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		<id>http://www.mushpedia.com/wiki/Health</id>
		<title>Health</title>
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				<updated>2013-12-25T17:51:54Z</updated>
		
		<summary type="html">&lt;p&gt;Nexarion: /* Disorders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Caution|'''This page could use more info:'''&lt;br /&gt;
&lt;br /&gt;
'''{{HP}} Health Points:''' ''Loss'': Exploration, Ship Malfunction, Fire, Space Combat, Diseases, Schrödinger (Unless Raluca) etc.&lt;br /&gt;
&lt;br /&gt;
'''{{Morale}} Morale Points:''' ''Gain'': Rebel Bases, Sol etc., ''Loss'': Mental Disorders, Panic Attacks etc.&lt;br /&gt;
&lt;br /&gt;
Please confirm and append the values to the article, then remove this notice!&lt;br /&gt;
&lt;br /&gt;
[[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]]) 01:27, 21 December 2013 (MST)}}&lt;br /&gt;
The daily grind in the depths of space asks a lot of the Daedalus crew , who find their mental and physical '''Health''' diminishing with each passing day. Maintaining your {{HP}} '''Health Points''' and {{Morale}} '''Morale''' is one of your many responsibilities in the fight against the {{Character|Mush}}, which eventually proves difficult as you are beset by [[Dangers]] from all sides. Deaths of vital personnel and depleted resources will drive you to carefully guard every precious point you have, and force you to cooperate with others to restore them as efficiently as possible.&lt;br /&gt;
&lt;br /&gt;
To the left of the play area is the display for your health. Over your picture is a collection of icons representing special statuses, and just below that are your {{HP}} and {{Morale}} gauges. Special statuses can be good or bad, and hovering over the icons will give a description and sometimes advice.&lt;br /&gt;
&lt;br /&gt;
== Health Points ==&lt;br /&gt;
&lt;br /&gt;
{{HP}} '''Health Points''' are a measurement of your physical well-being. When they drop to zero, your character will '''die''' and you will be removed from the game.&lt;br /&gt;
&lt;br /&gt;
Health Points are capped at '''14''' {{HP}}. If you are playing in {{Gold Mode}}, you gain a bonus of +2 {{HP}}, making '''16''' {{HP}} your total maximum.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell; padding-right: 50px;&amp;quot;&amp;gt;&lt;br /&gt;
=== Ways to gain Health Points ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Gain&lt;br /&gt;
|-&lt;br /&gt;
| Survival (restored daily between Cycles 8 and 1)&lt;br /&gt;
| +1 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Eating a [[Inventory#Fruit|Banana]]&lt;br /&gt;
| +1 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Eating certain [[Inventory#Fruit|Alien Fruit]]&lt;br /&gt;
| +1 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Healed using [[Inventory#Health|Bandage]]&lt;br /&gt;
| +2 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Usage of [[Inventory#Health|Medkit]]&lt;br /&gt;
| +3 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Usage of [[Inventory#Health|Medkit]] ([[Research|Ultra-Healing Pomade]] researched)&lt;br /&gt;
| +4 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Usage of [[Inventory#Health|Medkit]] by a {{Skill|Medic}}&lt;br /&gt;
| +5 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Usage of [[Inventory#Health|Medkit]] by a {{Skill|Medic}} ([[Research|Ultra-Healing Pomade]] researched)&lt;br /&gt;
| +6 {{HP}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell;&amp;quot;&amp;gt;&lt;br /&gt;
=== Ways to lose Health Points ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Loss&lt;br /&gt;
|-&lt;br /&gt;
| Kick Off&lt;br /&gt;
| 1-3 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Hit by [[Inventory#Weapons|Knife]]&lt;br /&gt;
| 1-5 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Hit by [[Inventory#Weapons|Blaster]]&lt;br /&gt;
| 3-5 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Hit by [[Inventory#Weapons|Machine Gun]]&lt;br /&gt;
| 2-3 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Hit by [[Inventory#Weapons|Natamy Rifle]]&lt;br /&gt;
| 2-4 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Hit by [[Inventory#Weapons|Natamy Rifle]] while {{Character|Mush}}&lt;br /&gt;
| 6-13 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Hit by [[Inventory#Weapons|Lizaro Jungle]]&lt;br /&gt;
| 3-5 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Hit by [[Inventory#Weapons|Rocket Launcher]]&lt;br /&gt;
