert}}&lt;br /&gt;
* New {{Character|Derek}} skills: {{Level|4}} {{Skill|Motivator}}, {{Level|5}} {{Skill|Strong Skin}}&lt;br /&gt;
&lt;br /&gt;
* New {{Character|Mush}} skills: {{Level|5|Mush}} {{Skill|Green Jelly}}, {{Skill|Defacer}}&lt;br /&gt;
&lt;br /&gt;
* New {{Skill|Wrestler}} and {{Skill|Solid}} action: {{Action Button|2 {{AP}} Kick Out !}}&lt;br /&gt;
** Forces the target character to leave the room in a random direction.&lt;br /&gt;
** Costs '''1''' {{AP}} less for {{Status|Inactive}} targets.&lt;br /&gt;
** '''Not''' [[Aggression|Aggressive]], improving interaction with {{Character|Ian}}'s {{Status|Pacifist}} and {{Character|Chao}}'s {{Skill|Crazy Eye}}. {{Bug|Still asks for confirmation of an '''aggressive''' action.}}&lt;br /&gt;
** As a result of this, {{Skill|Wrestler}} is now '''kept''' as {{Character|Mush}}, as the Mush test would be too easy otherwise.&lt;br /&gt;
&lt;br /&gt;
*{{Skill|Bacteriophiliac}}: Action {{AP}} cost adjusted.&lt;br /&gt;
&lt;br /&gt;
*{{Skill|Nightmarish}}: Action {{AP}} cost adjusted.&lt;br /&gt;
&lt;br /&gt;
*{{Skill|Firefighter}}: No longer needs the {{Item|Extinguisher}} to extinguish fires.&lt;br /&gt;
&lt;br /&gt;
*Various fixes to skill tooltips across the board.&lt;br /&gt;
&lt;br /&gt;
=== Status changes ===&lt;br /&gt;
*New status: [[File:pregnant.png|class=icon-margin|Icon]]'''Pregnant'''&lt;br /&gt;
**Gained by female characters (not {{Character|Andie}}) when [[doing the thing]]. 8% chance.&lt;br /&gt;
**Gives an immediate bonus of 8 {{Glory}} to the mother and 2 {{Glory}}  to the whole crew.&lt;br /&gt;
**If a ''Pregnant'' character dies, the entire crew loses more {{Morale}}.&lt;br /&gt;
**If the father injects a {{Status|Spore}} when the baby is made, the mother is affected by an extra Spore.&lt;br /&gt;
**Gives various diseases like {{Disease|Slight Nausea}}.&lt;br /&gt;
**Gives a bonus of 8 {{Glory}} to the whole crew when the ship reaches Eden.&lt;br /&gt;
&lt;br /&gt;
*New status: {{Status|Highly Inactive}}&lt;br /&gt;
*:&amp;quot;''You're highly inactive, not having connected in the past 48 hours. You are a punishment to your crew who has a right to dispose of you.''&amp;quot;&lt;br /&gt;
**Violence against ''Highly Inactive'' players is not sanctionable&lt;br /&gt;
&lt;br /&gt;
*{{Status|Inactive}}:&lt;br /&gt;
** Now prevents the character from gaining {{Glory}}.&lt;br /&gt;
** No longer lost when the character is attacked.&lt;br /&gt;
=== Item changes ===&lt;br /&gt;
*Items can '''no longer be hidden''' before the {{Character|Mush}} appear.&lt;br /&gt;
&lt;br /&gt;
*{{Item|Mush Sample}}: Now spawns on the ship when the {{Character|Mush}} appear.&lt;br /&gt;
&lt;br /&gt;
*{{Item|MycoAlarm}}: Now also detects the special actions of {{Skill|Fungal Kitchen}}, {{Skill|Trapper}}, {{Skill|Radio Pirate}}, {{Skill|Nightmarish}}, {{Skill|Bacterophile}} and {{Skill|Transfer}}, as well as '''Infectious Caress''' (on {{Item|Schrödinger}}) and the act of mutating into a {{Status|Berserker}}.&lt;br /&gt;
&lt;br /&gt;
* '''Puuquf''' has been renamed to {{Item|Phuxx}}.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous changes ===&lt;br /&gt;
*New feature: '''[[Trading]]''' of [[Inventory|items]] and even [[characters]] (for instance, selling off {{Status|Highly Inactive}} players with no penalty) with alien merchants.&lt;br /&gt;
**A merchant always spawns on Day 0.&lt;br /&gt;
**Merchants sometimes appear in place of [[Hunters]].&lt;br /&gt;
**Interaction happens via a new button on the [[Comms Console]].&lt;br /&gt;
**Being sold is not considered a ''death'' in terms of morale loss and [[Distinctions]].&lt;br /&gt;
&lt;br /&gt;
*Chat history scrolling seems to have been fixed.&lt;br /&gt;
&lt;br /&gt;
*Various other bug fixes.&lt;br /&gt;
&lt;br /&gt;
== Episode IV: Subtle Seasoning ==&lt;br /&gt;
&lt;br /&gt;
=== Character Changes ===&lt;br /&gt;
{{Character|Chao}} and {{Character|Finola}} returned&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous Changes ===&lt;br /&gt;