|?-8 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Throwing a [[Inventory#Weapons|Grenade]]&lt;br /&gt;
| 0-3 {{HP}}&lt;br /&gt;
|-&lt;br /&gt;
| Hit by a [[Inventory#Weapons|Grenade]]&lt;br /&gt;
| 0-10 {{HP}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Starvation===&lt;br /&gt;
Starvation is linked to a hidden stat called [[Statuses#Satisfaction|Satisfaction]]. When you eat, you gain Satisfaction points depending on what you eat. Different [[Inventory#Consumables|foods]] give different amounts. You will gain the [[Image:Belly_full.png]] Full Stomach status when your Satisfaction is 3 or more, and you cannot eat any more after that. You lose 1 Satisfaction per cycle. Once your Satisfaction points reach 0, you will be fine for 24 more cycles. Once that time has elapsed, you will gain the [[Image:Starving.png]] Starving status, and will begin losing 1 {{HP}} per cycle.  &lt;br /&gt;
&lt;br /&gt;
Given a basic max starting {{HP|long}} of 14, and assuming that you have already hit 0 Satisfaction at some point in the recent past, eat 1 ration giving 4 Satisfaction, and you will last 5.25 days before death:&lt;br /&gt;
&lt;br /&gt;
(&amp;lt;span style=&amp;quot;color:#080;&amp;quot;&amp;gt;Cycles of Satisfaction ticking down&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:#880;&amp;quot;&amp;gt;Cycles before starvation starts&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:#800;&amp;quot;&amp;gt;Cycles of losing 1 {{HP}}&amp;lt;/span&amp;gt;) divided by &amp;lt;span style=&amp;quot;color:#008;&amp;quot;&amp;gt;Number of Cycles in a day&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#080;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:#880;&amp;quot;&amp;gt;24&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:#800;&amp;quot;&amp;gt;14&amp;lt;/span&amp;gt; = 42 Cycles&amp;lt;br/&amp;gt;&lt;br /&gt;
42 / &amp;lt;span style=&amp;quot;color:#008;&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt; = 5.25 Days&lt;br /&gt;
&lt;br /&gt;
With Gold Mode: (4+24+16)/8 = 5.5 days&amp;lt;br/&amp;gt;&lt;br /&gt;
With low health: (4+24+1)/8 = 3.625 days&lt;br /&gt;
&lt;br /&gt;
The only thing that will affect this process is damage you receive in that time from other characters or random room events, or {{morale|long}} loss causing suicide. This can technically kill you earlier than that, but the overall chances of that are impossible to calculate at this point. Get your {{hp}} and {{morale}} to max and eat that Ration, and you should be fine.&lt;br /&gt;
&lt;br /&gt;
{{Todo|Need to confirm the 24 cycles before starvation starts, find the point that the hunger notification starts, and find out what max satisfaction is.}}&lt;br /&gt;
&lt;br /&gt;
== Morale Points ==&lt;br /&gt;
&lt;br /&gt;
{{Morale}} '''Morale Points''' represent your character's mental integrity. When {{Morale|long}} drops to zero, the character will commit suicide and you will be removed from the game at the next cycle change.&lt;br /&gt;
&lt;br /&gt;
As with {{HP}}, Morale is capped at '''14''' {{Morale}}. If you are playing in {{Gold Mode}}, you gain a bonus of +2 {{Morale}}, making '''16''' {{Morale}} your total maximum.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell; padding-right: 50px;&amp;quot;&amp;gt;&lt;br /&gt;
=== Ways to gain Morale Points ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Gain&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Gain&lt;br /&gt;
|-&lt;br /&gt;
| Cycle spent lying down with {{Skill|Shrink}} in room&lt;br /&gt;
| +1 {{Morale}}&lt;br /&gt;
| Doing the thing&lt;br /&gt;
| +2 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
| Receiving a speech from a {{Skill|Leader}}&lt;br /&gt;
| +2 {{Morale}}&lt;br /&gt;
| Comforted by a {{Skill|Shrink}}&lt;br /&gt;
| +2 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Caress'''ing {{Character|Schrödinger}} (once per game)&lt;br /&gt;
| +3 {{Morale}}&lt;br /&gt;
| Using the [[Inventory#Tools|Alien Holographic TV]] (once per game)&lt;br /&gt;
| +3 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell;&amp;quot;&amp;gt;&lt;br /&gt;
=== Ways to lose Morale Points ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Loss&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Loss&lt;br /&gt;
|-&lt;br /&gt;
| Surviving for a day (no {{Skill|Mankind's only hope}} alive)&lt;br /&gt;
| -2 {{Morale}}&lt;br /&gt;
| Crew member death&lt;br /&gt;
| -1 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
| Surviving for a day ({{Skill|Mankind's only hope}} alive)&lt;br /&gt;