* Characters can begin the ship with an injury&lt;br /&gt;
* Alien Fruit spawns in refectory&lt;br /&gt;
&lt;br /&gt;
== Episode V: Spores Galore! ==&lt;br /&gt;
&lt;br /&gt;
=== Character Changes ===&lt;br /&gt;
*{{Character|Andie}} and {{Character|Derek}} returned&lt;br /&gt;
&lt;br /&gt;
=== Skill Changes ===&lt;br /&gt;
*{{Skill|Gunner}} added for {{Character|Paola}} at level 6&lt;br /&gt;
*{{Skill|Politician}} added for {{Character|Kuan Ti}} at level 6&lt;br /&gt;
*{{Skill|Polymath}} added for {{Character|Eleesha}} at level 6&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous Changes ===&lt;br /&gt;
* Starting injuries no longer exist&lt;br /&gt;
* Crew can wake up with a spore out of cryo&lt;br /&gt;
** Mycoscan taken out of &amp;quot;neutral play&amp;quot; exemption to deal with starting spores&lt;br /&gt;
* Ships begin in orbit of an unknown and un-analyzed planet&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Polymath</id>
		<title>Polymath</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Polymath"/>
				<updated>2015-08-21T02:53:01Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: added to do tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Polymath&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Unknown&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Currently unknown&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Eleesha|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{todo|fill in the page}}&lt;br /&gt;
&lt;br /&gt;
Put basic top-of-page information here&lt;br /&gt;
&lt;br /&gt;
== Affected actions ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information related to direct actions goes here (new buttons, new actions, etc)&lt;br /&gt;
&lt;br /&gt;
== Additional effects ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information not related to direct actions goes here (special ap point gains, etc)&lt;br /&gt;
&lt;br /&gt;
[[Category:Human Skill]] [[Category:Eleesha Skill]] &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
General notes go here.&lt;br /&gt;
&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Politician</id>
		<title>Politician</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Politician"/>
				<updated>2015-08-21T02:52:39Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: added to do tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Politician&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Unknown&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Currently unknown&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Kuan Ti|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{todo|fill in the page}}&lt;br /&gt;
&lt;br /&gt;
Put basic top-of-page information here&lt;br /&gt;
&lt;br /&gt;
== Affected actions ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information related to direct actions goes here (new buttons, new actions, etc)&lt;br /&gt;
&lt;br /&gt;
== Additional effects ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information not related to direct actions goes here (special ap point gains, etc)&lt;br /&gt;
&lt;br /&gt;
[[Category:Human Skill]] [[Category:Kuan Ti Skill]] &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
General notes go here.&lt;br /&gt;
&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Gunner</id>
		<title>Gunner</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Gunner"/>
				<updated>2015-08-21T02:51:47Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: added to do tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Gunner&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Unknown&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Currently unknown&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Paola|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{todo|fill in the page}}&lt;br /&gt;
&lt;br /&gt;
Put basic top-of-page information here&lt;br /&gt;
&lt;br /&gt;