| -1 {{Morale}}&lt;br /&gt;
| Demoralized by a {{Character|Mush}}&lt;br /&gt;
| -2 {{Morale}}&lt;br /&gt;
|-&lt;br /&gt;
| Panic Attack&lt;br /&gt;
| -3 {{Morale}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Illnesses ==&lt;br /&gt;
Disorders and diseases must be removed by medical action (medical kit, therapy or drugs) to resume natural healing and morale gain.&lt;br /&gt;
=== Diseases ===&lt;br /&gt;
Diseases are '''physical''' afflictions, often affecting {{HP}} and {{AP}}. &lt;br /&gt;
{{Todo|Add table of diseases, explain how to treat (medkit, pills).}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Icon!!Status!!Cause!!Details!!In-game Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Disease.png]]&lt;br /&gt;
|Cold&lt;br /&gt;
|Random at cycle change&lt;br /&gt;
|20% chance to lose 1 {{AP}} per cycle.&lt;br /&gt;
|Don't go out without your Kleenex&lt;br /&gt;
*Every cycle, a 20% chance, loses 1 {{AP}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Disease.png]]&lt;br /&gt;
|Space Rabies&lt;br /&gt;
|Expedition - [[Zones#Predators|Predators]] zone&lt;br /&gt;
|Lose 2 {{HP}} per cycle.&lt;br /&gt;
|You’ve got rabies. You are prone to violent outbursts but it’s the disease that will end up killing you.&lt;br /&gt;
*Gives the symptom ['''Biting'''].&lt;br /&gt;
*Gives the symptom ['''Psychotic episodes'''].&lt;br /&gt;
*Gives the symptom ['''Drooling'''].&lt;br /&gt;
*Gives the symptom ['''Foaming mouth'''].&lt;br /&gt;
*Every cycle, -2 {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Disease.png]]&lt;br /&gt;
|Space Rabies&lt;br /&gt;
|Expedition - [[Zones#Predators|Predators]] zone&lt;br /&gt;
|Lose 2 {{HP}} per cycle.&lt;br /&gt;
|You’ve got rabies. You are prone to violent outbursts but it’s the disease that will end up killing you.&lt;br /&gt;
*Gives the symptom ['''Biting'''].&lt;br /&gt;
*Gives the symptom ['''Psychotic episodes'''].&lt;br /&gt;
*Gives the symptom ['''Drooling'''].&lt;br /&gt;
*Gives the symptom ['''Foaming mouth'''].&lt;br /&gt;
*Every cycle, -2 {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Disease.png]]&lt;br /&gt;
|Migraine&lt;br /&gt;
|{{Todo|How?}}&lt;br /&gt;
|Chance to lose 1 {{ap}} each cycle.&lt;br /&gt;
|A particularly tenacious heavy migraine is harassing the patient at the moment, but it will eventually go away...&lt;br /&gt;
*Every cycle, a 20% to lose 1 {{ap}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Disorders ===&lt;br /&gt;
Disorders are '''psychological''' afflictions, often affecting {{Morale}}.&lt;br /&gt;
{{Todo|Add table of disorders, explain how to treat (pills, {{Skill|Shrink}} etc.)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Icon!!Status!!Cause!!Details!!In-game Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Psy disease.png]]&lt;br /&gt;
|Coprolalia&lt;br /&gt;
|Witnessing death.&amp;lt;br&amp;gt;&lt;br /&gt;
{{Todo|Other causes?}}&lt;br /&gt;
|Some messages are randomly replaced with alternate text. Post-it notes not effected.&lt;br /&gt;
|You launch huge streams of insults without warning. This tends to shock people the first time they see it. -4 Max {{Morale}} Morale.&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Psy disease.png]]&lt;br /&gt;
|Psychotic Episodes&lt;br /&gt;
|Witnessing death.&amp;lt;br&amp;gt;&lt;br /&gt;
{{Todo|Other causes?}}&lt;br /&gt;
|{{Todo}}&lt;br /&gt;
|You can no longer control yourself and often descent into a black rage. You are strongly advised to stay away from all weaponry.&lt;br /&gt;
*Gives the symptom ['''Psychotic episodes'''].&lt;br /&gt;
*Gives the symptom ['''Biting'''].&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Psy disease.png]]&lt;br /&gt;
|Chronic Migraine&lt;br /&gt;
|{{Todo|How?}}&lt;br /&gt;
|&lt;br /&gt;
|A particularly tenacious heavy migraine hits you from time to time... and when it hits you it turns everything upside down... no luck &lt;br /&gt;
* -2 max {{morale}}&lt;br /&gt;
* Every cycle 20 % chance to lose 1 {{ap}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Psy disease.png]]&lt;br /&gt;
|Depression&lt;br /&gt;
|Witnessing death.&amp;lt;br&amp;gt;&lt;br /&gt;
{{Todo|Other causes?}}&lt;br /&gt;
|&lt;br /&gt;
|You Suffer Constantly. Life has become so long, too long, and every test makes you increasingly lose your taste for it&lt;br /&gt;
*Max -2 {{ap}}&lt;br /&gt;
*-2 Max {{morale}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;/div&gt;</summary>
		<author><name>Nexarion</name></author>	</entry>

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