== Affected actions ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information related to direct actions goes here (new buttons, new actions, etc)&lt;br /&gt;
&lt;br /&gt;
== Additional effects ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information not related to direct actions goes here (special ap point gains, etc)&lt;br /&gt;
&lt;br /&gt;
[[Category:Human Skill]] [[Category:Paola Skill]] &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
General notes go here.&lt;br /&gt;
&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Polymath</id>
		<title>Polymath</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Polymath"/>
				<updated>2015-08-20T19:15:28Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: Created page with &amp;quot;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title| Polymath }}{{#vardefine:Description| Unknown }}{{#vardefine:Effect| * Currently unknown }}{{#vardefine:Characters| {{Character Level|Eleesha|6...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Polymath&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Unknown&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Currently unknown&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Eleesha|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
Put basic top-of-page information here&lt;br /&gt;
&lt;br /&gt;
== Affected actions ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information related to direct actions goes here (new buttons, new actions, etc)&lt;br /&gt;
&lt;br /&gt;
== Additional effects ==&lt;br /&gt;
&lt;br /&gt;
Specific skill information not related to direct actions goes here (special ap point gains, etc)&lt;br /&gt;
&lt;br /&gt;
[[Category:Human Skill]] [[Category:Eleesha Skill]] &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
General notes go here.&lt;br /&gt;
&lt;br /&gt;
{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Politician</id>
		<title>Politician</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Politician"/>
				<updated>2015-08-20T19:14:25Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: Created page with &amp;quot;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title| Politician }}{{#vardefine:Description| Unknown }}{{#vardefine:Effect| * Currently unknown }}{{#vardefine:Characters| {{Character Level|Kuan Ti...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{#vardefine:Title|&lt;br /&gt;
Politician&lt;br /&gt;
}}{{#vardefine:Description|&lt;br /&gt;
Unknown&lt;br /&gt;
}}{{#vardefine:Effect|&lt;br /&gt;
* Currently unknown&lt;br /&gt;
}}{{#vardefine:Characters|&lt;br /&gt;
{{Character Level|Kuan Ti|6}}&lt;br /&gt;
}}{{#vardefine:Mush Status|&lt;br /&gt;
Kept&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Skill Tooltip|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
Put basic top-of-page information here&lt;br /&gt;
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== Affected actions ==&lt;br /&gt;
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Specific skill information related to direct actions goes here (new buttons, new actions, etc)&lt;br /&gt;
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== Additional effects ==&lt;br /&gt;
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Specific skill information not related to direct actions goes here (special ap point gains, etc)&lt;br /&gt;
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[[Category:Human Skill]] [[Category:Kuan Ti Skill]] &lt;br /&gt;
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== Notes ==&lt;br /&gt;
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General notes go here.&lt;br /&gt;
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{{Skills Navbox}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

	<entry>
		<id>http://www.mushpedia.com/wiki/Template:Skills_Navbox</id>
		<title>Template:Skills Navbox</title>
		<link rel="alternate" type="text/html" href="http://www.mushpedia.com/wiki/Template:Skills_Navbox"/>
				<updated>2015-08-20T19:12:25Z</updated>
		
		<summary type="html">&lt;p&gt;Spacekadt: added 4 new skills&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name       = Skills Navbox&lt;br /&gt;
| title      = [[Skills]]&lt;br /&gt;
| listclass  = hlist&lt;br /&gt;
| state      = {{{state|plain}}}&lt;br /&gt;
&lt;br /&gt;
| group1     = [[:Category:Human_Skill|Human]]&lt;br /&gt;
| list1      = {{skill|Antique Perfume}} &amp;amp;bull; {{skill|Apprentice}} &amp;amp;bull; {{skill|Astrophysicist}} &amp;amp;bull; {{skill|Biologist}} &amp;amp;bull; {{skill|Botanist}} &amp;amp;bull; {{skill|Caffeine Junkie}} &amp;amp;bull; {{skill|Chef}} &amp;amp;bull; {{skill|Cold Blooded}} &amp;amp;bull; {{skill|Confident}} &amp;amp;bull; {{skill|Crazy Eye}} &amp;amp;bull; {{skill|Creative}} &amp;amp;bull; {{skill|Daunting}} &amp;amp;bull; {{skill|Designer}} &amp;amp;bull; {{skill|Detached Crewmember}} &amp;amp;bull; {{skill|Determined}} &amp;amp;bull; {{Skill|Devoted}} &amp;amp;bull; {{skill|Diplomat}} &amp;amp;bull; {{Skill|Expert}} &amp;amp;bull; {{skill|Firefighter}} &amp;amp;bull; {{skill|Frugivore}} &amp;amp;bull; {{skill|Genius}} &amp;amp;bull; {{skill|Green Thumb}} &amp;amp;bull; {{skill|Gunner}} &amp;amp;bull; {{skill|Intimidating}} &amp;amp;bull; {{skill|IT Expert}} &amp;amp;bull; {{skill|Leader}} &amp;amp;bull; {{skill|Lethargy}} &amp;amp;bull; {{skill|Logistics Expert}} &amp;amp;bull; {{skill|Mankind's Only Hope}} &amp;amp;bull; {{skill|Medic}} &amp;amp;bull; {{skill|Metalworker}} &amp;amp;bull; {{Skill|Motivator}} &amp;amp;bull; {{skill|Mycologist}} &amp;amp;bull; {{skill|NERON's Only Friend}} &amp;amp;bull; {{skill|Nurse}} &amp;amp;bull; {{skill|Observant}} &amp;amp;bull; {{skill|OCD}} &amp;amp;bull; {{skill|Opportunist}} &amp;amp;bull; {{skill|Panic}} &amp;amp;bull; {{skill|Paranoid}} &amp;amp;bull; {{skill|Physicist}} &amp;amp;bull; {{skill|Pilot}} &amp;amp;bull; {{skill|Politician}} &amp;amp;bull; {{skill|Polymath}} &amp;amp;bull; {{Skill|Polyvalent}} &amp;amp;bull; {{skill|Premonition}} &amp;amp;bull; {{skill|Radio Expert}} &amp;amp;bull; {{skill|Rebel}} &amp;amp;bull; {{skill|Robotics Expert}} &amp;amp;bull; {{skill|Self-sacrifice}} &amp;amp;bull; {{skill|Shooter}} &amp;amp;bull; {{skill|Shrink}} &amp;amp;bull; {{skill|Sneak}} &amp;amp;bull; {{skill|Solid}} &amp;amp;bull; {{skill|Sprinter}} &amp;amp;bull; {{skill|Strateguru}} &amp;amp;bull; {{Skill|Hygienist}} &amp;amp;bull; {{skill|Survivalist}} &amp;amp;bull; {{skill|Technician}} &amp;amp;bull; {{skill|The Optimist}} &amp;amp;bull; {{skill|Torturer}} &amp;amp;bull; {{skill|Tracker}} &amp;amp;bull; {{skill|U-Turn}} &amp;amp;bull; {{skill|Victimizer}} &amp;amp;bull; {{skill|Wrestler}} &lt;br /&gt;
&lt;br /&gt;
| group2     = [[:Category:Mush_Skill|Mush]]&lt;br /&gt;
| list2      = {{skill|Anonymush}} &amp;amp;bull; {{skill|Bacteriophiliac}} &amp;amp;bull; {{skill|Defacer}} &amp;amp;bull; {{skill|Demoralize}} &amp;amp;bull; {{skill|Doorman}} &amp;amp;bull; {{skill|Fertile}} &amp;amp;bull; {{skill|Fungal Kitchen}} &amp;amp;bull; {{Skill|Green Jelly}} &amp;amp;bull; {{skill|Hard Boiled}} &amp;amp;bull; {{skill|Infector}} &amp;amp;bull; {{skill|Massive Mushification}} &amp;amp;bull; {{skill|Mycelium Spirit}} &amp;amp;bull; {{skill|NERON Access}} &amp;amp;bull; {{skill|NERON Depression}} &amp;amp;bull; {{skill|Nightmarish}} &amp;amp;bull; {{skill|Nimble Fingers}} &amp;amp;bull; {{skill|Ninja}} &amp;amp;bull; {{skill|Phagocyte}} &amp;amp;bull; {{skill|Pyromaniac}} &amp;amp;bull; {{skill|Radio Pirate}} &amp;amp;bull; {{skill|Saboteur}} &amp;amp;bull; {{skill|Slimetrap}} &amp;amp;bull; {{skill|Splashproof}} &amp;amp;bull; {{skill|Traitor}} &amp;amp;bull; {{skill|Transfer}} &amp;amp;bull; {{skill|Trapper}} &lt;br /&gt;
&lt;br /&gt;
|below       = '''See Also:''' {{Item|Mage Book}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Spacekadt</name></author>	</entry>

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